Zoids - Bio War

Shura

Pounce Ninja
Character Sign-up




  • Races

    There are two races in this world Humans and Zoidians. Both live and function the same way however Zoidians are more connected to Zoids and tend to make more efficient pilots. They tend to sympathise with them more and on some level understand each other through some sort of telepathic language. This bond works in a positive and negative way. When piloting Zoidians feel the pain of the zoids they pilot, and if a Zoid dies it is excruciating for the pilot. Some have passed away along side their mech companions.


    Notable Features: A noticeable feature of the Zoidian race is strange colored eyes such as purple, red, etc.





Profile Template
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[ h]Replace with character name [ /h]


Nickname/Alias:


Age:
(18 and Up)


Race: (Human, Zoidian, mix?)


Appearance Notes: Minimum 1 Paragraph 5+ Lines


Personality Strengths: Minimum 1 Paragraph 5+ Lines)


Personality Weaknesses: (Minimum 1 Paragraph 5+ Lines)


Occupation: (Please be sure to read the above tab. If you have been military what is your rank.)


Experience: (how long have they been piloting? Are they trained in combat?)


Specialty: (Speed, melee, ranged, stealth, etc. If none put N/A)


Biography : (5+ lines, Include how the zoid was aquired)


[ ImageFloat=right] Zoid Image here [ /ImageFloat]


[ h] Zoid Info [ /h]


Note* Please pick a zoid and use the data on said zoid from this page: Click


Zoid:


Type:



Weight and Height:



Maximum speed:



Weapons:
(Please list weapons along with what base damage category they fall into. Specify if Melee weapons are made of Leonite)


Equipment: (Please list equipment, you are not limited to what is on the Wiki however please check with me before adding equipment)


Theme Song


Other:
(Anything not mentioned above)


Roster

Alcesi A. Elkin
Damagedglasses
71
Zoidian
Military: Information Corps Director
Lanstag


Ashlin Hunter
Shura
20
1/2 Zoidian
Mercenary
Shadow Fox


Calisa Eris Monet
AkuNoOkami
26
Zoidian
Army Warrant-Officer
Konig Wolf


David Desmond
WritingMan
30
Human
Army Captian
Brastle Tiger


Hayden Senayh
Godman873
24
Human
Freelance/Mercenary
Barigator


Jacob Saunders
Der Kojoto
25
Zoidian
Mechanic/ Army Captian
Dibison


Rylie Freyhem
CloudyBlueDay
25
Human
Mercenary
Berserk Fury


Shay Lorens
Tree
25
Human
Military
Mugen Liger


Vienna Louis
LotusSan
27
Human
Mercenary
Storm Sworder


Viktor Isayev
Hungary Hungary Hobo
36
Zoidian
Army Mercenary
Gun Sniper
 
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Alcesi A. Elkin

Nickname/Alias: N/A


Age: 71


Race: Zoidian


Appearance Notes: Standing at a slightly impaired height of 5'10", Alcesi has broad shoulders and a rather developed and muscled chest from his years on the field and combat training. His body doing quite well during its test of time, Alcesi does not have the strongest physique due to his weakened infrastructure, but he still has a rather healthy body for his age, and it can certainly be advantageous in a battle. His bright orange eyes filled with acute curiosity, looking at the tiniest things, Alcesi is always seen wearing his glasses, and without them his eyesight is terrible, his already poor eyesight from his younger years. He has a full beard that connects to his hair that is thick with the gray of his age, the wrinkle lines spread around his face supporting and cementing the fact that he is one of the more elderly members of the Zoidians.


He usually wears a casual business undershirt that can usually be seen to be covered with coffee stains from mistakes around the hours of 3 Am. With a habit of staying up, feverishly working on assignments, Alcesi has a rather exhausted look on his face, especially when handed more paperwork.


Personality Strengths: With the wisdom of his years backing his words and actions, as well as the stories when in a bad time, Alcesi has seen the world in some of its darker moments, and has come to the point where he no longer finds use in getting angry. Irritated at times, certainly, but Alcesi always keeps his head as he goes into tense situations, and his inquisitive nature often rises to discoveries of where information did not co-align. With a very healthy work ethic, almost to the point of obsession, Alcesi is willing to work as much as he has to, to get things done, and is willing to use any amount of coffee he has, to get it done. Dedicated to the cause, Alcesi is determined to give his life to keep it alive, and impart his information to them to make sure their victories may grow.


Personality Weaknesses: Alcesi, due to his age, is rather cynical of certain things in life, such as love, his wisdom of the world sometimes coming in accompanied with a darker shade of views that can sometimes affect his decision when it comes to an important choice. Due to the age gap between him and some of the other members near his rank, Acesi sometimes feels alienated, and he bitterly resigns himself to one day being forcefully retired and being given a "comfy" pencil pusher job. Resigned in life, it has been many years since Alcesi has felt passionate about anything other than the cause, but he has no will to care. The years of his past weigh heavily upon his shoulders.


He also has a rather weak body, giving him a disadvantage with others with firmer grips onto their youth. Having limitations on his stamina, and other crucial parts of his system, including his heart and his overall immune system, Alcesi is much more susceptible to disease and airborne toxins, his lungs already having a history with them, resulting in him usually carrying a handkerchief for coughing.


Occupation: Information Corps Director


Experience: Due to his travels in his Zoid, as well as his intensive study of the controls, Alcesi has a practical amount of control of his Zoid and is not a bad driver, however, his combat skills are very limited, and he is disadvantaged in a fight due to his bad sight and old reflexes. He is mostly accustomed to speed based tactics, but he refrains from using the more indepth connection like some other speed users apply.


Specialty: Paperwork/Investigation


Biography: Being born to a family of leeches, Alcesi never fit in with his exhaustingly selfish parents. His passionate emotions keeping him from just up and quitting and spending his life away like his parents had, Alcesi went through school with the gold medal in his eyes. He drew people near him, his kind and friendly attitude towards life, as well as his determination to reach his goals inciting favorable unrest among his circle. They supported him in his tasks, and he, in return, helped them with many of their own dreams. Wanting to become a writer, Alcesi was grateful that his friend supported him in the times his family did not, and he dreamt of the day that he would right the words that would affect the country, his mark forever being made in the land.


However, Alcesi grew up in a tense time full of the threat of war, and grew up to be one of the many young adults who thought the best thing to do to protect their country from any threats, was to go to into the army. Alcesi, along with his friends who shared his belief, were all very willing to give their lives to the cause, and had to no trouble with forsaking their normal futures for the chance at being the difference that kept their country safe. His friends getting in with no problem, Alcesi despaired as realized that he was kept from the field due to his eyesight, his need for glasses to big of a threat for the army to accept. Instead, Alcesi was given a pencil pusher job where he decided that he would continue to support the troops in anyway he could. Sending them donations of rations of food, entertainment, and all around needed things, Alcesi could never fill the hole he had in his heart. He began to write letters to the men who spent their times preparing for war, notes of encouragement, respect, and gratitude, things that he could never give enough of.


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He, however, did not shirk on his work, his loads of assignments being completed in record time, and the board of commissioners at the time did not let this activity go unnoticed. They bumped him up, a few promotions here, a few raises there, and they finally let him into a position of adequate power that dealt with information gathering. He also dabbled in advertisement for a few years, going around schools and explaining to them about the fallacies of the other sides culture, and how their treatment of the Zoids was uncouth and uncultured. By special recommendation, he was even given an honorary Zoid, one that has seen very few actual battles, but has helped with Alcesi's travels as his body continued to wear down from age. Alcesi felt a large piece of himself die the day he received word of how his buddies, the confident men who had laid their lives down for the continued peace, were used to power up horrible perversions of their Zoids. This was just one of the many things that made his flame begin to steadily wane over the years, and with the help of the war, Alcesi has grown worn and withered in spirit and age. However, he looks for the day that he can finally breath in air that is free of the fumes of war and is filled with the happy cries of his people.


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Zoid Info

Zoid: Lanstag


Type: Moose


Weight and Height: 78 Tons. 42 feet high/12.9 meters high


Maximum speed: 290 km/h


Weapons:

  • Thruster Lance- Light Damage
  • Breaker Horn (2)- Medium Damage
  • Rolling Spike Shield- Medium Damage
  • Smart Guard (2)- Light Damage
  • Small size Shock Cannon (4)- Special Damage


Equipment:

  • Gravity Wheel- Aside from providing power for the zoid’s weapons and systems, the Gravity Wheel System can be manipulated in various ways. It can use gravity energy to bend light and other energy away from the Kaiser, rendering it unseen on many sensors. It can also generate burst of gravity to crush opponents and divert incoming ordinance. The zoid is extremely maneuverable, and capable of long jumps from a standing start, thanks to the lift and propulsion provided by this system.



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Other: Nothing yet. Might update along the way.

 

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Shay Lorens
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Nickname/Alias: N/A


Age: 25


Race: Human


Appearance Notes:



Standing at 5'8 and weighing a total of 155 pounds, Shay is not exactly a staple of masculinity. However, his size makes him quite agile. Blue hues are complimentary of the platinum blonde hair on the top of his head. Generally speaking, he keeps in very good hygiene - including nice, white teeth.


Personality:



Often polite and respectful, Shay is generally a risk-taker. He does not display a strong desire to succeed at all, making his true motivations somewhat hazy. For the most part, the young man is pretty well self-controlled. He is generally trusting of people, and encourages greatness from those around him. He is honest for the most part, but has absolutely no problem lying for personal gain. On that same note, Shay is not the type of person who is sympathetic, logical or altruistic. He has his own reasonings for his behavior. Emotionally speaking, Shay is extremely stable and optimistic for the most part, with a primarily observant nature.





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Personality Strengths (5):

  • Sociable.
  • Knows multiple languages.
  • Is a stupendous pilot for someone who is 'devout of a name' (unknown by the community).
  • Calm and collected at all times.
  • Is willing to go to any lengths necessary to survive.


Personality Weaknesses (5):

  • No time to waste. Impatient.
  • Recklessly impulsive.
  • Forgetful.
  • Refuses to divulge information about himself to others.
  • Has no regret for his actions, regardless of how bad they might be.


Occupation:


Owns 50% of a convenience store that was previously ran by his foster father. He allows one of the monk's friends to employ and actually work as the owner of the store in return for fifty percent of the ownership shared. Shay recently enlisted in the military with the hope of obtaining a job as a transporter of cargo. His intention is to steal military-grade weaponry as well as other equipment.


