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Fandom Wyvern Fang (CS)

Pharah

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Character Sheet

Name:

Age:

Gender:

Sexuality:

Appearance: (A picture or description. Both is good, too)

Personality: (Give me a good description of their personality)

History: (Good description of history)

Magic: (Preferably a canonical magic, but I'm open to original if you can sell it to me)

Weapons:

Character Roster

Kita Sungrave
Niko Wolfstone
Senka Dragović
Chuck Lionheart
Mikey Eilloh
Zhuyin
 
Last edited:
This has most the basic stuff down still need to re-read it and proofread it but here is the WIP.

Name:
Kita Sungrave

Age:
23

Gender:
Female

Sexuality:
Bisexual

Appearance:
pic_1515338787_20.jpg

At a height of 5'6 and weighing a weight that she'd kill you for asking Kita is what one would call either an unkempt beauty or a diamond in the rough. It's clear she isn't fully interesting on looking her best nor does she even try to but she has this look to her that make people double glance every now and again. Her body is lean and muscular from years of working out and training without an ouch of fat on it. Her hair is blond and shoulder length often left to its own devices giving her a wild sort of look, her face has a smooth, oval appearance containing few freckles located around her nose and slight pinkish cheeks. Her eyes are blue in color and are often compared to that of a hunting animal like a wolf.

Clothing wise Kita doesn't have a set style often changing in and out of whatever she feels like wearing. All her outfits have one accessory in common on them located around her wrists, just above her elbows and at her ankles and that is shackles with a broken chain coming off them. Her usual outfit consists of a black high cut coat stopping just below her chest with fur at the collar, a red tank top, black opera gloves and the aforementioned shackles. The low portion consists of a black and cream short skirt with a longer part at the back, long tights and black boots reaching to her thigh both at the top have a brown strap almost like a belt connected to them, on her waist lay two brown belts crossed connected to one a simple sword sheath. Just in case under her skirt she wears a pair of shorts that can often more than not be seen poking out from under her skirt.

Personality:
Kita usually maintains a very stern, serious, and distanced personality, but often loses she temper in a goofy and exaggerated comical style. It would seem, however, that this anger is the only emotion that Kita often feels comfortable showing. Even in moments that are particularly tough on most people and would warrant sadness, Kita chooses to maintain a quiet solemnity rather than outwardly express her emotions. Kita is also easily sensitive when put into embarrassing situations to where she prefers to object vocally.

Kita in combat is extremely reckless often at the cost of her own well-being. She also regularly resorts to drastic measures to solve simple problems, suggesting solutions that others would normally consider to be their last possible, worst-case-scenario choices. However, while on some occasions she can be the voice of reason, most of the time Kita rushes into things and leaves it to fate to decide the details, much to the horror of her friend as she fails to see her own fault. She seems to have a very strong belief in fate and destiny in general. She is even known to resort to methods like drawing sticks or casting lots to decided things.

She also seems to be partially irreverent, but not seriously so, simply choosing to focus more on her training and what is clearly in front of her than worry about spiritual matters as well as questions about its mysteries that she cannot truly answer.

History:
Kita was born and raised into a large family of renowned swordsman that in recent years have been slowly losing numbers and practitioners why was very simple they didn't allow females to hold a sword, never mind train. To say the least the family was one stuck in the ancient way of thinking and as Kita was born despite being born into the head of the family nothing change. She was originally taught how to be the perfect women, in their eyes anyway what they didn't expect was Kita being completely against it. Kita at first went along with her families wishes not knowing any better but as she got older she felt trapped, trapped like a bird trapped in a cage or a criminal in shackles, finding it unfair Kita began to launch a rebellion and by that, it was a one girl rebellion. At first she would sneak into the families training facilities and began training with wooden swords, she also started to work out herself in secret and slowly but surely she became somewhat confident in her abilities.

A year on and Kita found herself watching the men of her family more and more even giving up her own duties to simply watch them, then at night she would sneak away and began copying what they did. It wasn't effective, not by a long shot but it was her only was of learning. One day while learning the last person she wanted to find her walked in, her father the head of the family while at first he didn't say anything he just simply watched as she trained and when he finally said something it made Kita jump out of her skin. "You know the rules Kita women are not allowed to train." He paused for a second and what he said has never left Kita. "Leave and never return." It may sound harsh but that was the rules of her family break the rules and you're disowned.

So Kita found herself disowned, no home, nowhere to go bound to a fate that would lead to her death. She was given a day to leave the family so the same night that she was told to leave she did something unthinkable. She packed her things and thanks to her knowing her away around the family estate she snuck into the family treasury room and stole the greatest treasure they owned an extremely old but yet pristine Katana crafted by the original founder of the family. She hastily left the estate and was lucky the only person that found her was one of the younger members of the family, unskilled and weaker than most swiftly with a quick downward strike Kita took him down and left vowing revenge on the family that wronged her.

Now at aged thirteen Kita found herself wondering alone, it was hard to say the least money was a concept she was never taught about back at home finding a job was close to impossible she was too young and she refused to sell the katana she stole. This went on for months and on the brink of starvation, a light finally found her. A couple ended up taking her in, the couple were two magicians who for years had been taking in homeless children and giving them skills to survive in this case by skills they meant magic. In total, they were twenty-five people ten of which where the teachers mostly older people looking for someone to pass their magic onto. The children were shown examples of the magic and then allowed to pick two teachers Kita picked the two one who taught sword magic and the other clone magic, she picked sword magic due to wanting to spit her family more than anything and clone magic because it was the most interesting to her.

She spent the next eight years with this group of people. For the first five she spent solely as a student before helping her masters teach the younger students for the next three. At the age of twenty-one, she finally left the group promising to return as an accomplished magician and thank them for all they did. She knew what she needed to do as her first step, she needed to break the mental shackles that her family placed on her, so nearly nine years on she returned to her family home. Upon arrival, it was clear she was not recognized so the first thing she did was request a meeting with the clan head and as a woman carrying a sword he agreed wondering what she had to say. The two kneeled facing each other as Kita placed the sword in front of her and showed him the blade, his face was a sight to behold he was red with anger. "It's been a while father." was the only words the two spoke before he began to stand up and she followed suit, she knew what was going to happen.

The two drew their swords but Kita knew she had the advantage, her family was one that disapproved of magic which meant he was just going to use his skill while Kita had magic on her side. Both took a stance but while her father rushed in a smug smile was all that covered the usual serious Kita's face. While it looked as if Kita's father was the only one who stuck it was him who lay on the floor, sword broken in two. A few simple words exited Kita's mouth the name of what she just used. "Yasha's Empty Flash" and with it she cut through his sword and the tendon's of his legs. As he was on the floor cowering in pain Kita simply walked up to him knelt beside him and with a few simple words left. Those words were "Change your ways, not all of us are weak." and with that she left destined to never return, finally the shackles had been cut.

For the next two years Kita wondered around aimlessly she did the odd job for people mostly monster hunting or bounty hunting but progressively she began relying less on her sword and more on her martial arts and clones reserving her sword for the strong. Finally at twenty-three Kita began wondering about joining a guild and as such she began wandering around looking for one that jumps out at her that wasn't too strong. After all whats the point in starting at the top.

