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  1. R

    Tree-totem Lunar?

    My point is the text is unnecessary without it the knack works fine. With it the other knacks still work. Your reading has to assume the text means that only knacks that say they expand the option expand options. The Text Says, "Players may only choose creatures that are valid targets for the...
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    Tree-totem Lunar?

    Why does the statement only apply to people who have no knacks? Is there any non-circumstantial proof for the statement. The fact that two knacks have possibly redundant text in it is not necessarily proof that one reading is wrong. The statement on choosing spirit shape states that one may...
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    Tree-totem Lunar?

    Demon totem form being the the TOMESCU the demon with dozens of clawed and weapon arms + Malfeases mutation mob of tenetacals and extra arms and legs. + Octopus and spider barrage= Dead exalts in one action. In other news I want to make an Ent lunar now. I just wish someone was willing to run...
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    Tree-totem Lunar?

    Actually the knack only has to make the charecter able to hunt the creature at charecter creation. In theory, the lunar could use a plant or demon. Granted i tend to agree that a demon doesnt make alot of sense. The plant one could be alot of fun though :) .
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    Tree-totem Lunar?

    I see no reason why it wouldnt be possible. Granted if it is then at the same teir (Int requried instead of Per) You could have a demon as your spirit shape. So maybe there is a problem their.
  6. R

    City of Gem

    If you read the end of climte Sensitive: Just saying between that and the bolded note that the storyteller has the right to veto any combination of merits and flaws. They arnt so bad if your on the ball... If your not you end up with a 40 hardness super infernal fiend taking your custom...
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    City of Gem

    2 points to be nearsited or farsighted (lose two dice on all perception rolls in those situation) Thanqol that may not actually captured the effect the player is going for. Ive met people with horrible eyesight that are still incredibly perciptive and aware of whats going on around them. They...
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    converting back to solar hero form

    On a play by post game I play in myself and a storyteller are trying to find a way to convert back from Jon Chung's solar hero style(http://forum.rpg.net/showpost.php?p=118 ... tcount=363) to the new errata solar hero style. The problem is coming from the fact that one cant do the same things...
  9. R

    Acceptable way to get through a perfect defense? (PEACH)

    Actually well this might work I wouldst allow it in my game. The reason this wording could work is it doesn't say perfect defenses are inapplicable without any shield (and referencing a word that does not actually have any meaning.) There is no direct contradiction. Between the text of most...
  10. R

    Charm activation in attack

    cyl, Soul-Cleaving wound is Crippling. Unbreakable warrior mastery is activated in defence on step 10 to negate a crippling effect. It can be defended against. It just allows for the high cost on both charms to seem more reasonable. Also there is no point to the obvious keyword anyway. All...
  11. R

    Charm activation in attack

    I dont agree with that assessment of the situation. Its one of the advantages to resistance based defences. You can wait to see.
  12. R

    Charm activation in attack

    You entire argument doesnt make since to me. Of course you have to have all those ready. As a charecter you dont know whats going to hit you. This is why people start out fights testing there opponents. Finding out there attack dangers and Defensive measures. To me your giving defence even...
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    Charm activation in attack

    Alright my storyteller and I are again coming into conflict on a rules issue. I am already going with his ruling but I also run my own games and I want to know what the by the book method is. Here is our arguement: He has decided that when you attack someone that they get the knolege of the...
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    Exalted Conversion: From Solar to Abyssal and Vice-Versa

    Brickwall to get the redemtation using just the analog spell you must: Build an Analoge to the Monstrace for a solar exaltation which would be a N/A artifact. An incredible feat in and of itself. Find out that a spell could possibly exist. Find a socrcerer that can cast it. Get them to...
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    Exalted Conversion: From Solar to Abyssal and Vice-Versa

    Well i think you have to look in a bit more detail on what a monstrace is. It is a death box that is also an artifact N/A. Also it requires a void circle necromancy spell. Honestly I think a solars fall could be similiarly epic to an abyssals redimation its just with an artifact N/A and a...
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    Artifact that allows the user to learn a sidreale martialart

    Re: Artifact that allows the user to learn a sidreale martia He wants to get Prismatic Arrangement of Creation Style and baiscly he wants a five dot version of the dreamscape tutor. Built by his first age incarnation so when if he died his next incarnation could learn the charms without having...
  17. R

    Artifact that allows the user to learn a sidreale martialart

    Re: Artifact that allows the user to learn a sidreale martia He has it on a wish lists of artifacts he would like. The thing is it kinda feels like the artifact cheapens the theme behind sidreale martail arts and solars learning it. Which is why i dont actually like the artifact.
  18. R

    Artifact that allows the user to learn a sidreale martialart

    A player in my game wants to have had his first age incarnation build an artifact that wouild allow him to learn a sidreale martial arts style in future lives without a sidreale tutor. He is an abyssal. His current suggestion is an artifact five. On one hand im inclinded to say no but then it...
  19. R

    Feats of strenght to break artifacts

    Mechanics say they can be and thats whats creating the problem. Fluff<Mechanics at least thats the usuall rule and I have a hard time saying the rule of cool says you cant break an artafact over your knee.
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    Feats of strenght to break artifacts

    Kyeudo, where is that located. Thats what i thought before I read the section that said all artifacts could be broken unless something says they cant. Hence my problem.
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