Welcome back!

Also anyone interested in playing the Huntsmen of Bad Town? It'd be kinda awkward if we reach Bad Town and there's no Huntsmen there, I'd have to play as three of them or something


Don't need them just this moment, but it'd be good to have some eventually
 
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I already got one thought up actually xP
 
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I wanted one as well, but now I'm thinking I want to be the Guardian when it/they finally show up. :P  
 
@CupAndCough Well, I have my concerns, but your character is very cool. xD  I'm assuming with your teleport ability, it has a cooldown right? Just confirming, because I can think of quite a few interesting plot twists just because of your char. Or maybe an "OVA" for the rp of some sort, idk. xD  
 
Goddamn gravity people and their black/white holes undermining my powers! xD :P  
 
I was gonna just portal her away after he posted but that isn't an option anymore. Or at least it isn't unless me and seraph decide to party crash that bridge and steal her back. :3
 
Ehh, the idea would be that I portal me and seraph into the room, he distracts them whilst I drag Nova into a portal and then portal seraph away as well, everyone saved, no harm done. But then again, that's one immortal distracting like 7 sentinels, plus dragging someone isn't fast. I'll probably just have a portal descend on Nova so she passes through it faster. But still, I'll need to be there long enough to do it, meaning like 2-5 seconds, which is more than enough time for a sentinel to kill all of us. :P  Depends on how good @Seraph Darkfire's distraction skills are. :D  
 
Woops, sorry about that, but he is a sentinel, no emotions and all, ruthless and merciless
 
For his incompetence. xD  


I can just have a portal left behind to cut him in half if you want?


Or I can just execute him later?
 
Yeah, I'm working on the Hunstman leader. Weil was supposed to be it, but I forgot that in the Lore, the leader is a power hungry monster :P  So I had to make a different one. I'll have to change Weil's energy type as well.
 

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