Magic:
Sword Magic & Clone Magic.

Sword Magic:
A Magic which, as the name itself suggests, is focused around the use of swords, with those weapons acting as mediums for the user to perform particular attacks. Many of such moves are shown capable of going past the physical reach of the blade employed in their use, threatening foes at short-to-mid range. Some Sword Magic techniques seem to involve the use of elements commonly found employed by elemental forms of Magic, such as Fire Magic or Water Magic; in addition, the user can also remotely maneuver several swords at the same time. A number of different blades can be employed for such Magic, with the most recurring ones being longswords and katana. In some cases, certain moves might even involve the change of the sword's properties, such as its length.

Clone Magic:
A Magic that allows the user to make copies of themself, each with a personality that embodies a different emotion such as happiness, anger, love, and sadness. They are, however, not dependent of each other as when one is taken down, the others can still keep going.
(Both canon but if you're not at least at chapter 424 of the manga do not look for clone magic as it contains spoilers.)

Weapons:
She constantly carries a katana but is bearly seen using it. The blade, however, has signs of damage showing that once upon a time it was heavily used. She usually saves it for the strong along with her sword magic.​
 
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Niko Wolfstone
Age: 17

Gender: Male

Sexuality: Pansexual

Appearance: Niko comes to a height of about 5"8, he has pale skin, though not pasty as it has a light tan due to the amount of sun he gets. He has a lean build with little fat and decent amount of muscle. However, not enough to consider him muscular. He has dark brown hair that passes his ears, though there are light brown strands mixed with the dark, almost black color, all of which are natural. He has two different eye colors, his right being a light brown, while the left is a opal color. Along with this his face is rather scared, nothing too heavy, but they are very distinctive features on him. He has on that goes over his left eye (luckily the eye itself wasn't damaged) and one that comes across his right cheek. On his face he also has three piercings two in his left year, and one in his right. While averagely he wears the earrings seen above, he does change them depending on the situation as to fit the outfit he wears. As for what he wears, that varies for the most part. He tries to stay dressed rather clean, and though he seems to like darker clothing he has no issue changing it up incase it starts to look drab on him. Finally he has an over the shoulder bookbag which he keeps his important items on him.

Personality: Niko is a clever man who is willing to do just about anything to solve an issue or get to his goal. While he doesn't fall into the evil category or anti hero, he really isn't the first person you would come to if you want a favor or if you want a good deed to be done. There is almost always some personal gain in for him when he helps people out. It is exceedingly rare for him to do something out of the kindness of his heart, and people who try to pray on his emotional side will find that is far from easy to do. While he can be manipulated, trying to make him do what you want by crying your eyes out will have the exact opposite effect. Rather he would see the person as a pathetic individual who can manipulated and control, if not by him then by someone else. He is a natural born liar, almost to the point he cant help himself as speaks white lies quite often. Nothing extravagant, rather simple lies to bend the truth in his favor. Though he is like this, he isn't someone that would purposely do something illegal unless he had no choice. For he finds getting on the wrong side of the law to be more trouble than its worth.

When it comes to interacting with people, he's not antisocial. He has no issue talking to people about pointless things etc (ie making casual conversation). However whether he remembers the conversation or even you for that matter varies. Often times after a conversation happens he seemingly forgets what was talked about and who he talked to. Though it could be due to him likely having little interest in the conversation, it is more likely than not the fact he struggles when it comes to memorization. Due to a head injury he sustained as a child, its not easy for him to remember names, faces, and at times conversation. Niko is a bit on the eccentric side, and often times gets lost in his own thoughts and actions, at points he cant help himself. His head injury has made it so its very hard for him to keep focus, though he is working on it. When he zones out it becomes rather obvious he's not listening, as he will just start nodding and agreeing with everything (you could say a random sentence that doesn't have real words in it and he wont notice). This can get him in a bit of trouble, for its easy to get him to agree to do something when he's like that. He's already teamed up with a few people on some missions he had no interest in doing due to him agreeing while zoned out. While he could say no, its not like him to give his word and then take it back. Not because he's noble or anything, but because he knows if he does this too many times he will start to seem unreliable. He wants people to view him as reliable, useful etc, that way they are more likely to ask for his help, which means he can probably get more things out of it.

Equipment: What he has varies, but for the most part he will have a spare set of clothing, some books for casual reading, a art set (paints, sketch book, and a brush) some yarn, handmade dolls and a sewing kit.

Weapons: while he has no magical weapons, he does carry two expandable batons, one is kept on his person at all times, while the other is stuffed in his bag.

Magical items: The only magical items on him would be his zodiac keys, though currently he doesn't have that many he is seeking them out in hopes of expanding his spirits.
Silver Keys: 3
He currently had three silver keys which belong to the spirits of: Caelum, Lyra and Horologium
Astrological Keys: 3
Currently on his key chain there is just two gold key, which belongs to Capricorn, Scorpio and Libra
Oriental Keys: 2

Usagi the Rabbit

Usagi is a soft-soken and compassionate Spirit; a gentle, hospitable, and sensitive woman who shies away from aggressive or competitive situations. More often than not, her consevative nature makes her uninterested in taking risks and fighting, preferring for a peaceful resolution to all conflicts. Furthermore, Usagi is extremely sensitive to emotions, able to literally detect the feelings of people around her. She has become an excellent mediary between people as a result, and desires to uplift all the people around her of negative emotions—in fact, her empathy is legendary even among the Celestial Spirits. Most of the time, Usagi won’t be very stubborn or insistent on anything, which also makes her easily taken advantage of, and a bad leader as a result. Nonetheless, her devotion to someone she loves is absolute, and she will do anything in her power to support them. She enjoys being a host and soothing people under her care, having perfecting massage, relaxation, and comfort to a personal art. At the same time, her sensitive nature also makes Usagi facsinated with romance, and is a mischievous matchmaker who goes out of her way to set up romantic scenarios between people that she “ships.” Although she won’t show it, Usagi’s hypersensitivity to emotions exposes her to people’s negative feeling as well, and often leaving her mentally and emotionally exhausted as a result. For this reason, she enjoys escaping reality, particularly when reading books or watching soap operas.

Magical Ability: The Supportive Spirit

Strengths: Usagi possesses an inherently supportive type of Magic that functions best when paired up with an ally. Her most iconic skill is the ability to generate Magical Auras, blankets of Magic Power that are mostly utility-based. In battle, Usagi is able to create Speed and Strength Auras to increase her ally’s physical capabilities; furthermore, she is capable of siphoning her own Magic to restore her ally’s reserves with Magic Power Aura, or healing their injuries with the Rejuvenation Aura.

However, while she possesses combat capabilities, Usagi’s Magic is by no means limited to it. One of her Magic’s greatest capabilities is the ability to sense the emotions of people around her by connecting her Magic Power with theirs. Furthermore, with a strong and steady supply of her Magic into her target, Usagi is able to actually feel their emotions and memories as if she was the one to experience them. Not only that, but with a willing target and compatible Magic, she can infuse her own emotions and memories into another person. As an extension of her sensitivity to emotions, her Magic also allows her to detect people within her radius by either feeling their emotions or their Magic Power. The range of this ability often varies depending on how much Magic Power she exerts, but passively it remains at about one hundred meters, able to extend up to ten kilometers at the maximum.