Experience:



Shay began using his Mugen Liger at the age of seventeen. He is self-taught. The man has absolutely no training in terms of fighting with his Zoid; however, each year he got a little bit better. At year five, it is hard to say where he stacks up against other pilots, but he is not dead yet. Nor has he lost a fight. So, finding multiple successes amidst such dangerous choices of profession has solidified his confidence as a pilot.


Specialty:



When it comes to an affinity for a certain weapon, Shay is devout of such luck. There is one thing that could be said as fact, and that is when Shay gets into close-range combat situations. Typically speaking, he has average aim with his cannons, but cunning ability coupled with drastic levels of real experience in close-range combat has given Shay quite an edge on others when it comes to thinking on his feet. Whether it be dodging or hitting with a laser strike from the right angle with boosters, Shay makes close-range combat with his Zoid look like the work of Einstein.





Biography (5+ lines. If you want the bio to be established within the RP, put "TBE"):


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At the age of ten, Shay murdered his own father after he came home from a night of drinking and physically assaulted his mother. Shay's mother committed suicide three days later. Shay moved in with his aunt and his cousin. Witnessing an event involving his cousin beaten to the brink of death by police has left Shay rather distrustful of authority. His cousin sued the officers and won. The two ex-cops, who were eventually laid off, murdered Shay's aunt in a home invasion. Originally they were looking for his cousin, who was out of town; Shay was with him. After finding out who was responsible, Shay's cousin then murdered the two ex-officers and was put behind bars for life. Shay was left without family members at the age of thirteen.


After he was caught stealing by the owner of a convenience store, the man adopted Shay as his own child. He was a terminally-ill monk. The two got close, but by the time Shay was seventeen, the man died. He left everything behind in Shay's name, including the Mugen Liger. Shay's source of income comes from the convenience shop (which is currently being ran full-time by a friend of the monk's. Shay promised to share the entire worth of the store halfway down the middle if he did all of the hard work and deposited half of the shares into an account for Shay once a week. Sometime after his adoption, Shay had a child who would have been aged five in present times, but he has not seen his son since birth. Both he and the birthmother's whereabouts (Rylie) have been unknown for years. Shay's 'inconsiderate' behavior led to the initial break-up. Shay has been a drifter since the year after the monk's death.



More information TBE in RP.



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Zoid: Mugen Liger


Type: Lion


Weight and height: 137 tons, 9.2 meters.


Maximum speed: 280 km/h or 174 mph.


Weapons:

  • Heavy: 3-Shot Gravity Cannon (Chest), Crush Bite (Mouth).
  • Medium: Crown Strike Blade (Head), Mugen Blade (Back), Strike Laser Claw (Paws)
  • Light: Murasame Blade (Back), Tail Blade.


Equipment:

  • Infinite Belt Drive
  • Platinum Metal-Zi Armor
  • Smoke Dispenser (4)
  • Shield
  • Multi-Radar


Other:

  • Shay is good friends with Hayden.
  • Rylie is Shay's ex-girlfriend, and baby-momma.


Theme Song:


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There are bodies upon the gears.
Shay
 
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Ashe Thompson

Nickname/Alias: Thompson


Age: [Classified] Looks like late 20's


Race: Father is Zoidian. Mother is Human.


Appearance Notes: (Minimum 1 Paragraph 5+ Lines)


Personality Strengths: (Minimum 1 Paragraph 5+ Lines)


Personality Weaknesses: (Minimum 1 Paragraph 5+ Lines)






Occupation:
Retired Army Lieutenant.

Current Occupation: [CLASSIFIED]

Experience: Ashe began piloting at 18, when he joined the Army. Due to a past experience, however, Ashe hasn't piloted for combat in 4 years.

Skills: Hand-to-Hand Combat. Pistol Proficiency.

Espionage. All-Source Intel Gathering. Hacking.

Zoid Specialty: Frontline. CQB. Melee.​




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Type:

9.5x20MM Pistol

Composition:

Titanium Slide,

High-impact high-heat polymer grips,

Chromed durasteel barrel.

Range:

Optimum - 55 Meters

Ammunition Capacity:

15 Rounds in Magazine

Description:

The Zeus was not designed for military use. Rather, it was created as an accurate, lightweight, doggedly reliable sidearm for law enforcement and civilians all a cross the galaxy. It fits its intended role quite nicely.

Its basic construction is reasonably simple and easy to maintain - especially when compared to a blaster! The pistol is of conventional blowback design with an internal hammer. A firing pin indicator at the back of the slide shows the operator whether or not the weapon has been cocked. Controls are conventional, with ambidextrous safety and decocking levers as well as an ambidextrous magazine release. Its slide is made of machined titanium, while the firing pin, recoil spring, barrel, and other major components are made of high-quality durasteel.

A grip safety prevents the weapon from discharging if it is not held securely, while an inertia-type firing pin and transfer bar eliminate the possibility of a misfire in the event the weapon is dropped or struck. The trigger is conventional in design, but with various safety mechanisms to prevent an accidental discharge when the weapon is being drawn from a holster or when dropped.

The round chosen for the Zeus is the tried-and-true 9.5x20MM Jundland. Common, inexpensive, and reasonably hard-hitting without excessive recoil, the cartridge is ideal for both new and experienced shooters. A proven man-stopper, the round enables the Zeus to drop human sized targets without too much fuss. Quality ammunition from a reputable manufacturer has a nigh-nonexistent rate of failure, and so the round can be relied upon to fire reliably when called upon. However, it is not highly effective against armor. While light armor-defeating rounds are available, and are capable of punching through pistol-resistant body armor, the round was designed for use against soft targets and only excels in that role.

Zeus pistols are capable of being genetically locked to its owner, ensuring that it cannot be fired by anyone else who might happen to pick it up. Its internal safety system enforces this, and will not disengage the weapon's various safeties until it is picked up by its owner. In the event that genetic encoding is impractical or impossible, the microscale genetic scanner built into the grip may be replaced with a simple reader that picks up on RFID tags embedded in an item the shooter carries - a ring, bracelet, or gloves may be used, or the tags may be implanted under the skin.

A holographic HUD is built into the aiming module in front of the trigger guard. The HUD monitors the ammunition left in the weapon's magazine and uses the aiming module's laser sight to project a very basic holographic 'reticle' which the shooter can use to refine his aim. The system is not more accurate than using iron sights, but it is faster and easier to use while mobile. The HUD can also be displayed in a set of compatible shooting glasses or a helmet, to prevent the 'light signature' the hologram presents. In addition to the holographic HUD and targeting laser, the aiming module possesses a bright tactical light.

For law enforcement, the HUD and aiming module can be swapped out with an upgraded module, which converts the N95 to a 'Police Special' version. This upgraded module is slightly more expensive, but combines audio-visual holorecording and basic comms functions, allowing the officer to instantly communicate with his department or squadmates without ever taking his hands off his weapon. The Police aiming module is slightly bulkier, which allows it to accommodate a stun prod - useful for any officer looking to put some distance between himself and an aggressive being.

All in all, the Zeus is a simple, rugged, reliable sidearm. Its advanced features make it appealing to law enforcement, while the weapon's many safeties and low cost make it ideal for private shooters looking to protect their home or family.

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Biography : WIP


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LIGER ZERO
Type:

Lion

Weight and Height:

85 Tons and 8.3 meters

Maximum speed:

307 Km/h

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:EQUIPMENT:

-MELEE WEAPON-




  • Leonite Strike Laser Claws [Medium]
  • Leonite Bite Fangs [Medium]


-RANGED WEAPONS-




  • AZ 208 mm Double-Barrelled Shock mounted on chest [Medium]
  • AZ 108 mm High-Density Beam Gun mounted on tail [Medium]


-GEAR-




  • Changing Armor System (CAS)
  • Dual Ion Turbo Booster Unit mounted on back
  • Unit Downforce Stabilizer mounted on each hip



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-Theme Song-


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Aarius Germaine

Nickname/Alias:
"Buster"


Age: 36


Race: Pure Human


Appearance Notes: Well-Toned. Wears a white muscle shirt under his 'retro' air pilot's dark green jacket. Also wears an out-of-style pants called 'Bell-Bottoms' that are also the same dark green.


Personality Strengths: Loyal. If he makes a friend, he would die for them. Accusing. He always sees the worst in things and because of this, looks at things as they are without 'rose-shaded-goggles'. He is very competitive. If someone acts even remotely confident in their ability, he will go out of his way to outperform them... or try. Critical. He will scrutinize over many details, and will even scrutinize battle plans until almost every detail has been hashed out, or a new plan has been given. Of course, this is only if his opinion is asked. He is willing to cover all of the weaknesses of a plan on his own, ensuring its success.


Personality Weaknesses: Polarizing. He has a very harsh and blunt personality. People either like him or hate him. Usually the second. Aggressive. When not in the field, he will jump at any opportunity that presents itself to him to brawl. While he does not actively search for trouble, if he finds himself being confronted, he will be the first to make physical contact and escalate the situation. Racist...yes. Anyone who seems to see their zoids as anything more than 'tools' or 'pawns', he will verbally assault them with no qualms.


Occupation: Software Developer and Mercenary.


Experience: He has been piloting his Zoid since he was 17 years of age.


Specialty: Melee. Period.


Biography : Coming from a rich family, he was taught to be a 'gentleman' and was actively beaten when he would act 'un-refined', even for a few moments while within view of his parents. In his free time away from his parents and their ever-oppressive gaze, he spent evenings playing with his dog, Buster. At the age of 7, his family had purchased a 'wild' Zoid. This particular Zoid was a raptor and was going to be fitted with an internal computer that would suppress its wild nature and make it pilotable. The procedure worked as intended, or rather... seemed to. One evening, Aarius was playing with Buster in the courtyard of his family's large estate. The mansion in which he lived was gargantuan. And with it, was a very large garage- or rather a 'hanger' full of old and decommissioned zoids, as well as his father's Zoid. Within the garage, was also the raptor shaped zoid.


