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Fantasy WOTL [ooc]

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Clouds

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My Interest Check
orig
 
> Skills and Abilities
> Tactics [1-10 stars]
> Operations “
> Awareness of Surroundings “
> Command Power “
> Experience “ [players will have to take in account that even if they were pro level in games, they won’t be as good in this world]

How should we fill these out? And what are they exactly?
 
How should we fill these out? And what are they exactly?
They're knowledge bars.
If you're a tactical person who knows how to plan out a fight, you'll score somewhere between 7 and 10.
Awareness is greatly encouraged to ninja style players as they'll hide in the shadows and focus on what is happening around them.
Command power is for those who have a leader in them so they'll score about 8 in that field.
 
They're knowledge bars.
If you're a tactical person who knows how to plan out a fight, you'll score somewhere between 7 and 10.
Awareness is greatly encouraged to ninja style players as they'll hide in the shadows and focus on what is happening around them.
Command power is for those who have a leader in them so they'll score about 8 in that field.
So, I fill out those bars with numbers. How will those numbers be decided? I recall you mentioning a roll earlier, is that what we are rolling for? If so, how will it work, are we gonna roll for our total number of points and then distribute those as we wish?
 
Also, could you give a bit of description on what each bar means Clouds Clouds ?

PS: sorry to bombard you with questions, I am simply a guy who works best with more info. XD
 
The Fluffiest Floof The Fluffiest Floof Coriander Coriander Blackrose7 Blackrose7 what sort of character's and jobs are you aiming for?

The Fluffiest Floof The Fluffiest Floof from what you said, you'll be working with a mage, what sorta mage?


Personally, I'm thinking some kind of mimic or summoner. Maybe a crafter of some kind. Those are the three options I have in mind, by order of how much I want them.
I was aiming towards an elemental mage. Fire, water, electricity and earth. Maybe light and darkness
 
Well its more along the lines of creating something, or someone out of ice. Like a decoy. I guess illusion wouldnt be the best way to describe it. More of a decoy? Or a trickster rogue. But Ill post this cs to really show you what I mean.
Idea Idea
 
They have nothing to do with how strong your character is. They’re mainly there for as you would call it in-game knowledge.

Tactics: The ability to set up a plan for an upcoming fight.
Operations: The ability to actually follow the plan with as less possible mistakes.
Awareness of Surroundings: The ability to sense someone in close proximity or to have a keen eye on the surroundings.
Command Power: The ability to lead a group.
Experience: The amount of experience one gained throughout the years through combat or other adventures.

Idea Idea
 
> Tactics: 7
> Operations: 7
> Awareness of Surroundings: 5
> Command Power: 7
> Experience: 10
^Like this?
 
Well its more along the lines of creating something, or someone out of ice. Like a decoy. I guess illusion wouldnt be the best way to describe it. More of a decoy? Or a trickster rogue. But Ill post this cs to really show you what I mean.
Idea Idea
I see. So they can't produce things like sound or color, it's simply ice taking a certain shape
 
Yes, like a snowman! :grinningteeth:

But im also giving a couple other skills. His focus will be on stabbing people so I wanted to make it more on attacking with melee than with magic. (Not stopping me from giving him ice knives)
Idea Idea
 
My character will have a tome. There are different elemental spells in there, but she has to say the name to cast them. So until she rememberes her favorites, she will have to look em up
 
Blackrose7 Blackrose7 The Fluffiest Floof The Fluffiest Floof Coriander Coriander do you have any plans for roles within a group? I think it would be clever if we could work out who should be the more experienced in the group, who should be the leader, the scout, stuff like that.

Personally I would like a character that gets teased or bossed around more often, so I'll give him/her something like a -1 leadership, but probably high awareness
 
They have nothing to do with how strong your character is. They’re mainly there for as you would call it in-game knowledge.

Tactics: The ability to set up a plan for an upcoming fight.
Operations: The ability to actually follow the plan with as less possible mistakes.
Awareness of Surroundings: The ability to sense someone in close proximity or to have a keen eye on the surroundings.
Command Power: The ability to lead a group.
Experience: The amount of experience one gained throughout the years through combat or other adventures.

Idea Idea
Thank you!
 
Blackrose7 Blackrose7 The Fluffiest Floof The Fluffiest Floof Coriander Coriander do you have any plans for roles within a group? I think it would be clever if we could work out who should be the more experienced in the group, who should be the leader, the scout, stuff like that.

Personally I would like a character that gets teased or bossed around more often, so I'll give him/her something like a -1 leadership, but probably high awareness
My character is a pro, and I like to be a pure out attacker type. xD ( I keep doing that when I am an offensive character in some of the mmorpgs that I play. )
 
My character will probably be a battle mage.
Oh right completely forgot you were making a character too. Sorry :sweat:

So, what sort of battle mage? How would it be different from what Blackrose7 Blackrose7 and Coriander Coriander are doing?

My character is a pro, and I like to be a pure out attacker type. xD ( I keep doing that when I am an offensive character in some of the mmorpgs that I play. )
So I take it, maybe high experience and operation, but low tactics?
 

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