TheTaleTellers
Kiwi
The morning rises with a fatherly sun, the rays beam through the window of the lightless closet. You're on the floor trembling, covered in blood that doesn't belong to you, hyperventilating like you ran a marathon. Tears run down your face, clouding your vision, and you both relish and dread the feeling of warmth on your skin. This sensation alone is enough to remind you that you are still alive.. and you aren't sure if its a blessing or a curse. However, one thing is for certain..
You survived another night.
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The White Rabbit Orphanage is a strange unorthodox home for powerful children and teens who end up in between the never-ending forests of Peters' Island. The residents have scheduled life where they are constantly watched over and micromanaged. The magnificent and old mansion is ran- not by the owners but by the servants who answer to the distant owners.
A permanent bed in the White Rabbit Orphanage is not given, it has to be earned because creatures live among them but, look just like them. The mystery of White Rabbit Orphanage is bloody and infested with secrets
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This is a roleplay group with themes of horror, dark fantasy, mystery, death, mature topics, and the paranormal.
The White Rabbit Orphanage is an orphanage that harbors powerful orphans along side normal ones, raising and harboring the most powerful. There are three types of orphans each with differing moral affinities but, the home only cares about the fiendish ones.
And the normal orphans are there to be fed to the fiendish ones. The home is managed by the servants while the owner is away. Only few of the servants are in the know of exactly what goes on at the Orphanage and those that do are silent, in fear of their own lives.
The White Rabbit Orphanage is an orphanage that harbors powerful orphans along side normal ones, raising and harboring the most powerful. There are three types of orphans each with differing moral affinities but, the home only cares about the fiendish ones.
And the normal orphans are there to be fed to the fiendish ones. The home is managed by the servants while the owner is away. Only few of the servants are in the know of exactly what goes on at the Orphanage and those that do are silent, in fear of their own lives.
Roles Available
* if you'd like to reserve a limited role, pm me.
* if you'd like to reserve a limited role, pm me.
HOUSE KEEPERS :
The house keepers are the only adult residents in White Rabbit Orphanage that run it while the owners are away. They are extremely powerful with their own power tiers and limits, depending on their rank. These servants were created and not hired, with no recollection of how or when it happened.
Its not too far fetched to consider them humanoids rather than actual humans.
Scarlet - A High ranking servant that answers directly to the owner and manages the entire estate. ( 1 spot)
- RESERVED
- RESERVED
- AVAILABLE
The Scarlet is the highest ranking out of the Housekeepers, they are very powerful and if-need- be killing machines. They communicate directly with the Owner of the Estate without question and are the most trusted/capable hands when handling the Island and the home.
- Scarlets are weakened and physically harm by speaking negatively against Peter's Island. This doesn't include creative exceptions to verbally communicating this.
- Scarlets are also inclined to obey anyone who has access to their first name for 10 minutes. This is a one time deal as their name will change each time it is used by someone other than the owner.
- Scarlets know the most about the secrets of the Island and are sworn to them. They are completely tied to the island physically, mentally, and emotionally and they can't leave.
- In addition to this fact, They can be anywhere on the island at any time without use of their own abilities.
- Scarlets don't age or die, they are conditionally immortal unless killed by another immortal. This does not mean they lack pain or senses, as they can be tortured or weakened.
Candy - A Mid Tier servant that manages the Blushing Servants and gets trained by Scarlet. ( 3 Spots)
- RESERVED
- RESERVED
- AVAILABLE
The Candy is the second highest ranking out of the Housekeepers, they are more powerful than normal Blushing. They are trained under the Scarlet, chosen by them to raise to be the next Scarlet on the team if/when one of them perishes. They are the next chain in command that also trains/manages the many Blushing Housekeepers.
- If someone were to off a Scarlet, it is most likely to be a Candy. It is the job of the Scarlet to train the Candy to be of them or better. So its not a shock when a faceoff like this occurs, especially when part of the Candy gaining power is doing duels to test if they've advanced.
- Candies can in fact track their Scarlets through heat signatures, they can feel their warmth and energy. They can also be summoned at will by them.
- Candies also have the ability to lack age but this requires an approval test followed by a ritual that is signed by all Scarlets and the Nod/signature of the Owner.
- Candies can be discriminated against by Scarlets because of the competition and by Blushing due to possible jealously or an belief that circles around that all Scarlets are evil. This can result in a Candy dying before they have a chance to grow, but if found out by the Owner that this is happening- it can result in Scarlets being put down and the immediate growth of the Candy.
- If they are near a Scarlet dying, they either die with them if they dont run or quickly try to inherit the powers. This is a dangerous event and the choice falls solely on the Candy that was nearest.
Blushing- Low Tier servants that manage the orphans. (Unlimited)
Blushing servants at the lowest rank of the Housekeepers but very important pieces in the household. They tend to the Orphans, manage the chaos, and keep a watchful eye on them. They are supposed to report any strange findings other than the norm.
