Ah, sorry, I figured that worshippers of something called "The Forgotten Ones" might do so.
Reason being is because it reminded me a bit of lovecraft, and the daemon-summoning cultists in his works.
If not daemons, are there any specific powers the cultists possess?
Aye, sorry for being a bother, just wanted to make sure that I didn't make a mistake. Since they are so powerful I think Bandits might be a better option.
Say, Morgrim, I was planning on having a major force attack the village Yark is in, giving him an excuse to get to Dunheim. Would it be alright for me to use Daemon Cultists? Aside from that, i'm wondering if there's some special process to getting into Dunheim, or if anyone is welcome.
@Anaxileah
Its more like, am I to control minor characters and the like? I'm asking because some roleplays have a "GM" fit that role. I take it this is the former?