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UEEF Marines - IC Thread

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Pyrrah's keen eyes do manage to pick out a spot that looks like it might be another buried Invid and you are able to steer clear of the area. With the high speed of the Cyclones and C'osmo's Silverback, the squad covers the remaining distance from your current location to the exterior of the hardened bunker.

The entrance of the bunker is large; tall enough to be able to accommodate the Bioroids of the Robotech Masters, making it easily large enough for the squad to be able to fit inside in your mecha. How do you proceed?
 
Pyrrah skids to a stop and transforms back into her Cyclone's mecha configuration and hefts her rifle. She looks at the others and says, "Remember, we are looking for civvies in here, so check your targets. Keep our objectives in mind: free the hostages and recover the Haydonite data core. Cyclones to the front, and C'osmo will take up the rear since he can engage over our heads. Torni, I'm gong to bet that the door is locked. Can you open it?"
 
Torni steps up and takes a look at the controls to the door and says, "Actually, it appears to be open. I can pop the door whenever you are ready."
 
Torni counts down from three and as she reaches zero, she hits the control to open the door. It slides open with a whoosh to reveal four Invid Soldiers, standing barely ten feet away from you!

Initiative roll from Psychie Psychie , and I rolled a fifteen on the die for C'osmo. Purr Purr is your bonus a +4? I seem to remember that it was.
 
Rolling initiative.

Total of a 14.
Hit Points: 36 +2d4 per level
SDC: 121
Action Points: 7

Combat Bonuses
On Foot / In the Cyclone

Number of Attacks: 7 / 8
Strike: +6 / +7
Parry: +8 / +10
Dodge: +8 / +10 auto dodge
Roll With Punch: +8 / +10
Initiative: +3 / +4
Perception: +5
HtH Damage: +2
Critical Strike from Behind
Critical Strike on a Natural 20
Death Blow on a Natural 20

MDC of CVR-3 Armor: 90 / 78
MDC of Cyclone: 225

Missiles
HEAP 6
Plasma 6 / 0
AP Cannon 60
 
Purr Purr is up with C'osmo

Current initiative order:

22 - C'osmo <====
18 - Torni
17 - Soldier 1
16 - Soldier 2
14 - Pyrrah
10 - Keith
9 - Soldier 3
6 - Soldier 4
 
C'osmo is about to remark on Pyrrah's damaged ribcage, Meltrandi being the smaller, more easily-damaged creatures that they were, when his ever-discovering brain sets in on a little for more... discovering. C'osmo was happy that Pyrrah wasn't a human for they tended to not treat their bodies as well and as a result, tended to suffer more when pain and misfortune came knocking.

But... C'osmo began to reel his mind in - there was a mission here! That was knocking enough. And a big door (well, big for his smaller squadmates really) and maybe they could do some knocking of a kind on that. At least, that's what C'osmo was thinking until Torni opened the door and saw what was waiting for them on the other side!

Shocked Teenage Mutant Ninja Turtles GIF


The Gunslingers could use a distraction, his brain screamed. Right now!! C'osmo flips the control and transforms his Silverback into SUV mode and shouts:

"Hey guys! Ya know why the UEEF put bumpers on Silverbacks?" He mashes hard on the "gas" sending the SUV flying forward!

High School Pain GIF by Daybreak


"To smash down Invid invaders in style! WOAAAAHOAOAHAOAHHH!!"
 
The engine of the Silverback roars as C'osmo hits the accelerator and the ATV jumps forward. All four of the Invid scatter, but the big Karbarran is rewarded with the sensation of the Silverback rolling over two of the Soldiers, causing a light amount of damage to them, and making them lose an action as they struggle to get back on their feet.

Torni raises up her EP-37 and fires a burst into the chest of Soldier #3, scoring a solid hit to its armor.

Invid Soldier 1 and 2 fire their weapons at the crazy bear that just ran them over, and the shots will hit unless you dodge.

Purr Purr has a defense to declare

Current initiative order:

22 - C'osmo [2]
18 - Torni [1]
17 - Soldier 1 [2] light damage
16 - Soldier 2 [2] light damage
14 - Pyrrah
10 - Keith
9 - Soldier 3 moderate damage
6 - Soldier 4
 
Last edited:
'YAAOWW! Watch where you point those things, ya goons!" C'osmo peels out on tricking tires in an attempt to automatic dodge.
 
With squealing tires, the Silverback shoots forward to try and throw of the aim of the two Invid. One is a clean miss, but the second manages to score a solid hit for a total of 38 MD.

