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Fandom Universes collide CS

Name: Aki Narukami


Universe (If the series has multiple continuities, specify which one): Misao


Gender: Female


Alingment: Chaotic good

Race:Human/Demon


Age: unconfirmed probably 16-17


Appearance:
AKI.jpg

Personality: Aki is a kind and accepting individual, showing mercy towards others. She speaks up immeadiately when she's sees something that's not fair. She does have a dark side however, she is not afraid to commit murder herself but this is overlapped by Aki's kindness.

Height: Unconfirmed but seems like she stands at 5'5


Weight: Unconfirmed might be average girl weight


Powers: Demonic body possession: Aki is able to control bodies of other individuals by a short time. Although it comes with a catch, the individual must be human and is in the moral alignment of lawful good in order for her to take full control.


Skills: Skilled with melee weapons


Weapons/Items: Wooden baseball bat


Point of canon: While travelling through the other world


Backstory (You may copy and paste from a wiki): While Aki was in class. Aki heard a faint voice calling for aid. This was Misao's voice. A girl who went missing for three months. Misao wanted to Aki to find her body parts so she can rest in peace. Misao has cursed the school and sent it to the "other world'
 
Name: Hector


Universe: Fire Emblem: Blazing Blade


Gender: Male

Alignment: Lawful Good


Race: Human


Age 19 (17 in the canon)

Appearance 2017-04-02-12-41-28-611805301.jpeg


Height : probably over 6ft.


Weight (if confirmed)

Personality: Hector has very blunt and straightfoward mannerisms, which are a bit unusually for a man of nobility. While Hector is capable of being just as cultured and mannered as his friend Elliwood, he consciously chooses not to because he believes it is a waist of time and that the point should be reached as soon as possible.

Despite this, as long as he is not given a reason to dislike anyone, he can be a pretty nice guy. And while he normally does not bother with tactics he can be quite cunning. He is also very protective over his allies (which does not just apply to Eliwood or Lyn) and it would be a mistake to hurt any of them.

Powers: While not exactly superhuman, Hector is stronger than an average human. (It is enhanced by Armads however).


Skills:
Hector is adept in combat, however, his fighting techniques were self tought, and as a result are unorthodox and unrefined (and once even described as dangerous to his allies).


Weapons/Items:
Armads: Thunder Axe, one of the divine weapons of Elibe. The Axe possess electrical attributes, and can cause thunderous strikes when swung2017-04-02-16-30-07--96466243.jpeg


Time of Gate awakening: 2 years after Blazing Blade.


The Blazing Blade, Hector is a young lord and a good friend of Eliwood. Hector’s parents died of a disease and his older brother, Uther, is the current lord of Ostia.
. Tiring of the inaction on the part of the Lycian nobility against Marquess Laus’s recent suspicious activity, he gathers his axe and sets out on a quest to help Eliwood search for his fatherElbert with the assistance of some of his Ostian colleagues, Serra the cleric, Matthewthe thief, and Oswin the knight.
Later on in the story, Hector’s brother Lord Uther dies of disease. Oswin was given strict orders not to tell him, which angered him greatly when he realized his brother had died, until Eliwood convinced him to forgive Oswin. He grieves for a short time, but then gets over it to help stop Nergal.
Hector eventually acquires the legendary axeArmads, used by the legendary Durban. This is a foreshadowing to the events of The Binding Blade with the saying "He who wields Armads shall die not peacefully, but in battle"; a warning which Hector took seriously but chose to accept in order to help Eliwood.
 
REPOSTED CHAR
Name: Qymean Jai Sheelal


Universe (If the series has multiple continuities, specify which one):
Star Wars

Gender
Male

Alingment: Lawful Evil

Race Kaleesh Cyborg


Age Unknown


Appearance (Post a picture)
http://statici.behindthevoiceactors...eneral-grievous-star-wars-clone-wars-30.2.jpg

Personality:
Grievous is a being on honor. However, since the Republic intervention in the Kaleesh-Huk war and the death of his lover at the hands of the "Soulless bugs" Grievous has become one also of rage. His sole desire in life is now to spread his grief to every Huk alive and destroy the Jedi order that killed so many of his friends and comrades.
Height (if confirmed)
Unknown, but well over the average human

Weight (if confirmed)
Unknown

Powers (If they are extremely powerful, please nerf them)


Skills
Lightsaber master
Grievous has become a lightsaber combatant of near perfection. He uses all of the major forms, and was able to pick up Vaapad after a few minutes dueling with Mace Windu. He once dueled 7 Jedi, 2 of which were counsel members, killed 3, left 1 so badly wounded he was assumed dead, and would have killed the other 3 were it not for the intervention of the elite clone unit known as the Muunlist 10 and a LAAT gunship.
Master strategist
Grievous has been commanding soldiers for decades, and his skills show this. Shaak Ti, a Jedi master on the High Council, once remarked that his strategy was "without flaw". Grievous scored decisive victorys in many campaigns by outmanuvering and outsmarting the Republic's best and brightest. The most infamous example was Hypori, where a whole Republic task force was wiped out, with 99% Republic casualties (the 3 jedi master mentioned above being the only known survivors) for relatively little CIS loss. He also has been shown to be a skilled fleet commander, wiping out a whole Republic fleet at the Ambush at Abbregio. In the third year of the Clone Wars, Grievous nearly won the war for the CIS in his sudden and rapid advance in the campaign known as Operation: Durge's Lance.
Weapons/Items


Grail (If it is in their possession. Grails are items that will have the ability to manipulate the Gates of Realms. These would usually be very special items that are the focus of their canon universes, such as the Dragon Balls in Dragon Ball Z or the Tri Force in The Legend of Zelda.


