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  1. Lurker in Darkness

    Immaculate MAs and Armor

    Which Immaculate are compatible with armor (if any)?
  2. Lurker in Darkness

    The Little Things You Love About Exalted

    Well said.
  3. Lurker in Darkness

    Dynamic Sorcery

    Ok, what you guys aren't getting is that Dynamic Sorcecry doesn't have the same mystical underpinnings as awakened magick. Magik is direct alteration of the status quo through direct use of willpower, in other words: imposing your will on reality. Dynamic sorcery DOES work within the...
  4. Lurker in Darkness

    Dynamic Sorcery

  5. Lurker in Darkness

    The Little Things You Love About Exalted

    There's also a side note, somewhere about when Deliberative members turn to not-so-civil ways of coercion... (from manipulation+performance to dexterity+brawl) Quite amusing...
  6. Lurker in Darkness

    Story Assistance [No Golden Wings Allowed]

    Maybe eliminating him would be more problem than it's worth. Perhaps he was mantaining stability in some region the Realm had problems with, or something. Or he could have access to some hidden First Age stash, which the Empress disired. Also, there's the issue of him being powerful; sending out...
  7. Lurker in Darkness

    Dynamic Sorcery

    Yep, it does, I guess. Thats why I would do things differently. If a character becomes used to making a certain alteration to one of his spells, he wouldn't have to roll to design the changes again, and wouldn't even need to roll to see if he performed the steps correctly. However, it would be...
  8. Lurker in Darkness

    Story Assistance [No Golden Wings Allowed]

    Maybe it's a bit of a cliche, but you could introduce the whole "captive" moral dilemma. As your players capture the Anathema/Anathemas, they have to decide what to do with him, and he may also try to talk his way out, by explaining his side of the story. So, what do they do: hand the anathema...
  9. Lurker in Darkness

    Disciplines

    I still think it sounds interesting. And I very much liked your explanation. You really should go on and finish the entire system and post it here as an essay or something...
  10. Lurker in Darkness

    Story Assistance [No Golden Wings Allowed]

    Maybe the players might have problems with th Wyld Hunt, as it tries to compete bureaucratically and physically with the players, since they think it is THEIR responsability destroying the Anathemas.
  11. Lurker in Darkness

    Dynamic Sorcery

    Thing is, (fortunately) I don't have much of a power gamer group, so game balance's not an issue. My players always try using whichever concept they find most entertaining, even if its a lowly terrestrial. Besides I always try to go with what seems more logical to the world in question. In this...
  12. Lurker in Darkness

    Disciplines

    Seems interesting... But what about the in-game metaphysics of the disciplines? How does it work?
  13. Lurker in Darkness

    Story Assistance [No Golden Wings Allowed]

    Nice! I liked it. No input though, sorry... I can't seem to think of any way to improve things...
  14. Lurker in Darkness

    Dynamic Sorcery

    Oh, dang... Let's start: First of all, I'm quite familiar with mage, but thanks for the suggestion Jakk. Also, M:tA's system for magic is probably one of the best ones I've ever seen. It is fairly simple, quite malleable, and very true to the scenario. Secondly, even standard Solar casting...
  15. Lurker in Darkness

    Deathlords far fouler and devious: The GM Deathlords!

    It would be nice seeing an anti-Underworld, pro-Creation Deathlord; one who has forsaken his masters and decided to work on favor of the living, seeing the mistake in his actions. Maybe his actions would have to be sutile, or maybe he's waging full all out war against some of his peers. Or...
  16. Lurker in Darkness

    Dynamic Sorcery

    What's exactly galmour sorcery? And where can I find it? (book, page, etc.) And, considering you can have people with Intelligence on the 5+ range, and similar sats on the Occult ability, I don't think it is THAT difficult to give a little twist to some spells on the fly. Beisdes, I'm no...
  17. Lurker in Darkness

    Dynamic Sorcery

    Although not as bad as D&D's magic system, Sorcery in Exalted does lack a lot of flexibility, since it falls on the same restrictive definde-spells system (fortunately, it has no stupid spell-slot system). I think there should be a system for spells made "on the fly". Something similar to Ars...
  18. Lurker in Darkness

    Solar Healing Times

    WW should really put some effort on standardizing things, and on revision; so this kind of thing doesn't happen so often. It seems as if every author can write wahtever he/she wants, as long as its just slightly related to the original scenario.
  19. Lurker in Darkness

    Solar Healing Times

    Do they say anything specific about it in any of the published books? (novels included)
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