The next events happened so quickly that it was only until after Aarius found himself looking through several blades of grass that he had felt the pain in his chest. His breathing had become a hassle, and his vision instantly lost focus only to shift in and out of a blurry state. The moments he was able to focus, his eyes were filled with the images of his dog barking at a large bipedal shadow with a tail. His ears had been ringing from the sudden impact he had made with the ground, but the one sound that reached him was a short *RALP* as Buster tumbled across the ground and landed beside him. This, of course, was followed by a sudden clash of metal as a chunk of armor slammed on top of the dog, crushing it underneath its bent and battered surface.


The raptor toppled over, crushing several sports cars as his father ran out of his scorpion-shaped Zoid and ran over to him. The same harsh tone as always followed suit as his 'old man' berated him for acting like 'a mere commoner'. The next portion of his life was spent learning how to 'correctly' eat soup with the 'correct' spoon, and learning the 'correct' manners to introduce one's self. All of this went in one ear and out of the other. He had no interest in learning how to not have fun. His only concern was studying computers. He hoped that one day, he could create a system that would override the wild natures of the zoids, making them mindless puppets that would be unable to act on their own. So as to never allow a situation like that to happen again.


His brooding rage boiled over in one of the feuds that him and his father had. Apparently the new 'girlfriend' he had hooked up with since his mother's passing was a Zoidian. One who believed that Zoids were equally entitled to free will as people were. This particular argument was over Aarius and his work with computers. Apparently, his father was not happy with his particular interests, and had ordered the young man to shut down all of his work and never take up an interest in them again. The situation escalated into a fist fight. The young man edged out a victory over his 'old man' and cursed the woman who had brought about this whole situation. He fitted the scorpion with an over-laid interface that directly overridden its controls and bypassed them directly to his control. It was here that he had left home, venturing outward and into the world at the age of 17.


Since that day, he has not returned home. He made his living off of the small fortune he stole and the mercenary and software work he is employed under. He lives his life in his zoid, on his zoid, and with his zoid. He had long since found out that his system was not working as intended, but since the scorpion was following his orders and directions without fail, he has yet to apply a full-override interface. Since that fateful day, the Death Stinger has went through several modifications and tune-ups. Ironically enough, it has also acquired the attitude that only the strong deserved respect. Only those who did anything to follow their own path, anything to survive, and anything to uphold their own honor, deserved its services.


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Zoid Info

Zoid: Death Stinger


Type: Sea-Scorpion (Salvaged and Customized)


Weight and Height: 10.7 M, 320 tons


Maximum speed: 185 Km/h (72 Knots when in water)


Weapons: Strike laser bite scissors (Heavy), Laser Fangs (Heavy), Thermal Cutter Claws (Medium), Reinforced leg spikes (x8) (Light). Customized: Thermal Quad-Pincer-Bladed Charged Partacle Beam Cannon (Special Heavy Hybrid Melee / Special Heavy Ranged)


Equipment: Rocket Boosters ( x4 ). Two are on the back of the zoid while two others are underneath the zoid.


Theme Song

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Other: Loves puppies. Hates Loose Sheet Metal.
 
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Elsa Dryden
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Nickname/Alias: --


Age: 20


Race: Zoidian


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Appearance Notes:


Elsa has a delicate, slender body with a thin layer of muscle. Very little fat clings to her bones, and she often strikes the odd combination of attractively slender and painfully skinny. Her facial features are sharp rather than oval, and her skin is pale.


Her hair is naturally a bright platinum blonde that Elsa frequently dyes raven-black. Loose, choppy layers frame her face, and longer layers fall below her waistline. The black strands of hair highlight her bright sapphire blue eyes. However, she typically wears light grey colored contact lenses.


She boasts sublet curves and breasts, and pale, pink lips.


Elsa prefers to wear a white, sleeveless shirt that exposes her smooth belly and black, leather leggings. She accessories with knee-high combat boots, red fingerless gloves, and silver teardrop earrings. If the weather is cold, she pulls on bulky sweaters.


Personality Overview:


Quiet, almost excruciatingly quiet, and gifted.


Elsa is reclusive. She spends most of her time alone or with her Lightning Saix. Her participation in social interactions is awkward and fraught with anxiety and unease. Although, she wavers between the strong desire to remain isolated and a desperate need to make friends.


Ironically, she was extremely confident in her piloting abilities and the anxiety and unease that plague her in social situations is absent. A recent accident, however, has shaken her self-confidence and has created an obsessive need to test and retest equipment. But her already strong connection with her zoid has continued to grow.


She is also an innovated thinker. Tinkering with the weapon and equipment systems on her zoid is a constant fascination.


Personality Strengths:

  • Clever
  • Adaptive
  • Imaginative
  • Independent
  • Detail-Oriented


Personality Weaknesses:

  • Reclusive
  • Judgmental
  • Socially Anxious
  • Dislikes authority figures and highly structured environments
  • Recently prone to bouts of obsessive compulsions and insomnia


Occupation: Mercenary


Specialty: Speed/Stealth


Experience:


Her parents exposed her to zoids as a young child, and she bonded with a Lightning Saix early on. Though, the zoid was in desperate need of repairs and Elsa was much too young (and too short) to try her hand at piloting. Elsa spent her younger years experimenting with different repairs for the zoid.


She attempted to take the partially repaired zoid out for a spin as soon as she was tall enough to reach all the controls (unaware that she could use a neuro-connection). The outing did not go unnoticed by her parents.


But she was hooked.


Elsa entered the academy and graduated with top scores. She did not enlist in the military, and instead she applied her piloting skills to battle tournaments. Eventually the tournament battles lost their appeal and Elsa started looking for freelance work. Her real world experience is not nearly as impressive as her academy scores or tournament wins, but she shows strong potential.


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Biography:


Her father, James Dryden, is a war hero. Tales of his selfless exploits are transcending into legend. He is now retired, but he continues to play an influential role in the military. Her mother, Sofia Dryden, is an accomplished battle tournament pilot. She’s also a prominent member of society. And Elsa was an only child living in the heavy shadow of greatness.


The world was paved with golden streets, the stars were sparkling diamonds, and everything was Elsa’s for the taking as a young child. She was a well-rounded child in her early years despite the lavish material attention of her parents. However, children are cruel and as Elsa grew she became isolated from her peers. The other children often teased her for not possessing her father’s charisma or her mother’s beauty.


Elsa spent most of her time outside of school lost in books or at battle tournaments with her mother as a spectator. But she was lonely. The heart pounding excitement of tournaments failed to fill the need for social interaction and friends her age.


She uncovered a dilapidated Lightning Saix—her first and best friend—during an exploration of the dustier corners of her father’s workshop. Elsa poked at the inactive zoid, and eventually settled down to read parts of her book out loud. It was then she felt something; a brief connection. She panicked, unsure of what happened, and fled.


Her loneliness eventually brought her back to the zoid. She spent several months talking the machine through her homework assignments, and then she started to experiment with repairs. Many of her experimental repairs involved a large array of books opened across the floor and several miscellaneous tools. And most of the repairs weren’t actual repairs; they were more of an arrangement of wires and spare parts.


However, age and increasing knowledge helped her repairs become less of an arrangement of wires and spare parts. She was able to comprehend the instructions in her books, and the messy arrangement of wires and spare parts became functional. When the zoid was able to stand, and Elsa was tall enough to reach all the controls, she left the workshop in the cockpit of the Lightning Saix.


The brief piloting experience with the ill-repaired zoid cemented the bond Elsa shared with the Lightning Saix. Her parents were not pleased with Elsa’s escapades, especially when she started to push for admittance to the academy. She was eventually allowed to attend the academy, and she graduated with the highest scores in her class. Her father commissioned the repair of the Lightning Saix as a graduation gift.


Elsa hit an uncomfortably fork in the road after her graduation. Her father’s legacy opened doors for a glimmering future, but his legacy also shut doors with several influential people claiming they weren’t going to give her handouts. Unsettled, Elsa turned to battle tournaments as a way to pass the time and sharpen her skills.


A thick cloud of claustrophobia slowly settled over Elsa, weighing heavily on her. Her empty future, and the feeling that she could not escape the shadow of her parents, prompted Elsa to take the Lightning Saix and leave home without notice.


Ironically, she used her father’s influence to join a group of freelance pilots. Her first three assignments with the group went well. There were no causalities and the damage to the zoids was minimal. Her luck ran out during the fourth assignment. A surprise ambush decimated the group, and the damage was catastrophic.


Elsa felt the extensive damage done to the Lightning Saix through her telepathic bond and neuro-connection. The pain and shock made it impossible to think or react. She doesn’t remember limping away from the encounter.


The lethal skirmish has dramatically shaken Elsa’s self-confidence. She’s developed several obsessive compulsions, such as checking and rechecking her equipment and testing her zoid’s weapon systems, and insomnia. Although, her bond with the Lightning Saix is still strong. Her lack of confidence, fear of using a neuro-connection to pilot, and her refusal to return home a failure has forced her to seek out help. She has tentatively partnered with Ashe Thompson.




Lightning Saix

Type: Cheetah


Weight and Height: 65.0 tons / 8.8 meters


Maximum Speed: 350 km/h [Modified]


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Weapons:

  • Double-Barreled Vulcan Gun [Medium]
  • Laser Killer Fangs (2) [Medium]
  • Pulse Laser Rifle (2) [Light]
  • Strike Laser Claws (4; Retractable) [Medium]


Equipment:

  • Advanced Cooling System
  • Booster Pack (2)
  • Organoid System
  • Vertical Stabilizers (2)
  • Wing Stabilizers
    Theme Song: Who Will Save You Now — Les Friction
    [media]


    [/media]
    Other:
    Elsa, younger and less confident, was one of Rylie’s victims at school. Until, one day, Elsa hit Rylie back. Hard. And earned Rylie’s grudging respect. Since then, Elsa and Rylie have been friends.


kiwi.
 
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Hayden Senayh

Nickname/Alias: N/A


Age: 24


Race: Human


Appearance Notes: Hayden stands at 6'1" tall with a slim build. He does a poor job shaving as it leaves a very distinct outline of what could be a beard . He has a few scars on his arms and face from metal debris reaching inside the cockpit and scratching him. His eye color is brown but his naturally blonde hair is always dyed silver.


Personality Strengths: He prides himself on being a smartass and an excellent pick pocket, while he refused to steal identification or legal documents he did steal small amounts of money. Despite his lack of forethought he works well with his zoid and considers it a friend, even if it is 24 ton Barigator that can bite through solid objects effortlessly. He will defend his friends, the few he has, to the bitter end. While he isn't the picture of morality he does believe most life to be valuable.


