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Fandom Unlikely Allies - A TESV: Skyrim Roleplay {Discontinued}

Javax

The Shadow
Supporter
Roleplay Availability
Roleplay Type(s)
There are four quotes scattered throughout this roleplay that must be included in your CS for it to be accepted. If you have not found them all yet, go look for them.





*No cartoon or anime pictures!*



Feel free to use BB codes to customize your CS however you want. Just be sure to include:


Full Name:


Age:



Race:



Gender Identity:



Personality:



Strengths:



Weaknesses:



History:



Occupation:



Hold:



Physical Appearance:



Outfit and/or Armor:



Weaponry and Defense:



Magic:






Some other things you could add:


Alias:


Sexual Orientation:



Relationships/Family:
 
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tumblr_m859jaWDBP1qehdhro5_500.gif


11ik11y.jpg


"The Shadow"







  • Name: Roxii Sicarius


    Alias: The Shadow


    Age: 22


    Gender Identity:
    tumblr_nnbih1weUg1tvti0ro1_400.png
    Genderfluid (For simplicity's sake, use "she/her" pronouns by default)


    Race: Wood Elf, Werewolf


    Sexual Orientation: Demisexual, pan-romantic


    Occupation: Assassin


    Hold: Falkreath, wanderer








 
Full Name: Ryu James Ushima


Age: 20


Race: Tenshi, Vampire


Gender Identity: male


Personality: Ryu had always been the intelligent and strategic type always coming up with a strategy. He got this strategic brain from his dad and playing shoji all the time. Ryu tends to be angered easily, a trait he got from being betrayed by the only person he called friend. Ryu tends to wear a mask of fake happiness and laughter when in reality he is untrusting. He plays stupid, the mask hides his intelligence and anger. He acts more like the happy-go-lucky kid then what he really is. Though when he's taking up mercenary work he drops the mask and becomes serious.


Strengths: He is very deadly when dual wielding and conjuration. Then there's lock picking.


Weaknesses: He tends to hide behind a metaphorical mask and he can't shoot an arrow to save his life. He also isn't very good with sneaking he prefers to charge in after thinking up a plan. So with this fact in mind when he takes up mercenary work he always wears a mask and hood to hide his appearance.


History: Up until he was at the age of ten he had a good life, then his friend Lillif murdered his parents. Ryu swore revenge on Lillif from that moment forward, but Ryu had been so scared by the event that he put up a mask to hide how he truly felt. His only true friend after that had been his companion, a dragon by the name of Drovir. Also like most companions he was invisible to everyone but the Tenshi as he could be conjured by the conjuration spell; Conjure: Familiar. After Lillif killed Ryu's parents, he discovered Lillif was a vampire. Though Lillif let Ryu remain human until his twentieth birthday and then he bit him and turned him into a vampire.


Occupation: Blacksmith/Mercenary


Hold: whiterun


Physical Appearance:

<p><a href="<fileStore.core_Attachment>/monthly_2015_07/kingdom_hearts_axel___thinking_about_you_by_thecarebearfag-d5p8ydc.jpg.fd42eeec6c8a2d2f0ea3f452d0a72f6e.jpg" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="65116" src="<fileStore.core_Attachment>/monthly_2015_07/kingdom_hearts_axel___thinking_about_you_by_thecarebearfag-d5p8ydc.jpg.fd42eeec6c8a2d2f0ea3f452d0a72f6e.jpg" class="ipsImage ipsImage_thumbnailed" alt=""></a></p>





<p><a href="<fileStore.core_Attachment>/monthly_2015_07/evil-red-eye-1024x768.png.3e20f31c3c04a6a622c4f47a24a4a5e3.png" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="65214" src="<fileStore.core_Attachment>/monthly_2015_07/evil-red-eye-1024x768.png.3e20f31c3c04a6a622c4f47a24a4a5e3.png" class="ipsImage ipsImage_thumbnailed" alt=""></a></p>


Outfit and/or Armor:





<p><a href="<fileStore.core_Attachment>/monthly_2015_07/1.PNG.804bbaec7c843f017b29a04b0713edee.PNG" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="65458" src="<fileStore.core_Attachment>/monthly_2015_07/1.PNG.804bbaec7c843f017b29a04b0713edee.PNG" class="ipsImage ipsImage_thumbnailed" alt=""></a></p>





<p><a href="<fileStore.core_Attachment>/monthly_2015_07/c5a01f881fb9f3e6ae30d38f4cbd508a.jpg.49d694269239ee8ee5de8ed1b35a89fa.jpg" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="65117" src="<fileStore.core_Attachment>/monthly_2015_07/c5a01f881fb9f3e6ae30d38f4cbd508a.jpg.49d694269239ee8ee5de8ed1b35a89fa.jpg" class="ipsImage ipsImage_thumbnailed" alt=""></a></p>





<p><a href="<fileStore.core_Attachment>/monthly_2015_07/3.PNG.cf665973cb3d813000911486a1402d49.PNG" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="65213" src="<fileStore.core_Attachment>/monthly_2015_07/3.PNG.cf665973cb3d813000911486a1402d49.PNG" class="ipsImage ipsImage_thumbnailed" alt=""></a></p>


