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Fandom To The Top [RWBY]

It's alright. I'll follow along with the story, but I don't see myself writing myself.


Still, I am excited for this to start and if you need any advice for plot developments you can confide in me. I'd still love to be involved. :)


Thank You.
 
Sorry for taking a while to put in Scarlett's background. Work's been kicking my ass. I'll put it in this Wednesday. Until then,I'll be sticking in her theme tunes; One for combat,and one for at rest.
 
I did it @Prizzy Kriyze ;;w;;;


I finished and posted my CS now are you happy again?! I made it all pretty for you too!!! ;;m;;



I'm so sorry for the wait, things happened and I couldn't get on the internet due to some stuff but it's finished and I hope it's fine. If there are any problems, please tell me and I'll fix them!!! ^^
 
@Dead omfgbbq yaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaay


Not so dead now, are you? :DDD


Okay, I'm stoked. Let's randomize the teeaaamss alreadddyyy


 
@Dead omfgbbq yaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaay


Not so dead now, are you? :DDD


Okay, I'm stoked. Let's randomize the teeaaamss alreadddyyy
 
Scarlett's background is gonna be nifty. Trust me. Again,sorry for the wait; Work and all that. If you're familiar with the Greater Toronto Area,I need to walk down literally two thirds of Kipling Avenue in order to get to work. No money for transit,and my bike's rear tire... Exploded.
 
Theorycraft time! How do you all think sparring matches will go? They ARE part of the curriculum. I can only offer insight on Scarlett,however,so lemme break her down for y'all.


+Peerless Reach. Even if she's been completely disarmed,Scarlett's height grants a reach so long,that you'll need a polearm to match it,let alone pass it. With the Reiterpallasch,she can have up to an additional fifteen and a half feet to work with.


+Awesome Power.
Scarlett is,without doubt,the physically strongest person in the room. Unarmed,one punch can likely penetrate a body,causing fatal damage. With the Onager Gauntlet,she can likely punch a hole into a tank's front armour. The Reiterpallasch,on top of its mass,offers significant mechanical advantage with the leverage it offers for any given strike.


+Stalwart Armour.
On top of having kevlar-like flesh,and conditioning herself to be less receptive to pain,Scarlett wears full plate armour,made of modern materials. Scaled appropriately for her own size,the armour is also pretty damn thick. And because it's full plate armour,there are no gaps in the joints; They're protected by mail. The visor gap is also eliminated,as Scarlett has corrective lenses built into that space,tough enough to survive combat to her specifications. Besides,solid glass (Like,say,coke bottle glasses...) is remarkably durable. Finally,armour isn't a billion tonnes of "I'm so slow!". It's designed to impair mobility as little as possible,and fifty pounds in hand is only five on the shoulders; On top of that,Scarlett is trained in the use of her armour,which is also fitted for her,making it even easier to use. There ARE ways to render armour a moot point,and they SHOULD be obvious with any amount of thought,but conventional assaults simply will not work.


Can you tell that fiction's depiction of heavy armour gets me mad?


+Diversity. Scarlett has a weapon for every occasion. This was intentional. She has a heavy,slow-firing gun,a lighter,rapid-fire gun,a slashing weapon,a piercing weapon,and a blunt weapon. She has kit for every conceivable range of engagement that can't be described as "Vindicare Assassin" or "Artillery". On top of her own brawling skills,should she be COMPLETELY disarmed,Scarlett has a way to kick ass in any ordinary combat scenario that a Huntress would face.


+Deceptive Agility. Read the armour section again. She still has a near-full range of movement,and she's wicked strong. She can dodge,duck,feint,and in general be quick and nimble,despite her ECKSBAWKSHUEG gear. This is largely due to training,her own strength,and the fact that her gear is actually of reasonable weight,for someone of her size.


-Reservations. She hates fighting Humans,Faunus,and other intelligent beings. That latter category would catch Mari,Bandit. Why? A few reasons. First of all,because she's supposed to be fighting alongside them,or defending them. Second,because they can think in the middle of the fight,and adjust on the fly,which can be disastrous for her. Finally,because she KNOWS that unless somebody ends the fight before disablement,someone is going to die; She's just too strong,and if she were to lose,her opponent would have to apply either excessive force,or an oddball strategy to ignore her armour,which would also likely ignore her own body and damager her organs.


-Size. She's twelve fucking feet tall. Someone can WALK through her five-hole. In a melee fight,she needs to keep you at a distance for maximum effectiveness with her weapons,even to punch or kick. While you certainly don't want her falling on you or grappling you,she still has an ENORMOUS no-fire-zone for striking.


-Nearsightedness. Genetic fact; She's blind to anything further than four feet away without her glasses,or her helm's lenses. Although it's almost impossible for an opponent to remover her helm in a fight,finding a way to force her to remove it,or damage her lenses,should be easy enough,rendering her effectively blind.


-Jack of all Trades,Master of None. While Scarlett has a pretty damn huge bag of tricks,she isn't quite as sharp with any one of her disciplines as someone else with a more focused training programme. Sometimes,raw skill can outdo versatility.


-Telegraphing. While she's a trained combatant,which means she minimizes telegraphing,all movements still have their tells,which are only magnified by size. If you know what to look for,you know what's coming,quite easily,thanks to the two-times-magnification her enormous size naturally provides.