Personality Weaknesses: Out of all the things that Hayden is he is not a Good liar or a hard worker. He prefers to avoid work when he can and is one of the worst liars imaginable due to this he is known for being honest with people even if it means hurting their feelings or angering them. He has a dislike of the military and tends to desrespect authority. When he is behind the cockpit of his zoid his personality changes very little as he takes any cheap shot he can get and cares very little for 'battle strategy'.


Occupation: Freelance/Mercenary.


Experience: Four years of experience training with the zoid.


Specialty: Tank


Biography : Growing up in the Oxeria Empire was rough, not for Hayden but for his parents, the constant disappearances and unease amongst citizens made Hayden's parents feel forced to send their son to Solia. Unluckily for his parents they were unable to move to Solia as well, so instead Hayden had been sent to live with his uncle Jessie who had already been living there. Even though his uncle was a part of the family and willing to accept him into his home his uncle was far from a good guardian. Jessie had always put the military first and Hayden second often times forcing Hayden to do everything himself, from cooking dinner to walking to and from school. At the Age of 16 he began to pick pocket from anyone usually practicing on people his age with the only one to have caught him being Shay Lorens, after returning the stolen money they had quickly shared thievery tactics and formed an odd friendship.


When Hayden reached the age of 18 he had dropped out of school and began to let the apartment fall into a state of disrepair as he managed to pick pocket just enough money for food as his uncle paid for the apartment. At the age of 20 his uncle had been killed in the war leaving nothing but a small amount of cash and his Barigator to Hayden as the rest of his possesions had been passed along to his 'war buddies'. Within a year the debts stacked up and Hayden found himself homeless and keeps close to his friend Shay.


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Zoid Info

Zoid: Barigator


Type: Crocodile Type


Weight and Height: 24.3 tons, 4.4 m


Maximum speed: 150 km/h


Weapons:

Medium:

AMD 20 mm Beam Gun (2)



Heavy:

4-Shot Surface-to-air Missile Launcher



Melee:

Leonite Bite Fangs, Smash-Up Tail

Equipment: Nothing beyond standard systems although extra armor has been added along entire backside.


Theme Song:[media]



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Other:
Hayden is good friends with Shay Lorens
 
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Calisa Eris Monet

Nickname/Alias: Lisa, Lele.


Age: 26


Race: Zoidian


Appearance Notes: Ah Lisa. Outside of her thighs, a relatively small woman. Coming to the height of 5'2" with deep purple lochs tipping her head that fell to her shoulders, she stands as a rather little woman. With bright violet eyes to complement her hair, she bounces around in what she wears. Some days she'll wear a hoodie, t-shirt and shorts, and others she'll wear something a bit more "girly" like a sundress or something of the sort.


Personality Strengths:


What is there to say about the strengths of miss Lisa? She's your average hard working introvert. With discipline and focus that would make the highest ranking of Military personnel proud, she does everything to make sure her task is done. She perseveres, and usually doesn't let anything get in her way and can be a bit of a smart ass.. She is also a gentle woman despite what she does on the battlefield. She picks things up easily, a testament to her rather large intellect. No distinct features or marking outside of her eyes.


Personality Weaknesses:


To not be confused, Little Miss Lisa is far from perfect. That hard working introvert is just a big of an issue as it is a strength. She tends to tune things out in the outside world that doesn't relate to her tasks, which has put her through bouts of dehydration and being malnourished. She is also a bit of a prude, and her "girly girl" nature makes her a bit hard to work with at times. That in combination with what seems to be an ever growing list of fears, couples her as a bad partner in certain events. She also needs to have things in a particular way, but she isn't obsessive about it. Miss Lisa is also a bit of a terrible leader, often going on her own, or just tuning her own team out at times.


Occupation: Army Warrant-Officer (handles no duties of leading, was awarded specifically for tactical and combat ability)


Experience: 6 Years of Army training, 8 years a pilot.


Specialty: Special Ops (Stealth/Speed/Melee)


Biography :


Calisa grew up with a relatively wealthy family. Relatively, ok they were loaded. Her father was former military, and became a mogul in one business or another. She never was sure what it was, but there were rumors that it was selling military Zoids (and parts) to everyone, including the enemy.


So no matter what she was doing, school, playground, bath, she always had a bodyguard or someone watching her. This probably had a lot to do with her eventual developed personality, where she preferred to be alone and just work on her work. This included the Cello, Violin, Piano and guitar, which made up most of her recreational time.


Her life was rather copy and paste, until the day she broke away from her body guards when she was with her father on a trip to one of the snowy regions. She had run out, upset her father was too busy the whole while to spend time with her. She had run until she tripped and fell flat on her face. In search of what she tripped over, she noticed the white wolf zoid. It was an unmanned one, but it wasn't moving so she figured it was out of commission.


Another mech, jumped out to attack the little girl, but the konig wolf came to life and went defend her. After a while of combat, the attacking mech fled, and the cockpit to the wolf opened, but it was empty. She hesitantly got in, and from there a connection just seemed to happen, probably from her Zoidian blood.


From there, it was only a natural process to get into the Army and eventually as a respected pilot.


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Zoid Info

Zoid: RZ-053 Konig Wolf


Type: Wolf Type


Weight and Height: 90.5 Tons, 8.64 m


Maximum speed: 290 km/h


Weapons:


Melee


Leonite Electron Bite Fangs,


Leonite Electron Strike Claws (4)


Medium


CP-23 Anti-Zoid Missile Pods


Heavy


Double Barreled Multi-Dischargers (2)


CP-22 Dual Sniper Rifles


Equipment:


Headgear (Heat Vision, Night Vision Camera, Telescopic Precision Targeting Dual Scopes; 7 Kilometer range), Ion Booster (2), Cooling Fan, Optical Camouflage, 3D Radar, Multiple Sensor (2), Smoke Discharger (6)


Has been seen with black armor suspected to add to its stealth techniques by passing certain radars waves over it without disrupting it (can't be active at the same time as the optical camouflage)


Theme Song





[media]



[/media]
Other:


pyuun pyuun
 
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Ashlin Hunter

Nickname/Alias: Ash, Ghost


Age: 20


Race: Half Zoidian


Appearance Notes:

Tall slender body standing at a full height of 5'9". She has long straight dark brown hair normally pulled back into a clip or braid when working or piloting. Her eyes are a crystal blue that seem to glow when she is excited, worn over them are a navy framed pair of glasses. Her shoulders are slender and limbs with a thin waist and noticeable curves. She doesn't have much in terms of muscle build but she is fit and has a fairly toned body. Her usual attire consist mostly of cool colors, blues, purple, etc, normally a tank top, jean shorts and a sturdy pair of boots. For cooler climates she will pull on a sweater, similar to the on in the picture.

Personality Strengths:

Ash is a fairly laid back and easily amused. She loves Zoids and has grown up around them for most of her life. She appreciates and respects their power and see's them more as partners rather than tools. She likes meeting new people, especially other pilots. I likes to test her skills. Ash loves to explore and be outdoors when not piloting or working on her Zoid. She is a bit mischievous and likes to spook or tease others. As can be very stubborn and try her hardest to reach her goals.

Personality Weaknesses:

At times Ash can get a good bit of tunnel vision especially when trying to complete a task. She is not the most observant outside of her Zoid and can miss details. She not the neatest and her work area is normally disorganized leading to work sometimes taking longer than it should. While Ash loves to learn and can read over anything pertaining to Zoids for hours on end she will also procrastinate on important task while getting lost in her readings. In combat Ash is not the most confident or courageous, she would much rather stay along the out skirts of the battle and surprise attack the enemy or use her ranged skills.



Occupation: Mercenary/ Information Gathering


Experience: Piloting for four years, has some experience with combat but the majority of it is stealth and scouting


Specialty: Stealth


Notable Skills: Experienced in Stealth based combat, proficient mechanic and decent with engineer work.


Biography :

Ashlyn moved around a lot growing up but it was to be expected with her mother being a Transporter. She lived most of her life out of a Gustav visiting nearly every city in Solia. Her father was a Pilot for hire who frequently worked as a guard for transport caravans, thus how her parents met. With both parents being pilots it was no surprise that she would express interest in becoming one as well. Her mother would let her drive the Gustav, with her guidance, when she was around the age of 13 but she didn't get a chance to pilot a zoid on her own until she was 16. Her father taught her how to pilot using an old Command Wolf. While not the best Ash loved every minute of it. When she wasn't with her parent she was hanging out with a close family friend who had come to be an adoptive uncle of sorts. He was an older man who was a mechanic and worked on zoids of all sorts. He would frequently teach her about the inner workings of a mech.


When Ashlyn was 15 her parents decided to settle down since the war had made traveling fairly difficult and tedious. There was so much speculation and fear within the public that business was also starting to go bad. So before they started to lose money the family of three settled in a quiet town. Despite this her father still kept up his mercenary work, unfortunately while working he got into a confrontation with a small Bio-Zoid team which nearly destroyed his Zoid and killed her father. After that he retired as the severity of his injuries made it difficult for him to competently pilot. Ashlyn had already disliked the Bio-Zoids due to the way however this incident lead to her despising them.


On her 18th birthday Ash received an unexpected present in the form of her Fathers Shadow Fox, newly restored to its former glory and upgraded to withstand heavier combat. Adjusting from the clunky wolf to the sleek and agile fox took some time however Ash couldn't help but feel connected she had watched and admired while growing up. Hearing how bad things were starting to get in the war Ashlyn decided to join the Military, something both of her parents were not happy about. However she kept watched the news and heard reports of Bio-zoids slipping the border and raiding towns. Unable to sit and hope that the army could beat them back she signed up with the Army as a contracted Mercenary.

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Zoid Info

Zoid: Shadow Fox


Type: Fox


Weight and Height: 52.0 tons / Height -8.0 m Length 17.3 m


Maximum speed: 310 km/h [modified]


Weapons:

  • Electron Bite Fangs [Medium]
  • Strike Laser Claws (4) [Medium]
  • AZ 30mm Armor Piercing Laser Vulcan [Medium]
  • AZ 70mm Electromagnetic Net Gun [special]


Equipment:

  • Optical Camouflage
  • 3D Radar, Multiple Sensor (Thermal, infrared, electromagnetic, seismic)
  • Smoke Discharger (6) [Heated Smoke]
  • Anchor (4)
  • Multi Weapon Rack
  • Shoulder Weapon Rack (2)
  • Heat-Sync [Heat routing and containment system]
  • Booster Pack
  • Wing Stabilizers



Theme Song

[media]

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Other: (N/A)
 


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Rylie "Race" Freyhem

Oh, lord. Just get out of my face, would you?
Rylie
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Nickname/Alias: Race, sometimes Monster, sometimes Wacko, oh, she's got many.. Kiwi!


