Lordvader59
Three Thousand Club
This is taking from several RPs of it's kind done on the forums of the game World of Warships. The first RP I did on it was World War II, so that is how I want to start off the RPN version.
The game works like this: The start date is 1930. Everyone picks a nation to be. Once everyone has their nation and we get starting military numbers done, the turns begin. You post your turn in between Monday and Friday, on Saturdays and Sundays, my friend and I, acting as moderators, will go over turns.
In your turn, you will do things like recruit soldiers, try to get more money, research new technologies, and the like. The starting tech cap will be 1940. Nothing that existed past this time can be researched until we reach 1940 in rp. Each turn (1 week) will be 3 months in RP, so 1 IRL Month will equal 1 RP year.
The moderators have the right to make any needed changes to turns. This means if we feel like you are recruiting an unrealistic amount of men, we can reduce it. You can be any nation from around the world. Below is a list of nations owned by players.
Note: This doesn't have to be historically accurate, especially in terms of alliances, in the WOWS one, the UK, France, Germany, and a few other eastern European nations were an alliance, and USA, Russia, China, Japan, Argentina, Italy, and Romania were another.
Lordvader59: The United States of America/Moderator
Yoghurt: Co Moderator
Starship43: The Empire of Japan
Pman: The French Third Republic
Fuchsy: Switzerland (despite me begging him on skype to NOT choose)
Leusis: Canada
AdmiralKerkov: The German Weimar Republic
Windhover118: The British Empire
The Elusive Shadow: Nationalist China
xthecanadianx: The Soviet Union
Fishman Lord: Mexico
The game works like this: The start date is 1930. Everyone picks a nation to be. Once everyone has their nation and we get starting military numbers done, the turns begin. You post your turn in between Monday and Friday, on Saturdays and Sundays, my friend and I, acting as moderators, will go over turns.
In your turn, you will do things like recruit soldiers, try to get more money, research new technologies, and the like. The starting tech cap will be 1940. Nothing that existed past this time can be researched until we reach 1940 in rp. Each turn (1 week) will be 3 months in RP, so 1 IRL Month will equal 1 RP year.
The moderators have the right to make any needed changes to turns. This means if we feel like you are recruiting an unrealistic amount of men, we can reduce it. You can be any nation from around the world. Below is a list of nations owned by players.
Note: This doesn't have to be historically accurate, especially in terms of alliances, in the WOWS one, the UK, France, Germany, and a few other eastern European nations were an alliance, and USA, Russia, China, Japan, Argentina, Italy, and Romania were another.
Lordvader59: The United States of America/Moderator
Yoghurt: Co Moderator
Starship43: The Empire of Japan
Pman: The French Third Republic
Fuchsy: Switzerland (despite me begging him on skype to NOT choose)
Leusis: Canada
AdmiralKerkov: The German Weimar Republic
Windhover118: The British Empire
The Elusive Shadow: Nationalist China
xthecanadianx: The Soviet Union
Fishman Lord: Mexico
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