- New Blushing Housekeepers may not know about what goes on with the constant deaths going on because of their lack of experience because they to are supposed to head to the rest after a certain period of time which is on the other side of the massive mansion. They are given an orientation eventually. It is because of this lack of knowledge that a brand new Blushing Housekeeper could end up dead as well due to disobeying the rules.
- Blushing Housekeepers can disobey as they have most of their free will still but it can lead to serious punishment if discovered. But if they dont have on their uniform during work hours, less its their off day, it can result in serious burns.
- Blushing Housekeepers age normally and behave the most human. Its not surprisingly to find one that still has a moral compass as most do.
- Blushing Housekeepers are the only ones that get paid, handsomely so to do their jobs- but they can't leave and its less about them having a paycheck and more about them being in charge of providing resources for the home such as clothing the Orphans, fetching groceries, and/or tending the gardens.
- Blushing Housekeepers can adopt an Orphan! But they are only allowed one and it can't be a Spoiled one. This adopted orphan can't/won't be killed off and they can live separately from the Home.
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ORPHANS:
The lost boys and girls that end up on Peter's Island, their early memories tend to be roaming through tunnels of trees to finally reach this castle like mansion and this is their only cling to shelter, food, warmth, and self discovery. Protection against the harsh weather of Peter's Island. When an orphan dies inside of the home, the memories of the night before is wiped from every one of the orphans and repressed as dreams instead.
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Selcouth- Selcouth orphans are the orphans with powers that aren't monsters. They tend to be a nuisance on the staff who are supposed to put them down and they tend to protect the Harvest Orphans while trying not to get caught themselves.
Selcouth Orphans are the moral side of the Orphan's power range. They protect Orphans from Spoiled ones and execute them. The thing about the Selcouth is that they are a myth. It isn't confirmed whether or not they actually exist according to the House, but they were stirred up by rumors of powerful orphans that aren't monsters.
- Selcouth Orphans must/have to be extremely good at hiding. They can't use their powers frivolously or else that may result in them being detected.
- Scarlets and the Owner may be the only ones informed of their confirmed existence and they tend to handle the process of exterminating them quietly. As to not alarm or stir the house into believing that not all powerful orphans are unsalvageable.
- Selcouth Orphans get more powerful the more they kill Spoiled or determined evil people. These are determined by who glows red in their eyes. This can lead them to saving others from possible attacks. But, this can fight with a Selcouths moral compass if killing is considered wrong to them. It varies.
- Selcouth Orphans glow a bright blue when they use their powers and they have always been at natural war against the Spoiled Orphans.
- Selcouths have an inherit healing ability that leaves them weaker for a moment of time.
Harvest- Normal orphans without any powers otherwise known as defect orphans that get fed to the Spoiled Orphans.
Harvest Orphans are the normal orphans stuck in between a tight spot and a glass shard. They didn't ask to be here but they are and they live their life in circles on the run. They aren't even labrats, they're the insects being fed to the snake.
- Harvest Orphans are not..entirely at the will of everyone else. They may lack supernatural powers but they do possess oddly enhanced natural abilities that are their talents. They use them for survival.
- There is a rumor about Harvest Orphans that the souls of all the fallen Harvest Orphans possess the island and come back as either Spoiled or Selcouths.
- Harvest Orphans behave like normal young people, only altered by natural talents they may or may not possess. The only difference is that they in fact age up to when they are 17, if a Harvest Orphan manages to leave the Island- they will begin to age normally.
- Harvest Orphans seem to be favored by the natural landscape as no wildlife will come to harm them without being provoked.
- Harvest Orphans are the only orphans that can actually be adopted. Believe it or not the orphanage does in fact take adoptions and they can leave the island.
Spoiled- Spoiled orphans are the targeted, classified as monsters. The process can vary on how long it will take for their monster to completely take over the child but, they are pampered and protected. They only get more powerful through innocent blood.
More Info About Spoiled
Spoiled Orphans are the immoral side of the power range. They consume innocence for power growth and to satisfy their inner monsters. They're not always terrible people though, they just can't control a beast that is stronger then them inside. It is only when they embrace it, they lead it.
Spoiled Orphans are the immoral side of the power range. They consume innocence for power growth and to satisfy their inner monsters. They're not always terrible people though, they just can't control a beast that is stronger then them inside. It is only when they embrace it, they lead it.
- Spoiled Orphans are pampered. They are what the home only wants and it isn't wild for a Spoiled Orphan to get their way over a normal Orphan. They are praised in a sense.
- Spoiled Orphans are marked when found and kept in a ledger to keep track of them. This follows a special pattern shown by the Spoiled Ones that allows them to easily find out which ones are Spoiled or not. Its a sporadic process that can e unpredictable in its timing because the process of a regular orphan becoming "spoiled" is strange and random at times. At night at the end of a week, Spoiled orphans are most likely to reveal themselves by getting from where they are at 3.AM to stand in direct moon light and stare up. Its this same night where an orphan or orphans- may end up dead.