Age: 25


Race: Human


Height: 5'8"





Appearance Notes

Rylie usually has the same expression on her face: a frown. She's very impatient and quite the angry woman, and it really shows. Rylie has long and sleek dirty blonde hair that goes past her shoulder and dark amber eyes. Usually she keeps her hair down but when she needs to get focused she puts it up, so Rylie always has a hair ribbon on her. Her usual attire is a t-shirt and jeans or a tank top. There's nothing truly special or stunning about her, really, but she enjoys that, because when people look at her they think that she's harmless and uses that to her advantage when she kicks their butt.

Personality Strengths

Rylie didn't earn the nickname 'Race' for no reason. She's more competitive than you can even imagine, and she

will

win whatever competition there is and crush any challenge. Although she might look like it, Rylie doesn't play dirty. "If I win, I win." She always likes to say. Rylie is tough. Really, really tough. She's not afraid to fight for what she believes in (really, she's not) and knows how to use her girly image to her advantage.



Strong, Clever, Quick, Cunning.


Personality Weaknesses
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Rylie, as stated before, is quite impatient and rather tomboyish. She is basically the definition of rough and tough and won't let anyone push her around. Rylie does what she wants, when she wants, and will fight someone if they get in her way. She's isn't very trusting in the beginning but if you win her over (aka beat her at something) she will look at you with respect. Or just consider you a lifelong enemy. Depends. Rylie is stubborn, always angry, impatient, and not at all the best listener. She think's she's the best and won't let anyone block her path. Sometimes she doesn't think things through long enough but her motto is that if you can punch it in the face it's probably the best way to go.



Impatient, Stubborn, Prideful, Sarcastic.

Occupation:

Transport Guard. Basically, Rylie guards Zoids when they're being transported. Nothing special, and Rylie sometimes wishes she had a job that was more 'in the action'.

Experience:

Rylie has had her Beserker Fury since she was 19, which is 7 years. Despite being the rebellious girl she is, after earning her Beserker Fury she trained with an experienced pilot and toned down her anger, using it to her advantage better than usual. Other than that, (are you going go make me tell you AGAIN?) she's very strong and tough.

Specialty:

Brute force/strength. For the fifteenth time, Rylie can kick some serious butt.





Biography:

Rylie's parents were quiet people, not very good at combat or anything of the sort. They owned a small

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grocery store in Solia and wanted nothing more than a simple life with their daughter. But when Rylie was born, she didn't exactly help that dream come true. She was a fighter from the beginning, getting into trouble every second, beating up others, vandalizing property, you name it, it's probably on her record. Rylie participated in every race and competition and crushed every person in her path. She bullied classmates and was feared throughout the entire school. Her anger and temper scared the heck out of her parents, and they ended up disowning her.


Rylie met Shay at his convenience store one day and they eventually began dating, and later even realized that they had been childhood friends. For a while her tough and angry personality softened for a while and she learned they were having a child. Rylie started to worry about how he would handle the fact they were becoming a real family and she decided that the child would be better off without him because of his reckless and forgetful matter. Rylie left Shay, but later on when their boy was five years old the Oxerian Empire broke into her apartment and stole him with a gun to her head because they were in need of soldiers. Any softness in her personality melted away in to total rage. She fights for her lost son.



Well, you know by now that Rylie very much enjoys competitions. So when a friend of hers made a bet, whoever won a race around the block won her friend's Beserk Fury. You can guess what happened. Not only did Rylie walk away with a



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Beserk Fury, she walked away with a new title, Race. She tried to pilot it a few days later but it went 'beserk' due to her lack of knowledge, and an experienced pilot named Tom Solhein stopped her, and later offered to train her. Although she was reluctant to accept help but Rylie really wanted to learn how to pilot so they trained together. Over the years Rylie became much better and more in-touch with her Beserk Fury and once Tom felt she could handle herself he left Solia to explore and find/help other Zoids.



Later on, Rylie ended up getting a job as a transport guard to support herself, but hopes that one day she'll be able to reach higher ranks in the army.





BERSERK FURY


Zoid: Berserk Fury


Type: Tyrannosaurs
ba7eccacf69e7360f9a2553ad0873d09.png
Info An incredibly large Zoid, equipped with many a weapon and ready to wreck all in it's path. The only possible way that such a large creature could move so fast is because the Berserk Fury is able to hover slightly above the ground, giving it great speed.



Weight and Height: 127 tons, 12.3 m


Maximum speed: 340 km/h


Weapons:

  • Buster Claw (2) [Light]
  • Electron Fang [Medium]
  • Strike Claw (2) [Light]
  • Strike Smash Tail [Light]
  • Strike Laser Claw (2) [Medium]
  • Charged Particle Cannon [special]
  • AZ 185mm Beam Cannon [Heavy]


Equipment:

  • E-Shield Generator
  • Charged Particle Generator (3)
  • Vernier Thruster (2)
  • High Maneuver Thruster (2)
  • Ion Booster Pack
  • Anchor (4)


Theme Song


[media]





[/media]
(Basically starts at 3:58)



Other


  • Shay and Rylie were once childhood friends and dated, even had a child before he was taken.
  • If you knew Rylie as a child you probably got beaten up by her.
  • Won't tell anyone but she really, really loves most Zoids and her Berserk Fury and privately calls him 'Fury' or 'Berserk' but on the battlefield she enjoys being called Monster or Race.
  • She says she doesn't care that her parents disowned her but deep down there's a little piece of her that broke because she was rejected.
 
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Cpt. David "Hoss" Desmond

Nickname/Alias: The Hoss


Age: 30


Race: Human


Appearance Notes: There's a reason David Desmond is called the Hoss. He is a huge individual. He stands to about 6'3" in height. He clocks in at around 225 lbs made up of mostly muscle. His frame is large and intimidating to most who cross his path. His appearance is generally dirty, covered in sweat or dirt from a hard day's worth of work.


Personality Strengths:

  • Determined
  • Self-assured
  • Dedicated
  • Straightforward
  • Disciplined


Personality Weaknesses:

  • Aggressive
  • Blunt
  • Reckless
  • Stubborn
  • Close-minded


Occupation: He is a captain in the Solia military.


Experience: Cpt. Desmond has been piloting zoids since the age of eighteen when he first joined the Solia military. Thus, he has about twelve years of zoid combat experience, including both training and actual combat. He also knows hand-to-hand combat, how to fire your basic guns, and boxing.


Specialty: Killing the other bastard before he kills you


Biography: David Desmond's real story begins when he reached the age of eighteen. As a young man, he managed to pass the test to be placed into OTS (Officer Training School). So he packed his bags, said his fair wells to his average family, and left to explore what life really had to offer him. At OTS, he quickly became acclimated to piloting a zoid, rapidly gaining in his ability as the months went on. They gave him a selection of zoids to choose to focus on piloting and he chose the Brastle Tiger. It offered everything he wanted in a zoid. His focus was laser sharp. A personal life was something he did not have. He pushed himself the limits of his ability time and time again, each time pushing himself just a bit farther. By the time he graduated from OTS, becoming a lieutenant in the military, he was a capable and dangerous pilot.


David's shining moment, so far, occurred shortly after the war began. Leading a forward scout group along the border, they encountered a group of Bio-Raptors heading for a nearby town. The scout group didn't have the fire power to take down that many Bio-Raptors. In a moment of either sheer brilliance, recklessness, general disregard for his wellbeing, or stupidity, he ordered the patrol to watch from afar while he moved to engage the Bio-Raptors directly. As the Bio-Raptors began to charge him, preparing to tear his Brastle Tiger apart, he disabled the heat sinks, allowing the Brastle Tiger to build up an enormous amount of heat. He set the system to fire everything in thirty seconds, set the throttle to max speed at the Bio-Raptors, and ejected from the zoid. A few seconds later as David walked back towards the scout group, the Brastle Tiger met the wave of Bio-Raptors, firing all its weapons at once. It didn't even matter if the weapons hit a single one of them. The lack of heat-sinks caused a enormous heat build up that caused the Brastle Tiger to explode, taking it with it the group of Bio-Raptors.


It was this event that lead him to receive the call-sign "Hoss," along with a big ol' fancy medal. This, in turn, quickly lead to his promotion to the rank of Captain. He didn't care about all that. The most important thing to him was that he had blasted the Bio-Raptors straight down to Hell. Sometime later, command determined that he was most needed off the front line in the second line of defense. So for the past year and a few months, he has been cooling his heels at Diplo. He keeps wishing everyday that he could get sent back to the front lines or that the front lines would come to him. For his a warrior through and through, and what is a warrior without war?


brastle_tiger_by_auroralion-d69vj5w.jpg


Zoid Info

Zoid: Brastle Tiger


Type: Tiger


Weight and Height: 91 tons/7.7m


Maximum speed: 300 km/hr


Weapons:

  • AZ Hyper 3-Shot Shock Cannon [Heavy]
  • AZ 208mm Shock Cannon (5) [Heavy]
  • 2-Barrel Thermic Laser Gun (4) [Medium]
  • Small-Bore Beam Gun (4) [Light]
  • Thermic Beam Gun (2) [Medium]
  • Thermic Killer Sabre (2) [Heavy]
  • Thermic Strike Claw (4) [Heavy]


Equipment:

  • Cuff Heat Sink (4)
  • Tail Heat Sink (6)
  • Advanced Tracking
  • Guidance System
  • Thermal Radar
  • Infrared Radar


Theme Song: [media]





[/media]
Other:
N/A
 
anime_boy_render_by_asada_shino__by_asada_shino-d7lzc8j.png


Jacob Saunders

Nickname/Alias: Baron Von Boom, Howitzer, Iron-Jaw


Age:
25


Race:
Zodian


Appearance Notes:
Standing about 5'10" with a weight of 180lbs, Jacob is a fine young man. Though he is Very easily picked out in a crowd. Why? Well there is the fact that everything on his head is a various shade of blue. Blue hair, Blue eyes, not to mention black glasses. (nevermind the red color). He also is constantly seen with his headgear on. The headphones acting as a constant means of communication between him and his allies both on the field and off it. He also sports two metal clips on his Jaw. these serve two purposes. 1. They have two projectors in them, allowing streaming of data from his zoid and the battlefield to his eyes, and glasses. 2. They serve as reinforcements for a badly shattered jaw.