Usagi also possesses several other types of Magic Auras uninvolved with combat, of which comprises the majority of her arsenal. The full number of Auras she can create is unknown, but presumably she is able to generate an Aura for any feeling or emotion; however, Usagi avoids using negative Auras, leaving most of them with positive effects—although, she can choose who her Magic Auras will target. Among these Auras include: Calming Aura, Confidence Aura, Motivation Aura, Joyful Aura, Sleeping Aura, Comfort Aura, Pleasure Aura(Usage Uncommon), Love Aura(Ineffective—hopefully), Amusement Aura, and Empathy Aura. Many of these are used in conjunction with her exceptional hosting abilities to induce total, utter relaxation in her presence.

Weaknesses: Although each Magic Aura can be powerful, Usagi is only able to produce and use one at a time. While active, each Aura will constantly drain on her reserves, and she is only able to maintain a single Aura for thirty minutes at most before her control wavers. Strategic planning is particularly needed when using these Auras in combat, because Usagi cannot change her Aura for five minutes after she’s generated it, and must recreate each new Aura she’ll use before she does. The period it takes Usagi to create an Aura varies depending on how many people she wants to affect, and the distance there is between them, with the amount of Magic Power expended increasing exponentionally the larger it gets.

At one time, the most people Usagi can utilize her Magic Aura on is fifty, and they are required to all be within a one hundred meter radius from her at all times to continue the effect. In addition, the more people targeted by the Aura, the weaker it’s effects for each individual, as the Magic Power used is split up between all of them. Usagi is not capable of dispensing more Aura to any indivudal under it than another, meaning that the Magic Power is always split evenly. Furthermore, while she can exert more Magic Power to increase the effects of the Magic Aura, its duration will drastically decrease before Usagi requires a break.

Usagi’s sensing ability, while a great boom to detecting people, can also be a double-edged sword. Because she’s hypersensitive to emotions and Magic, a sudden overload of immense Magic Power or extreme emotion can overwhelm her, even possibly affecting her own emotional state if the feeling is strong enough. While Usagi has developed the ability to filter out a typical Mage’s powerful attacks, SS-class abilities or a sudden release of massive amounts of Magic Power, such as a Formula 100 Amaterasu, can stun her with the devastating force released. Extreme concentrations of emotion can do the same, but Usagi is practically immune to positive emotions; however, an incredible amount of anger, hatred, malice, or other negative emotions gathered into one location has the same effect.

tl;dr Usagi is a compassionate Spirit who loves counseling people and helping others, particularly so with her seemingly-unnatural ability to sense emotions. Her defining quirks are her matchmaking tendencies, insistent hosting, and love of escaping reality.

Ushi
Ushi is a very traditional, industrious, wise, and experienced Spirit, much like an elder among the Oriental Zodiac. His strong will, faith, and stern disposition make him an excellent mentor to others. He's very assured on his path, having already decided his moral code, and is an honorable warrior that will strictly follow his ideals to the end. Additionally, with an amiable temper and wisdom, he does well in advising leaders, although a poor leader himself because of lacking communication skills; often the things he says are taken the wrong way and abrasive or he simply doesn't speak up. He's always insistent and stubborn on following the traditional ways of the past. In his spare time, Ushi is known to enjoy writing poems, making him a sort of warrior-poet.

Magic Ability: The Ancient Spirit

Strengths: Ushi's Magic makes him an incredibly strong and durable, which combined with his combat experience makes him a powerful, front-line warrior. His abilities include enhanced strength, endurance, and sturdiness. While that in itself isn't particularly impressive, his Magic combined with his equipment make him a feared menace. While he has enough strength to be an offensive fighter, Ushi's primary advantage is his undeniable capabilities of defense and protecting others from harm.

First, Ushi's Ancient Armor is a powerful, magically-enchanted plate defense made from an unknown, Spirit World exclusive metal that further increases the power of his abilities and defense. Its most distinctive feature is the ability to project a 5-foot, flat, circular shield of magical energy that is nearly impenetrable.

To complement the armor, Ushi utilizes an Ancient Bastard Sword made of materials similar to his armor; like the other, it enhances his abilities, as well as increasing his offensive potential. Its serrated edges and extreme weight make it a sharp and deadly weapon, but its distinctive feature is the ability to transform into an actual shield with the same properties as his magical one, except with mobility.

Weaknesses: While his strength is incredible, the heavy weight of his equipment, even with strength enhancements, still make him one of the slower Spirits; anyone with enough consistent speed can avoid his attacks, although they must be careful of rubble or collateral damage that results from them.

Further, Ushi's magical shield, once placed, cannot be moved. That means any prospective opponent can simply outmaneuver the barrier to attack. In addition, the shield remains in place for ten seconds and cannot be dismissed until after that, and Ushi must wait another five seconds before creating the shield again.

If his sword is in shield-mode, Ushi has incredible defenses, but his already low mobility is drastically reduced and he can only walk to new locations, meaning outmaneuvering is still possible. Not only that, but the sword can only stay transformed for thirty seconds; after that it returns into sword-form and cannot transform again for another fifteen seconds. Finally, while in shield-mode, Ushi's has little offensive capabilities, and is little more than a glorified, moving wall; another way to defeat him is to remove his summoner while he's still slow in shield-mode, dismissing him by default.

tl;dr – Ushi, the Ox, is a wise and experienced elder Spirit and a literal tank, who can take and dish out incredible punishment. His defining quirks are his insistence on traditional ways and his status as an honorable warrior-poet.
Black Keys: 0
N/A


Magic: Celestial magic (key holder) and Seith Magic:

Celestial Magic
With Celestial magic, which is a holder type magic, he is capable of summoning spirits from the spirit world, provided he has the right key to do so. This ability allows for diverse use in combat due to the sheer amount of flexibility these spirits can provide. However, though it can give one a good amount of flexibility these spirits are not easy to summon and take a good deal of magic to keep in this world. Zodiac keys proving to be harder to keep around then silver keys. While some silver keys require little to no power, Zodiac spirits are quite the opposite. Along with this the power of the spirit itself depends on the caster own magic ability. The more magic as well as trust the mage has, the stronger the summoned spirit can become.

Seith Magic
Seith Magic is a type of Magic that deals directly with trapping wandering souls and manipulating them. While there are two different kinds of Seith magic, Isamu only knows Human possession, which deals with trapping wandering souls inside objects and manipulating them. With this ability he also has a subability that allows him to see the souls of humans should he active soul eyes. The amount of souls he currently has at his disposal is three, each of which inhabit a yarn doll he made himself. For him to gain more souls by his side he needs more training as he has tried to capture a four soul but finds that keeping that many is too much of strain for him as of now. While it does take magic to use them in combat, having them float around him, interact etc doesn't take anything out of him. Though when he's not using active magic for them they are slowly and really rather useless defensive and offensive wise. They can be useful for day to day things however.