-Semblance. Against Grimm or machines,with a full team,her Semblance,the Oversoul,is a game changer. In a fight with another Human or Faunus? It's a liability. Not only will it strengthen her opponent,she will feel what they feel,as if she were them. She'd end up crippling herself with pain before putting down her opponent. This means that Scarlett is without the most powerful weapon in any Hunter's arsenal in a duel,while her opponent can play their own trump with impunity.


Conclusion: Physically,a monster. Mentally,a kitten. Go in with an unconventional plan,and she's liable to lose.
 
@Riddle78


I love your character and stuff, but please, PLEASE start putting spaces after ",". It's really messing with my OCD in the worst of ways.


I think I'll definitely follow your example and make a list of my own, though. It's a fairly fun idea


 
+Impeccable Coordination As far as humans go, Milo's pretty much got it down. Every movement, every muscle he uses, he's aware. From juggling to doing controversial maneuvers while not looking, Mihile is aware of what will happen when he moves his body in a certain way.


+Monstrous Agility Mihile is flexible, fast, untirable and has lovely reflexes. Unbothered by armor or anything he's carrying, he's capable of outmatching the fastest of opponents in battle.


+Pain Tolerance Unless severely injured in combat, Mihile will not be inconvenienced by wounds. It's a vital part of his fighting style, as getting more powerful after being hurt will be completely pointless if he couldn't move due to the pain.


+Long Battles Seeing as his semblance works like it does long battles where attacks are traded is his forté. He can leech power from his opponents simply by hitting their weapon or their armor, though the closer to their own body it is the more powerful is the leech. As well as this, if he should draw blood from his opponent he'll even heal from wounds he might've sustained.


+The Ends Justify the Means If Mihile get's the opportunity to push his opponents eyes in until he reaches their brain, he will not even hesitate. No matter how gruesome, any and all tactics work in Mihile's book as long as it leads to his victory. He's actually been known to bite Grimm if they get too close.


+Very Strong
Of course unable to contest with Automatons, large Grimm and advantageously built Faunus, Mihile has got enough physical power to contest most of them. Of course, his strength has a physical limit and is not his primary way of fighting, so there are many other humans stronger than him but it certainly doesn't hold him back.


-Foreseeable/Weak attacks The large sword he holds is difficult to trick anyone with. Even if he can handle it very quickly, any movement is blatantly obvious. Whenever he doesn't use his sword, his attacks are all hand-to-hand. This ultimately means they don't have incredible impact without a gauntlet-like weapon, but at least it allows him to leech Aura.


-Non-human or Grimm Combatants Practically Milo's nightmare. With regular humans and Grimm always having some sort of aura or biomass he can empower himself with over the course of combat, but facing for example a robot his semblance is completely powerless. Unless he can overthrow his opponents with extended dust usage and his physical powers, he's helpless at that point.


-Ranged Attacks Though Milo has dust abilities and light armor to protect himself, sustained ranged attacks from a source he cannot reach is lethal.


-Teamwork Milo cannot work in a team. He can't follow a plan at all, and he will most likely just be inconvenienced by his allies at the same time as he's inconveniencing them.


-Straight Forward Now, Mihile isn't stupid, he's just mentally lazy. His way of fighting is very straight forward and as such he will only ever think of complicated tactics if his attacks aren't working and he has enough time to figure something out without being defeated.


Conclusion: If you can't outrun him, outsmart him or shoot him down from far away, you're pretty much screwed. Unless you're a robot. Fuckin' robots.
 
[QUOTE="The One Eyed Bandit](<3)
 



+100000

[/QUOTE]
I almost always have a reason for the names I choose =P

Riddle78 said:
Theorycraft time! How do you all think sparring matches will go? They ARE part of the curriculum. I can only offer insight on Scarlett,however,so lemme break her down for y'all.
Conclusion: Physically,a monster. Mentally,a kitten. Go in with an unconventional plan,and she's liable to lose.
Hinamona is going to passively walk up to Scarlett with a disarming smile, climb up her and give her a hug, tell her "Don't worry, not about one thing, cause everything little thing, it's gonna be alright."


And then use her skills to telekinetically dead leg her and then freeze her in place. Cos unconventionality.


I know I'm not accepted, but its Riddilad andBanditto, so's I gotsta replies to 'em.
 
Alright, seeing as it's actually time for @Veirrianna Valentine - Man, you got in at the last second. Accepted!


Alas, @JadeWuvsCookies I'm sad to inform you that we only had 8 open spots, and since it wasn't actually a first to the bank sort of thing you were not accepted.


Man, that actually stabs my heart. Got any ideas for other positions she could have @Pushks?
 
@JadeWuvsCookies[/URL] I'm sad to inform you that we only had 8 open spots, and since it wasn't actually a first to the bank sort of thing you were not accepted.


Man, that actually stabs my heart. Got any ideas for other positions she could have @Pushks?
I understand, you told me that I might not be accepted in the first place. I figured I try since October had backed out of his/her spot *Shrugs* it's okay. If there's no other spots then if anyone ever drops out just let me know and I'd be more than happy to join if someone gave me a summary and a little help with the introduction post depending how far in it is. :) I will always be more than willing to join! ^~^
 

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