Darkraven
Bearer of Evil News
Because they're lazy and in need of a quick fix, plain and simple. Those are the kinds of people who should just go away and grab an Xbox controller or something.
By right, roleplaying is a very intensive form of entertainment, and not everyone can handle it from start to finish. There's supposed to be a culture surrounding it, but with the internet, any Tom, Dick and Harry could just wander in half-drunk and put up a character sheet. They'll just wander out in a few hours, of course. There's supposed to be a moral code in roleplaying, but no one adheres to it anymore. For one thing, to avoid ditching an RP and causing it damage, you could simply:
- Evaluate the potential of an RP from the moment its interest check goes up to just before the IC starts. It's easy to see if it's an RP you'll stay in during this period, as more plans for the plot will be revealed and CSes will be put up. If there's too many things you don't like, you can retract your interest here and be on your way without jeopardising the RP. While it's going to take a bit of mental effort, it's not that hard. But apparently, no one does this. Personally, I've ejected myself from two RPs here (and I've only been around for a fortnight) before they've started when they're in the interest check phase, and no person or RP is harmed as a result.
- Now, assuming you've found an RP you'll stay in. Something evil happened; real life or something. All you have to do is to lower your engagement, put your character in a less prominent position and come back.
- You start getting cold feet, or didn't feel like posting anyway despite everything. Instead of quitting immediately, you do the same as the above point, or delay your posting if there's time to do that (such as in an advanced RP with slow posting rate) - psyche yourself up for a post and then go ahead when you're ready. Even professional writers wouldn't feel like writing everyday. They face such an emotional chaos everyday. Roleplayers are writers, so they're supposed to act like it.
EDIT: - Oh, and don't join more RPs than you can handle. Seriously, WTF?
By right, roleplaying is a very intensive form of entertainment, and not everyone can handle it from start to finish. There's supposed to be a culture surrounding it, but with the internet, any Tom, Dick and Harry could just wander in half-drunk and put up a character sheet. They'll just wander out in a few hours, of course. There's supposed to be a moral code in roleplaying, but no one adheres to it anymore. For one thing, to avoid ditching an RP and causing it damage, you could simply:
- Evaluate the potential of an RP from the moment its interest check goes up to just before the IC starts. It's easy to see if it's an RP you'll stay in during this period, as more plans for the plot will be revealed and CSes will be put up. If there's too many things you don't like, you can retract your interest here and be on your way without jeopardising the RP. While it's going to take a bit of mental effort, it's not that hard. But apparently, no one does this. Personally, I've ejected myself from two RPs here (and I've only been around for a fortnight) before they've started when they're in the interest check phase, and no person or RP is harmed as a result.
- Now, assuming you've found an RP you'll stay in. Something evil happened; real life or something. All you have to do is to lower your engagement, put your character in a less prominent position and come back.
- You start getting cold feet, or didn't feel like posting anyway despite everything. Instead of quitting immediately, you do the same as the above point, or delay your posting if there's time to do that (such as in an advanced RP with slow posting rate) - psyche yourself up for a post and then go ahead when you're ready. Even professional writers wouldn't feel like writing everyday. They face such an emotional chaos everyday. Roleplayers are writers, so they're supposed to act like it.
EDIT: - Oh, and don't join more RPs than you can handle. Seriously, WTF?
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