Time of Gate awakening (Specify which point of their canon story was taking place when the gates of space and time were opened.)


Backstory (You may copy and paste from a wiki):
(couldnt put it better than him)
 
Name: Vader


Universe (If the series has multiple continuities, specify which one): Ark: Survival Evolved


Gender Male


Alingment: (Lawful Good, Neutral Good, Chaotic Good, Lawful Neutral, Chaotic Neutral, True Neutral, Lawful Evil, Neutral Evil, or Chaotic Evil)
It really does vary so true neutral.

Race (Their species)
Human

Age (type unknown if unconfirmed)
unknown

Appearance (Post a picture)
DB9td

http://imgur.com/a/DB9td
Height (if confirmed)
unknown

Weight (if confirmed)
unknown

Powers (If they are extremely powerful, please nerf them)
Summoning dinosaurs (See below)
Vader can give his tamed dinosaurs basic commands by whistling
Skills
Sharpshooting
Hand to hand combat (boxing)
Use of melee weapons
Hunting
Tracking
Tactics and strategy
Taming and riding dinosaurs
Somehow knows about modern Armored Fighting Vehicles and pop culture.

Weapons/Items
A pump action shotgun that is devastating in close quarters
http://imgur.com/fzBVJrc
A fabricated sniper rifle that is semi automatic and does considerable damage, it can also fired tranq darts that can knock an unarmored human unconscious, and can with several hits fall dinosaurs.
http://imgur.com/YrTCzg3
A sword that... well it's a sword.
http://imgur.com/fYx2jKP
A fabricated pistol that's probably 9mm. He rarely uses it because it's pretty much useless.
http://imgur.com/a/jkNFI
Several essentials, cooked meat, canteens, and narco (it isn't a drug like we know it. It's not addictive and is only used for sedative purposes) stimulant (the opposite of narco)
Two other sets of gear, riot armor, which protects well against torpor (Ko damage), and explosions http://imgur.com/a/zSqGy
and fur clothing, which is useful in cold environments. http://imgur.com/a/7AE9p
Vader also has several of his dinos with him, that he can summon and dismiss from his implant.
There's Eruption, the Argentavis http://imgur.com/a/A2TSd
Eruption is Vader's primary flyer. He can carry a semi-decent amount of weight, is very fast and resistant, and packs a decent punch. Eruption can pick people and small-medium sized animals up and still fly.
There's America, the Thylacoleo http://imgur.com/a/S7VFS
America is the result of a rare mutation which caused him to be naturally red, white, and blue. He is insanely tough and can do a lot of damage, able to take on even the feared Tyrannosaurus Rex. He is also very fast, jumps far, and can climb surfaces which have enough footholds like cliff faces or large trees.
Lastly there's Florida, the Sarcosuchus http://imgur.com/a/x73vP (This is a baby picture he's actually like 30 feet long)
A Sarcosuchus is essentially a large alligator. Because of this, he is Vader's primary inland water mount and he was the primary ocean mount until Vader's taming of Megalodons, Plesiosaurs, and a Mosasaurus. He is a fast damage dealer, but he can still take a good amount of hits.
NOTE: I may give him the ability to "unlock" more of his dinosaurs as time goes on.
Grail (If it is in their possession. Grails are items that will have the ability to manipulate the Gates of Realms. These would usually be very special items that are the focus of their canon universes, such as the Dragon Balls in Dragon Ball Z or the Tri Force in The Legend of Zelda.
Vader's grail is his specimen implant. He uses it to access his inventory, level up, and etc.


Time of Gate awakening As Vader and his friends were gearing up to fight the Brood Mother Lystrix boss.


Backstory Vader's early life is unknown. As an adult, he was placed upon the Island and implanted. Since then he has survived there, frequently taming and doing battle with it's prehistoric denizens.
 
REPOSTED CHARACTER


Name: Roy


Universe: Fire Emblem: Binding Blade

Gender: Male


Alignment: Lawful Good


Race: Human


Age 15


Appearance
roy-fire-emblem-full-2069227-jpg.287514


Personality: Roy is an upstanding, thoughtful, and idealistic young man who repeatedly shows a desire to help and support others, shown in his interaction with Guinivere and his friend since youth, Lilina. While he would prefer to avoid blood-shed – a fact reflected in his interaction with Guinivere and his tactical efforts to conserve his soldiers – he maintains a strong resolve to see peace return to Elibe. Unlike most young protagonists, however, he is perceptive and cunning for his age – he tricks a traitorous Lycian vassal into exposing himself, deciphers that the bard Elffin is more than he seems (though he does not pursue the truth against Elffin's will), and often reacts calmly and tactically to disturbing news. In a support conversation between Lillina and Cecilia, it is revealed that Roy has an inferiority complex and the reason why he picked up a sword despite his teacher using magic.
Roy is also quite oblivious to the obvious feelings that some of the women in the army develop for him. Lilina in particular is quite smitten with him regardless of the player’s actions, but he never notices this.