Personality Strengths:
To his zoid and to his team, dedicated is the best word to describe Jacob. To both he treats with the utmost respect. He treats his zoid more like a friend than a giant machine of thundering artillery, and destruction. He's also brilliant when it comes to keeping his zoid repaired and up to date. Something he's more than willing to help other pilots with. Generally off the battlefield he's an alright sort of guy that would be willing to help any that would call him a friend.


Personality Weaknesses:
Well he might be helpful but what are his downsides? Umm...screaming bloody vengeance on the battlefield and having a 17 cannon mortar might be a downside. He is incredibly vengeful. He will hold a grudge, though he might forgive at some point, he certainly will not forget. Another issue...subtle is not in his vocabulary. On the field there is no such thing as overkill, there is only open fire and reload. Also, though he is smart, he is not very aware about personal interactions. Trying to do the wink wink nudge nudge thing doesn't work, it'll just go over his head. If you want him to know something you have to tell him directly.


Occupation:
Mechanic/ brought up from the reserves, reprising his rank of corporal. Serving as Liaison to merc forces


Experience: 6
.5 years of military service, recently spent half a year out for reconstructive surgery and recovery from injuries sustained on battlefield.


Specialty:
Liberal use of Artillery. (range)


Biography : Jacob was born and raised a Solian, his family was military. His father served, and his father's father served etc. etc. etc. he was the quintessential military brat. He went from one military base to the next. Tensions always were high with Oxeria, even though the ceasefire was in place. Things came to a head near his the time he could enlist. So the first career path that Jacob took up was the military life like every male member of his family before him. He scored high on mechanical aptitude and ranged combat. The Mech he was assigned was a standard Dibison. After being trained he was sent out to the front lines, he served well enough in a number of battles. Things went fairly well until about 6 months ago; when during a battle his cockpit was crushed inwards due to Oxerian zoid. The images of that day are blurry at best, he does remember the searing pain of both his zoid in tremendous pain, and the fact that his jaw was essentially shattered and broken. He spent the rest of that year with his jaw wired shut, and lots of reconstructive surgery. He was brought back into service after it was mostly finished, though he still sports some of the metal that hold his jaw together.


dibison.jpg


Zoid Info

Zoid: Dibison


Type: Bull


Weight and Height: 230 tons,


Maximum speed: 130 km/h


Weapons: 105mm 17-Shot Megalo Max Assault Cannons (heavy Damage)


Crusher Horn (melee)


Crusher Metal Spike Hooves (melee)


8-Shot Missile Pod (2) (heavy)


AZ 3-Barreled Shock Cannon (heavy)


35mm Anti-Ground Cannon (2) (Heavy)


Pulse Beam Gun (Medium)


Equipment: GPS 3D Radar Antenna


Theme Song: [media]





[/media]
Other:
Is knowledgeable in Sign language after having his jaw sown shut for recovery from his injury.


Changed on recommendation from GM


age changed to 25


Rank changed to Second Lieutenant
 
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latest



Ashlei G. Crowfeather


Nickname/Alias:
Little War God. Red Devil. Giovanni


Age:
24


Race:
Zodian


Appearance Notes:
Ashlei is approximately 6'0, he weighs around 150lbs and often slouches. His crimson eyes' match that of his crimson shoulder length hair. He often wears black clothing, he cares little for his rank within the military and often wears civilian styled clothing as a sign of blatant disrespect.


Personality Strengths:
Ashlei is able to adapt to virtually any situation, thanks in large part due to his military training. His rebellious attitude has made him a sort of charismatic enigma throughout the Empire. His piloting skills are remarkable after all the earned him his alias'.


Personality Weaknesses:
Stubborn and quick to anger which often gets him into tough situations. His dark past often prevents him from making friends outside of the Empire and since he has taken a "break" from his service within it's military he has to use a false name to get any work.


Occupation:
M.I.A (Oxerian Empire Colonel.), Mercenary.


Experience:
Ashlei has been piloting his Berserk Fury Z for as long as he can remember, His father had been an officer within the Oxerian empire's military and upon his death the empire took the boy in and trained him to become a weapon to be used to their liking.


Specialty:
Combat, Piloting.


Biography : Ashlei was born the only child to a wealthy Colonel within the Oxerian Empire's military. His mother passed away shortly after his birth, and his father would be slain in battle. Ashlei now an Orphan was taken in by the empire's military, due to his heritage they sought to create the ultimate weapon to give them an advantage in their future battles. As a show of good faith, at the age of 9 he was gifted a Storm Tyrann to which he would form an unbreakable bond with. The zoid would become his only friend for the next few years of his life. He experienced his first taste of battle a little while after proving to his "Master's" that all their hard work and investing had paid off. He would then rise within the ranks of their military earning himself both fame and infamy. But as the years went by he'd began to question his own purpose, was he only put here to destroy? It wasn't until his last mission as a Colonel within the Imperial army that he'd decided to abandon his position within their ranks, He had been ordered to fire upon civilians to which he refused. His refusal would then lead to his own desertion after he struck down his own commanding officer. He is now fleeing from the war itself, though he can't shake the feeling that he will be dragged back into the fray somehow.


976688-bigthumbnail.jpg



Ragnarok


Zoid:
Storm Tyrann


Type:
Tyrannosaurus Type


Weight and Height:
145 tons, 15.2 m


Maximum speed:
400 km/h


Weapons:
Electron Fangs, Strike Laser Claws (2), Strike Claws (2), Strike Smash Tail, Charged Particle Cannon, Charged Particle Generator (3), X-Breaker (2)


Equipment:
Changing Armour System (CAS), Vernier Thrusters (10), High Maneuver Thrusters (2), Ion Booster Pack, Sturm Booster (2), Anchors (4), Head Shield


Theme Song [media]





[/media]
Other:
(Attempting to defect from Oxeria sort of)
 
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Ryouko___Dark_Commission_3_by_Shimmering_Sword.jpg



Vienna Louis

Nickname/Alias: Vienna Louis


Age: 27


Race: Human


Appearance Notes: - After years of fighting, her armor looks worn, having seen a dozen battles. Vienna takes care of herself, but despite this she has earned more than a few scars, with many on her face and one where her left ring finger was. If she isn't in her combat gear, she's usually wearing a T-shirt of some kind, making the pteranodon tattoo on her left arm visible.


Personality Strengths: If a single word could be used to describe Vienna, it would be clever. She's a quick thinker, capable of adapting to any change in circumstance both on and off the battlefield. In conversations, she is capable of both reading others and masking her own thoughts. To add to all of this, she is fiercely loyal, and is willing to fight to her last breath to defend her home.


Personality Weaknesses: WHer loyalty is immense, rooted deeper into her than most others, it can easily fall into nationalism, or at least a grey area. While she is excellent at manipulation, Vienna is by no means a social person, opting only to be friendly if she needs to be. She's terrible at keeping to a schedule, and often runs late to things. She is also disorganized, a trait that often leads to her endless tardiness. Finally, she has a tendency to overlook minor details, either during conversations or while looking around.


Occupation: Mercenary


Experience: Due to having grown up on a border town, Vienna learned how best to defend herself, learning basic military skills in her youth in case of invasion. Her mech skills appeared later, when she became a young adult.


Specialty: Speed.


Biography : Vienna was born and raised in a border town in Oxeria, taught from birth to know to defend herself in case the war were ever to reignite. Unfortunately, at the age of eleven, her parents decided that Oxeria was no longer a safe place to live, and wanted to immigrate to Solia. Things went well, with them settling down not too far from their home in Oxeria, but far enough in the border to make protection from the Solian military likely.


Tragedy struck, however, when Oxeria began culling border downs, including her family's new home. Most of the town was captured, with Vienna left as one of the only survivors. Years later, upon learning of their fate, she swore revenge, opting to immediately join a pro-Solian mercenary group. Within the group, Vienna met her future Zoid, who was being used by the mercenary leader.


A year after joining the mercenary crew, the leader, Reck, was killed in combat, leaving his Zoid open for new use. Vienna, feeling a strange connection to it, agreed to take it. Years and several upgrades later, Vienna could never believe it possible that she could be separated from her Zoid.


After many battles and several years, most of the mercenaries from the group had either quit or been killed, leaving only Vienna and a handful of others. Vienna, seeing her time with them was done, took a transfer to the Diplo base and began her time there, ready to see where the war would take her.


Zoid
StormSworderTripleS.jpg



Zoid Info

Note* Please pick a zoid and use the data on said zoid from this page: Click


Zoid: Storm Sworder: Stealth Class


Type: Pteranodon


Weight: 47 tons


Length: 10.1m


Height: 12.9 m


Maximum speed: Mach 3.5/ 4,287 km/h


Weapons:

  • Energized Wing Sword (2) [Medium]
  • Double-Barrelled Pulse Laser Gun (2) [Medium]
  • Iron Claw (2) [Light]
  • Sword Missiles (4) [Heavy]


Equipment:

  • Engine Pod (2)
  • Black Stealth Paint
  • Sonar. Thermal radar, Infrared radar
  • Advance Targeting Center
  • Stabilizer
  • Booster


Theme Song: [media]





[/media]
 
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jQWTZbq.jpg


Viktor Isayev

Nickname/Alias:


Vik


Age:


36


Race:


Zoidian


Appearance Notes:


Perhaps his most notable feature are his crimson Zoidian eyes. It always seems to draw unwanted attention one way or another. His straw colored hair is rarely brushed or combed, and Vik usually hides that fact under a cap. Officially, he rocks the hat hair style if you can consider that a style. Standing at an even 6' in height, his muscled frame weighs in around 170lbs. He has no plans of voluntarily retiring anytime soon so he makes an effort to stay in shape and ready for war. Typically he'll wear unmarked military fatigues while on the job, otherwise he's fairly casual with a shirt and pair of jeans. At the moment he has no scars that haven't healed, and he's looking to keep it that way.


