Hi,
Me and mine are attempting to compile a list of the top 10 things that need fixing in the mechanics of Exalted. What would you put on your top 10 list? A few of mine include:
* Essence ping
* charm timing
* mote/willpower attrition systems.
* so many rolls, so few actions
* too many dice
* perfects
* Extreme lethality
* various balance issues w/ charms and artifacts
And of course...
* social combat
* mass combat
But those are low priority for me.
Me and mine are attempting to compile a list of the top 10 things that need fixing in the mechanics of Exalted. What would you put on your top 10 list? A few of mine include:
* Essence ping
* charm timing
* mote/willpower attrition systems.
* so many rolls, so few actions
* too many dice
* perfects
* Extreme lethality
* various balance issues w/ charms and artifacts
And of course...
* social combat
* mass combat
But those are low priority for me.