Weaponry and Defense:





<p><a href="<fileStore.core_Attachment>/monthly_2015_07/erza_scarlet_fantasia_sword_1_by_assert_revenge-d6tnr6y.jpg.b8a9f33db452697f7ec6058288ea4560.jpg" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="65118" src="<fileStore.core_Attachment>/monthly_2015_07/erza_scarlet_fantasia_sword_1_by_assert_revenge-d6tnr6y.jpg.b8a9f33db452697f7ec6058288ea4560.jpg" class="ipsImage ipsImage_thumbnailed" alt=""></a></p>





<p><a href="<fileStore.core_Attachment>/monthly_2015_07/erza_flame_empress_sword_by_tom55200-d6als53.jpg.202cb91a84a64f2d95b7e0ded3d40c9d.jpg" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="65121" src="<fileStore.core_Attachment>/monthly_2015_07/erza_flame_empress_sword_by_tom55200-d6als53.jpg.202cb91a84a64f2d95b7e0ded3d40c9d.jpg" class="ipsImage ipsImage_thumbnailed" alt=""></a></p>


Magic:
conjuration is all he has





<p><a href="<fileStore.core_Attachment>/monthly_2015_07/Free_Dragon_Outlines_II_by_suzidragonlady.jpg.6926d72b23643011d9995d8a214cfa9b.jpg" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="65125" src="<fileStore.core_Attachment>/monthly_2015_07/Free_Dragon_Outlines_II_by_suzidragonlady.jpg.6926d72b23643011d9995d8a214cfa9b.jpg" class="ipsImage ipsImage_thumbnailed" alt=""></a></p>


Alias: Yuki Isis(used when he does mercenary work)


Business Associates:
Dark Brotherhood, Thieves Guild, and Companions


Side Note: He doesn't wear his armor when taking on mercenary jobs just the outfit but his outfit is made to where its like armor, just not as strong as his armor as its heavy armor and this would be considered light armor that helps with his practically non-existent sneaking skills


Favorite quotes:


"Names Yuki, if you got the gold to solve a problem I'm your man to slove it"


"Who am I? I'm your worst nightmare"


"I never wanted to be a vampire, but its too late to find a cure"


"I'm the best blacksmith in whiterun, at least I like to think so"


"I can't have any witnesses now can I?"


Quotes Other people say about him:





"If you ever see his beady red eyes know that he's come for you and that today will be your last day on this earth"


"You can't count on locks with that mercenary and if you ever wake up and see him, pretend your asleep because he will kill you"


"No one who's ever met the mercenary has lived to tell the tell"


"What is better? To be born good, or to overcome your evil nature through great effort?" "Remember, your mind is the greatest weapon you have." "Remember, the world is ripe with people looking to spill your blood." "One sure mark of a fool is to dismiss anything that falls outside his experience as being impossible."















 

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FULL NAME: Dra'ziik Fellstep


AGE: 24


RACE: Kahjiit


GENDER IDENTITY: Male


PERSONALITY: Dra'ziik is a charming silvertounged merchant that seems to have no moral values when it comes to buisness. He'll sell anything, weapons, potions, hard cut gems, stolen goods, illegal substances, books, you name it. He will not steal anything himself, and carries around alot of coin. He's not very religious, but respects and reveres Kyne, the god of the hunt. He doesn't like being intimidated, and will simply walk away if a conversation goes south. He is quick-witted, street-smart, and loves to talk to people, even if they are a bit predjudice towards his kind. "Remember, your mind is the greatest weapon you have."





Because of his past, Dra'ziik is quite good at sneaking and stealing, picking locks, etcetera, but prefers not to. Froki taught him that honor and integrety was more important than just scrabbling to survive. Dra'ziik has made alot of friends in both Riften and Markarth, two of Skyrims cities most famous for crime and conspiracy. "What is better? To be born good, or to overcome your evil nature through great effort?"


STRENGTHS: Dra'ziik is a master at hand to hand combat, especially with one handed weapons. He doesn't like being sneaky because of his past, but he will if he has to. Dra'ziik is a fan of the term 'blitzerkeg,' lightening warfare, in his mind you don't have to be stealthy if you hit fast, hit hard, and hit effectively. He has extremely high stamina, but not much else.


+Fast


+Resourceful


+High stamina


+Quick thinker


+Light on his feet


WEAKNESSES: Dra'ziik can deal alot of damage, but can't take that much. His armor can withstand a few blows, but to be honest, it's stronger than the light-footed kahjiit. Since his mind races at a mile a minute, he also makes rash descisions that can sometimes get him into huge trouble. He's streetsmart, but has almost no knowledge of the arcane arts. Dra'ziik is also quite shady, and is almost constantly watched by someone.


-Rash


-Low health


-Light armor


-Low magica


-Too shady for his own good


HISTORY: A kahjiit caravan was traveling by riften, but was driven off by the guard (quite forcefully) for suspicion of conspiracy against the Black Briar family. Not true of course, the real reason is that they helped fence large amounts of stolen mead. This got on Mavis Black Briar's bad side. Anyways, Dra'ziik was no older than five then, and Mavis herself attempted to drown the young kit. Dra'ziik played dead and ended up in the sewer, close to the ratway.


