Video Games What's a genre you can't get into and why?

RPG's of most kinds... I lose interest too quickly or i find them boring... The only RPG i ever got into was RotMG, but that's because it's great with friends
 
For me its got to be platformer games and puzzle games maybe its because i never played them when i was younger or maybe i just don't have enough patience but i do like the Rayman Legends game
 
I like it how many people dont even realize how truly fascinatingly butthurt hard fighting games are. Trying to get into tekken rn, and apparently, you need to be slightly superhuman to not be a scrub.
 
Hmmmm... my least favorite of all are the goddamn sports games. Along with that, driving games... horror mystery... games like League of Legends... and Overwatch has definitely given me a hate for whatever genre it's in.
 
MOBAs
unless OverWatch is a MOBA (Even then I'm mid-gold....ugh)
I tried SMITE and I just couldn't get into it
I am pretty sure Overwatch is a FPS (first person shooter) it does not have any MOBA element at all. It is more like team fortress or a light version of battlefield/call of duty/battlefront
 
First person shooters. I understand why people like them, but... I don't know. Guns and gore aren't particularly my thing. I prefer an RPG or strategy-based game with a rich plot myself.
 
First person shooters. I understand why people like them, but... I don't know. Guns and gore aren't particularly my thing. I prefer an RPG or strategy-based game with a rich plot myself.
Another one I have to agree with. It kinda sucks that, from my experience, I can't talk about gaming with anyone because the first FPS and sports games are the only thing they talk about. Then when I mention an RPG or basically anything else they have no clue what I'm talking about and it just gets really akward...
 
Another one I have to agree with. It kinda sucks that, from my experience, I can't talk about gaming with anyone because the first FPS and sports games are the only thing they talk about. Then when I mention an RPG or basically anything else they have no clue what I'm talking about and it just gets really akward...
I relate to this hella hard. I don't fuck with FPS, sports games, and racing games, all of which are super popular genres for casual gamers. Especially fucking dudes. I don't have anything against the genres, they're just not my cup of tea.

FPS I've never been good at and I always get rekt and am the worst on any team I play them in. And while I'm sure I could practice and get better at them, I have no desire to because in most FPS's you're just some generic asshole. Overwatch and shit like it are exceptions, but still. It's hard for me to appreciate character design if I can't see my own dude, and the people I can see are killing tf outta me. I love FPS when it can be toggled with Third Person on the fly though. That's the best of both worlds.

Sports games and racing games are just boring to me. I'll only fuck with a racing game if it's like in an arcade and there's a cool seat and pretty lights. Other than that they have no appeal to me. Sports games I'll don't play under any circumstances because I just don't get how to play them, and it's not like a fighting game where you can kinda bullshit and figure out as you go very quickly. Though I can manage that in boxing games, because those are basically just fighting games. I think that since I don't play or watch sports it's just harder for me to learn how to play them on the fly. Madden just confuses tf outta me.

Bonus: I also don't fuck with real time strategy and bullshit mobile genres like idle games or war/building games.
 
First person games are not my style, prefer decent camera work and eyes on my full character plus a good rpg and story to it all. Seeing just hands and items or weapons aren't enough for me.

I also don't get horror games and movies for that matter either. The plots and stereotypical moves made in them, seem too funny and not actually scary. Clarify: the moves taken and said out loud as suggested moves are the funny part, the other stuff just doesn't do anything for me personally. I get bored with them.
 
I relate to this hella hard. I don't fuck with FPS, sports games, and racing games, all of which are super popular genres for casual gamers. Especially fucking dudes. I don't have anything against the genres, they're just not my cup of tea.
Yep, same here. Although, is it bad that I actually like a lot of mobile games? I can see the problems with them obviously and pay no attention to the 'MMO' games, but I've actually found a lot of nice and decent ones. Sometimes I just play the emulators I have though.
 
Yep, same here. Although, is it bad that I actually like a lot of mobile games? I can see the problems with them obviously and pay no attention to the 'MMO' games, but I've actually found a lot of nice and decent ones. Sometimes I just play the emulators I have though.
There's nothing wrong with liking mobile games. I've had many mobile games I've loved, but they were MMO's and eventually you run into a pay wall with those. Gacha systems encourage gambling and waste money, there's no effort to separate cash players and free players, 100% of them fall victim to power creep over time, and eventually it gets to a point where I feel like I'll never be a worthwhile ally to my guildmates and such.

My salt toward mobile games is that I actually think cell phones are perfect for MMO's. Easy chat functions and simple mechanics not to mention portability make smartphones engineered toward games with an emphasis on grinding and socializing while grinding. But poor implementation of microtransactions and zero attempts at balancing out a playerbase make them a shell of what they could be.

But I do love a good single player mobile game. Generally the form of competition is limited to a simple scoreboard, so there's no feeling of constant inadequacy unless you wanna be a top tier motherfucker. And casual games like Draw Something and Words With Friends that do have a social aspect manage to make their games fun without a player ever feeling pressured to buy gems or diamonds or some other stupid fucking currency.
 
Gacha systems encourage gambling and waste money, there's no effort to separate cash players and free players, 100% of them fall victim to power creep over time, and eventually it gets to a point where I feel like I'll never be a worthwhile ally to my guildmates and such.
I treat those types of games, such as fantasy war tactics, as single player games. There's a certain satisfaction from logging in at lunch and doing a free pull, to get the best set in the game. These types of games always start off generous, then they take it away from you like crack. However, with the exception of the battery killingness of these games, they're a less maintenance rpg experience. When I crave a real rpg experience, I'll log into path of exile for a month, get everything I wanted except a headhunter and call it a season. However that takes up so much time, that it actually interferes with my life lol.

