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Fantasy Till Darkness Comes l Character Sheets

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IMthatGUY

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Xack

Race(elf, orc, dwarf, demon, beastman, etc.): let me do research on it. But most likely will just be a human or some kind of humanistic being.

Age: 20

Class (if not class, then fighting style): Knight

Abilities/Magic: posses a symbiotic relationship with Chasis, the ethereal light being. Is incredibly fast on his feet and has great agility, acrobatic fighting style. Focuses more on taking enemies down with quick strong attacks. When weaponless chassis can supply him with assistance, such as 2 arms of light, light armor or a shield and blade of light. This consumes the energy of Chassis so can only be used for a short time. After usage both Chassis and Xack are significantly weaker and slower.

Weapons: Short Sword and Iron shield

Personality: Charismatic and determined to win

Loves/Hates: loves sunny areas and beaches, hates dark damp areas and dark and spatial magic users

Siblings: His brother, whom abandoned the villages customs of bonding with an ethereal , killing his ethereal, adopted nature magic and became a lower class nobleman

Family (maybe nobility or crime syndicate): of the Ezra village which is infamous as an "army for hire" by any buyer. Is usually great since they have the ethereals. Xack was a talented fighter and chose to leave to do whatever he felt like instead of purely being someone weapon.

Maybe a pet or familiar: Chassis the Ethereal. Bonded with Xack at birth. Performance is determined by time of day heavily. Small changes can be noticed in different seasons, mainly winter and summer. Is weaker in darker areas but is not a significant impact. When on takes damage they both do and essentially does twice the damage to Xack, as Chassis has to heal off of Xacks life force. This is why Xack focuses on being fast and agile. With the elders of the village ethereals can be used to create an impenetrable armor that vaporizes to the touch and blinds enemies. This is only common in the most elite of the Ezirians.

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Nak

Race(elf, orc, dwarf, demon, beastman, etc.): Demon

Age: 156 (looks around 17 to 18)

Class (if not class, then fighting style): Magical Archer

Abilities/Magic: Illusion and Shadow magic; spells like stash, muffle, life drain, smoke bomb. As well as life drain, a natural trait of demons. Because of his natural affinity to magic, he is able to enchant arrows with all kinds of status effects like fear, stun, paralysis, and poison.

Weapons: Black Bow with enchanted arrows, close range he uses one dagger and life drain magic. The black claw hand is all the demon power he can use, and he can only use it at night and if he has drained enough magic.

Appearance:
Nak #1.png

Nak #2.png


Personality: Friends would say he is a cocky know it all, but to strangers he is quiet and reserved. Not loyal to a stranger, not too merciful either. Although no one can argue that he is a talented strategist, an observer with the eyes of a hawk. His antics in the underworld got him banished to earth for 2 generations (around 120 to 180 years) or until he claims the head of a Basilisk, one of the feared creatures in this world.

Pros:
~ Dark Magic, relatively rare
~ Strategist
~ Fast and Agile
~ Ranged and Status-er
~ Life drain make him physically stronger

Cons:
~ Hot Headed
~ Hard to please and stubborn
~ Most humans will shun him
~ No real offensive magic
~ low damage with arrows as well
~ Can't use Demonic Powers or form

Loves:
~ The Forest
~ Cats
~ Playing with prey

Hates:
~ Nobles
~ Heat (Ironic right?)
~ Most Humans

Other

Siblings: Two sisters that occasionally make their way to earth. One older who looks out for him, a younger one that brags at how much better she is at everything even though they are 50 years apart.

Family (maybe nobility or crime syndicate): honored Huntsman Clan, the Bloodworths but Nak isn't allowed the family name yet.

Maybe a pet or familiar: Cat familiar that was given to him by his sister. Can change from human form to cat form but the human form cannot perform any kind of magic. Think of her not as a familiar but as a vassal, like Lydia from Skyrim. Has a cool backstory as to why.

Pros:
Human

Can do things like any normal human
Run errands
Used as distraction (can teleport back into necklace from anywhere)
Can carry items

Kitty
Heal
Despite look, is a water magic user
Get smaller to fit in tight spaces

Cons
Human

No magic power
Relatively weak physically
Can only be human for 2 to 3 hours a day
Kitty
Weakest state
Can only come out of necklace once per day
If it goes back in for some reason, she has to wait a day/night cycle

Puk #1.png

Puk #2.png

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Jed


Race: Orc

Age: 19

Class: Warrior

Abilities/Magic:

~ Can lift a metric ton

~ Sense of smell like a wolf

~ Sense of hearing like a wolf
Weapons:
~ One of his father's War Axes (his brother having the other)

~ Hunting Knife


Appearance:
Jed #1.jpg

Personality:
~ Born in the outcasted kingdom of the horde, of a culture known for their violence and a race that resembles monsters in nightmares. He even dresses to fit the picture because he’s proud of his kingdom and clan but like the rest of his kingdom he’s not a bloodthirsty, war hungry marauder. He’s just laid back, curious and up for war or peace. Who just so happens to be 8 ft tall with fangs and claws. He joined his kingdoms Horde Expedition Force (H.E.F for short) so he can see other kingdoms, other cultures, other races so they can get use to his people. Even when his father passed and he was a prime candidate to take his fathers place on the horde council, he gave it up to his brother Jek (who thinks he’s insane for choosing adventure over his father's place) and told his mother Lagiya he wanted to see the world. Who to his surprise was happier than ever and said “Adventurous like your father” before asking Kil (His father's Garn) to participate on his journey along with Jed’s best friend Crog (An Orc Frost Wolf he befriended on his journey to the Frost Ridge Peaks).