The theives guild immediately took him in, training him in the art of stealth and theivery. One day however, the ten year old theif was caught. Instead of being thrown in jail, he was sent to the orphanage. There he was cared for for two years by Grelad the Kind, and he was always in trouble. He spent weeks on end away from the orphanage, bunking with the guild, sleeping in the streets, stealing what he could. He was severely disciplined, and still sports the scars on his back from Grelad's whip.


He was one day at age twelve, adopted by a kindly nord, Froki. Froki taught him the ways of Kyne and the honorable hunt. Dra'ziik promised never to steal after that, and despite Froki's prompting towards archery, began using one handed weapons. He quickly built up his stamina and favored as Froki would put it, "Stop windmilling all over the place, you aren't a dancer at the blue palace!" But there was pride hiding behind Froki's voice, and Dra'ziik became one of the best dual swordsmen in Skyrim. He bid his goodbye to the man at age 19 and decided he would become a merchant like his family. He's been trading ever since. "One sure mark of a fool is to dismiss anything that falls outside his experience as being impossible."


OCCUPATION: Merchant


HOLD: Primarily The Rift, but is always on the road.


PHYSICAL APPEARANCE: <p><a href="<fileStore.core_Attachment>/monthly_2015_07/image.jpg.6227b53227d560e760afdaa5f804e8ca.jpg" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="65168" src="<fileStore.core_Attachment>/monthly_2015_07/image.jpg.6227b53227d560e760afdaa5f804e8ca.jpg" class="ipsImage ipsImage_thumbnailed" alt=""></a></p>


OUTFIT/ARMOR: Dra'ziik has put alot of money into his armor, and wears dragonplate boots, gauntlets, and chestplate. He dispises the use of helmets, they restrict the movement of his ears.


<p><a href="<fileStore.core_Attachment>/monthly_2015_07/image.jpg.a16d7de6e4a1d546334bf491120b9372.jpg" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="65160" src="<fileStore.core_Attachment>/monthly_2015_07/image.jpg.a16d7de6e4a1d546334bf491120b9372.jpg" class="ipsImage ipsImage_thumbnailed" alt=""></a></p>


WEAPONS: Dra'ziik uses two quicksilver swords he traded a desperate drug addict 50 bottles of skooma for. They are probably the heaviest things he carries around that are part of his core inventory. He also has a sthalrim bow and a quiver of any arrows he can get his hands on. "Remember, the world is ripe with people looking to spill your blood."


<p><a href="<fileStore.core_Attachment>/monthly_2015_07/image.jpg.fc8dd759be59dd63f890e6d1267a8046.jpg" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="65165" src="<fileStore.core_Attachment>/monthly_2015_07/image.jpg.fc8dd759be59dd63f890e6d1267a8046.jpg" class="ipsImage ipsImage_thumbnailed" alt=""></a></p>


<p><a href="<fileStore.core_Attachment>/monthly_2015_07/image.jpg.bdcd5a41443064c48eec02b6aabe85be.jpg" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="65166" src="<fileStore.core_Attachment>/monthly_2015_07/image.jpg.bdcd5a41443064c48eec02b6aabe85be.jpg" class="ipsImage ipsImage_thumbnailed" alt=""></a></p>


MAGIC: Dra'ziik doesn't know alot of magic, but he has learned the 'bound sword', 'bound dagger' and 'bound bow' spells, but rarely uses them. They make alot of noise, which isn't that much of a problem for Dra'ziik, but he would rather hold his own two swords.


RELATIONS:


~Theives guild, connections and upbringers


~Grelad the kind, upbringer, deceased (killed by the dark brotherhood)


~Froki, adopted father


~The Black Briar family, respective rivals and occasional business partners


~The Silverblood family, business partners


~The Kahjiit caravans, business partners and allies, welcomed as family


FAVORITE SAYINGS:


"Good to see you friend. Dra'ziik expects to do buisness with you sometime."


"Dra'ziik enjoys using one handed weapons. They leave Dra'ziik's other hand free to make rude gestures with."







 

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Full Name: Ioragzis Ynzagarn


Age: even she is lost on this


Race: Dwemer


Gender Identity: female


Personality: Crazy seems to sum up this elf who should no longer exist at all. Iora is generally extremely random when it comes to how she reacts to people, though a better portion of people fine her pleasant company even if she rarely takes outlandish armor off. Still she honestly seems to know more about the world even if what she says is pure nonsense.


Strengths:


she is dwemer and knows a lot about their advanced technology


her armor enhances her physical abilities and has magic resistance


Dwemer devices don't attack her or those with her.


Weaknesses:


She is rather mad


she isn't very though without her armor or advanced devices.


she doesn't know too much about the advanced magic of her people


History: Most of Iroa's history isn't that important as no one even remembers the great colleges of her people or anything about them really so where she grew up and her family life don't really matter. What does matter is what happened in her latter life not long before to event that made almost all the Dwemer vanish. Well not long means a few decades, a short time compared to the lives of long lived elves.


