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Fantasy (WIP) The Path To Reverie

Girouette

Lizard knight Overlord
"The journey to dreams, a momentous task only taken on by those of great need. For a wish to be granted and the path to be walked. Those who seek it shall find it. But only those who walk the trials shall truly reach their dreams."





SETTING

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Galios, a land of peace and relative safety. Where beings of all races live in harmony and peace in the great city of


Kelair (Pictured Below). It is a thriving and bustling hub of trade. And considering it's the only city on the continent, it's where most of the inhabitants live. (Not to say their aren't other settlements and places of life on the continent. Far from it) The world holds many secrets, and not wanting to risk spoiling it as it's the main focus of the RP. I won't go on anymore about the setting.






Kelair is not where our story takes place. But it is where it begins.

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The Point




I don't want to spoil anything else about the world, since the main point of the RP is to be discovering and learning about the world. And in that way it will develop as we go about. (Although if your character needs to know certain things not covered here, I'll make sure to fill you in)


Now, in this land, the church is more of a guild and governmental institution, than a religious organization. But they worship a pantheon of gods, from the god of stone to the god of holes, and depending on which god you swear loyalty to influences what sector of society you belong to. I'll list the major ones below so you have a good understanding (Although feel free to make up your own for your character to be pledged to) Anyway, there is a sector of the church dedicated to Dorvis. God of wishes, as well as the god of Travel.



Dorvis has a shrine on the other side of the world, far away from Kelair. And...Well, you might guess. Anybody who travels there gets granted a wish, as payment for the wish, you must appeal to the travel side



From Kelair, the journey can take about a year. But many who have made the trek brag about it's effectiveness. It can be taken up by anyone with a small amount of coin. And all necessitates like food rations and tents are handled by the church. They randomly group people together, as sending one person off could be dangerous. And you may have guessed it, all the characters in this RP are making the journey. by choice or necessity. All in the same group. What will they discover? How will they interact? This is what this RP entails, the journey. This is going to be a very player-influenced RPG style RP.





The Gods




The gods in Galios are varied and many. With much of life depending on which god you swear loyalty to and if that god accepts your loyalty. Many factors decide if a god accepts you. Avreani, the god of wealth only accepts those with bountiful money, and he only accepts large sums of money as tribute to keep you in his good favor.


Whereas Onoare, god of Honor accepts anybody willing to do honorable deeds for the good of others. And to pay tribute to her, you need only be an honorable person.

List of the the Gods!







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    Calcendus, the God of fire and heat. favored by metalworkers and alchemists. Swearing piety to him is one of the better choices. He can bless one with heat in the severe cold. Or a protective gaze of fire in dire situations.


    He accept's anybody as a follower, and tribute to him can be anything made in flame. Cooked food, Smithed metal, even a charred piece of paper is accepted.


    He's said to appear as a great fiery beast with the wings of dragons. Punishment for disobeying Calcendus, is a slow and fiery death.





Great beasts






The world of Galios, despite it's safety in cities like Kelair, the uninhabited areas of the world are ripe with danger, in the form of beasts and monsters beyond disturbing, generally they are fairly easy to dispatch. But legendary creatures are said to roam the land, with legends abound. Some say slaying these great beasts grants god-like powers, some say it envokes the wrath of the gods. Whether you believe the tales or not. There are large organizations known to go out searching and killing these magnificent creatures. It is also said that the beasts can never be truly killed, no matter how many times their souls are decimated, they will always return to the world eventually.








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    All most be familiar with this fearsome beast. Although in the land of Galios, they aren't as you may think, this giant mass of snake like torsos is a fearsome land beast covered from head to toe in fur, the Necks reaching to almost half a mile each in length. Compared to a normal human it is. To be said, larger than most castles.


    It is said that slaying this beast can grant one the power of regeneration, and that 2 have been slayed so far, one by the Great King Eyil, and one by the great dragon-slayer Synra, who is said to have slain most of the creatures on this list. It is a part of the dragon species, and closely related to a similar sea monster. One of the most fearsome beasts on his list, it is said to feed on the weaker great beasts.It possess the ability to heal any wound, except for ones dealt to weak points all over it's body, a more prevalent Achilles heel, if you will, these weak points remain unknown to all but the most learned of scholars, and even then, only a few have been recorded.








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