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Nation Building War for the Iron City CS

Sylvio

WOOOO
Roleplay Type(s)
Location on the map:
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Country name:

Country Flag
(leave a spoiler if the flag takes up the whole screen):

Goal with the Iron City:

Military Leader in Merric:

Military equipment
(uniforms, weapons, etc.):

Vehicles:

4 Regiments deployed:
(each regiment can have their own specialized units like riflemen, skirmishers, shock troops, sappers, armored etc.)

Characters:
(You can have up to 10 with 4 being the minimum. You can include a fc and a brief description if you choose to)








 

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LOCATION:
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THE COUNTY OF GIBICHO.

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Goal with the Iron City:
To gain the support of the Aevos nobility and populace.
To secure territory by conquest or through diplomacy.
To take hold of metal and oil deposits.
To capture or build factories to begin production.
To create a mechanized army, capable of speedy defense and offense.
To establish the Kingdom of Gibicho.
To bring order to the lands of Aevos.
To restore the Empire of Aevos.

Military Leader in Merric:
N/A.

Military equipment:
The Gibichans typically wear brown-colored uniforms. They wear the Guba, a helmet that covers their skull and forehead (except their ears). And they carry the Hilchen pack, which includes a belt that has a medicine kit, two ammunition cases, two canteens, and a small bag to store equipment and weapons. This pack includes a medium or a large bag to carry on your back.
Their riflemen are armed with the Rhaetia, a bolt-action rifle that carries five 7.92 mm rounds and has an operational range of 400 - 2000 meters. The snipers are issued with scopes. They are also issued bayonets for close combat. To deal with armored vehicles and fortifications, they are issued Demolition Charges, Magnetic Hollow Charges, Molotov Cocktails and the Matiacchi Rifle Grenade (range of 280 meters). They also have the Kromme Fragmentation Grenades, Concussion Grenades, Colored Smoke Grenades, Illumination Grenades, Riot Grenades and Signal Flares. For communication, they are equipped with the Maxim Backpack Radio, which has an operational range of 5 km and a battery life of 20 - 25 hours.
Officers are issued the Lohengrin pistol, it fires eight 9 mm rounds and has a range of 50 meters.
Heavy weapons squads are equipped with the Bacharach Machine Gun, it fires fifty (or three hundred) 7.92 mm rounds and has a range of 1200 meters. They also have the standard Imperial 81 mm mortar that has a maximum range of 3 kilometers and a 120 mm mortar with a range of 6 kilometers, these are affectionately called the "Little Imp" and the "Big Imp" respectively.
Anti-tank teams are given the Bacchus Rocket Launcher, it fires a 100 mm rocket-propelled grenade and has a range of 200 meters. Anti-tank batteries have the Giselher Anti-Tank Cannon, it fires 75 mm shells and has a range of 2500 - 7600 meters.
Anti-aircraft batteries are given the Fafnir Anti-Aircraft Gun, it fires 37 mm rounds and it has a range of 4,800 meters.
Assault platoons are armed with the Rafaello Machine Pistol, it fires thirty 9 mm rounds and has a range of 200 meters. They are also armed with the Budli Pump Action Shotgun, it fires five 12-gauge shells and has an effective range of 40 meters.
Artillery battalions have the Amina Field Howitzer, it fires 105 mm shells and has a range of 10,675 meters. They also have the option of deploying the Auerback Heavy Field Cannon, it fires 150 mm shells and has a range of 4,700 meters. The shells of these artillery pieces have fuses, with or without delays, and sensitive.
Engineer companies are given the Camillo Flamethrower, it fires 2 - 15 bursts of flame and it has an operational range of 30 meters. They are also issued axes, shovels, wire cutters, pickaxes, hammers, nails, screwdrivers and other tools. They have strands of barbed wire, mines and explosives for blowing up fortifications. They are also issued rolls of duct tape.
The Gibichans have the native Guntram horse that is known for its strength and endurance. But one problem is that they consume a vast amount of grass and fodder, so one must always keep a supply of food nearby or they will grow hungry.
The supply wagon, with a team of four horses, can carry an average of 3000 pounds and depending on the terrain, can travel from 2 - 5 kph. And on the road, it can travel for 8 hours.

