Experiences What's something you admire an RPer for?

I mean... the non-native speaker thing isn't so shocking! Because English is actually very easy to learn. Like, all the people that claim it's hard are just clueless monolinguals. Case in point:

View attachment 1047696

Just to show you what conjugation can also look like, lol.

English is actually one of the simplest languages ever, and most of us also start learning it very early on due to the cultural hegemony. Naturally, we are good at it! Especially when you consider the demographic that engages in roleplaying -- ie., people who are passionate about writing and feel confident enough to write in a foreign language.

That said, I admire people who can make me feel things with their writing! That's the most important part of roleplaying for me.
English is definitely easier to learn compared to a lot of languages. But it still requires time and effort to grasp, especially to write beautifully. In a way that makes you feel things as you said. I've seen a lot of non-native speakers seem a bit insecure about what they write.

So I guess it's not just how fluent they are in expressing themselves through the English language that makes me admire them, but also that they're willing to put themselves out there despite any insecurities or initial language barriers. In some countries, English isn't really taught or focused on from what I know, so some people learn on their own. You can say that I would admire anyone who learns another language to follow their passions in that sense.

I used to roleplay with an online friend who was from Spain. I was pretty surprised when she told me that because of how well she writes. And she said her school doesn't really teach English very well, so she pretty much studied English on her own by watching movies and reading/writing fanfiction. Now she's able to tutor her classmates in English.

Yeah, it might not be the most shocking thing ever, but I still admire people who do it. :)
 
Hi!

For GMs:

Easy going yet proactive and assertive. Wldly creatively but like has the sense to let others do their own thing within their creative space. Active, engaging and positive in the OOC without being overbearing and demanding. Goes with the flow and allows others to take the lead with their ideas. And if hiccups come along they are able to adjust and improv by the seat of their pants. Can dish out and take constructive criticism without like being overly critical. Responds with meaty, fat-trimmed posts that engage, interact and push plot forward while still allowing others to learn about their characters and motivations. Doesn't need to be centre of attention and will uplift and like carry others when needed. Respectful and open minded.

For RPers: same as above lol.
 
Patience, for one. An understanding that outside of this hobby, we have lives and life can sometimes hit hard so it always nice that the other person gets it.

I don't think I would even be where I am as writer if I wasn't challenged by the writing of partners, to do better myself and appreciate that level of writing. I also admire when the other person can move the story along with me.
 
Responding in a timely manner + offering the same post length as me. I know life gets in the way, but if it’s radio silence for four days and you give me one paragraph where I’ve given three, it gets exhausting really fast.
 
Something I admire is anyone, GM or player, that can differentiate their preferences from something being good or objectively good.

There tend to be two sides to every coin and a whole spectrum between the extremes.

On one hand, you have people who love wild, freeform creativity; on the other, the people that believe and love to see limitations breeding creativity. Neither one of these are wrong, but I've seen on a fairly common basis one type of GM or player dislike the other so much that they become spiteful in regards to it. It's not uncommon for some people to dislike a structured setting limiting what they and cannot create, so they insult it because it stifles them. Meanwhile, others see totally freeform games and become bored, writing them off as another run of the mill sandbox.

On one hand, you have people that want rapid fire responses; on the other, people that want a game they can return to weeks later to reply. Neither one of these are wrong, they're just pacing meant for different people.

On one hand, you have people that want a lively OOC; on the other, people that only care about the game.

On one hand, you have people that lose their immersion and interest if a game goes through a massive change; on the other, you have people who would rather just work something in than deal with the road bump of fixing it.

On one hand, those that want the world to revolve around characters; on the other, those who want the characters to be sculpted by the world.

On one hand, the quick and casual games; on the other, the detailed and more serious ones.

What I admire is the ability to appreciate something for what it is even if it clearly isn't something meant for you.
 
I admire one for continuing to roleplay with me over a long time even with unexpected things that could hinder it, in the roleplay or in real life away from that. One, DreamDragon101 DreamDragon101 , has been doing this longer than any others, that I think this is the ideal in the role-playing relationship, though not active here yet we have been continuously active in roleplay elsewhere.
 
When the person knows what is the reasonable size for the current post instead of going overboard or too little
> not including the norm 'One paragraph at least' rule
 
- For having a sense of humor!
- For somehow getting chemistry between our characters!
- For staying with it to the end! Most role plays I'm in don't last very long.
- For being able to communicate, which also includes being able to read. I'm ghost friendly but I appreciate it when people make an effort.
 
Back in my Harry Potter roleplaying days, I roleplayed a lot with a guy who was still learning English. As the years progressed, I got to watch him not only improve in English but improve as a writer. I think about him often and wonder if he's still roleplaying.

I enjoy watching people grow as writers. I admire the roleplayers who learn from those they roleplay with. Seeing their progress is truly inspiring.
 
Humor is entirely underrated in RPs in my experience, especially in the face of sadder themes. It's a true talent to know when to play that hand.
Also, it's the little things for me. I don't want you to write AT me, I want you to write WITH me. So, if I mention something particular in my post, using it in yours in a clever, interesting, funny, even jabbing goes a long way. Example: I say the chair felt like a church pew and they write how the conversation sounded like confession. It tells me my words are meaningful to you and you're consuming them rather than making room for yours.
 
Willing to rp part events as flashbacks to contribute more to the story and involving multiple characters. I thought it was really creative and put forth more effort in my beginner years.
 
Taking a simple story concept and fleshing it out into their own character storyline that overarches the whole rp. The concept they took and ran with goes well with the established story canon. Also, good character writing and knowledge of what works and what doesn’t work.
 
I admire one who continues on with me in roleplay with shared interest in it, and if something comes that they can't come back for well over a week they would communicate that to me, and still leaving it open to continue with later.
 

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