Height: Unknown


Weight: Unknown


Powers: None


Skills: Swordsmanship, leadership.


Weapons/Items:
The Binding Blade:
images-3-jpg.287516

The most powerful weapon on Elibe, being stronger than even the 10 divine weapons. The Binding Blade is able to envelope itself in flames, as well as granting the wielder to cast fires among the wielder’s foes.



Time of Gate awakening: Right after the defeat of the Dragon Idunn.


Backstory:
Roy is only fifteen years old when the story of The Binding Blade begins. Bern had recently conquered the neighboring nations of Sacae and Ilia, and had turned its sights to the Lycian League. Following the Lycian code, each province is obligated to send their armies into battle against those who would attack the nation-states; Roy is thus called home from his studies in Ostia to lead Pherae's armies in his ill father's stead.
Along the way to Araphen (the Lycian realm closest to Bern), however, he meets the errant princess of Bern and sister of King Zephiel, Guinivere, who had escaped from her land in the hopes of negotiating a treaty with Lycian nobility. Roy quickly agrees to her proposal to search for a peaceful means to end Bern’s aggression, and it is this encounter (along with his tardy arrival at Araphen to a dying Lord Hector) that will eventually lead him on a journey across Elibe to save the continent from another war between dragons and humans. Roy is also under oath to the dead Lord Hector throughout the game after Chapter 3, in which he promises Hector that he will forever protect Hector's daughter, Lilina.
His campaign will force him to put Lycia under Etrurian protection and leads him to find seven of the eight legendary weapons of Elibe (not including the Binding Blade), deal with rebellion across the continent, recruit comrades, and draw the Binding Blade. This happens after the other legendary weapons start glowing and pointing in the direction of the Shrine of Seals. Roy draws the sword, triggering his promotion. In the final four chapters, he duels and defeats the errant King Zephiel, who is wielding the Eckesachs, kills Jahn, and finally vanquishes the demon dragon Idunn. Depending on the various supports and actions taken throughout the game, several different endings can occur. All of them generally explain that Idunn's soul was recovered, Roy attempts to return to Lycia, but then mysteriously vanishes...
 
Reposted character

Name: YoRHa No.2 Type B


Universe (If the series has multiple continuities, specify which one): NieR Automata


Gender: Female


Alingment: Lawful Good


Race (Their species) Android


Age (type unknown if unconfirmed) unknown


Appearance (Post a picture)
maxresdefault.jpg


Personality: 2b is very by the books about the Orders YoRHa gives her. If she is ordered to kill a rogue android she would do it without hesitation. However if a human is before her and YoRHa is not there she will accept the humans or human as her superior.

Height (if confirmed) unknown


Weight (if confirmed) unknown


Powers (If they are extremely powerful, please nerf them) Fast runner (to be exact think of it like an Olympic runner) Can dodge most forms of projectiles in her world (Though in all fairness they are pretty slow in her world) Has enough strength to launch smaller robots into the air. (Cannot do this with the larger kinds.)


Skills: Skilled Swordsman, Great climber


Weapons/Items: A greatsword and Katana


Grail: none


Time of Gate awakening (Specify which point of their canon story was taking place when the gates of space and time were opened.) Beginning of NieR Automata


Backstory (You may copy and paste from a wiki): 2B is an all-purpose battle android, deployed as a member of the automated infantry squad, YoRHa. (Sorry if there isn't much of a backstory nothing on the Wiki.)
 
Name:
Tex

Universe (If the series has multiple continuities, specify which one):
Red vs. Blue

Gender
Female

Alingment: Chaotic Neutral


Race
A.I.(Believed to be Human/Ghost)


Age (type unknown if unconfirmed)
Unknown

Appearance (Armor only, can't find a face image)
image.jpeg

Personality: A kick-ass, serious, take no prisioners type of person at first. Keeps focused at the task at hand, and doesn't take much bs from others. She is a pretty sarcastic person but cares deeply for loved ones in her own special way.

Height (if confirmed)
Around 5 feet

Weight (if confirmed)
Unknown.

Powers (If they are extremely powerful, please nerf them)
Strength Enhancements(Hard hitter, not like lifting cars.)
Active Camoflauge

Skills
Engineering
Combat Marksmanship
Hand-To-Hand Combat

Weapons/Items
Knife
Magnum
Sniper Rifle

Point of canon:
Season 9(during the past parts when she is still training as a Freelancer)

Backstory:
Following the death of his wife Allison Church, Dr. Leonard Church initiates the special operations program Project Freelancer as a way to help humanity combat the alien threat they were facing during the Great War. In order to begin testing his Freelancer agents with aggressive A.I., the Director creates the Alpha A.I., which is based on himself, but fails to find an ideal agent to pair the Alpha with. One day, the Alpha spontaneously creates a standalone A.I. byproduct based on the memories of the Director's late wife. Upon discovering this, the Director codenames the newly created A.I. Beta and obtains the idea to fragment the Alpha in order to get more A.I. for his experiments. Beta is later given black armor as well as a new codename: Freelancer Agent Texas. Unfortunately, Tex believes herself to be human and has no knowledge of her true birth.
 