Vehicles:
N/A.

THE ARMY OF GIBICHO - Their infantry is known for their marksmanship and their ability to endure long, harsh military campaigns. Their artillery delivers precise, timed bombardments as well as massive barrages that last day and night. Their cavalry is swift and daring and knows no fear. Each regiment is capable of acting alone without direction from the division commander (Count Amelrich Alemmani) as they have developed a doctrine, a standard operating procedure, for every unique situation they may face. With no access to oil nearby, they are forced to make do with horses to move their soldiers and equipment.

Organization of the Army

The Army of Gibicho (12000 men) is divided into four regiments (3000 men each).
The regiments are divided into three infantry battalions, three artillery battalions, two cavalry battalions, one engineer battalion and one supply battalion.
The infantry battalion has 330 men, the artillery battalion has 300 men and the supply battalion has 210 men.
Each battalion, down to the platoon level, is equipped with Maxim Backpack Radio.
Each supply wagon is armed with a Rhaetia Bolt Action Rifle and a Lohengrin pistol.

Infantry battalions are divided into three infantry companies (80 men each) one anti-tank battery (60 men) and one infantry supply company (30 men).
The infantry company is divided into three infantry platoons (20 men each) and into a mortar platoon (20 men).
The infantry platoons are armed with Rhaetia Bolt Action Rifles, two Bacharach Machine Guns, two Rafaello Machine Pistols and two Bacchus Rocket Launchers. The infantry platoons are divided into two infantry squads (10 men each). Each infantry platoon has a platoon leader and a radioman.
The infantry squads are divided into two fireteams (5 men) and they are armed with Rhaetia Bolt Action Rifles, one Bacharach Machine Gun, one Bacchus Rocket Launcher and one Rafaello Machine Pistol. Each infantry squad has a squad leader, a machine gunner, an assistant machine gunner, an anti-tank gunner, an assistant anti-tank gunner, a medic, a grenadier (usually the assistant squad leader) and a designated marksman.
The mortar platoon is divided into three light mortar teams (5 men each) and one heavy mortar team (5 men). Each mortar platoon has a platoon leader and a designated radioman.
The light mortar teams have 81 mm mortars and Rhaetia Bolt Action Rifles. The heavy mortar team has the 120 mm mortar and Rhaetia Bolt Action Rifles. Each mortar team has a team leader, a gunner, an assistant gunner and two ammunition bearers.
The anti-tank battery is divided into seven guns (8 men each) of the Giselher Anti-Tank Cannon and a sniper team (4 men), and they are armed with Rhaetia Bolt Action Rifles. Each anti-tank battery has a battery commander and a radioman.
Each anti-tank gun is assigned a team of four horses and a supplyman from the infantry supply company; they are to carry the Giselher Anti-Tank Cannon around the battlefield. Each anti-tank gun has a gunner, an assistant gunner, five crewmen and an ammunition bearer.
Each sniper team has a team leader and a forward observer for the anti-tank battery.
Infantry supply companies are divided into 30 supply wagons carrying provisions, ammunition and weapons for the infantry battalion. Each supply wagon of four horses taken care of by one man.

Artillery battalions are divided into three artillery batteries (60 men each) and a supply company (120 men).
Each artillery battalion assigns a liaison to the advance guard of their unit, so when enemy contact is made the liaison can give a fire mission to the artillery battery.
The artillery battery is divided into seven guns (8 men each) of the Amina Field Cannon and a sniper team (4 men) and they are armed with Rhaetia Bolt Action Rifles.
Each howitzer is assigned a team of four horses and a supplyman from the artillery supply company, they are to carry the Amina Field Howitzer around the battlefield. Each howitzer has a gunner, an assistant gunner, five crewmen and an ammunition bearer.
Each sniper team has a team leader and a forward observer for the artillery battery.
The artillery supply company is divided into 120 supply wagons carrying provisions, ammunition and spare parts for the artillery battalion. Each supply wagon has a team of four horses which are taken care of by one man.