Now by this time aetherium had been discovered and understood and the heart at red mountain was constantly being used with the goal of creating a god. While all this happened wars broke out both above and below the ground and Iroa was part of the below ground efforts. She while she worked on the greatest weapons and armor of her people she dived deeply into the foundations of the world, to deeply ; much to deeply. When Iroa came back up from below they found she had changed she had seemingly gone telling the tale of how she found the wheels below the world.


What no one realized was she was not mad, she had simply achieved something unheard of something unnamed but given the title CHIM by Vivec. She gained unknown power and untold knowledge. This also severed her from the most part from her people which prevented her from beign taken to where her people are, something even she is unsure of. Time has passed and Iora remains the same as the world forgets everything.


Occupation: mercenary/ self title dwemer ruins tour guide


Hold: the reach, though she spends time anywhere her people's ruins are.


Physical Appearance:


dwemer_and_falmer_by_alteya-d4n0l2z.jpg



Outfit and/or Armor:


23530-1-1358732389.jpg



Weaponry and Defense:


ScreenShot33-1.jpg



AetherialShield.png



Magic: She knows a few spells


Remember, the world is ripe with people looking to spill your blood."


"Remember, your mind is the greatest weapon you have."


"One sure mark of a fool is to dismiss anything that falls outside his experience as being impossible."
 
Full Name Lillif Hydraxen


Age: 25


Race: Altmer, vampire


Gender Identity: male


Personality: One word can describe Lillif perfectly and that'd be insane. Lillif is evil as well though. He has a strange obsession with Ryu and was the one to kill his parents. He also has bloodlust.


Strengths: He is really good with archery, sneaking, and a dagger.


Weaknesses: He cannot wield a two handed sword to save his life and he is terrible with defense, perfering to remain quick and agile.


History: Lillif killed his parents when he was eight just to see the sight of blood. Their screams were music to the little kids ears, he ended up killing a lot of others in the town and gaining a bounty before he left. Once outside the town he ended up fighting a vampire and eventually killing it, but not before getting vampirism disease. Later on he met Ryu and they became friends, though Lillif liked to think of himself more than just friends. Lillif found Ryu one day crying by a creek because his parents yelled at him, well scolded him, for not cleaning his room and Ryu said he's wish they'd just die. Lillif smirked at that and killed Ryu's parents, when Ryu found out he tried to kill Lillif but found Lillif too strong. Lillif told Ryu why he did it and Ryu decided he could never trust anyone again after that. Lillif then left after knocking Ryu unconscious but not before Ryu saw Lillif's fangs.


Occupation: assassin


Hold: whiterun


Physical Appearance:

<p><a href="<fileStore.core_Attachment>/monthly_2015_08/9.jpg.b72a7aeb33984e6ffa64805ba96bb5ae.jpg" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="65996" src="<fileStore.core_Attachment>/monthly_2015_08/9.jpg.b72a7aeb33984e6ffa64805ba96bb5ae.jpg" class="ipsImage ipsImage_thumbnailed" alt=""></a></p>




Weaponry and Defense:






<p><a href="<fileStore.core_Attachment>/monthly_2015_08/2.png.0353bf703bbc3d9fd0960503430e2fba.png" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="65997" src="<fileStore.core_Attachment>/monthly_2015_08/2.png.0353bf703bbc3d9fd0960503430e2fba.png" class="ipsImage ipsImage_thumbnailed" alt=""></a></p>





<p><a href="<fileStore.core_Attachment>/monthly_2015_08/6.jpg.abb927a8b6844c3ea38a9c804a783b16.jpg" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="65999" src="<fileStore.core_Attachment>/monthly_2015_08/6.jpg.abb927a8b6844c3ea38a9c804a783b16.jpg" class="ipsImage ipsImage_thumbnailed" alt=""></a></p>


Magic: he has destruction magic





 

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Full Name:


Dreet-Shei Pehrdeseer



Age:



24



Race:



Argonian



Gender Identity:



Male



Personality:



He is very quiet, avoidant and self-reliant, rarely going into towns except to sell his wares.



Strengths:



Expert marksman, tracker, and hunter. Can sneak and use a sword, but doesn't carry one.



Weaknesses:



Relies on not being seen, or at least caught, and dodging, so if in an enclosed space, he cannot fight as well. He also contracted vampirism and feeds on animals that he has killed or bugs potions to force the vampiric powers to receed.



(Potion of Blood)



History:



Dreet-Shei comes from Black Marsh, where his family still lives and his father's roaming merchant business prospers, but traveled North through Cyrodiil and into Skyrim with the objective to find business partners for his father. Shortly after crossing into Skyrim, he was attacked by a vampire and left to die.



A lone hunter found him and helped him to Riften where he was healed. He had contracted vampirism and could not be cured, but refused to feed on people. The hunter allowed Dreet-Shei to travel with him while also teaching him the ways of Skyrim and how to hunt and track.



Once he had made enough gold from working with his savior, Dreet-Shei sent a message to his father telling him what had happened and that he would still send any possible business opportunities his way.



Dreet-Shei eventually parted ways with the hunter, crossing paths with him every once in a while.