Pros:
~ Born Warrior

~ Pro Tracker and Hunter

~ Works well with others

~ Very strong


Cons:
~ Doesn’t blend in well

~ Too curious

~ Slow

~ Bulky

~ Only stealthy enough to hunt

~ Adventures easily distracts him


Loves:
~ Adventure

~ His friends, clan and kingdom

~ Meeting others and children


Hates:
~ Those who judge others

~ Those with no honor

~ Poachers


Other
Siblings:

~ Jek (Twin Brother)

[IMG='width:287px;']https://lh3.googleusercontent.com/PP4eaXAcZ5Sred3AvLf-w6czv2KF3uXwOJnQlW6ZAQMwCzVxFMbZkXnwyP90eM7QtxG2aFs9UTg1-gKz61uGL1gyP5MVh7kZdcwiw9A6AqMaFliZ5qMxiOoe6p8UOQB8u8BNA234[/IMG]

(Jek with his father's war axe.)

~ Maya (Younger Sister)

[IMG='width:320px;']https://lh5.googleusercontent.com/JvACxZ_CEb2OrqFHS_xmYxxT32M3uugmhqWyi_aO6onwoT5ijvqTfN6JUR2zZ8DxGuiLF0YdODy-viReLDdJEyXzyHb7-cAxhosRxqD3xS0BuAixqAPJOsYV4MP3axwXl3Htc8ry[/IMG]

(Maya with her duel daggers.)


Family:

~ Talz (Father)(deceased)

[IMG='width:317px;']https://lh5.googleusercontent.com/IxeXxYRBSWu9kQeSCGnPlKPg1oYRXvj2_Sszwvvf4PF49zp36cPvpPrelRkfOFNNP_Exf3bEaOF7ri6-f0Ocn5WqmmsJfwTyBXBw08iiO6rChvxG_qkNBFZ0CxvJWNnkQyNN9OXT[/IMG]

(Talz and Kil during the War of the Kingdoms.)

~ Lagiya (Mother)

[IMG='width:314px;']https://lh3.googleusercontent.com/MEYyLgGKMzDtzNjWLafdW6FdCA2xv54zAG029RtK4yb6JLsXR707K2V0cmcAMvNAreIQ3rOnoc3x8KyE90iZSCeC4N_ZlFfhSQsz_FklrWqz2GFm6yhbFjVyuHrnV9gHv-kAqPXQ[/IMG]

(Lagiya during the War of the Kingdoms.)


Life Companion:

[IMG='width:418px;']https://lh5.googleusercontent.com/G-MidYJu_Vc30CDx4_PFVjdi8JH7PYqlSUHii8hGWmiMDLnXiSkXrrxlmevC2ggGU3olN0PbfWm4rTRG5E4xhcXjxmouSrs_l3YIXabND2Pz_HFFgWQV3-em1JwbEqxTORf1j3Iv[/IMG]

(Young Jed, Kil and Crog Training at night.)


~ Kil - Talz life companion, Kil is a magic Garn (A 9 ft long wolf but 10 times as deadly) that has the ability to shrink at will being able to be as small as a house cat. He was given this ability from and old orc shaman that he saved from a basilisk. Kil was befriended by his father after a 10 year old Talz tended to the Garns wounds after a near death fight with a Drake. Even though Kil bit Talz multiple times the orc still persisted to save the Garn. After all that Talz asked Kil to be his life companion to which he agreed. After Talz passing Kil decided to stay with Talz family and live with them like they were his pack. When Jed joined the H.E.F Lagiya asked if Kil would join Jed and Crog on his journey which the old Garn did since he saw so much of Talz in Jed.

[IMG='width:453px;']https://lh4.googleusercontent.com/Zl0jBNI_3LZB9OCz9NIafMWlU5gJHVpHNegKFfuXdV5hevfpM2GBhFMBKAcIiMAylNm5gTXHCQS06ioKcucQnpyOMUQa4oYg93bzRlaw_Jq45HFeGaYces1tqRqmQ5R2Ht5HagJu[/IMG]

(Kil training Jed and Crog.)


~ Crog - Jed’s life companion, Crog is an Orc Frost Wolf that is 7 ft long from the Frost Ridge Peaks. Crog befriended an 6 year old Jed on Jed’s family journeys to the peaks where Jed killed a Clefthoof to bring back to his family. Crog followed the scent and ran into Jed at the dead beast as Jed was skinning it. They stared at each other for a good minute before Jed cut off a leg with his hunting knife and walked to Crog. Crog having the same personality as Jed accepted the the leg and was then asked by Jed if he wanted to be his life companion to which Crog agreed. They both carried some of the Clefthoof back to Jed’s family where Jed introduced Crog to his family. Talz was so proud of his son for finding his life companion at such a young age. They used the skin of the Clefthoof as a tent and Jed and Crog slept in it together the whole journey and to that day they have never been apart. When Jed joined the H.E.F Crog joined him too and seeing Crog an Arakkoa Head Chieftain gave Crog a shapeshifter braid. With this on the wolf’s mane and he can turn into a regular wolf while still retaining his strength, speed and biting force.