Cavalry battalions are divided into three cavalry squadrons (100 men each). For each man there is a horse.
The cavalry squadron is divided into four cavalry platoons (20 men each) and an assault cavalry platoon (20 men).
The cavalry platoons are armed with Rhaetia Bolt Action Rifles.
The assault cavalry platoon is armed with Budli Pump Action Shotguns and Rafaello Machine Pistols.

Engineer battalions are divided into three engineer companies (80 men each) and one engineer supply company (20 men).
Engineer companies are divided into four engineer platoons (20 men each) and are armed with Rafaello Machine Pistols and eight Camillo Flamethrowers.
The engineer supply company is divided into 20 supply wagons carrying the weapons, equipment and ammunition for the engineer companies.

Supply battalions are divided into three supply companies (20 men each), one anti-air battery (60 men), a commando squad (10 men) the regimental staff (10 men) and a medical company (70 men).
Supply companies are divided into 20 supply wagons carrying provisions, ammunition and weapons for the entire regiment. Each supply wagon of four horses taken care of by one man.
The anti-air battery is divided into seven guns (8 men each) of the Fafnir Anti-Air Gun and a sniper team (4 men) and they are armed with Rhaetia Bolt Action Rifles.
Each sniper team has a team leader.
The commando squad is armed with Rhaetia Bolt Action Rifles, Bacharach Machine Guns and Bacchus Rocket Launchers. This squad is also equipped with the Maxim Backpack Radio.
The regimental staff is armed with Lohengrin Pistols and Rafaello Machine Pistols. This unit is also equipped with the Maxim Backpack Radio. The medical company is unarmed.

1. Amelrich's Regiment (3,000 men)
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K.I.A. : 0
W.I.A. : 0
Disabled : 0
Missing : 0

Replacements: 0

2. Vingi's Regiment (3,000 men)
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K.I.A. : 0
W.I.A. : 0
Disabled : 0
Missing : 0

Replacements: 0

3. Tribacci's Regiment (3,000 men)
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K.I.A. : 0
W.I.A. : 0
Disabled : 0
Missing : 0

Replacements: 0

4. Chatti's Regiment (3,000 men)
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K.I.A. : 0
W.I.A. : 0
Disabled : 0
Missing : 0

Replacements: 0

Characters:
Count Amelrich Alemmani - the ruler of Gibicho, once loyal to the Empire now turned rebel upon the death of Queen Alisia I.
Colonel Vingi - a companion of Amelrich, his confidant and trusted advisor.
Colonel Tribacci - another companion of Amelrich, a drunken fool and a hero of many battles.
Colonel Chatti - the star of his class, now a new hope for his country.
Major Cheruschi - a stubborn, angry man, well-known for his iron discipline.
Major Giuki - a former schoolteacher, now a father to his men.
Major Helyas - a romantic with the heart of a knight in shining armor.
Major Osric - a gentleman in times of peace, a lion in times of war.
Major Kedrich - infamous for his mischief, famous for his genius.
Major Naymes - a dreamer and a leader of the people.
 
Last edited:
work in poropgress


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THE NORTH-EASTERN PROVINCE OF AMBERSTON
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Goal with the Iron City:
- Territorial Expansion
- Economic Security
- Maintain their Army
- Control of Resources

Military Leader in Merric: N/A

Military Equipment:
(uniforms, weapons, etc.):

Vehicles:

Deployed Regiments:
(each regiment can have their own specialized units like riflemen, skirmishers, shock troops, sappers, armored etc.)

Characters:
(You can have up to 10 with 4 being the minimum. You can include a fc and a brief description if you choose to)
 

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