Video Games Worst Part of Your Favorite Game?

I dont have a fav game but i love final fantasy XV but chapter 13 wasssssssssssssss SOOOSOSOSOSOOSOSO bad
 
Lets keep this problems you have with a game itself, its design flaws, not including mods or additional content. For me it's Fallout: New Vegas's crashing and instability or Telltale Walking Dead's non-meaningful choices.

I think what you meant to say was that Telltale Games' The Walking Dead doesn't have multiple endings and extensive branching narrative paths. That is a fair criticism, in itself. However, to say that the choices in their games have no meaning wouldn't be entirely accurate and wouldn't give the sub-genre of Adventure games its due credit. I'll admit, Life is Strange does a better job through the sub-genre of Superposition, however all the Telltale Games show an awareness of meta-narrative and the power of player choice. As for the first criticism, I suppose I agree with you to an extent. However, if there were vastly different endings, creating sequels would be difficult, as you can see from the transition between Season 2's "multiple endings" and the way they were handled in Season 3. Even that posed difficulty for the writers. Furthermore, with multiple endings, what would have become of Season 1? There's a good reason why that game is critically-acclaimed, a worldwide favourite and considered a "masterclass in storytelling".
 
Hopefully this counts... FFX-2 will always be one of my favorite games, but I hated that you had to get 100% to see the 'perfect' ending.

I just youtubed it.
 
Take an Assassin's Creed game for example. When you go to jump and climb a building but end up jumping off the building itself and falling to your death. SIGH!
 
I'll do my top 3.

Persona 5 : Having to watch the main character run around in circles after every fight. So annoying.

Final Fantasy X : Been ported like 8 times and we still can't skip cutscenes. Yes I'm aware there's a mod on PC that -sorta- does this.

Kingdom Hearts 2 : Half the crap in the Jiminy journal. I have 100%d this game once. Never will I do that crap again.
 
Dark Souls: Blighttown and the Bed of Chaos.

Dead Rising: Escorting survivors. Capcom can never do escorts right.

Civilization: Waiting for City States and Barbarians to take a full 10 minutes each for their turns.
 
Pokémon: Too much luck involved in getting a competitively good Pokémon. Don't even get me started on the chance for a shiny.

Mass Effect: Andromeda: The facial animations and OK plot

Dragon Age Inquisition: Maps are too damn big

Skyrim: Bugs. Bethesda has a history with them...
 
Pokémon: Too much luck involved in getting a competitively good Pokémon. Don't even get me started on the chance for a shiny.

Mass Effect: Andromeda: The facial animations and OK plot

Dragon Age Inquisition: Maps are too damn big

Skyrim: Bugs. Bethesda has a history with them...
What about the chances for a competitively good shiny?
 
Bayonetta: The insta-death QTEs. Why, Platinum? Just whyyyy.
 
Don't really have a favorite game at the moment, it typically changes from time to time, but honestly I hate that some games make you pay DLC for the "good" or "true" ending.

Honestly that is so ridiculous considering I already paid full for the game.
 
The fact that Devil May Cry wasn't even a finished series and Capcom had the audacity to reboot it... through a third party company, and that Tameem from Ninja Theory was rude to more than the older fans of the series but the new ones as well.

Not even Reuben Langdon likes the "new" Dante. Sheesh.
 

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