To save a Kingdom

Ixidor92

Game master
Character Format:


-Name:


-Race:


-Alignment:


-Class and level:


(list levels per class in the instance of multi-classing)


-Anything else pertinent for character (make your own tabs for deity, allegiances, appearance, etc)


Character Stats:


-Strength:


-Dexterity:


-Constitution:


-Intelligence:


-Wisdom:


-Charisma:


-HP:


-BAB(Base attack bonus):


-Fortitude save:


-Reflex save:


-Will save:


-Movement speed:


Forms of attack:


(List any natural weapons special attacks here)


Equipment:


(list weapons first)


(List other equipment afterwards)


Skills:


(List any skills you have ranks in, as well as any skills that have bonuses from racial, class, feats, or other abilities)


Feats:


Special abilities:


(Any abilities that aren't spell casting, manifesting, or meld shaping related are put down here)


Class-specific ability choices:


-Spells per day/power point pool/essentia pool


-spells/powers/soulmelds known
 
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Character Example:


(This character is an example of the above template in use. As this character sheet will no longer see use in the immediate future, I thought I could put it to some good use here. Bear with me if some stuff seems off, this is all from memory)


Name: Aryyk Vun


Race: Skarn


Alignment: Lawful Neutral


Class and Level:


-Lawful Incarnate 1


-Skarn Monk 7


Allegiances: Loyal retainer to the king of Aoen. Acts as if he were an arm of his lordship.


Appearance: Often wears a set of cloth garments, cleverly designed so that his spines are difficult to see when resting flat against his skin. Has black hair, cropped somewhat short and swept back. He has sharp facial features, as typical of the skarn, and has well-trimmed sideburns as facial hair. His eyes are piercing violet, which are occasionally known to glow when he has heavily invested his essential.


Character Stats


Str: 16


Dex: 13


Con: 14


Int: 12


Wis: 14


Cha: 10


HP: 58


BAB: +5


Fort: +9


Ref: +6


Will: +9


Movement speed: 40 feet


Forms of Attack:


-Arm spines: d8 +str (flurry of blows allowed)


Equipment:


-Bracers of armor +3


-Circlet of blasting, minor


-Ring of feather fall


Skills:


-Intimidate: 8 ranks, +2 racial bonus


-Climb: +2 racial bonus


-Knowledge(Nobility and Royalty): 11 ranks


-Knowledge(Arcana): 8 ranks


-Diplomacy: 6 ranks


-Ride: 3 ranks


-Spot: 11 ranks


Feats:


-Improved Grapple


-Improved Disarm


-Deflect Arrows


-Bonus Essentia


-Cerulean Reflexes


-Eyes in the back of your head


Special Abilities:


-Spine armaments


-Flurry of blows (1 extra attack, -1 attack roll)


-Essentia defense


-Wholeness of body


-Still Mind


-Improved Speed(10 feet)


-Slow fall (40 feet)


Essentia Pool: 5


Soulmelds known/to be shaped: 2 incarnate soul melds


-Preferred soulmelds: mantle of flame, adamant pauldrons, bluesteel bracers, cerulean sandals
 
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Name: Ryrax


Race: Tiefling


Alignment: Lawful Neutral


Class and level: Monk 8


Allegiance: Order of the Typhoon Vigilant (former), Himself


Physical Appearance:


At a cursory glance, Ryrax is a finely-muscled and athletic man, standing slightly taller than the average human male. His skin is tanned, with scars all over his body. Closer examination reveals his inhuman heritage. Most obvious are the pair of short, pointed horns jutting out of his forehead. His black hair is very long and pulled back into a ponytail, though several stands hang over his brow as if in defiance. His blood-red eyes and pointed canines are fearsome sights to behold. The nails of his hands and feet are strong and pointed almost like claws, though not usable as such.


Attire:


Ryrax wears a slightly-modified version of his Order's traditional garb. Gray-colored pants with a thick, black leather belt cover his legs, while the top half of his body is relatively uncovered. His abdomen is wrapped in simple cloth. A simple metal band is around his neck and a pair of bracers adorn his wrists. This is all typically covered by a dark gray travelling cloak/robe with a hood that effectively shrouds his face. He usually eschews footwear unless in a hazardous environment, such as hot desert sands or snowy mountains. He has a drawstring sack that carries of odds and ends. He carries it slung over his left shoulder, while his right carries an oar almost like from a rowboat. The flat paddle is a bit longer and narrower than on a normal oar, while the other half - the round shaft - ends in a rounded metal cap.