Occupation:



Hunter, Cartographer



Hold:



All



Physical Appearance:




assassin.jpg







Outfit and/or Armor:


(Above)




Weaponry and Defense:




GlassBow_SK.png



%D0%AD%D0%BB%D1%8C%D1%84%D0%B8%D0%B9%D1%81%D0%BA%D0%B8%D0%B9_%D0%BA%D0%B8%D0%BD%D0%B6%D0%B0%D0%BB_(Skyrim).png







Magic:



One simple fire spell and healing spell.



"What is better? To be born good, or to overcome your evil nature through great effort?" "Remember, your mind is the greatest weapon you have." "Remember, the world is ripe with people looking to spill your blood." "One sure mark of a fool is to dismiss anything that falls outside his experience as being impossible."
 
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im going to build onto this:


Full Name: Katrina Jane Pierce



Nick name: most people, once they've known her for long enough tend to call her Pierce



Age: 22



Race: Nymph -I can't seem to get enough of these guys-



Gender identity: Non binary, let's go with she/her pronouns to make this simple



Personality: painfully shy, like most nymphs, her shyness is contributed to the scars on her hips, chest and back. Katrina is quiet and tends to shield herself In the trees and stay far from the humans or most creatures in general. Once you get past her timid demeanor, she's sweet and bubbly, a very happy and mischievous nymph.



Strengths: painting, seducing whoever she wants, running



Weaknesses: can't fight, fears many,



History: raised by her parents from the time she was a baby till age sixteen, Roxas was loved and cherished until sometime after she turned sixteen, her parents suddenly disappeared and she hasn't seen them since.



Occupation: Painter



Hold: not sure



Physical Appearance: Katrina is



Outfit and/or Armor:



Weaponry and defense:



Magic:



Alias:


Sexual Orientation: Pansexual, but tends to prefer ladies



Relationships/Family: she is an only child, her parents disappeared six years ago



Remember your mind is the greatest weapon you have



Remember the world is ripe with people looking to spill your blood



One sure mark of a fool is to dismiss anything that falls outside his experience as impossible



 
Full Name: Sarah Starnet


Age: 23


Race: Khajiit


Gender Identity: female


Personality: Kind, caring, forgiving, overly trusting, likes to believe there is good in everyone, and friendly.


Strengths: She is good with magic and her weapon of choice is dual daggers


Weaknesses: She isn't very good with hand to hand combat, preferring to be the mage and heal her allies along with casting damaging spells from the sidelines, though when it comes down to it she can hold he own in a fight.


History: She lived a good life and her foster parents always encouraged her to do what she believed was best. She had always been able to make friends with everyone and anyone. She was taught by her foster parents, proper English as they put it. Meaning she doesn't talk like a normal Khajiit instead she talks more like a nord as her foster parents were nords. She never knew her real parents as the disappeared at her birth and was fond on the doorstep of her current parents. She always had this strange talent for magic as she found it quiet useful to help others.


Occupation: Mage


Hold: none she's a wonder


Physical Appearance:


<p><a href="<fileStore.core_Attachment>/monthly_2015_08/13.jpg.4955312c56babc4e288288026669cd8a.jpg" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="66287" src="<fileStore.core_Attachment>/monthly_2015_08/13.jpg.4955312c56babc4e288288026669cd8a.jpg" class="ipsImage ipsImage_thumbnailed" alt=""></a></p>



Outfit and/or Armor:



<p><a href="<fileStore.core_Attachment>/monthly_2015_08/10.jpg.09b315cfe06ce68957adcd426f6fb16c.jpg" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="66314" src="<fileStore.core_Attachment>/monthly_2015_08/10.jpg.09b315cfe06ce68957adcd426f6fb16c.jpg" class="ipsImage ipsImage_thumbnailed" alt=""></a></p>



Weaponry and Defense:



<p><a href="<fileStore.core_Attachment>/monthly_2015_08/7.png.82105adb916be79f2637931b1102fd23.png" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="66289" src="<fileStore.core_Attachment>/monthly_2015_08/7.png.82105adb916be79f2637931b1102fd23.png" class="ipsImage ipsImage_thumbnailed" alt=""></a></p>



Magic:
she knows a lot of magic mainly focusing on conjuration, destruction, and restoration





 

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Full Name: Ryme Yumei


Nickname: Kathanch or Kat for short


Age: unknown/looks fourteen


Race: Nymph


Gender Identity: female


Personality: She is overly trusting and friendly. She is innocent and doesn't know right from wrong.


Strengths: she is very good with a two handed sword and daggers.


Weaknesses: She doesn't know how to use any other weapon besides dagger and a two handed sword, she also isn't very good at anything. she is like a level one character in skyrim and needs someone to look after her.


History: She can't remember anything before waking up in dwarfen ruins due to Iroa waking her up. She is like a child just learning how to do everything others already know how to do. She only knew how to speak, eat, and walk, but that's it. The weapons and daggers she currently had on her when she woke.


