Yoritomo Shiori [Chrysanthemum Petals in Rain]

kmmarsh

Junior Member
Name: Yoritomo Shiori


Clan: Mantis


School: Yoritomo Courtier 3


Insight Rank: 3 (180)


Earth 3


Stamina 3


Willpower 3


Water 3


Strength 3


Perception 3


Fire 3


Agility 3


Intelligence 3


Air 3


Reflexes 3


Awareness 4


Void 3


Skills


[X]Commerce 2


[X]Deceit (Intimidation, Seduction) 3


[X]Courtier (Political Maneuvering) 2


[X]Defense 2


[X]Etiquette (Sincerity) 2


[X]Underworld 1


[X]Athletics 2


[ ]Kenjutsu 2


[ ]Kyujutsu 4


[ ]Games: Fortunes and Winds 2


[ ]Games: Sadane 1


[ ]Investigation 2


[ ]Medicine 1


[ ]Meditation 1


[ ]Storytelling 1


[ ]Performance: Singing 2


[ ]Craft: Sailing 1


[ ] Iajitsu 3


[ ] Lore: Heraldry 1


[ ] Stealth 2


Honor: actual 1.9/ perceived 3.9


Glory: 4.0


Status: 3.0


Infamy: 0.1


Taint: 0.0


Dojo: Storm's Shelter Dojo (Benefit: Any one school skill [Deceit] is reduced in cost by one point.)


School Techniques:


Rank 1: Free raise equal to school rank on social skill rolls against those with infamy. Also free raise against those seduced. Glory, awareness, and willpower considered 2 ranks higher against those with infamy. Can choose to increase penalty for being Intimidated to +20 or apply to 2 rolls. No honor loss for deceit/intimidation.


Rank 2: For void points spent on Intimidation rolls, the bonus is doubled. Roll additional dice equal to school rank on contested social skill rolls involving willpower.


Rank 3: Any time you succeed at a Contested Roll involving Deceit (Intimidation). you may add your Deceit Skill Rank to all Contested Social Skill Rolls against that individual for a number of days equal to your School Rank. You may apply this technique cumulatively to the same individual a number of times equal to your School Rank.


Mastery Abilities


none


Advantages:


Social Position 5


Language: Thrane 1


Luck (2 ranks) 6


Benten's Blessing 3


Voice 3


Precise Memory 3


Dangerous Beauty 2


Perceived Honor (2 ranks) 4


Favor: Otomo Family


Disadvantages:


Lechery 2


Fascination: Gaijin Men 1


True Love 3 (Yoritomo Yo)


Doubt: Commerce 4


Fascination: Fortunes and Winds 1


Phobia: Rats and rat-like creatures 2


Sworn Enemy: Sugo the Ronin


Sworn Enemy: Isawa Family


Equipment


Katana


Wakizashi


Tanto


Hankyu bow and 20 arrows (10 fleshcutter, 8 armor piercer, 1 Rope Cutter, 1 Hummingbulb)


Kimono and sandals x 2


Dragon Ya arrow (fire)


A nice dice cup with an emblazoned "I donated to Hotei Seido and all I got was this dice cup."


Small charm shaped like a boat; gives a bonus equal to insight rank divided by 2 to etiquette and deceit rolls


Traveling Pack


bottle of water


week's supply of rations


lantern


lucky cricket


set of dice


rope


small tent


medicine kit


fan


small statue of osano-wo


Koku: 10


Primary Weapon: Hankyu Bow


attack: 7k3


damage:


w/flesh cutters: 3k3


w/armor piercers: 2k2


w/rope cutters: 2k1


w/ Humming bulbs: 1k1


Secondary Weapon: Katana


Attack: 5k3


Damage: 6k2


TN to be hit: 19


Initiative: 6k3


Wounds:


Wound Level:


Healthy (+0): 6


Nicked (+3): 12


Grazed (+5): 18


Hurt (+10): 24


Injured (+15): 30


Crippled (+20): 36


Down (+40): 42


Out (N/A): 57


Experience: 5
 
So I changed my mind on my 4th ed character. I'm going to stick with Yoritomo Shiori, but she's going to be a bushi, not a courtier, now.
 