Biography: Nico was born and grew up in a lower class family in a wealthy town that hadn't been as affected by the world. Though his family wasn't as rich as the average citizen, he still lived his life free of worries. That was till until he was about 13 years old, but at that point everything changed. A famine had struck the town, prices were raised to a ridiculous amount and due to the area that this town was located at (it was one that was surrounded by mountains and treacherous roads), traveling out of the city to find food wasn't an option, at least not to someone of his age. With the little money they had, his mother tried her best to get food for all three of her children, however it simply wasn't possible in the long run, and eventually they ran completely out. They had to fight for scraps and try to dig through trash to get anything to eat. But the famine was too harsh, no matter what trash they dug through or family they begged to, there was no food to spare.

Slowly but surely Nico and his family (which consisted of his mother, little sister and brother) started to starve. Unable to handle the pain of his empty stomach, he tried to convince his mom that they should all leave the town and go elsewhere, for surely there had to be food beyond the mountains. This request however was dismissed, as the mother new that there was simply no way that she and her three children could make it across the mountains, not when it was the dead of winter, and especially seeing as she was so low on energy as it was. While she was a magic user, this magic of hers didn't help put food on the plate. Of course the woman didn't give up, and started to do things that were unseemly, but it got at least a bit of food on the table.

Though they were getting by, each day more and more anger filled Nico as he watched his mom suffer just so she could get a few slices of bread. One day, he couldn't take it any longer. Stealing his mother celestial keys from her in the middle of the night, he ran away from home. His goal, get out of the town and to another one. There he could make money and get food easily. It would be only a matter of time before he could send bucket loads of fruits, meats, bread to his family. Or at least, that's what he thought. To him something so hard seemed utterly simple, that is until he actually had to put his plans in action.

The start of his treck was easy enough, as is the beginning of any journey. He took the only path he knew of that would lead him out of the town. This path however had been closed off due to just how dangerous it was. Cliffs, avalanches, and creatures that were on the road made it anything but usable. Despite all the signs and even his own doubt, he pushed through. With the hope and belief that he could do it, that he could save his family and give them a better life.

Ducking under the last sign that prohibited entry, he went on. At first it was easy enough, but then it started to lightly snow. This light snow turned to soft flurries, which then turned into thicker snow, it didn't take long for the snow to change and eventually become a snowstorm. The vicious weather whipped against his small freezing body, still he kept going, it wasn't easy but he didn't want to give up. Besides, it was going to be okay. He had his mother's celestial keys with him, if things got too dangerous he could easily summon a spirit. Sure, he never tried before, but he's seen his mother due it a thousand times, surely it couldn't have been that hard.

As he went on, the storm got worse and worse, it came to the point that he couldn't see his hand in front of his face. Any torch he tried to light immediately was snuffed out by the sharp winds. Since he couldn't go forward or go back, Nico realized he was stuck. Wanting some help to get out of it, he took one of the jade keys and held it out. Coping his mother he tried to summon the spirit, but...nothing happened. Dread sunk into his soul at this point but he tried again, and again and again. Nothing worked, no matter which key he tried, or what he said, the keys just didn't summon the spirits. Terrified out of his mind, freezing and lost, Nico picked a random direction and started to walk again. He had to find some shelter or he was going to freeze to death before the morning could even arrive. As the sharp winds were making his clothing feel useless in this weather.

For almost an hour he walked, and just as he felt like he was about to pass out. He found a cave. Using the last of his strength he forced his way through the knee deep snow and made his way inside. It was dark, freezing, but at least there was no wind or snow. It was a massive struggle but he was able to just barely get a fire going in the vast dark cave. Once the fire started, he almost immediately passed out, as he felt too exhausted to do anything else.

Upon waking up, the fire was smoldering, and outside the wind was still ferociously howling, though there was luckily a lack of snow. Pushing his weak body up he tried to get a grip on what was happening. Fear was filling him at this point as cruel reality was hitting him. He hadn't even arrived a fraction of the way off the mountain and already he was suffering. His teeth were chattering non stop and he couldn't feel his fingers or even his toes. The keys didn't work, and the food that he had brought with him wouldn't last more than a meal.

He had to go back home, he had to apologize to his mom and his siblings for leaving them. He had to return his mothers keys, he had school work and work to do. He had to return home, surely he could manage that. It wasn't easy, but taking a deep breath of air he shakily stood up and left the cave, however as soon as he stepped out he was greeted with a white winder wonder. Everything was blanketed with a heavy layer of snow, the foot prints he had left were completely erased from the world. His left, right in front, all white...there was no indication of which way he traveled to get here or which way he hadn't gone to. Unsure what to do, Nico choose that he ought to try and get home even if he had no clue where to go.

Picking a direction he thought he already ventured, he started heading out. The winds were harsh, but he managed, the lack of snow helped greatly as he kept trying to find his way home. With every step nothing seemed to change. That is till some time after he came upon another cave. Scared that he just circled, he rushed into the cave without any caution. When he entered he saw that there was no campfire there, which meant his was in fact a different cave. Tired, frustrated and horrified, he gave up for the time being and just sat on the freezing floor. He tried to figure out what was next, however his loud stomach refused to let him think. This of course posed an issue, as he didn't have any food, for he ate what he had during his pervious hike.

Only now he choose to look around the cave and when he did his eyes fell on something beautiful. There were fruits stacked up against the wall, a majority of them being bananas. Not questioning this nor understanding just how much danger he was in. He rushed to the fruits and without hesitation started to devour them, for his stomach was in control now. This action, proved to be a great mistake. In the middle of his meal, a loud painful roar reached his ears. When he turned around he saw that at the entrance of the cave were several oversized monkeys. All of which were very pissed that some random human was eating their food.

Dropping what he had he immediately moved away and tried to back away from them (at this point he was crying from how scared he was). The second he moved, the monkeys jumped at him and immediately he ran for it. His screams echoing through the walls. He tried his best to out run them but it was simply impossible. After a good minute of running, he was running out of breath, and before he could even see if the monkeys were catching up to him, his arm was grabbed in a painful grip. Without any mercy the monkey tossed Nico into a wall with far too much force for the boy to handle as he crumpled to the ground in pure shock from the pain. Not wanting to die, he forced his body to respond as he grabbed the key chain. He wanted to summon a spirit to protect him, for surely they will come now, he was in mortal danger! He needed their help!

Alas, he didn't get a chance to even try, for as soon as he pulled out the keys, another monkey grabbed his leg. Letting out a loud cry he was flung into a different wall, and he dropped the keys on the ground before he could even be thrown. The wall he was tossed into didn't have a ground like the others. Rather there was a small yet deep wedge between the wall and the floor, small enough for a child to just barely slip through. When he crashed into this wall, he fell and slipped into the crack, his body hit several rocks on the way down till he his fall finally came to a stop when he landed on some more freezing cold snow. There he lay, completely unable to move, though for the first time he felt rather warm. This wasn't because he got close to some natural heat source, he was bleeding, his face had been cut up by some rocks and his entire body was in agony. Unable to move he laid in the freezing and blood covered snow as he starred at the wall in front of him. Nothing but true regret and fear consumed his body as he was utterly incapable of doing a thing.