Occupation: none


Hold: none


Physical Appearance:


<p><a href="<fileStore.core_Attachment>/monthly_2015_08/12.jpg.255f1ca8217257f56463dc44c6359836.jpg" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="66952" src="<fileStore.core_Attachment>/monthly_2015_08/12.jpg.255f1ca8217257f56463dc44c6359836.jpg" class="ipsImage ipsImage_thumbnailed" alt=""></a></p>


Outfit and/or Armor:


<p><a href="<fileStore.core_Attachment>/monthly_2015_08/17.jpg.bc211a4ee7db9a63af9c7598cc60740c.jpg" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="66926" src="<fileStore.core_Attachment>/monthly_2015_08/17.jpg.bc211a4ee7db9a63af9c7598cc60740c.jpg" class="ipsImage ipsImage_thumbnailed" alt=""></a></p>


Weaponry and Defense:


<p><a href="<fileStore.core_Attachment>/monthly_2015_08/15.jpg.9f520541a727ab22e52ada9ba3d47dda.jpg" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="66922" src="<fileStore.core_Attachment>/monthly_2015_08/15.jpg.9f520541a727ab22e52ada9ba3d47dda.jpg" class="ipsImage ipsImage_thumbnailed" alt=""></a></p> <p><a href="<fileStore.core_Attachment>/monthly_2015_08/16.jpg.e0dc55341f8459662de9bb7f1bb5e7c9.jpg" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="66923" src="<fileStore.core_Attachment>/monthly_2015_08/16.jpg.e0dc55341f8459662de9bb7f1bb5e7c9.jpg" class="ipsImage ipsImage_thumbnailed" alt=""></a></p>



Magic:
none at the moment







 

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Full Name: Zero Oakmi


Age: 16


Race: Tenshi


Gender Identity: male


Personality: Zero was never, for lack of a better term, the cool kid. He was often found at the park alone, left practicing sword fighting on his own, simply because of his unatural white hair and eyes that seemed to glow. This made Zero into a loner longing for someone to see him, longing for someone to befriend him. He finally got a chance to befriend someone, but that someone turned his back on Zero when Zero needed it the most. So when that happened Zero became cold and distant. He pushed everyone away, figuring that they would just end up betraying him like his 'friend' had. You see since Zero never truly had a real friend he wouldn't know that, that wasn't how real friends acted. He wouldn't know that friends were there for each other no matter what. He wasn't a kind kid anymore. Though truthfully, all Zero wanted was a friend and attention that other kids had. He wanted the love a family that he didn't have growing up.


Strengths: sneaking, lockpicking, dual sword wielding, and archery


Weaknesses: low defense, can't really use smaller weapons as he doesn't like them, and doesn't work well with others


History: Zero lost his parents by murders seeking to kill him for his different appearance. They were afraid of him and so the murders sought to kill him but ended up killing his parents instead before they were arrested. They never managed to lay a hand on Zero. Though living without parents was tough for Zero. The lady at the orphanage thought he was evil and never treated him well. He was bullied and picked on all the time. He just really wanted a friend, so when a kid in his class offered. Zero took the chance and accepted his offer to be his friend. Though when the friend saw that Zero was a social outcast he immediately cut all ties to Zero and pretended he didn't know him. This was the last straw for Zero. He turned cold and distant, thinking that anyone and everyone would betray him. Though the only one he trusted was his grey fox companion, Silver. She was the only one he put his faith in after that day, but it was too late the old kind Zero was gone. He was now a cold assassin. He became assassin that day by sneaking into the 'friend's' house and slitting his throat. This was the day he turned twelve and left the place and never looked back. He became a cold hard assassin of the dark brotherhood as they heard of his silent killing through one of their sources. Even if he became a member of the dark brotherhood he didn't see them as a family more of a source of income.


Occupation: assassin


Hold: none


Physical Appearance:


<p><a href="<fileStore.core_Attachment>/monthly_2015_08/zero.jpg.4b119fb111c3d552cb09d334c2751c01.jpg" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="67284" src="<fileStore.core_Attachment>/monthly_2015_08/zero.jpg.4b119fb111c3d552cb09d334c2751c01.jpg" class="ipsImage ipsImage_thumbnailed" alt=""></a></p>


<p><a href="<fileStore.core_Attachment>/monthly_2015_08/1q5.jpg.efabae334f407e1f0fae41f17c6aaa54.jpg" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="67417" src="<fileStore.core_Attachment>/monthly_2015_08/1q5.jpg.efabae334f407e1f0fae41f17c6aaa54.jpg" class="ipsImage ipsImage_thumbnailed" alt=""></a></p>


<p><a href="<fileStore.core_Attachment>/monthly_2015_08/1q3.jpg.f120995cc5344322e15327d57b65d563.jpg" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="67434" src="<fileStore.core_Attachment>/monthly_2015_08/1q3.jpg.f120995cc5344322e15327d57b65d563.jpg" class="ipsImage ipsImage_thumbnailed" alt=""></a></p>


Outfit and/or Armor:


<p><a href="<fileStore.core_Attachment>/monthly_2015_08/1s.png.69dbe75e367056bcffae6819097bf63c.png" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="67435" src="<fileStore.core_Attachment>/monthly_2015_08/1s.png.69dbe75e367056bcffae6819097bf63c.png" class="ipsImage ipsImage_thumbnailed" alt=""></a></p>