Last edited:
Name
Alex Mercer

Universe
12e.png


Gender
Male

Alignment
Neutral Evil

Race
Sentient Virus

Age
29 (Human), several months (Blacklight)

Appearance
prototype___alex_mercer_by_offrecord-d4ri50c.jpg


Personality
Due to a childhood of abuse and neglect, Alex is cold, paranoid, and borderline sociopathic. He is a cynical and jaded individual who does not like talking and company. Before his human death at Penn Station, he released the Blacklight virus on Manhattan out of spite for those who wronged him. He hardly takes human costs into account as he freely consumes random civilians in order to replenish his biomass. However, he is not completely heartless, as he deeply cares for his younger sister Dana, standing in as a parental figure. The human Alex was also involved in a romantic relationship with his then-girlfriend Karen Parker. Alex is also highly intelligent, obtaining a doctorate and becoming one of Gentek’s top scientists by the age of twenty-nine. As Blacklight, he has the knowledge of hundreds of scientists, soldiers, and civilians, and every single living organism he had previously consumed. Alex also tends to get angry quickly, lashing out at those who displease him.

Height
As a shapeshifter, Alex’s height varies, though in his default form, he stands at 6’1” (185cm)

Weight
Varies with amount of biomass, several tons at most

Powers
  • Alex's shapeshifting powers grant him superhuman physical abilities well beyond that of a normal human.
    • Superhuman Strength: His incredible strength allows him to lift cars, trucks, the destroyed remains of tanks, APCs, and helicopters and throw them great distances. He is far stronger than any normal human or most basic Infected, able to kill a regular human with a single, glancing blow and manhandle the infectious residents of Manhattan. Mercer is capable of punching holes through almost anything if necessary, including a two-foot steel door.
    • Superhuman Speed: Mercer's speed is likewise enhanced. He can achieve running speeds surpassing any vehicles including Helicopters. Alex is also able to break the sound barrier when jumping, and is able to dodge Greene’s Crimson Shockwave, which is done when Elizabeth projects small amounts of biomass fast enough to shatter buildings. He can run up skyscrapers and reach their tops in seconds.
    • Superhuman Agility: He can perform amazing parkour feats such as flips and rolls and maneuvers over and around vehicles and debris with little trouble. His leg strength allows him to leap nearly ten stories into the air. Mercer can run up sheer vertical surfaces and cling to walls for an indefinite period of time. Mercer is also capable of gliding, by ejecting small amounts of mass for further propulsion.
    • Superhuman Durability: Mercer's endurance far exceeds that of a human's by leaps and bounds. His body no longer possesses weak bones or vital organs, rendering him immune to otherwise debilitating injury. This biological change allows him to survive falls from any height completely unharmed. Bullets of any caliber will pass through his body, causing very little damage that heals instantly. He can withstand direct hits from rockets, hellfire missiles and tank shells, which cause only moderate damage. The superhumanly strong blows of the various type of Hunters and super soldiers cause the most damage of any type of attack. His superhuman stamina allows him to be physically active at all times without tiring. Mercer's body is greatly increased that he can survive extreme blunt trauma, he can survive through collapsing buildings fall on him and walk out of the rubble as it was nothing. Mercer can take shots from a rocket launcher and can only be push back a bit by the force without blowing to pieces like a normal human.
    • Passive Regeneration: Mercer's body has vast powers of self-regeneration. So long as he is properly nourished, Mercer can restore his health and heal any wounds within moments. He can heal a small amount of his health even without consuming any creature. Examples include regenerating bullet wounds instantly after being shot, regenerating a massive hole in his face after being shot point-blank by General Randall, and reconstructing his entire physical form from nondescript piles of biomass and the biomass of a crow within minutes of being blown apart by a nuclear explosion. Mercer also seems to have a robust immune system. Though unable to counter a parasite which had been introduced into his body without outside help, he gained a growing immunity to bloodtox with repeat exposure.
    • Superhuman Senses: Mercer's vision and hearing are enhanced, allowing him to see beyond the visible spectrum and hear across great distances even with physical insulation. He has thermal vision which allows him to locate heat signatures, and infected vision which can detect large concentrations of the virus and tap into the hive mind itself.
    • Adaptability: The Blacklight Virus is capable of adapting itself to certain elements after a continuous exposure to said element. For example, in the comic book, after being inhibited and slowed down by more than 10Gs of gravitational force, he then walked away from it as if the force never even existed.
    • Consumption: Alex can consume living beings in order to replenish his biomass. He also assimilates their memories in the process, and gains the ability to take on their appearance.
    • Disguise: Disguise is a defensive ability of Alex. This ability allows him to "disguise" himself as the last human target he has consumed. This ability allows Mercer to alter his exterior to resemble the consumed, also gaining their memories and abilities.
Skills
Due to consuming hundreds upon thousands of humans, Alex has developed a 'Web of Intrigue', able to piece together his history once he consumed all targets. His natural intelligence even as a human made him a brilliant scientist. He is fiercely devoted to protecting his sister at all costs, and will go great lengths to keep her safe.

