Saurosian
Consecrated
Lee Anders shoved the joystick forward, and the crawler lurched, throwing him back into his seat. The vehicle's arachnoid arms cut into the rocky surface of the asteroid, making purchase where they found none, while he glanced between the surveyor's map he juggled in his arms and the old laser grid his trawler was providing from its orbital scanners. His samples had turned out negative so far, but he would climb to the bottom of every crater on this barren rock until he found the silver deposit which would finally free him from this solitary life.
No, she hissed. Her luck had run out, and now two months were as good as wasted. She put away the targeting computer and switched to her main scanners, which showed in full resolution the outline of a Terrasite corporate vessel. In all the belt, they find a way to be here? She ran through her options, and calculated that speed would be more of a factor here - she couldn't count on the corporates having anything less than perfect scanners. With a sharp pull at the joystick, she sent her accelerators into full gear, overriding all of the stealth and patience that had become her habit over the course of this hunt. Usually, she was one of the biggest, fiercest fish in the belt. But being a shark meant building up a hefty price on her head, and when the corporates were in the area, she had to remember that even sharks can be hunted, with a large enough boat.
"Tulsi!" Gabriel turned and watched Matthias enter the bar. "We been lookin' for you all o'er the station. You got your buzzer off?"
Gabriel felt for the box at his side. "Ah, no. Not on me. We go now?"
"Soon as you're ready. Whole crew's waiting for you; ship's all fuelled up."
"Nice of you to wait."
"All for one, one for all, am I right?"
Gabriel smiled. One small fortune - that was all he needed. And then, then, he could be rid of this life.
Prospectors. Bounty hunters. Explorers. Miners.
People just trying to work an honest day's work in a place where the division between night and day is the flickering lights in one's own ship.
If I've caught your eye, I imagine that you've been looking for the same thing as me: something with a different feel from most of the other science fiction offerings in the roleplaying community. This roleplay should be just that.
A low-tech space western set in the Asteroid belt in an only somewhat distant future where the Klondike gold rush is replaced by the heavy metal asteroid rush. The local 'watering holes' are found at the likes of Ceres Centre or Vesta Station, the only place where the independent fortune-seekers and scoundrels mix and mingle with the crews of the big corporations based out of Earth and Mars. Trawlers are hunks of steel only fit to fly because they're cheap, and good enough to get from one asteroid to the next's orbit; crawlers are the landing craft that make the trip down to the surface and get the goods back out.
The roleplay itself would be open ended: you make a character, and then you take control of your own plot. Do you have one old roleplaying friend who you haven't had a good roleplay with recently? Invite them to plot something with you, and act it out in this little world we've made. Make new friends in and out of character, and make enemies in character (but not out of character). I would hope that this roleplay would feel organic: that lots of little groups of roleplayers would inhabit this world with their little clusters of characters and their own interlocking plots, and that over time each of these clusters would intersect from time to time, forming a tapestry in which everything is connected, but nothing is forced together.
If you're interested, post something in the comments below or send me a PM.
Technical details:
***
For two months, she had tracked the rusting trawler, from Ceres station to Vesta, then off into the belt, hopping from rock to rock as she honed in on his lead-heavy trailings. Now, as her quarry extended its wings to latch onto a rock no more than twenty meters wide, Kakahashi Azami finally leaned forward and pulled the slider control to the right, sending all of her previously masked systems to full power. She imagined that the trawler's pilot was reacting immediately and furiously, but it was too late; the claws on his ship were latched onto the rock, limiting his mobility. At last, Azami thought, You won't have to wonder if you've been found. As her stunners reached a sufficient charge, she pulled out the targeting computer, and watched as it latched onto the largest heat signature in the area.No, she hissed. Her luck had run out, and now two months were as good as wasted. She put away the targeting computer and switched to her main scanners, which showed in full resolution the outline of a Terrasite corporate vessel. In all the belt, they find a way to be here? She ran through her options, and calculated that speed would be more of a factor here - she couldn't count on the corporates having anything less than perfect scanners. With a sharp pull at the joystick, she sent her accelerators into full gear, overriding all of the stealth and patience that had become her habit over the course of this hunt. Usually, she was one of the biggest, fiercest fish in the belt. But being a shark meant building up a hefty price on her head, and when the corporates were in the area, she had to remember that even sharks can be hunted, with a large enough boat.
***
From lunar vacations and safaris in the last great natural preserve, to a stop at Van Rosen's Brewery on Ceres Centre, Gabriel Tulsi Bernard Descoteaux's standards of luxury and relaxation had diminished greatly since childhood. A wasted rebellious youth had been more consequential than his undeveloped teenage mind could have imagined, and now, sitting at a bar sipping cheap manufactured alcohol, he wanted nothing more than to get back to Earth, where he could feel fresh, clean air, without the taste of the recyclers in every breath."Tulsi!" Gabriel turned and watched Matthias enter the bar. "We been lookin' for you all o'er the station. You got your buzzer off?"
Gabriel felt for the box at his side. "Ah, no. Not on me. We go now?"
"Soon as you're ready. Whole crew's waiting for you; ship's all fuelled up."
"Nice of you to wait."
"All for one, one for all, am I right?"
Gabriel smiled. One small fortune - that was all he needed. And then, then, he could be rid of this life.
Prospectors. Bounty hunters. Explorers. Miners.
People just trying to work an honest day's work in a place where the division between night and day is the flickering lights in one's own ship.
If I've caught your eye, I imagine that you've been looking for the same thing as me: something with a different feel from most of the other science fiction offerings in the roleplaying community. This roleplay should be just that.
A low-tech space western set in the Asteroid belt in an only somewhat distant future where the Klondike gold rush is replaced by the heavy metal asteroid rush. The local 'watering holes' are found at the likes of Ceres Centre or Vesta Station, the only place where the independent fortune-seekers and scoundrels mix and mingle with the crews of the big corporations based out of Earth and Mars. Trawlers are hunks of steel only fit to fly because they're cheap, and good enough to get from one asteroid to the next's orbit; crawlers are the landing craft that make the trip down to the surface and get the goods back out.
The roleplay itself would be open ended: you make a character, and then you take control of your own plot. Do you have one old roleplaying friend who you haven't had a good roleplay with recently? Invite them to plot something with you, and act it out in this little world we've made. Make new friends in and out of character, and make enemies in character (but not out of character). I would hope that this roleplay would feel organic: that lots of little groups of roleplayers would inhabit this world with their little clusters of characters and their own interlocking plots, and that over time each of these clusters would intersect from time to time, forming a tapestry in which everything is connected, but nothing is forced together.
If you're interested, post something in the comments below or send me a PM.
Technical details:
- There would be no enforcement of a post length limit. I'm a firm believer in short but effective posts, outside of the moments where a long post is really worth it.
- There would be no enforcement of mandatory daily/weekly activity. Join for a month and run a plot, disappear for a month or two, and come back whenever you feel like it. It's your life and you're probably busy. Just keep us in the loop!
- Character applications would require minimal detail, but feel free to do as much detail as you'd like, too. Ship applications would be separate and would require a bit more detail to hash out technical specifications. I imagine we might use some sort of point-buy system for ships.