Silence In Daylight
One Thousand Club
One of my characters had the Archery specialization of 'Flashy Shooting.' Emant that I had to come up with a creative stunt every time, but...it was worth it. =)
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I allowed a player once to take an archery specialty of "charm" so whenever he used a charm he'd get the specialty dice, add to that his high ability, his sweet-ass bow and some nifty combos and he kicked some major ass.Stillborn said:I'd approve of Archery specialties involving a specific type of weapon (i.e. Powerbows), a specific range (i.e. close combat, long range), a specific ammunition (i.e. broadheads), or something conditional (i.e. firing from horseback, taking multiple shots, moving targets).
-S
L5R is great and everyone should play it.In L5R, which Battousai is almost certain to jump in here in praise of