[IMG='width:469px;']https://lh5.googleusercontent.com/KHNRKX5P8PHKoSQI0mQOjtS5AouKSuoUZ14yCdEBMyD-46F7LYsfB869BvkEG6s-XYvy9jXnCvK82Ozq-hb2iVJL-DQk4N07kC3sDtbIu2dJ--Z5tiXAGZ9JpM7Dhr-tPafUKqrB[/IMG]

(Young Jed and Crog preparing for Kil.)


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Angelo


Race(elf, orc, dwarf, demon, beastman, etc.): Soul Stitched Corpse


Age: 67 (Corpses Don't Age Cause of Magic)


Class (if not class, then fighting style): Undead Mage


Abilities/Magic: His cloak covers most his body, underneath it is the Corpses of many fallen warriors, stitched together with magic. He can summon undead, as well as make more powerful puppets from already deceased Corpses.


Weapons: He has a small sword for defense, as well as a grimoire with many dark magic spells.


Appearance:


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Mitt


Race(elf, orc, dwarf, demon, beastman, etc.): Hybrid (Half Vulpera/Half Human)


Age: 24


Class (if not class, then fighting style): Palladian


Abilities/Magic/Weapons: Uses light magic and weapons. Casts healing and defensive magic with a small rapier instead of a giant weapon for extra piercing capabilities. She doesn't use clunky armour because it looks ugly so she uses extra magic to get her defended.


Appearance:


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Remi


Race(elf, orc, dwarf, demon, beastman, etc.): Hybrid (Half Vulpera/Half Human)


Age: 18


Class (if not class, then fighting style): Beast Tamer/Summoner


Abilities/Magic/Weapons: Summons familiars and calls upon beasts for help as well as casts simple water magic spells. She keeps a small shield and dagger for if the battle ever gets up close and personal.


Appearance:


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Veronica


Race(elf, orc, dwarf, demon, beastman, etc.): Vampire


Age: 21


Class (if not class, then fighting style): Dark Knight


Abilities/Magic/Weapons: Blood magic, a staple of vampires. Most commonly uses a cloak to move around in the day time bit also has a spell that allows her to be temporarily unaffected. Her armour has needles in the arms that can extract blood, as well as her sword that is used like a giant needle. The more blood she absorbs the stronger she gets, but she can also lose control to the bloodlust


Appearance:


a_gx-iy5ODJXjorBaTGLO6mvuIO7dScKf4hDmAkXiHlYnICYuTyeNB9QQHqQxd8Jle1-gpnvDwYxWc4Ua2Wtj9RKxr_bn7h9NSK4EFjMS8Vjp7NHTXUrLHN5wOiA_nWeC2GEVaGx



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Quill


Race(elf, orc, dwarf, demon, beastman, etc.): Human


Age: 25


Class (if not class, then fighting style):


Abilities/Magic/Weapons:


Appearance:


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Demeanor


Race(elf, orc, dwarf, demon, beastman, etc.): Human


Age: 25


Class (if not class, then fighting style):


Abilities/Magic/Weapons:


Appearance:


lmFkorKfyGquzdJgTBrux4eSib-UP6Hm0DbhdSppQvStqeff2N2p0b-KJn2lwGobQazCZZ4Xr8k0DlgGbNSD6v2VKIri4HpcBX-GJTKTdde6d4G3DUlRXAynLVG0-gJRwA8iX5of



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Sage


Race: Worgen


Age: 26


Class (if not class, then fighting style): Warrior


Abilities/Magic/Weapons:


Appearance:


OckWqKtYkyQnqJT5O6PKbJXCb3JPlRFK6fHxpjBqayUbOWOP2wLVbseX-5E_JfIoemPyeiKr7d0nKFm7lu9647bBYTgO4QmW_A6fGrey-QAV09zoCcvcD1_f9ohJBf4KhZ2M5r9s



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Cassie


Race(elf, orc, dwarf, demon, beastman, etc.): Human?


Age: 19


Class (if not class, then fighting style): Fighter


Abilities/Magic/Weapons:


Appearance:


fJfvNnPnxHoohZjv_CjNSAj66blsmXesxyC86msQvuFIeyp-diGtXoKDz62p4xd91dcM4Jr1Dwaj3WCqC1JJDR2Ew8SERPQlx0Hzkoztm9_9kE12fRLtTDsazMSMJTXfVjg2oklx



84Kl6_Tnx2Szr_h04IkSc4hCR9W4UqHrdVNFT7-azpYul7xUYRzBPTuZj0R4qMQKkpJjuQuoV2VcNeYynjaX1BGwM4sbo03K6BNCMs4OcLLIqo79JbmdHdMge-4jH_c8kHlnaB4h
 

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