Psychie Psychie is up

Current initiative order:

22 - C'osmo [2] -38 MD
18 - Torni [1]
17 - Soldier 1 [2] light damage
16 - Soldier 2 [2] light damage
14 - Pyrrah <====
10 - Keith
9 - Soldier 3 moderate damage
6 - Soldier 4
 
Pyrrah whips her AP Cannon around and levels a four round burst at the chest of Soldier 3, hoping to take it out of the fight before it can do any harm to her team.

19 to hit, doing 30 MD damage if successful
Hit Points: 36 +2d4 per level
SDC: 121
Action Points: 7

Combat Bonuses
On Foot / In the Cyclone

Number of Attacks: 7 / 8
Strike: +6 / +7
Parry: +8 / +10
Dodge: +8 / +10 auto dodge
Roll With Punch: +8 / +10
Initiative: +3 / +4
Perception: +5
HtH Damage: +2
Critical Strike from Behind
Critical Strike on a Natural 20
Death Blow on a Natural 20

MDC of CVR-3 Armor: 90 / 78
MDC of Cyclone: 225

Missiles
HEAP 6
Plasma 6 / 0
AP Cannon 60 / 56
 
With squealing tires, the Silverback shoots forward to try and throw of the aim of the two Invid. One is a clean miss, but the second manages to score a solid hit for a total of 38 MD.
C'osmo peeks back at the damage - his first to this Silverback. He looks at the two Invid Soldiers flat on their alien Invid buns and yells, "Totally worth it!"
 
Pyrrah shoots and the rail gun roars, stitching across the armor of the Soldier. Green fluid is now leaking out of the many holes in the suit, but it is still active.

But not for long. Keith pops his CADS blades out and leaps into the air, coming down on top of the Invid and skewering it good.

Purr Purr is up

Current initiative order:

22 - C'osmo [2] -38 MD <====
18 - Torni [1]
17 - Soldier 1 [2] light damage
16 - Soldier 2 [2] light damage
14 - Pyrrah [1]
10 - Keith [1]
6 - Soldier 4 [1]
 
"Oh, you want some too? Have a big plate of humiliating defeat served Gunslinger style!" C'osmo roars at the remaining Invid soldiers. He aims his Silverback to run down the two and howls with glee. "Eat my Michelins, you sorry invaders!"
 
C'osmo revs his engine and tires smoke from the five of the acceleration. This time, though, the two Soldiers split up and dive out of the way, avoiding becoming pancakes by a slim margin.

Torni fires a burst at the torso of Soldier 1, melting and searing off pieces of its armor.

The two Invid target C'osmo for trying to make them into road kill. They will hit unless you dodge.

Purr Purr has a defense to declare

Current initiative order:

22 - C'osmo [4] -38 MD
18 - Torni [2]
17 - Soldier 1 [4] moderate damage
16 - Soldier 2 [4] light damage
14 - Pyrrah [1]
10 - Keith [1]
6 - Soldier 4 [1]
 
C'osmo revs his engine and tires smoke from the five of the acceleration. This time, though, the two Soldiers split up and dive out of the way, avoiding becoming pancakes by a slim margin.
(O.O.C.: They still had to use an action to Dodge! Woo!)

C'osmo floors it and wheels the Silverback around in an attempt not to get blasted!
 
Odeon #2 sees that the Silverback is the highest priority target out there, and it levels its hand-held blaster at C'osmo and fires. Luckily for you, the sudden burst of speed you put on was able to throw off its targeting, and the shot only scorches the ground.
Sherwood Sherwood Hey? How is C'osmo on his 4th Action of the Round already? Earlier (in the post above), you allowed C'osmo to use Automatic Dodge while speeding along in SUV mode (you charged no Action for that Dodge).
 
This time the crazy driving skills of C'osmo are good enough to keep from getting hit.

Psychie Psychie is up

Current initiative order:

22 - C'osmo [4] -38 MD
18 - Torni [2]
17 - Soldier 1 [4] moderate damage
16 - Soldier 2 [4] light damage
14 - Pyrrah [1] <====
10 - Keith [1]
6 - Soldier 4 [1]
 
Pyrrah fires another four round burst into the chest of Soldier 1 from her cannon.

Clean miss with a 4.
Hit Points: 36 +2d4 per level
SDC: 121
Action Points: 7

Combat Bonuses
On Foot / In the Cyclone

Number of Attacks: 7 / 8
Strike: +6 / +7
Parry: +8 / +10
Dodge: +8 / +10 auto dodge
Roll With Punch: +8 / +10
Initiative: +3 / +4
Perception: +5
HtH Damage: +2
Critical Strike from Behind
Critical Strike on a Natural 20
Death Blow on a Natural 20

MDC of CVR-3 Armor: 90 / 78
MDC of Cyclone: 225

Missiles
HEAP 6
Plasma 6 / 0
AP Cannon 60 / 52
 

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