TherealBrickwall
One Thousand Club
This is a chat game. It is not PbP. It will be run via AIM (I would use IRC, but I have trouble with the damned thing). If this is good, read on. If you want to do something else, I'm afraid I'm unwavering on this part.
Still reading? Sweet.
Hi, fellas. Much as it pains me, if I want gaming, I need to run. So, I'm running a game idea that I had to put on the backburner a while ago. It's based in the South, so just remember that when you're cooking up your characters.
FAQ
What exactly are we playing here?
We're playing Exalted 2e!
How many?
Four to six characters, with five being the optimal number. I will begin a countdown at four full submissions, hasten it at five, and totally close it at six. Full includes my OK on the sheets.
What do you want besides numbers?
Please make a backstory. There's no length minimum (or maximum), but it needs to tell me why your character is interesting enough to tell the story of. Just remember you have to wind up in Chiaroscuro, and can't have been Exalted for more than a year or so (I'm willing to bend a bit on that if you have a dire need).
What do we get to play as?
Solars and Lunars and Terrestrials. I may allow a Redeemobyssal (read: Redemption-path Emo Abyssal, since all Abyssals are emo, especially if they don't like being Abyssals) if you make a really intriguing one. No Sidereals. It's a bother for me to get them to work in a non-Siddie game.
Anything else we should know about character generation?
Take 50 XP off the bat. I detest the minimalistic starting power.
XP? Can I buy backgrounds with that? Complete backgrounds with it instead of BP?
Yeah. I realize this means players will have a lot more Ability dots and more Artifacts and stuff. That just means I bring bigger things. The rate is, as stated in the errata, a flat 3 XP per dot.
Can I have Merits and Flaws from the 1e PHB? What about Wyld mutations?
I'm okay with pretty much any Merit. Flaws...I'm iffy. I won't allow them unless they seem like they'd be a real inconvenience. Amnesia 2 is a story hook at best. As for Wyld mutations, I might be okay with it. Any negative mutations can only provide points for positive ones, though. You can still buy positive ones with BP.
Houserules?
Yes. Please see the Wiki: http://rpg.wikia.com/wiki/Exalted:_Upon ... lden_Sands
A Wiki? Seriously?
Yes! Hopefully, it will host character sheets (along with any updates), notes about everything important to the story, session summaries, and selected quotes from the game. I reward 1 XP for a good summary, and the turns will be round-robin (I'll do the first one, so you guys will know what I consider good).
Aren't we feeling optimistic about this game?
...can we get to the real questions?
So, these houserules...may I propose we change something?
Yes you may! Please do! I want to tailor it to your style. I won't go anywhere totally outrageous, but minor fixes to make certain aspects go along easier (like making speedbump Charms more useful) are totally cool.
You're cool with custom stuff? What about custom artifacts and Charms?
Yes. I love working on custom artifacts with my players. I get quite bored with conventional stuff, and I encourage you to at least name even your most basic daiklaive (though not anything in the Common Artifacts section...that'd get weird). Custom Charms will be under closer scrutiny, but sometimes there's just something you want that stunting can't pull off. I already have lots of behind-the-scenes custom Charms not yet on the Wiki. Full custom trees (and especially MA styles) are allowed, but you better be willing to spend a while working out balance issues with me, and I may reject it entirely if it's totally radical (like an MA style that allows time manipulation, or something).
What kind of game is this going to be? Where will it go?
I plan to provide a Vanilla sort of game, with lots of plothooks. However, I hope for it to be character-oriented, with each person having their own subplots and such. Thus, the more I know about your character, the more you've influenced the direction of the game. Also, I plan for it to be a sort of playground style. I won't railroad you. Feel free to hijack the plot if you think it'll be more interesting that way. But please don't do anything so radical as to start playing a style of game that nobody else wants to.
One further note: If you want to do a specific plot with your character, tell me. I'll try to work it in. Lunar/Solar mate? However you like. Topple a big organization? I can work it in. Of course, larger goals should just be filed as Motivations. I encourage you to make Motivations goals you can accomplish. Also, I'll ask permission before springing anything that might get into uncomfortable territory. Let me know of anything that would qualify under this (outside, you know, X-rated stuff. That's out entirely).
Okay, really, AIM? Why can't you use [insert other chat client here]?
The same reason you don't want to use AIM, most likely. It'd be something new I'd have to learn, and I'm already a fish out of water, since this will be my first chat game.
Right, speaking of that, rolls are all on the honor system, right?
Yes, but I don't like your tone, FAQ. Rolls will be on the honor system unless someone starts getting suspiciously lucky. I'm loathe to bog the game down by asking for dice pools so I can do all the rolls myself. It sounds like a pain in the ass.
Okay, so if we have to use AIM, what's your SN?
Darthman373. I chose it when I was, like, 13, okay? I don't feel like getting a new one.
When are sessions going to be? How often?
Hopefully weekly. As for when, Saturday nights or Sunday nights would the best for me, but we'll see what everyone else can do. Weeknights are iffy.
