PauciloquentPumpkin
Pumpkin Patch
I'm hoping this will turn out to be a fairly casual, fun, funny, light-hearted RP with a unique twist and mechanics. There's no real plot direction.
The world we live in is filled with super powered people. Everything from physical body enhancements, to psychic brainwashers, to mutated bodies, and more.
You'll play the role of heroes trying to make their way in this strange world.
There are weekly reports of villain activity and natural disasters. Heroes take on these events, which, for whatever reason, last all week, no matter what they are. From convenient store robberies to tidal waves. How and why do they last a week? Who knows, plot mechanics. These weekly reports are not based on real-world weeks.
Heroes choose a task and complete it, earning points. Tasks come in three categories; Villains, natural disasters, civilians and challenging, which includes aspects of multiple categories.
Each task has a point value, the higher the value, the harder it is, generally. Some heroes are better suited to some tasks, so that can make it easier, but doesn't change the point value. Team ups divide the points earned between everyone. Tasks that aren't completed in the week become harder, increasing their points.
Points will be deducted for either causing collateral damage, or allowing it to happen.
Points are currency. They are spent a lot of things. They can be spent on gear and suits, as well as extra sidekicks. Gear and sidekicks often break and die, requiring repairs, or new sidekicks. The more points spent on something, the better it performs.
Points are largely arbitrary, and will be made up, along with gear and sidekick prices, as I/we see fit.
Heroes are NOT allowed to complete or take part in more than 1 task per week. Why? It's illegal. Why? Plot mechanics. Let's say, it hampers other hero's ability to earn points, and works to stem competition. Somehow, nothing ever seems to go wrong outside of listed tasks. That's lucky! Though, if tasks go too long without being completed, and get too big, they may spill over, requiring many heroes to complete, without getting points.
I will be playing all villains, as well as anything else that might go against heroes.
You will be playing heroes that try to complete these various tasks and protect civilians.
Heroes spend their downtime interacting with other heroes, participating in interviews, or shopping for gear and sidekicks.
With that out of the way, if you're interested, here's some rules! YAY! RULES! I LOVE RULES!
Please write one paragraph minimum. No one liners.
Well, I suppose that's all the rules that are needed, as everything else falls under, "What I say goes." As the GM. Sometimes the villains will autohit, or god mod. But, you're character could be capable of similar things too, like mind control, or other weird powers not normally allowed, since they won't be used against other players. Still no autohitting.
Also, no hero will win 100% of the time. So, don't be upset when, not if, your character loses horribly to a task. Also expect gear and sidekicks to be readily destroyed and killed.
If you're still interested in this god awful RP... make sure to create a character in the Characters section.
The world we live in is filled with super powered people. Everything from physical body enhancements, to psychic brainwashers, to mutated bodies, and more.
You'll play the role of heroes trying to make their way in this strange world.
There are weekly reports of villain activity and natural disasters. Heroes take on these events, which, for whatever reason, last all week, no matter what they are. From convenient store robberies to tidal waves. How and why do they last a week? Who knows, plot mechanics. These weekly reports are not based on real-world weeks.
Heroes choose a task and complete it, earning points. Tasks come in three categories; Villains, natural disasters, civilians and challenging, which includes aspects of multiple categories.
Each task has a point value, the higher the value, the harder it is, generally. Some heroes are better suited to some tasks, so that can make it easier, but doesn't change the point value. Team ups divide the points earned between everyone. Tasks that aren't completed in the week become harder, increasing their points.
Points will be deducted for either causing collateral damage, or allowing it to happen.
Points are currency. They are spent a lot of things. They can be spent on gear and suits, as well as extra sidekicks. Gear and sidekicks often break and die, requiring repairs, or new sidekicks. The more points spent on something, the better it performs.
Points are largely arbitrary, and will be made up, along with gear and sidekick prices, as I/we see fit.
Heroes are NOT allowed to complete or take part in more than 1 task per week. Why? It's illegal. Why? Plot mechanics. Let's say, it hampers other hero's ability to earn points, and works to stem competition. Somehow, nothing ever seems to go wrong outside of listed tasks. That's lucky! Though, if tasks go too long without being completed, and get too big, they may spill over, requiring many heroes to complete, without getting points.
I will be playing all villains, as well as anything else that might go against heroes.
You will be playing heroes that try to complete these various tasks and protect civilians.
Heroes spend their downtime interacting with other heroes, participating in interviews, or shopping for gear and sidekicks.
With that out of the way, if you're interested, here's some rules! YAY! RULES! I LOVE RULES!
Please write one paragraph minimum. No one liners.
Well, I suppose that's all the rules that are needed, as everything else falls under, "What I say goes." As the GM. Sometimes the villains will autohit, or god mod. But, you're character could be capable of similar things too, like mind control, or other weird powers not normally allowed, since they won't be used against other players. Still no autohitting.
Also, no hero will win 100% of the time. So, don't be upset when, not if, your character loses horribly to a task. Also expect gear and sidekicks to be readily destroyed and killed.
If you're still interested in this god awful RP... make sure to create a character in the Characters section.
Fantasy - Weekly Superhero Quota
You walk into a massive square building known as the Hero Headquarters, or HH for short. It has a ridiculous number of indestructible glass windows that make up its structure, allowing you to see outside in any direction. In the center is a large stone pillar that supports the structure...
www.rpnation.com
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