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Fandom "Yugioh" Tournament or Adventure ( Dead and Re-worked. Again)

I think the best thing to do is have one person handle story, and one person handle card encounters, and card abilities. I dont mean to sound hard on the idea over all. But your taking on alot here. You'll need help translating things like Jinzo... into your system. Or figuring out what encounter to throw at someone so they dont become brutally op... what cards enemies should have. This ontop of plot and story.... I dont envy you. I am willing to help if you need it but really it's becoming alot


On the side if you can handle all the things an adventure does sound better and maybe post adventure or mid adventure bring in that team rocket evil element you want
 

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