Weaponry and Defense:


<p><a href="<fileStore.core_Attachment>/monthly_2015_08/1q6.PNG.13d874c2d3832b21f2870268366e0721.PNG" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="67285" src="<fileStore.core_Attachment>/monthly_2015_08/1q6.PNG.13d874c2d3832b21f2870268366e0721.PNG" class="ipsImage ipsImage_thumbnailed" alt=""></a></p> <p><a href="<fileStore.core_Attachment>/monthly_2015_08/1q1.png.c11614aa417365a4776f0341737ec3a5.png" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="67387" src="<fileStore.core_Attachment>/monthly_2015_08/1q1.png.c11614aa417365a4776f0341737ec3a5.png" class="ipsImage ipsImage_thumbnailed" alt=""></a></p> <p><a href="<fileStore.core_Attachment>/monthly_2015_08/1q4.PNG.d9bfe43fe2a76b866894175fceb8b34a.PNG" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="67388" src="<fileStore.core_Attachment>/monthly_2015_08/1q4.PNG.d9bfe43fe2a76b866894175fceb8b34a.PNG" class="ipsImage ipsImage_thumbnailed" alt=""></a></p>


Magic: destruction and conjuration













 

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Smi'Dar Longtail

Age: 27


Race: Khajiit



Gender: Male



Personality: Spiritual Bard, lighthearted and friendly



Strengths: Mead, mosaics, food, long walks on the sands of Elsweyr



Weaknesses: Authority



History: A thieving rogue seeking a new life on the shores of Skyrim. After exploring Elsweyr, Morrowind and escaping from his home-country Hammerfell from the Alik'r after stirring up political trouble and eventually crime, Smi'Dar looks for a place to call home on the new snowy provinces he has reached today.



Occupation: Wanderer



Hold: None



Physical Appearance: Lanky and tall Khajiit, young and bright-eyed



Outfit and/or Armor: Morrowind Priest Robes, old and slightly faded with no shoes nor gloves, just bandages with runes lining the paper. Mismatched potions and bags tied and strapped to the outer wear.



Weaponry and Defense: A staff and a lute



Magic: Varied



Quotes: "I used to be an adventurer like you, until I got bored." "Our hero, our hero, the Smi'Dar comes." "Trouble? Good!" "Let me guess. Someone stole your sweet roll. It was me."



"What is better? To be born good, or to overcome your evil nature through great effort?" "Remember, your mind is the greatest weapon you have." "Remember, the world is ripe with people looking to spill your blood." "One sure mark of a fool is to dismiss anything that falls outside his experience as being impossible."

mruwiz.jpg







 
(Edited)


 
Edited again,


 
Edited once more. Is that good?
 
Full Name: Gillan Llarethi


Age: 541


Race: Dunmer


Gender Identity: Male


Personality: Devious, deceitful, wise, ambitious, cruel, strict, curious, cunning, inpatience, selfcaring, passion for luxury, not fond of ceremony and distrusting.


Strengths: One-handed, destruction, illusion, restoration, conjuration, alchemy, alteration, mysticism, enchanting, smithing and unarmored.


Weaknesses: Two-handed, blocking, swimming, archery and pickpocketing.


History:





In the year 92 of the Third Era, Gillan was born into the minor Dunmeri noble house of Llarethi. His parents were skilled mages from the House Telvanni who were under the employ of Rilvin Dral, archmagister of House Telvanni. Gillan's youth was dominated by his luxurious but strict Telvanni education that he had in the wealthy city of Llothanis. For almost twenty years, the young Dunmeri mage was seperated from his parents who aided their master in his mushroom tower with his enternal search for more knowledge. When Gillan had reached the age of twenty-two (still a very young age for a Dunmer), he was sent to Port Telvannis, the capital of the Great House to continued his education there. On the age of fifty-nine Gillan's education and training was finished and he immediately worked under the employ of archmagister Dral who took a great fondess of the young Llarethi. Whilst House Telvanni remained to survive throughout the many years of the Third Era and when he reached the age of eighty, he became personal battlemage of the archmagister for more then two hundred years.


In the year of 411, archmagister Dral died of Coprus and his body was quickly turned into ash but with the sudden death of the Telvanni archmagister, the Great House turned into choas. Dral's successor was Ashila Neynan, a Telvanni mage with an age of six hundred years (rather young for a real Telvanni Mage Lord/Lady) who's ambitions weren't what the Telvanni had expected. Archmagistrix Ashila was a great supporter of Imperial traditions such as the royal monarchy of Mournhold governing the country, though she wouldn't publicly announce this until the Oblivion Crisis. Gillan with his entire house lost their positions in the household of Tel Thenim but their influence in Port Telvannis remained strong. After twenty years of remaing quietly in Port Telvannis, events in Cyrodiil shaked Tamriel entirely.