- In addition to this fact, Some orphans can and probably have Spoiled right underneath the Housekeepers noses but it can be hard to keep it secret considering the Spoiled is always being lead by their inner beast. Its hard, not impossible though.
- Just as the Selcouth can tell whos evil, The spoiled can tell who is Selcouth through clues given. Selcouths leave behind temporary bright white spiritual feathers that only they can see. Touching these feathers can burn a Spoiled and they are only there for a second.
- Spoiled are not informed of Selcouths, nor do they know of their existence either unless told by a higher up.
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RULES : Da Link
OOC: Discord | Forum Page
THE APPLICATION:
RPC Application
Name:
One word to describe them:
Orphan or Housekeeper?:
What kind?:
If Selcouth/Spoiled: Awakened or Unawakened?
If Housekeeper, Species?: (Housekeepers are mostly humanoids and not human, so if you'd like to be creative with their race, the options are endless! As long as they have a mostly human form. For ex. A vampire housekeeper. A werewolf housekeeper. Some housekeeper made out of ink, or a housekeeper made of mostly stuffing. Or, if you'd like them to just be a humanoid and nothing fancy, just leave it N/A)
Age:
FC(Only art based FC please):
Personality Traits (7 Positive, 7 Neutral, 7 Negative):
(Refer to - Website for Ideas if you need help!)
Hobbies: (List four)
(Refer to- Website For Ideas if you need help!)
Powers:
(Housekeepers can have up to 3 powers, 1 passive and two not)
(Orphans(Selcouth and Spoiled) can also have up to 3 powers (2 passive and one not)
(If an Orphan is a Harvest Orphan, list 3 talents instead.)
(For each power, at a limit!)
Limits:
Backstory: (Atleast 3 lines)
What do they want to be when they grow up? (For Orphans)
Do they like their job, why or why not? (For Housekeepers)
Name:
One word to describe them:
Orphan or Housekeeper?:
What kind?:
If Selcouth/Spoiled: Awakened or Unawakened?
If Housekeeper, Species?: (Housekeepers are mostly humanoids and not human, so if you'd like to be creative with their race, the options are endless! As long as they have a mostly human form. For ex. A vampire housekeeper. A werewolf housekeeper. Some housekeeper made out of ink, or a housekeeper made of mostly stuffing. Or, if you'd like them to just be a humanoid and nothing fancy, just leave it N/A)
Age:
FC(Only art based FC please):
Personality Traits (7 Positive, 7 Neutral, 7 Negative):
(Refer to - Website for Ideas if you need help!)
Hobbies: (List four)
(Refer to- Website For Ideas if you need help!)
Powers:
(Housekeepers can have up to 3 powers, 1 passive and two not)
(Orphans(Selcouth and Spoiled) can also have up to 3 powers (2 passive and one not)
(If an Orphan is a Harvest Orphan, list 3 talents instead.)
(For each power, at a limit!)
Limits:
Backstory: (Atleast 3 lines)
What do they want to be when they grow up? (For Orphans)
Do they like their job, why or why not? (For Housekeepers)
ETC:
-
The Owner
Here are a few facts about the Owner.
Here are a few facts about the Owner.
- The Owner is a widow with several children that only visit occasionally. There are rumors that she killed her dead husband to take his fortunes but it has never been confirmed.
- The Owner is.. incredibly powerful, to say the least. She's extremely wealthy and her supernatural abilities are near unstoppable. The supernatural abilities are secret, which only the Housekeepers know of- but what SHE is exactly is another story all together.
- The Owner owns many pets, all different kinds in her enclosure- from wild tigers to elephants.
- The Owner is known to be incredibly cold, with a misleading warm appearance, tone, and parts about her personality. She's also very motherly and extremely. Particular about her statues.
- No one knows much about the Owner, not even the Scarlets. But, her reason for starting the orphanage is to "Change The Future", she's never given an explanation on what that means.
- They are only to be address as Headmistress to Housekeepers, Mother to the Orphans, and Mrs.Elizalbellum to everyone else(she still goes by her Mrs.)
The World is set in the Modern Era. Peter's Island seems to be a world of its own though considering the laws that the rest of the world abides by seems subjective in this place. There are several shops around in town if you leave the seemingly endless tunnels of woods and actual small villages thats never held a device before along with actual cities if you travel far enough. Peters Rabbit is owned by the same owner of the house and have horrible issues of their own involving cryptid invasions and creature rampage.
The house of White Rabbit does possess technology. It is limited as there are only few apps and websites that the orphans are allowed to access. They are also heavily monitored and watched from the inside and out. But it is through this technology that they get things they want inside of the house like big tvs and personal items.
The house of White Rabbit does possess technology. It is limited as there are only few apps and websites that the orphans are allowed to access. They are also heavily monitored and watched from the inside and out. But it is through this technology that they get things they want inside of the house like big tvs and personal items.
POST YOUR APPS (ONLY) BELOW!
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