Anything else we should know?
Not that I can think of.
So...what are you wearing?
This FAQ is over.
Still reading? Sweet.
Hi, fellas. Much as it pains me, if I want gaming, I need to run. So, I'm running a game idea that I had to put on the backburner a while ago. It's based in the South, so just remember that when you're cooking up your characters.
FAQ
What exactly are we playing here?
We're playing Exalted 2e!
How many?
Four to six characters, with five being the optimal number. I will begin a countdown at four full submissions, hasten it at five, and totally close it at six. Full includes my OK on the sheets.
What do you want besides numbers?
Please make a backstory. There's no length minimum (or maximum), but it needs to tell me why your character is interesting enough to tell the story of. Just remember you have to wind up in Chiaroscuro, and can't have been Exalted for more than a year or so (I'm willing to bend a bit on that if you have a dire need).
What do we get to play as?
Solars and Lunars and Terrestrials. I may allow a Redeemobyssal (read: Redemption-path Emo Abyssal, since all Abyssals are emo, especially if they don't like being Abyssals) if you make a really intriguing one. No Sidereals. It's a bother for me to get them to work in a non-Siddie game.
Anything else we should know about character generation?
Take 50 XP off the bat. I detest the minimalistic starting power.
XP? Can I buy backgrounds with that? Complete backgrounds with it instead of BP?
Yeah. I realize this means players will have a lot more Ability dots and more Artifacts and stuff. That just means I bring bigger things. The rate is, as stated in the errata, a flat 3 XP per dot.
Can I have Merits and Flaws from the 1e PHB? What about Wyld mutations?
I'm okay with pretty much any Merit. Flaws...I'm iffy. I won't allow them unless they seem like they'd be a real inconvenience. Amnesia 2 is a story hook at best. As for Wyld mutations, I might be okay with it. Any negative mutations can only provide points for positive ones, though. You can still buy positive ones with BP.
Houserules?
Yes. Please see the Wiki: http://rpg.wikia.com/wiki/Exalted:_Upon ... lden_Sands
A Wiki? Seriously?
Yes! Hopefully, it will host character sheets (along with any updates), notes about everything important to the story, session summaries, and selected quotes from the game. I reward 1 XP for a good summary, and the turns will be round-robin (I'll do the first one, so you guys will know what I consider good).
Aren't we feeling optimistic about this game?
...can we get to the real questions?
So, these houserules...may I propose we change something?
Yes you may! Please do! I want to tailor it to your style. I won't go anywhere totally outrageous, but minor fixes to make certain aspects go along easier (like making speedbump Charms more useful) are totally cool.
You're cool with custom stuff? What about custom artifacts and Charms?
Yes. I love working on custom artifacts with my players. I get quite bored with conventional stuff, and I encourage you to at least name even your most basic daiklaive (though not anything in the Common Artifacts section...that'd get weird). Custom Charms will be under closer scrutiny, but sometimes there's just something you want that stunting can't pull off. I already have lots of behind-the-scenes custom Charms not yet on the Wiki. Full custom trees (and especially MA styles) are allowed, but you better be willing to spend a while working out balance issues with me, and I may reject it entirely if it's totally radical (like an MA style that allows time manipulation, or something).
What kind of game is this going to be? Where will it go?
I plan to provide a Vanilla sort of game, with lots of plothooks. However, I hope for it to be character-oriented, with each person having their own subplots and such. Thus, the more I know about your character, the more you've influenced the direction of the game. Also, I plan for it to be a sort of playground style. I won't railroad you. Feel free to hijack the plot if you think it'll be more interesting that way. But please don't do anything so radical as to start playing a style of game that nobody else wants to.
One further note: If you want to do a specific plot with your character, tell me. I'll try to work it in. Lunar/Solar mate? However you like. Topple a big organization? I can work it in. Of course, larger goals should just be filed as Motivations. I encourage you to make Motivations goals you can accomplish. Also, I'll ask permission before springing anything that might get into uncomfortable territory. Let me know of anything that would qualify under this (outside, you know, X-rated stuff. That's out entirely).
Okay, really, AIM? Why can't you use [insert other chat client here]?
The same reason you don't want to use AIM, most likely. It'd be something new I'd have to learn, and I'm already a fish out of water, since this will be my first chat game.
Right, speaking of that, rolls are all on the honor system, right?
Yes, but I don't like your tone, FAQ. Rolls will be on the honor system unless someone starts getting suspiciously lucky. I'm loathe to bog the game down by asking for dice pools so I can do all the rolls myself. It sounds like a pain in the ass.
Okay, so if we have to use AIM, what's your SN?
Darthman373. I chose it when I was, like, 13, okay? I don't feel like getting a new one.
When are sessions going to be? How often?
Hopefully weekly. As for when, Saturday nights or Sunday nights would the best for me, but we'll see what everyone else can do. Weeknights are iffy.
Anything else we should know?
Not that I can think of.
So...what are you wearing?
This FAQ is over.