A full day passed like this, while he got lucky as his bleeding did clot, he still found himself stuck. He was able to move a bit, but his arm was broken and there wasn't much room for him to so much as turn. He tried a few times to get out, he cried out, he tried to climb with his good arm, but absolutely nothing worked. By this point utter doom had sunk in, and he realized he was going to die here, alone, freezing, bloody and in agony. Never had he cried so much in his life than at this point, as he apologized over and over for his actions, even when no one was there to hear them. Another day went by, and he lost any strength to move, then the third day went by with him stuck, unable to move and slowly but surely dying. He had resisted death for a while, in hopes something would happen, but nothing did. His body couldn't keep it up, the cold was going to take him and there was nothing he could do to stop it.

Just as he thought death was about to come and devour him, he could have sworn he heard someone call out to him. He wasn't sure, but....it just sounded....like his mother. Probably just hallucinating, but still the voice sounded so real. Weakly, with the little energy he had left, he called out to the voice, though his tone was so quiet it could barely be heard. After he called out, there was silence...just a hallucination, or so he thought. It was then he heard the angry screeches of the monkeys and the sound of....Scorpio? Then the shouts of his mother got louder and louder and soon he started to realize, that his mom was there. It wasn't a hallucination, she was actually there. Feeling a surge of overwhelming emotion, he let out a loud cry to get his mother attention so she knew he was here so she wouldn't leave him.

Above him a lot of fighting was going on, but eventually it died down. Before he could question what was going on, he found himself no longer on the ground. Rather he was beginning to float up. His brain wouldn't let him catch up with what was going on, so rather than question anything he just let it happen. After a small bit, he found himself being wrapped by something warm, it was blurry but he could have sworn the image was that of his mother, and it was. The second he realized this wasn't a dream, he burst into tears, messy apologizes and everything as he stayed in his mothers arms. finally, finally he was safe, or at least...he had hoped he was.

Reality was anything but kind to him however. For his mother soon had to let go of her son. Letting him lay on the floor, she had dismissed Libra, and instead summoned Ushi. The two of them talked, but Nico couldn't hear a thing, he was beginning to fade out of consciousness. As he starred up at his mother, clinging onto her figure as if the second he looked away she would disappear and he would die. He noticed something, his mother...had a lot of red on her. Unable to question a thing he found himself lifted by the spirit, he heard a soft clink of the keys and noticed they were being placed on his stomach. He wanted to ask what was going on, but his body denied him that luxury as he passed out in the arms of the spirit.

When he woke up he wasn't in the snow or in a cave, he was at home. He was back at the small hut of a home with raggedy covers over him and a fire crackling not to far away. It took some time, but eventually he was able to keep his conscious and move around. Of course the first thing he did when he woke was asked for his mother, but she didn't respond. He laid in the bed helplessly as one of the spirits kindly tended to his weak body helping him get back into decent health. His siblings were there as well, and they all helped. However, no one answered his question as to where their mother was.

As time passed, he slowly but surely understood what had happened. His mother, wasn't with them any more. All that red he saw had been blood, what happened for her to die? He didn't know, but he knew it was all his fault. His decision to ignore his mother caused him great agony and even her death. With her gone, not only was the remaining of his family voided of a loving mother, but they also lost the sole person that could get money to feed the.

The following year, was a full out hell for Nico. No matter what he tried to do he felt utterly powerless as by the age of 15 he lost both of his siblings. To make it worse, he wasn't around when they died. For he had been arrested after trying to steal medicine and food for his ill siblings. Despite how much he begged for mercy, he had been sentenced five months in jail. He asked for someone anyone to take care of them, and despite promises that the kids would be sent to a wealthy orphanage...this never happened. Something of which he found out upon release. Now his siblings and his mother was gone...it was his fault, as well as the fault of the cruel people around him.

It was at this point, he changed. He realized that the world doesn't give a damn if you have hope, or if you trust people. Reality was cruel, and if you wanted to succeed in life and not be a victim you had to be willing to do harsh things in response to the harsh reality. You had to be smart, clever, powerful to live, but at the same time, you couldn't become a monster, at least... He didn't want to become a monster. His mother saved him, not a monster, he wasn't going to dishonor her sacrifice just to grew into the same abomination that killed her. So he made a vow, swore to become a master mage in her magic as well as his own, and in doing so make sure he never becomes the reason as to why innocent people are killed.

Other:
Nico has an artistic side to him, as he finds solace in painting, sewing as well as creating dolls, be it out of wood or out of yarn
Has a good relationship with his spirits, though the one he has the strongest relationship with is Ushi the ox
CelestialSpirit_2Ox.jpgCelestialSpirit_4Rabbit.png947cfb3e8d4a899f90f9ec30648b8b65.jpg8d4ffdab13e3b487240b5332c1f7cbaf.jpgf3283401092bd13a8c627459687fa2b1.jpg
 
Senka Dragović

0Qvcn05Rb9CLjdvDN-WrcJCd0sEuuR43FfWltPGBdciY5wagygspsV1D_kK9X1C1BUIxjo705jEiT_X6-YNLD5cJwS2clAEY7qAke0nqCgV0RY2DAeeJ7G25VV5m2EDLl6RrsHTE


Age: Eighteen

Gender: Female

Sexuality: Pansexual

Appearance: At five feet and one inches, Senka is not a blood-curdling figure. Her anatomy is light, gauzy curves barely visible even under a lamp. If not for the length of her hair and spider-like eyelashes, the heart shape of her lips or the razor-edge that is her jaw, she would be like a prepubescent child, just passing for a boy. With a twist, she could become beautiful, her dark dress clinging to her form, but under the pale gleam of the moon, she could also be gauche in movement, eyes smoldering.

Senka prefers a Gothic style. Her attire, usually skirts paired with blouses or dresses, is almost always black, only the golden of her dangling hooped earrings illuminating. Her long hair is red in some places, but black in most, her eyes rivalling the moon on its fullest nights, big and curious, dark crimson like two ripe cherries. Her skin is pale, not even a touch of blush reaching her plump cheeks. A recurring theme with her is dark crimson roses, sprinkled around her outfits; a necklace, one pinned above her heart, anywhere really. Just faintly you can smell them when near her, too.

Personality: Senka is unique, said everyone ever, trying to be nice. Yes, she is weird. But mostly because she is friendly; too friendly, as if she doesn’t know how to turn that side of herself off. Her upbeat personality is hardly the problem, rather her immaturity in situations which call for some thought is. She will face friend and foe with a kind of good nature that makes you think that she is putting on a show, hiding her true persona behind a thin veil.

That, however, is not true. She doesn’t wear dark clothing or collect creepy knick knacks to evoke fear, instead she does so simply because she loves to. She doesn’t work alone because she is attempting to conform to a popular view that because she is Stygian in demeanor, she must break away from others, instead she does so because she enjoys her own company. Senka isn’t a person who conforms to social norms, nor does she worry about avoiding them. What is expected, simply isn’t Senka. She likes a variety of things, all contrasting each other, and while she may be eerie, she is also friendly.

Senka is driven by emotions. Sadness, happiness, hunger, loneliness. She is passion. She weaves her element with a kind of fervor that is unmatched among magic users. Her sheer emotion makes her a troublesome opponent to anyone. She is first kind, second adventurous, and third short tempered. A ball of flame; a little one. She's a good thing, but you may be a little creeped by her spooky symbols and unyielding happiness. Beware.