Emperor Uriel Septim VII's sons were all assassinated in the White Cold Tower in the year 433. The Emperor was escorted out of the Imperial palace by the Blades who brought him to the jail to escape via the sewers, but the assassins were more cunning then they thought. The Emperor was killed and the Amulat of Kings stolen, soon Oblivion Gates appeared throughout all of Tamriel. One at Troval that completely took over the city as was the same at Kvatch but the town was saved by the Hero of Kvatch. Later the Crystal Tower of the Summerset Isle that was destroyed, Stormhold but the Argonians made the Daedric forces fled. Finnaly the sacred Dunmeri city of swords, Vivec but with the aid of the Imperial Legion and the Tribunal Temple was the city partly saved.


The queen of Morrowind, at the time, Rolora Hlaalu had defiled the Temple wich was her larst mistake as monarch. Indoril and Temple forces took over the city of Mournhold and completely surrounded its royal palace, locking the queen up in her residence. Meanwhile the wise Mage Lord of Sadrith Mora, Vorar Ecuvaletion headed for Vivec and with extreme clever use of illusion magic managed to sneak through the Deadlands, steal the ancient Sigil Stone and close the Oblivion Gate. It was after this event that Ashila Neynan, the archmagistrix of House Telvanni publicly supported the queen, wich lead to Master Vorar inviting her in his halls of Sadrith Mora, the only thing that was ever seen of her was her head when it was delivered in a box to the queen one week later.


The Mage Lord travelled with ablarge entourange of trusted mages and sharpshooters to the Telvanni capital city of Port Telvannis and took over the city's defences and goverment. Those who defied the newly pro-claimed archmagister's rule were killed and their property seized, that were the strict ways of the Telvanni. Archmagister Vorar had known Gillan for years and made him one of his most senior lieutenants and even had him command the assault on Gah Sadrith. When the Oblivion Crisisbhad ended the Fourth Era began, Vorar Ecuvaletion ruled the Grand Council of Morrowind through his devious plots. The Ecuvaletion faction was the dominant power in the entire East of Tamriel, until the elections. The Redoran archmaster was proclaimed Hortator of Morrowind by the Grand Council and even the Lord High Councilor wich made him the Sovereign of Morrowind.


The Ecuvaletion faction's influence diminshed even more when the Red Tower became unstable and errupted causing the deaths of thousands of Dunmer and the destruction of a lot settlements but with the power and wealth of the Great Houses and the Temple, a reasonable could be saved and brought to the Mainland. The politics of the overly ambitious Redoran Lord High Councilor lead indirectly to the Argonian Invasion of Morrowind and it even letting sack the magnificent capital city of Almalexia-Mournhold. The Redoran army was able to later push back the Saxheel forces but Morrowind still lost most of its southern lands. The Dunmer looked up to their Gods, ALMSIVI but they were long gone. Lord Vivec the Warrior-Poet had been said to have been captured by Azura during the Oblivion Crisis, ending the presence of the Tribunal on Nirn whilst the other powerful individuals of Morrowind such as Divayth Fyr and Vorar Ecuvaletion that were perhaps the last chances of saving Morrowind had all strangely vanished. Gillan Llarethi fled Morrowind during the Red Year and headed immediately for Skyrim and took refuge in Winterhold, where he still had some friends.


After the several months, the once renowned battlemage and lieutenant of two extremely powerful Telvanni archmagisters became a common teacher at Winterhold, surrounded by the race that was his people's ancient enemy. For two hundred years Gillan has remained at the college teaching his students and when possible he watches Morrowind in the distance, in silence for his thoughts were filled with the events of the last years of the Third Era.


Occupation: Illusion teacher at the College of Winterhold


Hold: Eastmarch


Physical Appearance:
TR3-npc-Gillan_Llarethi.jpg



Outfit and/or Armor:
Has a suit of Chitin heavy armor but uses it rarely, wears various robes.


Weaponry and Defense: Ebony Wakizashi.


Magic: He knows a lot of deadly spells and is probably the most powerful mage of Winterhold.


Some other things you could add:


Alias: N/A.


Sexual Orientation: Hetero.


Relationships/Family: House Llarethi.
 
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Emelia Urgusiso
(I'll be referencing a few mods)







  • 2015-08-20_00001_zpsahsfkzni.jpg


    Age: 23


    Race: Imperial


    Gender Identity: Female


    Relationships: Mother (estranged) and a father (estranged).


    Strengths: One-handed, blocking, light armor, heavy armor, restoration, alteration, pickpocketing, lockpicking, and destruction.


    Sexual Orientation: Pansexual, though she has a preference of men.


    Weaknesses: Her main weakness is her alcohol abuse. Though she won't blatantly drink before battle, it isn't rare to see her intoxicated.


    Outfit and/or Armor: Battlemage armor (equipped now), it has the same defensive stats as elven armor though with the novice robe's perks and a weapon sling (To allow one handed weapons to be shown on the back)


    Weaponry and Defense: PenUmbra. A one handed sword (see next pic) and a scoped 'dwarven sniper'.


    Magic: Firebolt, Lightning Bolt, Ironflesh, Ocato's Recital (A spell which prepares up to three buff spells at the beginning of combat), muffle, and fast healing.


    Occupation: Mercenary


    Hold: Riften





(Sorry I've been just lazy with creating this. Been gaming all day. xD Also, sorry in advance for any grammar mistakes. I didn't double check.)
 
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