Weapons/Items
  • Claws: Claws are the primary antipersonnel and an offensive ability evolved within Alex Mercer. When activated, the biomass of his arms shifts into three-fingered, one-thumbed talon-like appendages that can be used to effortlessly shred flesh and bone, allowing dismemberment of human-sized enemies with ease. Alex can lunge with these claws to quickly get to targets. Groundspike is an upgrade and an extension to the Claws. It is highly effective for short or longer-ranged area attack. The biomass from the Claws is channeled into the ground to erupt and impale a targeted enemy or a tight group of enemies.
  • Whipfist: The Whipfist is one of many abilities Alex has at his disposal. It consists of an extendable, elongated appendage with a blade at the end. Given its unique status as a ranged attack, the Whipfist is usually the weapon of choice when opposed by the recurring Helicopters or distant enemies. Mercer can grab distant targets with this ability. The Street Sweeper ability helps in dismembering multiple foes surrounding him with an eccentric 360-degree swath.
  • Blade: The Blade is an offensive power employed by Alex Mercer. Mercer gained this ability along with the armour power, once the parasite was removed from his body. When Mercer activates this ability, an elongated double ended blade forms from the base of the right elbow, turning hid arm into a giant razor-sharp cutting weapon. The Blade is extremely effective in close contact, and although the area of effect is very localised, the blade's basic attacks dish out higher damage than those from any of the other powers. While this power may be utilised against basic infantry units, its true destructive capability is in attacking vehicles and large infected creatures such as hunters or brawlers.
  • Musclemass: Musclemass increases Alex's melee damage twofold and increases the speed at which he strikes. At its base level, a charged attack will turn any human enemy it strikes into bloody chunks; once upgraded, even a glancing blow will cause this. Objects thrown with Musclemass will hit harder, fly further, and move faster than objects thrown at Alex's normal strength; upgrades will augment the speed and distance. All of Alex's Combat abilities, save for the Devastators, will be enhanced by Musclemass.
  • Hammerfists: The Hammerfists are Alex's anti-vehicle ability. By shifting large amounts of biomass into his fists, Alex Mercer is able to create massive, hammer-like hands to crush his enemies with. Hammerfist Smackdown is a slow but highly damaging slam attack. Capable of destroying early armoured vehicles with a single direct hit, but at the cost of attack speed. While charging the power, Mercer is susceptible to being interrupted by attacks. Otherwise, a fully charged attack has the effect of delivering two shocks upon anything within range.
  • Armour: The Armour consists black plates of hardened biomass; formed all around the body. While in this form, Alex Mercer is equivalent to a humanoid tank. This ability increases damage resistance overall, at the cost of movement and the ability to parkour.
  • Shield: The Shield power is incredibly useful defence ability. It soaks up damage automatically until it shatters and regenerates automatically. The Shield can be left activated permanently but will disable the ability to perform parkour.
  • Devastators: Super attacks that the Alex can initiate. It causes a massive area damage to his surroundings at the cost of using up a portion of his critical mass health to execute.
    • Tendril Barrage: The Tendril Barrage causes barbs made of hardened tendons to erupt from Alex's body in every direction, impaling everything around them for a fair distance. The ground version has a certain quirk of causing additional "vacuum" damage, that is nearby objects and enemies sustain another round of damage when the tendrils retract. This is absent in the air version.
    • Groundspike Graveyard: The Groundspike Graveyard is similar to the Groundspike power granted by the Claws. When used, it causes massive spikes of biomass to erupt from the ground, creating a deadly circle of spikes in close proximity to Alex. It is highly effective against hardened targets like Armor and buildings, but less effective than the Tendril Barrage against larger organic enemies due to its shorter range and smaller amount of spikes.
    • Critical Pain: Critical Pain fires a mass of hardened tendons from Alex's hands to crush a single target. It is Alex's most damaging move, but can only be used to hit a single target. Anything that happens to be between Alex and the target will also be affected by the area air pressure caused from it.
Point of canon
Several months after defeating Greene, the Supreme Hunter, and saving Manhattan from the nuke

Backstory
Alex Mercer was born on July 16, 1979, where he spent his childhood in poverty. He spent his first nine years in foster care, and finally returned to his biological mother when he turned ten, though he was better off without her. He was the only parental figure for his sister Dana, and the two of them would play games and watch scary movies together. It is assumed that Alex practiced martial arts, as he has great combat prowess as Blacklight.

His high intellect and aptitude in science provided him an opportunity to leave behind his troubled past. He trusted no one, had no friends, couldn't care less about what others thought of him, and found solace only in his work. By the time he was hired by Gentek, Mercer was a borderline sociopath. He knew this, and didn't care.

After earning a doctorate degree in genetics at Columbia University, Mercer was hired by Gentek and became the head of the Blacklight project at Gentek. Alex's team was tasked with engineering weaponized viruses from samples given to them by the government. The samples that were provided exhibited curious behavior, including mimicry and retention of genetic information from infected hosts. With Mercer’s help, the team soon engineered a particularly virulent and potent virus codenamed 'Blacklight'. Mercer’s skill in altering genes made him a valuable asset to Gentek; his work was years ahead of his nearest competitor.

