Follow along with the video below to see how to install our site as a web app on your home screen.
Note: This feature currently requires accessing the site using the built-in Safari browser.
Odd that people throw a fit about this charm now' date=' when the exact same charm already existed without much comment in 1E. Its not nearly as all powerful as people seem to think. Can it break close combat weapons, including artifacts? Yes. Good for it. That's all it does. Is it a useful and powerful effect? Certainly. Are there many ways around it? Surely. Spells, ranged weapons, lore charms, unarmed fighting, these all aren't affected in the slightest by the charm. Even carrying a spare weapon is pretty reasonable. Also, it gives one a reason to bother with charms like Glorious Solar Saber or Refining the Inner Blade. Artifact does NOT mean indestructible. This isn't D&D, where artifacts are special objects only destroyable with the most epic of quests. Why do you think there aren't so many ancient artifacts still around? The fact that there are methods for destroying them is certainly part of the reason.[/quote']
If it were trivially simple, everyone else could do it too.
And you are incorrect--the 5 magic materials are repeatedly described as "indestructible" over and over again. Â The reason there are so many daiklaves lying around is that even though there were only 300 people in the First Age at any given time capable of using an orichalcum daiklave, they don't break and can't break.
What's the point of having "indestructible" artifacts of the 5 MM if they can be snapped by every fifth Immaculate out there. Â You may as well have common swords. Â After all, they don't cost silly amounts of background dots to have a nice one.
Further, I don't particularly think many folks would be amused if their BFS that they bought with background points got snapped in half. Â Personally, I'd take it as a challenge, but I'm playing a Twilight who gets off on building toys. Â I'd be really hesitant to do this casually, and only requiring 5 successes is 'casually' in my book.
Your reasoning is flawed, that is not a question of the ability being powerful, but the ability being useful. Being potentially able to take away an artifact is certainly more useful (ahem... well, in certain borders of course, trying to take a daiklaive from a solar surely is no easy task), but destroying something certainly is the more powerful effect.Chaka said:Think about it. Which is more powerful? The ability to break someone's artifact, or the ability to take it from them and use it yourself?
Errr...I feel that I must point out that this is a Celestial Martial art, not a Dragonblooded Charm, and thus actually easier for anyone but a Dragonblood to learn when it comes down to it.Decurion said:If it were trivially simple, everyone else could do it too.
Its not nearly as all powerful as people seem to think. Can it break close combat weapons' date=' including artifacts?[/quote']
Not properly powerful, but it's incoherent that there are so many artifacts still used by Anathema.
Picture it:
[solar stands on the top of his manse during the Usurpation surrounded by 5 DB and their army]
Solar: beware now, vermin, for you luck is about to change. I have with me an item so powerful that Power itself fears it, given to our kind by the Unconquered Sun himself, capable of raising or destroying empires... I present you The Crown of Thunders!!!
[DB jumps forward and crushes it]
Earth DB: where is it again?
The Immaculate styles were only invented after the Usurpation.Arthur said:Picture it:
[solar stands on the top of his manse during the Usurpation surrounded by 5 DB and their army]
Solar: beware now, vermin, for you luck is about to change. I have with me an item so powerful that Power itself fears it, given to our kind by the Unconquered Sun himself, capable of raising or destroying empires... I present you The Crown of Thunders!!!
[DB jumps forward and crushes it]
Earth DB: where is it again?
Uhm...people' date=' have you forgotten that this is a Celestial Martial Art? Apparently. This is NOT a Dragonblooded charm at all. Yes, its most common practitioners are Dragonblooded...who are paying through the nose to learn it. That does not mean that it cannot be learned by others. There are certainly Sidereal practitioners, and its not impossible for Solars or Lunars...to learn and do the same damn thing. This has nothing to do with me liking Dragonblooded and a lot more to do with you arguing about overpowered Dragonblooded charms that aren't Dragonblooded charms at all.[/quote']
Yes exactly, yet another celestial martial art which does things better than solar/abyssal native charm set. Exactly what the game needs ^^
Oh, no. Someone who isn't a Solar or Abyssal can do something. Who is the fanboy here? Solars and Abyssals aren't the only characters in the world, nor are they simply all powerful and better at every damn thing. They can also, horror of horrors, learn this charm perfectly fine...and with some of their own charms, do it better than just about anyone else. Their native charm set has plenty of solid and powerful charms, including the best scene long and perfect effects, some very solid social and leadership charms, the best instruction charms bar none...and much, much more. Further, breaking shit is a very traditional martial arts technique in the real world. I really don't see what the big deal is here, aside from people looking for one more thing to complain about.Safim said:Yes exactly, yet another celestial martial art which does things better than solar/abyssal native charm set. Exactly what the game needs ^^
I'd like to see a martial artist break a weapon someone else is trying to hit him with.Safim said:Yes exactly' date=' yet another celestial martial art which does things better than solar/abyssal native charm set. Exactly what the game needs ^^[/quote']
Oh, no. Someone who isn't a Solar or Abyssal can do something. Who is the fanboy here? Solars and Abyssals aren't the only characters in the world, nor are they simply all powerful and better at every damn thing. They can also, horror of horrors, learn this charm perfectly fine...and with some of their own charms, do it better than just about anyone else. Their native charm set has plenty of solid and powerful charms, including the best scene long and perfect effects, some very solid social and leadership charms, the best instruction charms bar none...and much, much more. Further, breaking shit is a very traditional martial arts technique in the real world. I really don't see what the big deal is here, aside from people looking for one more thing to complain about.
Arguing by real world analogy is always sketchy when dealing with Exalted, but it really falls down if you are just making crap up.