Personality Strengths:


As a mercenary Viktor has learned to be ruthlessly efficient to survive. He attributes his continued longevity as a pilot to taking no chances, and never trusting anyone completely. While he’ll agree that war can be a travesty he’s keen enough to openly acknowledge its lucrative pay offs, and can come off as a bit desensitized to the violence he seemingly thrives in. Despite that his hardened nature lends itself well to certain situations where other soldiers might hesitate. For the most part he won’t question orders if he’s being paid. He does demand to be allowed some creative freedoms in deciding how to execute his orders, though. Viktor’s a crafty and devious fighter rest assured, and is generally best left to his own devices on the battlefield.


As for playing with others he’s cooperative to a point. His tone and attitude will be tolerant at best, but he’ll openly berate someone if he thinks they’re not pulling their own weight. Don't mistake his gruff nature for denial if he's been helped, however; he remembers people for their deeds or lack thereof. If you've earned his respect he'll cut you some slack, and be more inclined to listen to what you have to say. With a man that values self reliance and independence that's about as good as you're going to get from him.


Personality Weaknesses:


It’s no secret that Viktor is difficult to work with. He can be vulgar, and belligerent at the worst of times, and prefers keeping allied pilots at arm’s distance for 'everyone's safety.' His trust issues can become problematic at times, too. The thoughtful caution he uses to stay alive comes back to bite him in the form of suspicious paranoia in those instances. In particular as an experienced soldier he harbors a special distaste for rookie pilots. Another subject of contention is the man's motivations. As a mercenary he doesn't do work for free. The only real loyalty he seems to have is towards the Longshots. As one can imagine that can become a glaring issue if mercenaries from his cadre are met under the employment of a rival faction.


Speaking of which Viktor has double dipped before and done work for both sides of the war. Of course betraying employers is bad for business so he will ever only work for one client at a time, one job at a time. Still, that makes for some bad blood between him and more than a few career soldiers. One of the more justified claims leading up to this tension is Viktor's willingness to fight dirty if he can get away with it.


Occupation:


Lieutenant in the Longshots mercenary group.


Experience:


Served the army for five years, and has currently been an active member of the Longshots for thirteen years. Effectively he's been a pilot for half his life now. He’s had his Gun Sniper all this time through the thick and thin, and its about the one thing he’s sentimental towards.


Specialty:


Long ranged fighting/support; guerilla warfare; reconnaissance. A religious practitioner of the "Shoot'n Scoot" tactic.





  • Born and raised in the Oxerian Empire Viktor is no stranger to hard work or a rough life. It might not have been all sunshine and rainbows growing up in a city thriving on industrial factories, but all things considered his childhood wasn’t terrible either. If you worked hard you didn’t go to bed hungry. After you finished your work you could do as you pleased. Life was simple, if not a little monotonous. The other nation on the Eastern half of the continent hardly crossed his mind as a child. The people around him including his family always spoke ill of the Solians referring to them as soft, and weak. After hearing it enough Viktor just came to accept the stereotypes. During his teens he worked for a few years in one of the factories in the city helping to put together parts for Zoids. He had always been fascinated by the living machines, and often fancied enrolling in the military when he was old enough to become a pilot. The fantasies of adventure aside Viktor knew it would be his only ticket to get out of the smog filled city he called home.


    At the age of eighteen he successfully signed up for the Oxerian army. He was assigned to border patrols at first, and was deployed with a Gun Sniper almost fresh off the assembly line. It was a nice change to see crisp blue skies as he and his unit traversed the central mountain range. Being able to see Solia for his own eyes was something new as well. Still harboring prejudices ingrained within his mind from childhood he refused to see the Solians as equals to Oxerians. His unit was of the same mind so it was with a simple ‘yes sir!’ did they follow orders from their leader to stir up some trouble from time to time. Mostly it was just harmless fun, pelting the outer lying areas around countryside towns or shooting warning shots at vehicles or Zoids on the road. This routine continued for several years, and proved to be an easy paycheck for Viktor.


    However, trouble reared its ugly head one day when one of the Solian patrols fired back at Viktor’s unit. A small border skirmish broke out nearly destroying both patrols, at which point both sides disengaged begrudgingly. To save face in light of the incident the Oxerian Empire decided to throw Viktor’s unit under the bus to appease Solian outcries. It went without saying that this sudden betrayal didn’t sit well with the survivors in question. Before they could be formally discharged they took their Zoids and bolted, deserting from the military. Each went their separate ways. Viktor ended up falling into the ranks of a mercenary group known as the Longshots. He’s been running with them for thirteen years now. Having risen through the ranks over the years he now serves as one of the cadre’s officers. Its been a bloody and violent life thus far, but he’s not complaining about the money. Currently he’s on the payroll for the Solian Empire.



HQofllZ.jpg


Zoid Info

Zoid:


Gun Sniper


Type:


Velociraptor


Weight and Height:


25 tons; 7.2 meters


Maximum speed:


200 km/h


Weapons:





  • N/A



Equipment:


3D Radar Antenna (2)


Ion Booster (2)


Ion Charger

i3k7H1Q.jpg

Theme Song:


[media]http://www.youtube.com/watch?v=P1QUZzeZoPQ[/media]


Other:


Subject to change as needed; may put tabs with journal-esque blurbs on what he thinks of other people later.
 
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/Kiara Graueter


Nickname/Alias: kiri, StormBringer


Age: 23


Race: zoidan


Appearance Notes: 5'9. her hair is dyed purple when she is in battle. Her eyes are bright purple. She is always seen with a gun of any sort. She always either wears workout, or her army suit. Preferably she wears her army clothes.


Personality Strengths: Being young she has a great build. So she isn't ever injured easily. Also growing up with her mother a soldier, she shot up in rank quick. Being a Captain at such young age. She was one to either be right up front, or In the distance in battles. Which always worked for her. She is a great Captain, hoping to become a general like her mother.


Personality Weaknesses: being young she hasn't gained much wisdom. Though her mom taught her greatly, she still has much to learn. Her hyper-ness stops her from sitting often, usually only when she uses her zoid. She can't ever really get herself to sleep comfortably.


Occupation: Army Captain.


Experience: She has piloted her zoid since she was 10. She is greatly trained in combat. She has. Been in many battles so she has experience.


Specialty: Agility/Range. She is great at moving around precisely. She is great at shooting.


Biography: Her mom was a General of the army. Kiara's mother raised her, and trained her at age 10. She was was given a modified zoid. HelCat she loved it since it was the last thing her mom gave her, before she died. She was trained by several people including her mom before she died. She joined the army at 18. Almost right before the war started. Ranking up to a captain quickly. Her body hasn't ever been scratched during the war. But we can't say the same for her zoid. She has always taken care of her zoid herself. she has rarely let anyone else touch it. She still to the day misses her mom, and wants to meet her dad.


Zoid: HelCat


Type: Panther


Weight/height: 18 feet tall. 20 tons


Maximum speed: 285 mph


Weapons: Double barrel lasergun.(medium special damage) Minigun 280spin 20mm(low damage). Double precision photon laser. (Special damage)


Equipment: Composition sensor radar. High defense shield. (Strong defense)


Theme Song: Blow Me Away - Breaking Benjamin<p><a href="<fileStore.core_Attachment>/monthly_2015_01/uploadfromtaptalk1421646455889.jpg.4be5a3d8019c470046174ca7f0234500.jpg" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="40009" src="<fileStore.core_Attachment>/monthly_2015_01/uploadfromtaptalk1421646455889.jpg.4be5a3d8019c470046174ca7f0234500.jpg" class="ipsImage ipsImage_thumbnailed" alt=""></a></p>

 

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Vis Inata

Nickname/Alias:


Age:
20s


Race: Human


Appearance : Vis dresses in two types of "outfits" one being his usual pairing of a dark earth tone shirt, pants, olive drab jacket, and a sturdy pair of work boots. The other ones is a bunch of dingy and baggy stained jeans and shirt used when doing mechanical work. This man carries with him an air of surly indifference to things around him or at least seems to given his narrow eyes. Physically he has an athletic build and average height with tanned skin and somewhat short black hair that is kept disheveled.


Personality Strengths:
Of the many talents he has is the ability to drink anybody under the table which is one of his hobbies. His other hobby would be tinkering on vehicles which is a thing he learned in his youth . He has a certain combination of confidence and quickness which allows for making snap decisions where others might falter. This combination of traits also manifests itself in moments of ingenuity as well. He also has a good and steady humor about him most of the time helps in tense situations for him and perhaps others who share less serious attitudes. In combat he can keep his cool and focus real well which shows in his fighting style which aims to get battles over fairly quickly and with a bit of flair.


Personality Weaknesses:
One of the flaws he has is that he's kind of a dick. He sometimes drinks too much and gets rowdy. His same attributes that help him make quick decisions can cause conflict as he seems impatient compared to those who take their time and ruminate on their thoughts. He is also like the wind in fickleness he carries no deep bond with his comrades and to the annoyance of more patriotic soldiers carries no deep affections for the glory of war and patriotic ideals which he makes clear and may come off as flippant, however that is not too say he is purely in it for profit.


Occupation: Mercenary: Aerial recon & grunt


Experience: He has a long experience with piloting fast moving vehicles and zoids. He has two years worth of formal zoid combat training. As for himself he's been more than in few scraps of course the training he got by joining a mercenary company doesn't hurt either.


Specialty: Speed and air


Biography :


Born in the southern coast of Solia, Vis didn't have a particularly special or rough upbringing. His father was a baker and his mother worked as a mechanic for land racers. As a child he liked the thrill of speed which was fostered by occasional trips to see the races. Eventually he'd work as an assistant for his mother as a stepping stone for becoming a pilot. And when he did get the opportunity he latched on it and quickly dropped his job as an assistant to work on his racing. It was and still is the happiest moment in his life the day he stepped into the controls of his first machine and took off.


He'd have his fair share of adventures of the bizarre and mundane type as he gained his skill in racing with great potential to hit it big and goof off during downtime. However things would get a little bit bored with jut racing on land. One day he just pondered about the challenge and unique thrills of heading into the sky. After all not only are air zoids even faster than the fastest land unit but air has a much freer environment. Free of pesky things such as large objects, shaky terrain, and other constraints on the freedom of movement. However the issue was how was he to get a speedy enough air unit? Those things cost a lost of money and he wasn't it in the big leagues yet meaning the cash he was getting wouldn't be enough to get it soon.