Despite his successes, Alex Mercer was considered a potential liability by Blackwatch, an elite army created to combat exotic threats. Over time, Gentek became scrutinized by Congress and investigations were proposed. Fearing an information leak, Blackwatch decided to cover it all up. Mercer, due to his paranoid nature, began to launch his own secret investigation on Gentek. With the assistance of his sister Dana, an investigative reporter, Mercer realized that Gentek employees associated with the Blacklight project were being silenced by Blackwatch; usually with a bullet between the eyes in a dark alley.

When he learned that a general purge was about to be unleashed upon the Gentek scientists, Mercer fled, fearing for his life. In the event he was caught, Mercer had brought insurance—he had smuggled a vial of the Blacklight virus out of quarantine and taken it with him. He also mailed a laptop with classified documents to Dana. But Blackwatch was too quick for him. While attempting to escape the city by train, Mercer was cornered in Penn Station by Blackwatch agents. In a fit of frustration and rage, he threw the vial to the floor, smashing it and unleashing a biological apocalypse. He was promptly shot by Blackwatch operatives. The virus began to spread to everyone in the station.

As he fell, he collapsed onto the viral sample, becoming infected as he died. His body was taken back to Gentek in a body bag. Little did they know, as he was transported, the virus was reconstructing Mercer's body, cell by cell; his biomass feeding the virus as it replicated the still-living matter it had infected.

Mercer woke up in a morgue on a slab just as two scientists were about to cut open his torso with a scalpel for an autopsy. The two men panicked and fled, terrified of Mercer. Mercer didn't understand why they were so frightened and had no recollection of his previous life. He ran after the scientists in an attempt to escape also.

Though Mercer was now an amnesiac, he was sufficiently aware to realize that the Blackwatch soldiers were certainly not friends when he saw them kill the two scientists as they tried to escape the facility. The soldiers noticed him, but his body regenerated the damage caused by their fire instantly. Surprising both the soldiers and himself, Mercer cleared the several feet high fence around the facility in a single leap. After escaping, he found himself trapped in Manhattan, being pursued by the military. He soon discovered that he had the ability to consume others and take on their appearance and memories, along with their special skills. With no recollection of his own past, Mercer decided to track down those responsible for his situation and consume them in order to uncover the truth behind what has been done to him, caught between the Blackwatch Special Forces and an ever-growing population of civilians infected by the virus he released.

On consuming Lt. Charles Perri he learned the whereabouts of his sister. Mercer hoped that his sister, Dana, would have some information regarding what happened to him, so he attempted to make contact with her. However, when he arrived at her apartment, he saw soldiers stationed around the building. He consumed a Blackwatch commander and, taking on his appearance, easily infiltrated their perimeter. When Alex entered he saw Dana being held by a Blackwatch soldier. Dana headbutted the Blackwatch soldier just as Mercer impaled him with his fist. Dana was terrified having witnessed this, but Mercer convinced her to help him.

Dana told Mercer that she knew there was something wrong going on at Gentek. She did not know what had happened to Alex either, but was able to tell him what he had told her prior to his memory loss. She told Mercer that he had her researching the Gentek organization for weeks. When she went looking for him to relay her findings, he had already disappeared. The conversation incited a flashback, in which Mercer remembered seeing the ID card of Dr. McMullen. Dana then lead Mercer to a new safe house, the home of Dana's friends, who were out of town for the year. Dana already had all of the files she could get on Gentek stored in the apartment.

Dana wasn't able to tell Mercer what it all meant, but insisted that the two of them work together to uncover whatever conspiracies were at work. Dana told Mercer that since Blackwatch was waiting for her at her apartment, they must also be waiting at his. Mercer arrived at his apartment and uncovered further hints of his past life. He saw a photo of himself and Dana with a graduate certificate from the University of New York. He also saw a photo of himself with a blonde woman. When he touched the photo he experienced a flashback in which he saw himself with the woman, his ex-girlfriend Karen Parker. When the flashback was over, it was apparent that the onset of these flashbacks was painful to him. As he was recovering, Blackwatch detonated a bomb that had been planted in the apartment, meant to kill him. He astonishingly survived without a scratch, despite having been thrown out of a window and down to the streets several stories below. Mercer hunted down and consumed the man who gave the order to detonate the bomb.

Mercer recognizes the girl. Dana tells him that the file has only two names in it: Alex Mercer and Elizabeth Greene, the girl in the photo. The file also says that she is being isolated in the Gentek building. When Mercer went to free Greene, she cryptically told him that "The time for waiting is over" and threw him across the room. Greene then disintegrated a wall by touch and sent Hunters after him as he escaped. She then took charge of the infected. He also located his ex-girlfriend, Karen Parker.

Dana continued to assist Mercer in locating his targets, while Karen promised him a cure for his disease. She first claimed that he needed to find her different samples of the virus destroying Manhattan, but once he arrived inside a nearby Hive, Mercer was ambushed by Blackwatch specialist Captain Robert Cross who used both the infected and his own soldiers as cannon fodder while he tried to take Alex down. Mercer ended up defeating him, but Cross turned the tables by distracting Mercer by mentioning 'Penn Station' and triggering a painful flashback. He injected Mercer with a biological weapon while he was distracted. Due to the parasite Cross had injected him with, Mercer couldn't use his special powers aside from his superhuman strength and speed. He still managed to escape from Blackwatch.