Yoritomo Shiori, 4th ed bushi version


Clan: Mantis


School: Yoritomo Bushi


Insight Rank: 4 (220)


Emerald Magistrate


Earth 3


Stamina 3


Willpower 3


Water 3


Strength 3


Perception 3


Fire 4


Agility 4


Intelligence 4


Air 4


Reflexes 4


Awareness 4


Void 3


Skills


[X]Commerce 1


[X]Defense 2


[X]Jiujutsu (Improvised Weapons) 2


[X]Kenjutsu 3


[X]Knives (Kama) 4


[X]Sailing 1


[X]Athletics 2


[ ]Courtier 3


[ ]Intimidation 2


[ ]Meditation 1


[ ]Etiquette 3


[ ]Lore: Heraldry 1


[ ]Games: Fortunes and Winds 1


[ ]Games: Sadane 1


[ ]Investigation 3


[ ]Perform: Storytelling 1


[ ]Perform: Song 2


[ ]Iajutsu 3


[ ]Stealth 2


[ ]Sincerity 3


[ ]Temptation 1


[ ]Lore: Law 1


[ ]Lore:Bushido 1


Honor: 2.8/4.8


Glory: 8.2


Status: 3.0/3.5


Infamy: 3.1


Taint: 0.0


Shadow: 1.0


School Techniques:


Rank 1: Way of the Mantis


No uneven terrain penalty; No glory or honor loss for using peasant/improvised weapons; No penalty for using peasant weapons in the offhand; add 1k0 to attack rolls.


Rank 2: Voice of the Storm


Every time you hit an opponent in melee, his/her armor TN is reduced against you for two rounds.


Rank 3: Strike of the Mantis


Attacks with samurai/peasant weapons are now simple actions. (aka 2 attacks)


Rank 4: The Rolling Wave


If you move at least 5 feet, gain +10 to armor TN until next turn. May sacrifice during turn before attack roll to gain 2 free raises for knockdown.


Advantages:


Dangerous Beauty 3


Language: Thrane 1


Luck (2) 6


Benten's Blessing 4


Voice 3


Social Position 6


Perceived Honor (2) 4


Favor: Otomo Family


Ally: Soshi Yamara (2/2)


Ally: Kakita Toshinzu


Ally: Bayushi Rotsuko


Disadvantages:


Lechery 2


Fascination: Gaijin Men 1


True Love: Yoritomo Yo 3


Doubt: Commerce 4


Fascination: Fortunes and Winds 1


Phobia: Rats 1


Sworn Enemy: Shiba Sugo


Sworn Enemy: Isawa Family


Sworn Enemy: The entire Phoenix Clan


Sworn Enemy: Kempachi the Ronin


Equipment


Light Armor


Sturdy Clothing


Daisho


Pair of Kama


Dragon Ya arrow (fire)


A nice dice cup with an emblazoned "I donated to Hotei Seido and all I got was this dice cup."


Small charm shaped like a boat; gives a bonus equal to insight rank divided by 2 to etiquette and deceit (intimidation?) rolls


Traveling Pack


Blanket


Bottle of water


Lantern


Week's supply of rations


small tent


rope


lucky cricket


set of dice


grapple hook


small statue of osano-wo


Koku: 10


Primary Weapon: Kama


attack: 9k4


damage: 3k2


Secondary Weapon: Katana


Attack: 8k4


Damage: 7k2


TN to be hit: 30 w/armor, 25 without; add insight when dual-wielding


Initiative: 6k3


Wounds:


Wound Level:


Healthy (+0): 15


Nicked (+3): 21


Grazed (+5): 27


Hurt (+10): 33


Injured (+15): 39


Crippled (+20): 45


Down (+40): 51


Out (N/A): 57


Experience: 1
 
I haven't looked at any of the math, but I'm just going to say 'wooo Shiori!' Everyone's favorite criminal mantis.
 

Users who are viewing this thread

Back
Top