Character Stats:


-Strength: 16


-Dexterity: 16


-Constitution: 14


-Intelligence: 10


-Wisdom: 16


-Charisma: 5


HP: 64


BAB(Base attack bonus): 6/1


Fortitude save: 8


Reflex save: 9


Will save: 9


Movement speed: 50


Forms of attack:


Unarmed strikes, oar


Equipment:


- Haros (his oar)


- Bracers of Armor +2


- Torc of Titans


- Belt of Ultimate Athleticism


- Definitely Normal Traveler's Robe of Mundane Covering


Skills:


Bluff +2 (racial)


Hide +2 (racial)


Listen +14


Sense Motive +14


Spot +14


Tumble +14


Feats:


Close-Quarters Fighting


Deflect Arrows


Eyes in the Back of Your Head


Evasion


Improved Disarm


Power Attack


Stunning Fist


Special abilities:


AC Bonus


Energy Resistance 5 (cold/electric/fire)


Darkvision (60 feet, black and white)


Fast Movement (+20 feet)


Flurry of Blows


Ki Strike


Purity of Body


Slow Fall


Still Mind


Wholeness of Body


----------------------


FIRST


I'm pretty sure I got all the necessary information in the correct sections.
 
-Name: Nyanta


-Race: Cat-Folk


-Alignment: Chaotic Neutral


-Class and level: Dread Necromancer - Level 8


-Anything else pertinent for character (make your own tabs for deity, allegiances, appearance, etc)


Character Stats:


-Strength: 9


-Dexterity: 18


-Constitution: 10


-Intelligence: 14


-Wisdom: 10


-Charisma: 20


-HP: 33


-BAB(Base attack bonus): 4


-Fortitude save: 2


-Reflex save: 6


-Will save: 5


-Movement speed: 40


Forms of attack: Charnel Touch


Negative Energy Burst


Equipment:


Skills:


(List any skills you have ranks in, as well as any skills that have bonuses from racial, class, feats, or other abilities)


Feats: Eschew Materials


Corpse Crafter


Weapon Finesse


Special abilities:


Low-Light Vision


Fear Aura


Mental Bastion


Lich Body


Undead Mastery


http://www.myth-weavers.com/sheetview.php?sheetid=1125412
 
-Name: Azrin


-Race: Aasimar


-Alignment: chaotic good


-Class and level: swordsage 8


Azrin appears to be a tall leanly muscled human male. His golden eyes, hair, and gold tinted skin however betray his Celestial heritage. He wears a white cloak with a grey spider pattern and a deep hood that hides his features, underneath he wears dark studded leather armor. Around his neck is a dark three tined amulet and he bears a dagger and a blood red katana.


allegiance – his employer, The Sublime Way


Character Stats:


-Strength: 14


-Dexterity: 16


-Constitution: 12


-Intelligence: 12


-Wisdom: 16


-Charisma: 12


-HP: 61


-BAB(Base attack bonus): +6/+1


-Fortitude save: 3


-Reflex save: 9


-Will save: 8


-Movement speed: 30


Forms of attack: +1 bloodfeeding Katana, dagger


Equipment: +1 bloodfeeding Katana, daggers


+1 blurring studded leather armor


White cloak of the spider


Ring of protection +1


Heartseeking amulet


Potion cure light wounds x3


Bless weapon oil x3


Dust of tracelessness x2


Elixer of truth


Skills: concentration: 12


hide: 14


Move silently: 14


listen: 12


sense motive: 10


knowledge nobility: 8


Knowledge local: 8


Knowledge history: 8


Knowledge nature: 4


Tumble: 10


Spot: 5


balance:7


Feats: Adaptive style


Power attack


Rapid Assault


Special abilities: Daylight


resistance to cold, acid, electricity 5


quick to act+2


ac bonus


Discipline focus ( insightful strike)


sense magic


discipline focus ( defensive stance)


Class-specific ability choices: maneuvers known: 13


Maneuvers readied: 7


Stances known: 3


Maneuvers: moment of perfect mind


counter charge


action before thought


emerald razor


cloak of deception


insightful strike


mind over body


shadow jaunt


shadow garrote


ruby nightmare blade


obscuring shadow veil


hand of death


baffling defense


stances: assassins stance


pearl of black doubt


dance of the spider
 
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