Mr. Sparks
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I gotchu broI'm to embarrassed to rp cats eating chicken sandwiches at the mayor's tea party.
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I gotchu broI'm to embarrassed to rp cats eating chicken sandwiches at the mayor's tea party.
Do people have to know the fandom to do the ship? I find sometimes for rarer fandoms going a āoriginalā route helps. So basically explain the fandom as if itās an original idea. It helps people who arenāt familiar feel more confident about applying.ok goodness I really want to put up an ad for a ** fandom roleplay but Iām like...rlly shy + embarrassed ?? plus, no oneās actively into that fandom anymore so I donāt think Iāll have much luck either ?
and the thing is I donāt just want a ** roleplay, I want to rp a certain ship from it but a g a i n the thing is, shippers of that particular ship are called delulus and Iām not ready to face that yet
not at all ! but itās less about the fandom and more about the ship ? Id feel kinda selfish to basically dictate the kind of character I want my partner to play shshskabDo people have to know the fandom to do the ship?
not at all ! but itās less about the fandom and more about the ship ? Id feel kinda selfish to basically dictate the kind of character I want my partner to play shshskab
Ah yes, basically the plot of Coraline, how silly.In one, characters are held captive (ransom?) in a freaky amusement park run by a reality warper. To compensate for, you know, being taken away from their loved ones, the park is able to conjure their deepest desires. If they manage to fight this temptation off, however, the park sees them as a threat, and they risk being turned into one of the many park mascots.
I think this could be fun, what's stopping me is that not only is it kind of a ridiculous idea for a place like this, where most RPs are more serious, but my experience with being a GM...Well, it tends to go south.
You're saying I should make it as dark? With button eyes and whatnot?Ah yes, basically the plot of Coraline, how silly.
What, it's not dark already?You're saying I should make it as dark? With button eyes and whatnot?
I wasn't even thinking of the Coraline parallel tbh. I just saw it as how I would write the mediocre kids' movie "Wonder Park".What, it's not dark already?
Honestly the idea is actually terrifying to me.I wasn't even thinking of the Coraline parallel tbh. I just saw it as how I would write the mediocre kids' movie "Wonder Park".
Not the first time I've heard that.I would be embaressed to rp as backset. He confuses me
So you think I could make it work? If I played upon the horror aspects?Honestly the idea is actually terrifying to me.
I have enough issues with Theme Park mascots in real life.
Potentially.So you think I could make it work? If I played upon the horror aspects?
Those types of RPs are formulaic as hell. You can draw a decent crowd if you put a minor spin on them.I feel like if I wanted to RP in a magic/supernatural/superpower hero thingy school setting it would be shut down super quick because its super cliche and over done. ;(
cries 4 dais
Those tips are applicable to almost any RP. The main problem with [Genre] High School RPs is that they're repetitive and people don't try to make them interesting.Dibbydoo So those kinds of role plays were literally all I did for years. The longest running role plays I have ever taken part in where both of the gifted school variety.
what kept them both going were three things
1. Hands on GM/Mods. People behind the scenes that where willing to keep enthusiasm going, monitor Player disputes, and make sure everyone had a chance to post.
2. Mini Missions. So schools are hella boring if all you focus on is class and teen cliques. So mini missions are ways to give you characters something concrete to do. It can be something as simple as having school festivals or field trips or it can be as complicated as having missions to complete where the characters practice their powers. The key is to start with at least one calendar year of mini missions already planned out (field trips, festivals, power practice, etc. whatever fits your particular narrative really)
Then have your players submit ideas for additional mini missions as the roleplay progresses. Or even build on previous missions outcomes. Ex. If during power training your players accidentally destroy one of the school dorms well your next activity can be co-Ed sleep overs and other teen shenanigans.
3. Time skipping. This one is vital to keeping engagement up. Basically each mini mission has a set time period for completion (IRL). So depending on how fast your players post you can do like each mini mission takes two weeks IRL to complete. If you havenāt posted in that time frame you just wait until the time skip and write a recap for your character. This keeps the story ongoing and makes sure you donāt get stuck meandering around with no direction.
Additionally monitoring how the posting is distributed and adjusting as needed. You donāt want one person spamming the thread with fifty replies while half the players are away. You also donāt want to have one or two people left behind because they have busy schedules.
Those tips are applicable to almost any RP. The main problem with [Genre] High School RPs is that they're repetitive and people don't try to make them interesting.
In one, characters are held captive (ransom?) in a freaky amusement park run by a reality warper. To compensate for, you know, being taken away from their loved ones, the park is able to conjure their deepest desires. If they manage to fight this temptation off, however, the park sees them as a threat, and they risk being turned into one of the many park mascots.
I think this could be fun, what's stopping me is that not only is it kind of a ridiculous idea for a place like this, where most RPs are more serious, but my experience with being a GM...Well, it tends to go south.