Mercer returned to Dana who showed him that Blackwatch was keeping an eye on a doctor for McMullen, Dr. Bradley Ragland. Dana then told Mercer that if he finds him, Ragland can help them get to McMullen. Before Mercer left, she showed him what she found about Hope, Idaho and Greene but Mercer said Hope was an experiment. She asked how he could know that, forcing Mercer to admit that he had killed a great number of people and their minds and memories were now within him. Dana was shocked by what her brother has become.

However, with the help of Dr. Ragland, Mercer was cured, restoring his abilities and gaining him the armor and blade powers as a result. During all of this, Mercer was placed as the number one terrorist threat in the entire United States due to treasonous activities against the United States and her allies. During one of Mercer and Dana's meetings, Dana was kidnapped by a Leader Hunter, a larger and stronger version of the normal hunters. Alex pursued this Leader Hunter across the city, but was ultimately unable to rescue Dana. With the help of Dr. Ragland, Mercer located and consumed the same Leader Hunter that kidnapped Dana, learning of her location in the core hive in the center of the city. Mercer was eventually able to penetrate the hive, where he confronted Elizabeth Greene.

Elizabeth Greene told Mercer that Dana was "with us now". During a struggle, Greene seemingly bests Mercer, but he was able to inject Greene with a syringe containing the parasite as it had been extracted from him. Greene's body rejected the parasite immediately and she vomited up a large amount of biomass, from which the Supreme Hunter was born. Mercer defeated the Supreme Hunter and saved Dana. As he left, a sinister clawed hand began to regenerate and rise from the remain of the hunter, showing the Supreme Hunter was far from done. The unknown contact later revealed as Captain Cross. As the conspiracy unfolds, with the assistance of an unidentified contact, the origins of Mercer, the virus and Elizabeth Greene were uncovered.

In 1969, the government had tested a virus codenamed Redlight in Hope, Idaho. This virus was designed as a biological warfare agent, targeting those of a predetermined race. The virus unexpectedly mutated into something far deadlier, infecting the whole population of Hope. Elizabeth Greene was the sole survivor of the incident; her body welcomed the virus rather than dying from it and it had rewritten her genetic code, along with that of her son, who was taken from her by Blackwatch and codenamed Pariah. This inspired the government to continue research into the virus, cooperating with the Gentek corporation. Scientists at Gentek locked Greene in a cell which had been used to research Blacklight, the new virus present in Greene. They continued to study the different strains of the virus that formed throughout her system as a means of accelerating the biological weapons program. Before long, the military began to deploy a new biological agent, Bloodtox, engineered to kill the virus and its hosts.

When the chemical was deployed across the city, the infection went underground to escape it, and subsequently amassed beneath the surface. The anonymous contact told Mercer to aid the military in pumping the Bloodtox directly into the ground. They hoped that it would drive the virus to the surface, allowing Blackwatch to fight it directly. Elizabeth Greene, now embedded in Mother a new viral organism, came to the surface and engaged Mercer in combat. Mercer killed Mother and consumed Greene.

He then attempted to confront McMullen, the Head of Research and founder of Gentek. After a grueling battle with Marines and Blackwatch between him and his target, Mercer confronted McMullen and moved in to consume him to find out what he knew. McMullen committed suicide before Mercer had the chance. It became apparent that General Randall planned to nuke Manhattan to destroy the virus. The mysterious contact, revealed to be Captain Cross, then guided Mercer to consume Colonel Taggart, who was attempting to flee the city. Cross had been ordered to capture Taggart and had Mercer impersonate him in order to get onto the USS Ronald Reagan where the bomb was being held.

Cross betrayed Mercer once on the ship, and was revealed to be the Supreme Hunter having consumed Cross at some point and taken his form. It battled Mercer on the deck of the Reagan and was subsequently decapitated by Mercer. Mercer boarded a helicopter and dropped the nuclear bomb into the Atlantic Ocean, allowing it to detonate at sea but leaving himself well within the blast radius. His remains washed up on the city shore as lumps of red tissue, but he was able to take human form after consuming a crow that attempted to devour him.

Mercer walks off thinking to himself, "What have I become? Something less than human, but also something more..." Later, Manhattan is seen in a recovering state, with the virus almost completely destroyed. After stopping the nuclear threat, Alex, having lost all faith in humanity as a result of his actions, leaves Manhattan and travels around the world in order to find true purpose and something to believe in.

 
Name
John Freeman​

Universe
Half-Life: Full Life Consequences

Gender
Male​

Alignment
Chaotic Good

Race
Human

Age
Unknown, possibly mid-twenties

Appearance
full_life_consequences_wallpaper_by_megaman196-d5od02x.png


Personality
Has an incredibly bizarre sense of logic. He blew up the house some 'zombie goasts' were haunting to that they could be 'at piece'. Also has an insane desire to avenge his brother and 'do what has tobe done'. However, he is also heroic, sacrificing himself to defeat the 'combines' so the the rest of the 'humens' could survive. He also shows great care for all things living and non-living, putting eggs back safe when he saw them fall out of a tree he destroyed with his laser gun, and buried the defeated bosses and planted 'pants' on them so that there were 'pretty things there now to be happy'.

