Karcen
Ten Thousand Club
Okay then tech priest is out as they would be a tech adept in level of stuff no doubt
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I mean if thats what you want sure, but the characters will almost definitely lose contact with the ship pretty early on, and Im trying to keep the party together at least at the start of it all.Okay then tech priest is out as they would be a tech adept in level of stuff no doubt
And what will she do if the Sun Strider is blown out of orbit when Mattius' patrons lose warp superiorityI mean coukd turn that into a plot point how they still have contact despite the noosphere being down. The dark mechanicum has ways of doing things the mechsnicus can't
Are you still positive you want her in a hands off position?Well then guess she is dead unless warp nonsense happens
>an autogun isnt game breaking. Mattius wields a powersword, Keanan is a grenadier and Rakka has a bolter.At least until the away team is geared enough that a simple auto gun isn't a game breaker. Perhaps after they get to the point where a person with actual gear can be balanced. You can't fight starving peasants weilding sharpened bits of metal forever.
So dont play as anything beyond a minimally augmented tech adept?Because yeah anything beyond a minimally augmented tech adept would likely be to much.
>an autogun isnt game breaking. Mattius wields a powersword, Keanan is a grenadier and Rakka has a bolter.
Not funplaying the tech faction type when you wouldn't honestly have the tech being pretty much the unpaid intern.So dont play as anything beyond a minimally augmented tech adept?
Yah Im keeping track of all that stuff.Given you and players will be keeping track of bolts will ypu be keeping track if power sword charge and grenade count?
Not funplaying the tech faction type when you wouldn't honestly have the tech being pretty much the unpaid intern.
heck ya, feel free to share it with usI’ve sketched out a shortish backstory as well as some bullet point details (appearance, equipment, etcetera) for my character. I also created his co-pilot, who will — I would imagine — typically remain inside the dropship and babysit it whenever my character goes off adventuring/pirating.
Im starting the main thread today, so let me know if you still want to participateI will think of something unique eventually
Go for itWell, this certainly does seem interesting. Mind if this Skeleton were to toss his hat into the ring?
Consider a grenade launcher.I was thinking that he would either wield an Lasgun or possibly a Autogun (with a bayonet attached of course) with an Heavy Weapon or in his case, ‘Use when in emergency’ sort of things such as either a Plasma Gun, Melta Gun, or even a smaller portable version of the Heavy Stubber depending on what weapon is chosen.
Oh, yeah, I certainly did consider giving my lad a grenade launcher as well. But I’m still trying to figure out exactly what ‘heavy weapon’ my lad managed to ‘borrow’ (possibly from the army also stationed on the world or from one of the battles) while on his way of deserting. Nonetheless, thanks for the suggestion. I’m just kinda seeing what sort of weapons would be and would not be fine to have (essentially waiting on Wandering first)Consider a grenade launcher.
Grenade launcher - Warhammer 40k - Lexicanum
wh40k.lexicanum.com
It’s a versatile special weapon, with three reasonably common types of ammo/grenades: frag, krak, and smoke. It’s also rather portable when compared against something like a Heavy Stubber.
That said, choose whatever you like and can get approval for.
Lmao this is almost the exact same backstory as my guardsman OC with some minor differences. Youre all good though, Ill add you in!Well, the idea I have for a character so far, while isn’t exact, is something that I have in mind. Mostly regarding a former PDF (still thinking about what planet he used to be stationed on) that defected as soon as things started to get a little bit ‘chaotic’ (literally Chaos or figuratively in the sense of something going extremely wrong), and fled the first chance he got while also ‘borrowing’ some equipment that folk weren’t keeping a good eye on. I was thinking that he would either wield an Lasgun or possibly a Autogun (with a bayonet attached of course) with an Heavy Weapon or in his case, ‘Use when in emergency’ sort of things such as either a Plasma Gun, Melta Gun, or even a smaller portable version of the Heavy Stubber depending on what weapon is chosen. As for personality and such, I was thinking he would be moreso a cautious and quiet individual who is simply going along with everything in order to save his own hide.
As for appearances, he would probably wear something such as this but it’s still an concept for now. Just wanna see how fine this idea would be when pitching it out.
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So long as you are willing to account for the added weight and what not, its all good.Oh, yeah, I certainly did consider giving my lad a grenade launcher as well. But I’m still trying to figure out exactly what ‘heavy weapon’ my lad managed to ‘borrow’ (possibly from the army also stationed on the world or from one of the battles) while on his way of deserting. Nonetheless, thanks for the suggestion. I’m just kinda seeing what sort of weapons would be and would not be fine to have (essentially waiting on Wandering first)
I'm a lot better in 30k settings than 40k(mostly a Custodes player myself), but if you don't mind me having to adjust to new settings a bit, I'm interested!Just seeing if anyone is still interested!!