History: Not much is known regarding Senka Dragović’s past. She was born, hundreds of years ago, in the small Rosemary Village. At a young age, however, she was orphaned by her parents due Dark Mages, only to be found by the shadow Dragon, Maegorodon. He took her in and taught her everything that she knows, only to abandon her, hundreds of years later, when they had arrived in the future. Senka was devastated. Lost and broken, she was discovered by the guild master of Wyvern Fang, Bane Damyanov, and taken in. That occurred eight years ago.

Magic: Shadow Dragon Slayer

Weapons: N/A
 
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Name: Chuck Lionheart



Age: 27



Gender: Male



Sexuality: Straight



Appearance: Appling picture.



Personality: Father figure like, stern, kind, honorable, humble, fears nothing, looks to help others.



History: Raised up in a small farming village, Chuck grew up among his family and local villagers. It was a small place and everyone knew everyone. Their village was in charge of suppling crops to the local town nearby. They had always worked hard and made things work where they could. They never asked for much and always looked to help. Chuck’s father was a stern man. He believed that if you have the power to help others, you always should. This was a big thing Chuck took from his father to later help him down the road.

Around the time Chuck was 21, an accident occurred in the farm lands. Some bandits from the local town came and burned down everything the village had. All the crops were destroyed. With no way to supply money to the village, they quickly fell into poverty. Chuck had been gifted in the art of earth magic and took it upon himself to venture off to find work so that he could help his starving village. He left his family and his friends, setting off to hopefully find anything to help them.

Chuck traveled the world for the next 6 years of his life looking for a purpose and a solution to his problem. He did odd jobs here and there in towns he would stay in but never anything concrete. He had caught wind of a thing called a, “Magic Guild,” in one of the towns nearby that was looking for new members. Chuck decided to head that way and check it out. Maybe they would give him the solution to his problem. Maybe they could help him in finding more high paying jobs to help his family.



Magic: Earth Creation Magic: Chuck can manipulate the earth and control it to his will. Similar to ice creation magic and fire creation magic. He can create shields, armor around himself, stone weapons, and hurl rock like its nothing.



Weapons: Makes weapons from stone.
 
Mikey Eilloh


Age: Eighteen

Gender: Male

Sexuality: Straight

Appearance: Mikey is a tall young man with bright green eyes and spiky blond hair. He is slender yet muscular. His hair is really soft, but is supposed to be spiky.​

Mikey is very handsome, and most of the girls who see him fall for his looks instantly. Mikey is usually seen wearing gray T-shirt and white trousers that go down to his calf. He also wears black sandals.

Personality: Mikey is a very helpful and polite boy. He is also a caring person, and will never hesitate to rescue someone in danger.

History: Mikey was raised by his grandfather in a rural farming village deep within the mountains. He had heard and read many stories about heroes from his grandfather, forming his dream of aspiring to be a mighty one himself.

After his grandfather's death, he took it upon himself to leave the village, traveling to the land of Fiore to fulfill his dreams.

Magic: Crush Magic - Allows the user to break that with which they come into contact.