Height
Unconfirmed, assumed 5'11" (180cm)

Weight
Unknown

Powers
  • Bear Hands: John Freeman transforms his hands into literal bears
  • Walked Like Speed of Light: John Freeman can walk the speed of light
  • Superhumen Strength: John Freeman is strong enough to lift up an entire freight train and toss it over a bridge
  • Flight: John Freeman can fly
  • Bullets Too Slow: John Freeman kills people with his bare hands because bullets are too slow, and is fast enough to dodge them
  • Wepon Summon: Apparently able to summon weapons from thin air by finding them on the ground
  • Absurd Durability: Took a direct hit from a combine rocket and continued fighting, got 'stabed' by a combine 'nife', then pulled it out and stabbed the combine in the 'brane'. He got hit by multiple bullets but continued fighting.
  • Unclyclopedia: Able to go on the internet and look up ways to defeat bosses
  • Bark Neck: John Freeman is able to kill people by 'barking necks', as in literally barking at them
  • Temporal Paradox: John Freeman summoned a black hole by 'turning on off' his computer.
  • Reality Warp: John Freeman unintentionally causes the world around him to distort by his mere presence alone. Anyone around him will find themselves completely unable to refer to John Freeman by his first name, and can only refer to using his full name.
  • Unpredictably: John Freeman, being famed for being a mountain of bad writing, is almost impossible to predict, confusing opponents. Mind readers will find his mind completely incomprehensible.
Skills
Given his general combat ability, it can be assumed that John Freeman is good with wepons, and is a skilled mechanic.

Weapons/Items
  • Masheen Gun: An MP7 SMG with a high fire rate​
  • Laser Gun: A gun that shoots lasers that apparently do nothing but destroy trees​
  • Rocket Gun: RPG rocket launcher​
  • Nife: Knife for stabbing combines in the brane​
  • Motorcycl: John Freeman's motorcycle that can drive the speed of sound and can do backflips. It can also somehow carry a small army​
  • Other More Faster Motorcycle That Had Gas In It This Time: John Freeman's secondary mode of transport, similar to the first but mounted with weapons​

Point of Canon
After defeating the combines and blowing up the 'combine tower that was big like the sky', saving the humens.

Backstory
John Freeman who was Gordon Freeman's brother was one day in an office typing on a computer when he got an email from his brother that said aliens and monsters were attacking his place and aksed him for help so he went. He travelled to Ravenholdm and saw a sign with someone's handwriting that said 'u shudnt come here'. He was about to turn back when he heard screaming like his brother. He found wepon on ground and shot 'zombie goasts' in front of a house. He then blew it up so that the 'zombie goasts' could be 'at piece'. He continued he journey into Ravenholdm, and found that it was nothing like the countrysides as 'there was no birds singing and the pants were dead and teh dirt was messy and bloody from headcrabs'. He found his brother Gordon fighting the 'final bosss'. John Freeman saved his brother by shooting the final boss in the eye and blinding it. Gordon Freeman then got squashed by the 'next boss'. John Freeman vows to defeat the boss and travels back to his office on his motorcycle to look up the boss' weakness online.

He goes back to Ravenholm and defeats the next boss by shooting a rocket at him because it was his weakness. After killing the boss, John Freeman walks up to both of the dead bosses and buries them, planting 'pants' on them so that were pretty things to be happy. He goes to the dead Gordon Freeman and mourns him when a headcrab suddenly jumped onto Gordon, reanimating him. Gordon tells John Freeman that he was slow and that he is now a 'zombie goast' and that he will pay. The ending is left unexplained.

Fast forward sometime later and 'Combines' from 'science' and 'outter space' have arrived on Earth. They rule over the planet and 'hate humens'. John Freeman's wife is killed by the combine 'lazer guns'. His son Henry Freeman then proceeds to start a revolution, and the rebels travel to the 'Combine tower that was big like the sky' in order to send the combines 'back to science and outter space'. However, they are stopped by a Combine army. In the ensuring battle, most of the rebels are killed and overwhelmed by the Combine forces. Then, for no apparent reason, John Freeman arrives in a portal.

He fights and kills the Combine troops with his 'bear hands' and by 'barking necks'. The Combine then retreat back to the tower and press a button to make it 'glow and smoke'. John Freeman then encounters Gordon Freeman, who had been saved from the headcrab by the combine who put 'science' in him to make him 'live and strong and big', and that he is now 'Dark Man'. The two of them then proceed to fight. Meanwhile, Henry Freeman and the rest of the rebels attempt to stop the tower from exploding, but fail due to overwhelming Combine forces. They are unable to press the 'botton' to stop the tower from destruction. John Freeman eventually defeats Dark Man by kicking the 'science off his face'. Gordon is freed from the Combine control but dies of his wounds.

John Freeman tells Henry Freeman to get the rebels out of the city on his motorcycle. Henry Freeman obeys and leaves the city with the rebels. John Freeman fights through the rest of the Combine forces, but eventually gets overwhelmed and defeated by the Combine. He manages to look out of the tower before dying and sees Henry Freeman the humans a safe distance away. The tower then explodes like 'milion stars and fire and loud noises', killing him along with the rest of the Combine and saving the world.

After the Combines were gone the world was nice and no one was a slave or sad anymore. Henry Freeman was now president and the world was peaceful. The city was rebuilt and a statue of John Freeman was erected in the middle, proclaiming him as 'John Freeman Saver of Humens'.​
 

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