So mobile games with cute waifus and gatchas...are pretty much the only reason I play em. Now if steam suddenly had a similar game with a player centric business model, anime waifus, and rpg elements..."I'd be all over that like a fly to some very seductive manure." - Zap

However, that's just not the case. If I want to collect heros that some sometimes cute waifus...I'm stuck with google play and the apple store and mobile gaming business practices. If only there was a gatcha game/hero collector that could survive on cosmetics alone, like league of legends. It'd be so nice :3
 
Most of the time its racing, sports, or FPS.... There has only been one FPS that I will play due to its 3rd person camera options and that was Halo. I keep getting friends telling me I need to play COD or MW and I just look at them like they're crazy, and when they pass me the controller the camera view is so screwed that it only takes 5 minutes to get dizzy and confused.
 
There's nothing wrong with liking mobile games. I've had many mobile games I've loved, but they were MMO's and eventually you run into a pay wall with those. Gacha systems encourage gambling and waste money, there's no effort to separate cash players and free players, 100% of them fall victim to power creep over time, and eventually it gets to a point where I feel like I'll never be a worthwhile ally to my guildmates and such.
Yeah, I see this problem a lot. Especially with the recent Fate Grand Order (So far, haven't been playing for too long). I think my best example of how this was used in a good a way is Gacha World. It's exactly what it sounds; An offline RPG where you summon units with a gacha system using tickets and/or gems you get from achievements and logging in.

However, I still have one problem with it: Sometimes it's so easy to get 5-6 star units that it feels like the game is just giving them to you for no reason and you just become overpowered after that. (At least until World 4 or 5 you do. Then you might have to do some grinding.)
 
I'm kind of a person who isn't super duper into games so I play whatever really, as long as it's good. But the one that I really can't get into are MMOs. I'm not big on these large boss raids or enemies that can get smacked a whole bunch and just not die for some reason. I also don't coordinate in groups well. :p
 
My least favorite game genres are sports, fighters, first-person shooters or trivia. Maybe because I'm not interested in sports in general, I find it less easy to relate to. Horror games are a very fine line; a little bit of suspense is fine, but too much of a thrill will just make me hide in a corner.
 
When I was younger, I used to be constantly playing real time stratedgy games, and could barely stand any video game with a turn system. Now, I can barely understand what's happening in an RTS, and almost constantly play turnbased games.

But besides thst stuff, I'd have to say sports games, MOBAs, third-person shooters, and some JRPGs. Sports games are mostly meh, I might play one to pass the time, if it were the only thing available. Maybe. MOBAs are another meh. Third-person shooters always feel wonky to control for me, and are almost always annoying to aim in. And I personally find Final Fantasy and it's type to be annoyingly boring. Chrono Trigger's a notable exception, but that's because Chrono Trigger is fucking awesome.
 
Sports games and FPS' like CoD or R6 or Battlefield. Dunno why, but they drain my soul if I play them. I don't enjoy them AT ALL. But I like things like Destiny 2 and Overwatch. Go figure.
 
For me, I also suck at fighting games. I try and remember combos, but whenever I play, my knowledge randomly escapes me and instead I tend to mash one attack to win. Another game genre I can't get into is MOBAs, mostly because I'm not much of a competitive player and the gameplay isn't really my style.
 
FPS games, for sure. I tried playing Borderlands (which isn't really an FPS I don't think), but it gave me motion sickness, and really most games that are played in first person do.

Also, horror, racing, really anything competitive. I'm pretty shit at most games and I don't much like losing so it's hard to play those games because usually people just get mad at me or wipe the floor with my face enough times that I get frustrated. The only time I play Overwatch is with friends; otherwise, most games I play are simulation/RPGs/sometimes survivals, and usually single player. Roguelike platformers are fun to me, though.
 
MOBAs Heroes of the storm is really the only one i can get into.
 
For me, I also suck at fighting games. I try and remember combos, but whenever I play, my knowledge randomly escapes me and instead I tend to mash one attack to win.
^^ this
I tend to stick with just watching the fighting game professionals.
 
MOBAs. Too deep of a time sink and they become more of a highly competitive battleground of strategy and combat than an actually fun gaming experience that I can relax with.

Sports Games. The argument a lot of ye old folks put up. I'd rather play the sport in real life.

Any game with Clash of Clans/Farmville real world timing. (Where you have to wait 2 days for your castle to finish upgrading or whatever.) It's a product of how I tend to binge on games, playing for hours at a time, then stepping away for a week while life happens. I also think that this tactic of making a person wait real time to play these games in bite sized chunks and using them to keep them hooked is an incredibly slimy game development strategy as it requires you to do little work to actually make a game good.

Any game with micro-transactions or some kind of in game currency that cannot be earned without spending real world money.

First Person Shooters. I kinda liked them in high school. But unless you have a team that will actually listen to you, there's no strategy involved, it's just a matter of who can aim and pull the trigger faster.

Horror games. Most horror games tend to rely too much on jump scares and gore over creating atmosphere, story and characters. Though I'm secretly a big horror fan, I can't stand jumpscares are cheating, (you're startled, not legitimately scared) and think gore is more of gross-out than an actual scare.

Dating sims. Being Aromantic kind of removes any desire to play this genre.
 

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