Weapons: N/A​
 
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Name:
Lenora Amala
Age:
Nineteen
Gender:
Female
Sexuality:
Pansexual
Appearance:
Lee stands at an average height, being five feet and five inches, and weighs about one hundred and twenty six pounds. She has a rather curvy body, with her waist being a bit larger than her chest, but with her flowy clothes it isn't as noticeable. She has long legs, thin arms, and a flexible body. Her skin is a pale, creamy white, smooth all expect for the areas of scars. She has multiple little ones on her left side-near the shoulder- and on the same arm she has burn scars from her hand to her elbow. Her clothing is always covering this up. She has an oval face, full pink lips, a small nose and ears, and round, pale seafoam green eyes. Lee's hair is short, messy and white.
Lee often wears flowy and comfortable clothes, but her main outfit is a black dress, falling to her thighs, with elbow-length sleeves, black gloves and grey cloth underneath. She wears long boots that go up to her knees. She always wears a black headband in her hair and black bandages over her eyes. Why show them off if she can't use them, right? She'll take off the bandages when someone asks, though, she doesn't really need them.
1530043065038.png
Personality:
Lee is one of those people who you may have never seen in your life, but you still get a calm and welcoming vibe from her. She is quiet, and may come off as shy or simply introverted or asocial. She tends to keep away from crowds, staying in her own personal bubble. She manages to stay friendly towards strangers and passerby's, however. She has a gentle nature, and is seen as caring or motherly. She'll put other's happiness in front of her own, and while that leaves her vulnerable to being used, she manages to keep herself from being controlled.
But that's not all she is. Lee is very strong and willful, and while she may not seem like it, she is extremely determined. With whatever goal she has, she'll put in one hundred percent, and is set on succeeding. She keeps positive and doesn't give up while fighting or arguing. Sometimes, she'll be very stubborn and cannot take no for an answer, or won't give an answer other than no. Lee tends to keep her problems and insecurities to herself, however. She has so many doubts, so many insecure thoughts about herself. She hates showing it, but she is a little afraid. She's afraid of judgment, or of not being strong enough. Being weak inside, and other people knowing, it terrifies her.
History:
Born and raised in the small village Yemya, Lee lived a calm life. She had been blind from birth, which limited many activities other children could do. She mostly stayed indoors with her mother, while her father went out to gather supplies for the village. From a young age, her mother has taught her Requip Magic. Through verbal explanations and physical help, Lee was able to learn the basics first. Her mother was very proud, as she also had Requip Magic. At the age of eight, Lee was given a surprise. It was a pet. He was black and gold and very soft, and small enough to lay upon Lee's shoulder and rest. His name soon came to be Fenri. Lee's mother had soon taught her vision magic as well, allowing her to see through the eyes of Fenri. Her joy was overwhelming, and she was the happiest she could be.
That didn't last long, however. Months later, an attack came on Yemya from a dark guild. They terrorized the villagers, and for hours destroyed the village. It caught fire in one house, and soon another, and soon the entire village was engulfed with flames. Lee was in the middle of it all, hiding in a hole made of rocks and wood. Planks which were on fire would fall in front of the opening, leaving Lee trapped. She cried out loud, calling for her mother. All she saw was darkness, for Fenri was too afraid to have let Lee use vision magic. What felt like hours later, Lee's mother had found her, and rescued her. Soon Lee was in her mom's arms as she ran far from the village, sick from the flames. Come dawn, they made it to a close town. They stayed there until healthy again, though even after then, they mourned. After two years of traveling town to town, village to village, they settled down in Magnolia. Lee had grown better with her magic, but her mother grew ill. She could barely leave the house. Lee made it her duty to get money for her mother's treatment, searching for Magic Guilds to join for jobs requests.
Magic:
Requip Magic:
This Magic allows the users to store items in a pocket dimension so they can easily summon it at any time, even during battle, which gives them a high level of flexibility in combat. However, there is a limit to how much the pocket dimension can store. Requip can be used for simple or combat-related purposes. Some users may just choose to use it to change their clothing. More skilled users are able to Requip different weapons in battle, and it is even possible to Requip armors in the midst of battle.
Lee is able to draw multiple swords, or other forms of long blades, from the pocket dimension. Her main uses are katanas, axes, and long blades. Especially during battle, when Lee's Vision Magic has been used up for the time being, Lee focus's on her senses to use her weapons.
Vision Magic:
This magic allows users to see through certain living beings, such as humans or animals. It is not a very common magic, as it isn't seen as very useful while in combat. But, if used correctly, the caster could see through the eyes of their opponent, and use that to their advantage. However, it also has a time limit. Depending on the casters strength at the time, as well as if they are using another magic as well, Vision Magic will not last very long. If the caster is focusing all of their magic capabilities at the time on their vision magic, then it can last a few hours at a time. If a caster does use this magic against an opponent, and the opponent fight back against the caster doing so, then the caster's spell could fail.
Since Lee is blind, she focuses most of this magic on seeing through Fenri. And, since Fenri is small, he is forever perched on her shoulder, which makes it easy to see while she can. And during battle, Fenri can run off or sneak past the opponent, letting Lee see the weak and open spots. Lee feels extremely uncomfortable using Vision magic on anything other than Fenri, so she chooses to only to see through him.
Weapons:
Swords
Katanas
Axes
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Last edited:
Name:
Lenora Amala
Age:
Nineteen
Gender:
Female
Sexuality:
Pansexual
Appearance:
Lee stands at an average height, being five feet and five inches, and weighs about one hundred and twenty six pounds. She has a rather curvy body, with her waist being a bit larger than her chest, but with her flowy clothes it isn't as noticeable. She has long legs, thin arms, and a flexible body. Her skin is a pale, creamy white, smooth all expect for the areas of scars. She has multiple little ones on her left side-near the shoulder- and on the same arm she has burn scars from her hand to her elbow. Her clothing is always covering this up. She has an oval face, full pink lips, a small nose and ears, and round, pale seafoam green eyes. Lee's hair is short, messy and white.
Lee often wears flowy and comfortable clothes, but her main outfit is a black dress, falling to her thighs, with elbow-length sleeves, black gloves and grey cloth underneath. She wears long boots that go up to her knees. She always wears a black headband in her hair and black bandages over her eyes. Why show them off if she can't use them, right? She'll take off the bandages when someone asks, though, she doesn't really need them.
Personality:
Lee is one of those people who you may have never seen in your life, but you still get a calm and welcoming vibe from her. She is quiet, and may come off as shy or simply introverted or asocial. She tends to keep away from crowds, staying in her own personal bubble. She manages to stay friendly towards strangers and passerby's, however. She has a gentle nature, and is seen as caring or motherly. She'll put other's happiness in front of her own, and while that leaves her vulnerable to being used, she manages to keep herself from being controlled.
But that's not all she is. Lee is very strong and willful, and while she may not seem like it, she is extremely determined. With whatever goal she has, she'll put in one hundred percent, and is set on succeeding. She keeps positive and doesn't give up while fighting or arguing. Sometimes, she'll be very stubborn and cannot take no for an answer, or won't give an answer other than no. Lee tends to keep her problems and insecurities to herself, however. She has so many doubts, so many insecure thoughts about herself. She hates showing it, but she is a little afraid. She's afraid of judgment, or of not being strong enough. Being weak inside, and other people knowing, it terrifies her.
History:
Born and raised in the small village Yemya, Lee lived a calm life. She had been blind from birth, which limited many activities other children could do. She mostly stayed indoors with her mother, while her father went out to gather supplies for the village. From a young age, her mother has taught her Requip Magic. Through verbal explanations and physical help, Lee was able to learn the basics first. Her mother was very proud, as she also had Requip Magic. At the age of eight, Lee was given a surprise. It was a pet. He was black and gold and very soft, and small enough to lay upon Lee's shoulder and rest. His name soon came to be Fenri. Lee's mother had soon taught her vision magic as well, allowing her to see through the eyes of Fenri. Her joy was overwhelming, and she was the happiest she could be.
That didn't last long, however. Months later, an attack came on Yemya from a dark guild. They terrorized the villagers, and for hours destroyed the village. It caught fire in one house, and soon another, and soon the entire village was engulfed with flames. Lee was in the middle of it all, hiding in a hole made of rocks and wood. Planks which were on fire would fall in front of the opening, leaving Lee trapped. She cried out loud, calling for her mother. All she saw was darkness, for Fenri was too afraid to have let Lee use vision magic. What felt like hours later, Lee's mother had found her, and rescued her. Soon Lee was in her mom's arms as she ran far from the village, sick from the flames. Come dawn, they made it to a close town. They stayed there until healthy again, though even after then, they mourned. After two years of traveling town to town, village to village, they settled down in Magnolia. Lee had grown better with her magic, but her mother grew ill. She could barely leave the house. Lee made it her duty to get money for her mother's treatment, and somehow ended up joining the guild Fairy Tail around age eleven.
Magic:
Requip Magic:
This Magic allows the users to store items in a pocket dimension so they can easily summon it at any time, even during battle, which gives them a high level of flexibility in combat. However, there is a limit to how much the pocket dimension can store. Requip can be used for simple or combat-related purposes. Some users may just choose to use it to change their clothing. More skilled users are able to Requip different weapons in battle, and it is even possible to Requip armors in the midst of battle.
Lee is able to draw multiple swords, or other forms of long blades, from the pocket dimension. Her main uses are katanas, axes, and long blades.
Vision Magic:
This magic allows users to see through certain living beings, such as humans or animals. It is not a very common magic, as it isn't seen as very useful while in combat. But, if used correctly, the caster could see through the eyes of their opponent, and use that to their advantage.
Since Lee is blind, she focuses most of this magic on seeing through Fenri. And, since Fenri is small, he is forever perched on her shoulder, which makes it easy to see. And during battle, Fenri can run off or sneak past the opponent, letting Lee see the weak and open spots.
Weapons:
Swords
Katanas
Axes

Fairy Tail isn’t a guild in this roleplay.

Also, what are the limits of this Vision Magic? What would stop her from seeing through the eyes of an opponent and knowing their every move?
 
I'm sorry, I forgot the delete that part out, the bio is from an already existing OC! ^^'
I added in a few things to the magic as well!
 
I'm sorry, I forgot the delete that part out, the bio is from an already existing OC! ^^'
I added in a few things to the magic as well!
Sorry, but I’m going to have to ask you not to use that magic. It’s very complex, and also, in my opinion, wouldn’t help her to maneuver in battle, let alone fight with swords and axes.
 
IXY6FtB.jpg

Name:
Shindo Yamaga
Age:
24
Gender:
Male
Sexuality:
Heterosexual
Appearance:
Shindo is a somehow delicate looking young man, having an overall lean build, tall height (183 cm/6'0"), abnormally pale complexion and fair, feminine looks that can only be described as beautiful rather than handsome when complemented by his long black hair, having the overall image of a young man lacking any visible tarnish that could possibly denote having ever faced harshness during his whole life, not unlike that of a pampered young master of a rich traditional family.