Opportunity would present itself during that fateful summer noon after the conclusion of the Gillespie Cup tournament and he found himself in the presence of a fellow racer by the name of Basil Caat. In what would begin in a drunken bet would end in his acquiring of both a friend and Orudios. However such joy from this acquisition would be short lived because of the war. The war with its presence was slowly killing the venues as skilled pilots would join the army and the spectators lost interest. He'd have a couple of misadventure before stumbling into the Falling Leaves mercenary company. He merely fights because it happens to pay well enough and out some forlorn hope that perhaps he contribute towards its end and allows him to continue his love of racing.


latest


Zoid Info

Zoid:Orudios


Type:Pegasus


Weight and Height: 140 tons, 16.7 meters


Maximum speed:360 km/h land. 3.6 Mach air


Weapons:

Light

- Hooves(lol)


Medium

-Accelerated Shock Cannon (2)


Heavy

- Great Buster [2]


- Missile Pod (4)


Special

-Thunder Blade


Equipment:


Active Radar (2), Cooling Radiator (2), High-maneuverability Booster (7), Metal Protector (4), Power Connector


Theme Song


Other:
(Anything not mentioned above)
 
Kao_zps2cdbc796.jpg


Ezra Bleier

Nickname/Alias:

"Speak No Evil"

Age:

32

Race:

Half-Zoidian

Appearance Notes:

6' 8", 200lbs

Personality Strengths:

Ezra is quite close to his own Zoid and makes frequent connections with most Zoids he comes across, to the point where he has more Zoid friends than humanoid ones, but Ezra doesn't mind, he likes Zoids and they like him. He works with deadly efficiency that keeps him paid and paid well. His dedication to any job he is given is admirable, and infallible, if he sets out to do something, he'll get it done, some way. Ezra also has no shame, his ability to take jokes is a pleasant feature to have at any base to keep morale up. He may be outwardly intimidating, but it's easy to make him smile; just give him good food, a nice joke, or someone to kill.

Personality Weaknesses:

Ezra has been known to exhibit mildly sadistic tendencies, which does wonders for his silent, deadly efficiency, but the misanthropic nature is a friendship retardant. Devoid of vocal chords, Ezra is completely mute, leaving him unable to verbally communicate in any way, which puts a damper on social events, as one can imagine. Ezra is often quite brash, getting himself into unpleasant situations he then uses force to get out of. The main reason Ezra chose long range as his specialty is his crippling fear of knives: due to traumatic experiences, Ezra is terrified of almost anything with a blade.

Occupation:

McMann Private Security, Long-range support artillery.

Experience:

Enlisted into a private security company at 18, Ezra quickly took to heavy weaponry, spending all of his pay on modifying his Dark Horn, Ezra learned how to optimize weight balancing to minimize precision loss and maximize speed. His expertise in modifying weapons allowed for the sheer number of massive armaments on his Zoid with minimal acceleration loss and negligible speed loss.

Specialty:

Long Range Artillery

Biography:

Adam and Caroline Bleier were not a happy couple, Caroline wasn't the most mentally stable person in the world, in fact, she was clinically insane, which was why, when she gave birth to twins, Adam realized he couldn't remain with her, and had to take care of his children as far away as possible from her. Ezra and his twin sister Libi were happy for the first years of their life, but when they were ten, Caroline appeared at their door.



"They're my children, too!" the woman who was apparently my mother said.


"Not according to the court, take it up with them," father said, and closed the door, but she stopped it with her arm. The woman-- Caroline-- My mother threw the door open, yelling, I can't remember what, everything was silent. Just blank, except for the color red as my dad slumped to the floor, coughing up crimson. I ran, then, I ran to Libi's room, blocked the door. She started crying when I told her dad was dead, but I couldn't make the tears come, I was focused on keeping my sister safe. I called the police, but my mom must have heard me, because she started banging on the door. She managed to push the barricade out of the way, not surprising, thinking back, the thing was mostly just a light dresser and a chair with some toys on top.



When she came in the room, she said "Look! It's me, mommy!"



This is when I got pissed. For the first time in ten years, after bullies at school, mean teachers, my dad getting laid off from job after job, I couldn't keep up the facade that life was perfect anymore, so I resorted to the only emotion I hadn't tried yet: Rage. "


I

have

no mother!

" I yelled at her, and I found out what it looks like to have your heart broken. My mom's eyes got really, really sad, as if realizing I was right, that she wasn't our mom, but then she clenched her fists and pressed her lips flat. The movement of her hands brought my attention to the glint of the knife blade, and the blood soaking her hand up to her wrist. I just watched in stunned terror as the knife came to my neck. When I felt the blade pierce my skin, things began moving slower, my arm began moving upward, grabbing the handle of the knife, sliding it sideways through my own throat to make sure it didn't pierce my trachea, I could have stopped when it left my neck. I heard the police outside, so I could have stopped, but... I didn't

want

to stop. When I took the knife from her hand, and the blood stuck my hand to the handle, I felt so angry, so... powerful. I kept moving the knife towards her, and I saw my mom's eyes. My mom's eyes were a pale green, and the myriad of emotions that flashed across those mint orbs broke something in me. I saw surprise. The knife was only in my hand. I saw fear. The knife moved to her chest. I saw pleading. The knife pierced her sternum. I saw pain. The knife left her chest. I saw calm. The knife pierced her stomach this time. I saw... emptiness.


The police came in the room, I don't remember much after that. The police asked my sister and I questions, the EMTs put my parents in black bags and took them away. Libi cried more, but I never did. I don't think I've cried since that day.



Ezra's wounds weren't deadly, but the surgery to keep him alive required the removal of his vocal chords. After the death of their parents, the siblings Bleier were put in an orphanage, and lived a mediocre existence for four years, nothing of import happening, until Libi fell ill. The doctor's said it was Lupus, and that there was no way they could cure her in time. Their time was growing short, and Libi grew fainter by the day, and things were grim. Libi opted to end the pain, and Ezra was saying goodbye.



"How's your throat, Ezzy?" Libi asked, her voice barely a whisper. I remember the steady beeping of the ECG in the corner of the room, drowning out her voice every second.


'I'm fine, you?' I signed. I hadn't become fluent in sign language by this time, but I knew enough.



"Just peachy" She said dryly, "... You... You know why they brought you in?"



I just nodded slowly.



"I guess I just wanted to say I love you, and goodbye." Libi said, feebly reaching out her hand. I took her hand, clasping it in both my own. She was incredibly thin, I could feel her faint pulse in each vein and artery. I traced the lines on her palm with my thumb, a comforting gesture our dad used to do.



'I love you, too, sis.' I signed, mouthing the words along with it. I bent down over her bed and kissed her forehead. I looked into Libi's emerald eyes, that mirrored my own. I saw so much pain, so much pure agony. I had never realized before how strong my sister was. She went through all the same stuff I did, but she didn't let any of it show. Libi didn't go nuts and stab her mother, she didn't constantly push away any possibilities of friendship. Libi stayed happy, a bit silly, and generally pleasant to be around. I blinked once as her eyes closed. She was asleep now, and she would never wake up. The doctors came in and ushered me out, I still didn't cry.



My father was dead, my mother was dead, my twin sister was dead, my life was in shambles, and I. Never. Cried.



Another four years in foster care, and Ezra was desperate to get out now that he could. He was living on the streets for about a month before he got caught inside a zoid garage of McMann enterprises Security, originally to steal scrap parts to sell, but when he was caught...



"Oi, what are ya doin' in here, lad?" the man shouted, so suddenly that my heart had jumped.


I sprinted for the vent I had crawled through to get in, but the man tossed a wrench with expert aim that struck me in the spine. I went down like a sack of bricks. When I came to, my hands were tied behind my back and the man who caught me was at a computer. He glanced over when he saw me struggling.



"Ya are a strange case, y'know that, lad? No ID on your person, no form of communications, no missing persons report..." The man said, walking close and inspecting me as though he'd find a label that says where to send me. "Are ya a runaway, lad? How old are ya anyway?"



I stared at him for a moment, then mouthed the word 'mute' to my surprise, the man signed 'Deaf too?' and I shook my head.



He untied my hands, saying "Ya best nae run away, lad. I need to figure out if I send ya ta your parents, or ta the coppers." my hands untied, I asked the first question that came to my mind: 'How'd you learn sign language?'



"My ma was deaf, but we're discussin'


you

at the moment" the man enunciated 'you' for the first time, it almost held malice. "Ya don't look a runaway, a little ta disheveled. A street rat maybe? What's your story, lad?"


'I'm homeless. I came in here to... steal parts for selling. But your Zoid... It's amazing. I was admiring it when you came in here.' I signed tentatively, deciding that honesty would get me thrown in jail or something so I could eat every day. To my astonishment, the man smiled.



"I thought ya had the look abou' ya. Zoidian, right? Tell ya what, ya look like a good kid, wanna work for me an' her? We need a mechanic withou' a shot back."



I stood, mouth agape, and nodded slowly.



From that day, Ezra worked for the McMann private security company. In the years that passed, Ezra became a full fledged pilot, and stumbled through training as best he could without verbal communication. When the contract with the army came up, Ezra eagerly volunteered to be one of the four members sent to aid in the war effort.



And that's where the REAL story starts.






20120326_2309703.jpg


Zoid Info

Zoid:

DPZ-10 "Dark Horn"

Type:

Styracosaurus

Weight and Height:

140 tons, 13.5 m

Maximum speed:

128 km/h

Weapons:

  • 16mm Anti-Personnel Gatling Laser (Light)
  • Crasher Horn (Light)
  • 2x TEZ Double-Barreled 20mm Linear Laser Gun (Light)
  • Smash-Up Tail (Medium)
  • 2x Hybrid Vulcan Cannon (Medium)
  • 2x AEZ Double-Barreled 20mm Beam Gun (Medium)
  • 2x Anti-Zoid Triple-Barreled Linear Cannon (Heavy)
  • 4x SSM-Pod (Heavy)
  • 2x CP-05A/07 Medium-Bore Beam Cannon with attached 120mm Artillery Cannon (Special)


Equipment:

  • 4x All-Weather 3D Radar Antenna
  • Composite Sensor Unit
  • Infra-Red Laser Searcher
  • Deochalcum Zoid Core


Theme Song:

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Other:
 
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