As for clothing, being formerly the eldest son of a traditional household from a oriental country, Shindo is bound to follow the family's style, normally wearing loose kimonos and the like when at home and going as far as dressing in an excessively fancy, gold-embroidered dark-+colored Haori when forced to attend formal meetings. Even though Shindo is known to dress in more flexible garbs when out for missions or training, even those have a classical style, with his most common attire being a black kimono top with golden embroidery over grey oriental pants held by a similarly coloured tenugui over his waist - under the kimono - to keep his clothing firmly tied together in spite of how much he moves - a clear attempt of counterbalance the fundamentally inconvenient nature of such an attire.
Personality:
At first glance, Shindo is a fairly sociable young man whose natural eloquence and confident attitude make an easy person to like in spite of his somehow cocky behaviour and multiple personal flaws - ranging from a natural tendency to seeing himself as someone more enlightened than anyone else and naturally feeling his own opinions are superior to others (aka being a know-it-all douche) to having a surprisingly. mischievous dispositions and being known for nonchalantly deceiving others without even a hint of hesitation for the sake of his own amusement - being mostly regarded as an overall pleasant individual and someone easy to keep around in any moment other than a discussion.

As a secondary fact, Shindo is well known in the guild for his love of books and magical research, being recognized as quite the bookworm even by those who don't really known him and being quite the focused scholar under all of his cocky behaviour. A fact less known to others, though, is the fact that Shindo is, at his core, away more of an adventurer than his usual style let's others known, loving nothing more than the joy of discovering new places, stories and magic, always searching for those amidst his travelling and always searching for new places to search for those when at the guild, having all of the eagerness to research of a scholar mixed with the boldness and wanderlust of a true adventurer.

Under all his attitude, though, Shindo is fairly different from what people think after superficially knowning him and experiencing all of his natural cockiness, not only being away more of an airhead than people think - after all, he's mostly thinking about some rather unimportant things like food and the plot of random books when he seems to be in deep thought - but also being away more dependable and fragile than his normally confident attitude let people know, being ultimately highly protective of his companions and being more than capable of doing whatever is needed to keep those he values safe - even if he knows that others might not appreciate his actions or thank him afterward, he will use any means possible to achieve this single goal.
History:
Born not only as the sole son of the head of a secluded family known for their dedication to the gathering of all the magical knowledge in this world as well as their of a ancient kind of magic specialized for making use of those but also as the most talented member of their younger generation, Shindo was - from the very start - destined to be a leader. Be it learning the magic inherited by the family even before he started to read or finishing the process of memorizating every single piece of information recorded in the headquarters of the family by the age of 14, everything from the very moment he started to breath directed him towards the sole goal of being the next - and possibly the strongest - head of the family: A child raised for the sole purpose of being the next head of the family and bringing it to a new golden age.

It wasn't until his eighteenth birthday - the last birthday before he came of age and officialy became an active member of the family - that Shindo truly understood how responsibility was actually a curse. In the specific occasion, a large celebration was organized by the head to commemorate his son reaching adulthood as well as an opportunity of letting Shindo familiarize himself with the members of the family he'd have to unite under his command. Unfortunately for the boy's father, this attempt of making him more familiar with his competitors for the family head position ended up in disaster, for they had a traitor amidst them and he used the opportunity of reuniting all the members of the family provided by the celebration to execute his nefarious plan: Together with the King of the kingdom that housed their headquarters, he attacked the main family in the hopes of having all their hidden knowledge for himself, killing most of the members in the proccess but ultimately falling to capture the head, who escaped together with his only son.

For 3 months the duo managed to escape successfully, going all the way to the kingdom of Stella before their assailants managed to catch up with them, forcing Shindo's father to desperately fight against the whole group, what he somehow managed to accomplish, managing to repeal all of those who reached them at the cost of receiving fatal wounds - and ultimately decide to send him away, using all of the magic power that he still had to trigger a long range teleportation spell and send the young man and all the knowledge in his head to a distant place where he could start a new life and and hopefully give continuity to their family's duty.

Since then, six years have gone past and,after a whole five years of wandering around an exploring the culture and magic dominant in his new surroundings - who completely differ from his original kingdom's ones and seem to have attained a whole new level of development and acceptance by the general population by applying a more egalitarian view to their society instead of his homeland's more elitist view on the matter with mages being nobles and rulers rather than the same as the "inferior people" who didn't win the genetic lottery - Shindo has ultimately joined the a guild, becoming an official member of Wyvern Wing roughly a year ago and officially joining a team with fellow mage Senka Dragović roughly six months prior to the current events.
Magic:
Memory-Make - An Ancient Spell from past times and a rare type of Molding Magic that grants Shindo control over the peculiar "element" of memory. Memory-Make allows its users to "memorize" other forms of Magic he happens to behold and, in a similar fashion to Mimic, to utilize them as his own or even to combine with more memorized spells to create completely new ones, merging the effects of the original ones together for major efficiency. Additionally, once a spell has been memorized Shindo is capable of "forgetting" it, canceling said spell in a similar manner as Dispel, making him theoretically immune to techniques he previously memorized.
Jutsu Shiki - A form of Letter Magic, Jutsu Shiki revolves around the use magical runes to allows the user to erect magical barriers in the form of rune enchantments in a given area, preventing those inside it from exiting. Each enchantment possesses specific "rules" to it, which are freely set by the user, and must be complied with in order for the ones trapped inside to leave the barrier. Escape is otherwise impossible, with the rules being "absolute", and even an immensely powerful Mages are incapable of breaking them without making use of specific methods such as rewriting the barrier, being specially effective against combat mages. While taking quite a long time to cast and thus being almost useless in actual combat, if given the right time and planned carefully, Jutsu Shiki can be extremely useful and helpful, being ideal for setting up traps as well as reinforcing the effectiveness of prisons and similarly fortified structures.
Weapons:
N/A
 
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Name: Zhuyin

Age: 19

Gender: Female

Sexuality: Asexual

Appearance:
20160308122.jpg


Personality: Zhuyin can best be described as high-spirited, cheerful, and carefree person. However, she doesn't really think about the consequences of her actions, which along with her fondness of using overly destructive spells and disregard for collateral damage have resulted in her gaining a reputation for being a constant source of trouble.

Zhuying have a very strong love for money and is willing to do everything, aside from stealing from innocent people or betray her friends, to earn more of it. However, she have absolutely no problem stealing from criminals and have done so several times in the past (earning her more than a few enemies).

As a result of being abandoned by both her birth family and dragon mentor/adoptive parent, she has a bit of an trust issue and is very slow to open up towards other people. She also tends to hold grudges for a very long time.

History: Zhuyin doesn't remember much of her early childhood. She knows her birth family abandoned her, but she doesn't really know why. The first thing she actually remembers is being found by the white dragon Zhulong and subsequently being raised and trained in the art of dragon slaying magic by him. However, all things must come to an end and one morning Zhuyin woke up to discover tht Zhulong had seemingly abandoned her.

After spending a few weeks trying to find him to no avail, Zhuyin decided to instead embark on a life of adventuring. As a result, she has spent a large amount of time wandering around the word in search of money, power, and fame.

It was during this time she came across a dragon lacrima that a group of bandits had stolen. Naturally, she kept it for herself and paid a somewhat shady doctor a generous amount of money to implant it in her, thus strengthening her slayer magic.

Magic: White Dragon Slayer (Third Gen).

Weapons: A dagger.
 

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