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Fantasy The Underground - Character Sheets

Lore
Here
Welcome to the hideous official Character Sheet thread for The Underground! Here, you can bring your Exterminator to life, and check out your fellow exterminators!


IMAGE HERE



GENERAL INFO
NAME


GENDER


AGE


DATE OF BIRTH

MM/DD


RANK
Team Leader/Member


TEAM



APPEARANCE
HEIGHT


WEIGHT


HAIR COLOR


EYE COLOR


APPEARANCE DESCRIPTION



PERSONALITY



HISTORY

Tell us about your past!


COMBAT DATA
PRIMARY CLASS

Engineer/Alchemist/Entoman


SECONDARY CLASS
If applicable. REMEMBER: Entomen can't also be Alchemists!


INSTRUMENT/ALCHEMY/ENTOMAN OVERVIEW - "NAME HERE"
Give us some info about your character's class! What does their Instrument look like? What kind of Alchemy do they use? What's their Phylum Select?


Instrument/Alchemy/Entoman Utilization
How does your character utilize their class? How do they engage in combat with others? Are there any applications outside of combat?


OTHER ITEMS
Is your character an Alchemist/Entoman that also uses an Instrument? Do they carry any other items on them?


MISC
You can put whatever extra information you want here. Likes/Dislikes, Relationships, etc. The world is yours!

EXTERMINATORS ROSTER:
TBA!​
 
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GENERAL INFO
NAME

Mars Barnett

GENDER
Male, He/Him

AGE
25

DATE OF BIRTH
07/21


RANK
Team Leader


TEAM
Team Gunnar


APPEARANCE
HEIGHT

6'3" (190cm)

WEIGHT
220lbs (99.7kg)

HAIR COLOR
White

EYE COLOR
Blue-gray

APPEARANCE DESCRIPTION
A tall, dark skinned young man with white hair and light eyes that are usually shielded by a pair of sunglasses. Sporting a sturdy frame, it's clear that he takes his job as an Exterminator seriously.

His Exterminator uniform consists of a black leather jacket illuminated by the group's signature red stripes on his sleeves, black pants, a red Gear Glove and black boots with sheets of flint attached to the soles to create sparks when friction is created. He keeps a flame brooch on the left breast of his jacket as homage to his home town of Pyr.

PERSONALITY
Fun-spirited, charismatic, laid-back. These are all words that have been used to describe Mars Barnett in the past. The fiery leader of the Exterminators' Team Gunnar has a bright, relaxed personality and is friendly to most people- unless they somehow manage to rub him the wrong way. He has a slightly childish demeanor, unafraid to make jokes about others or say what's on his mind without regard for any consequences that may follow, and his manners could definitely use some work.

Mars' ideals align well with those of the Exterminators, as he is always heavily determined to keep casualty and injury rates at zero when on a job. He holds humanity's safety in high regard and has a strong disdain for Gigapods and criminals. While he tries to keep a cool head, a more serious, aggressive side can jump out depending on the situation he's in.

Being the 'Champion' of his hometown, Mars is confident but surprisingly humble in regards to his accolade and combat prowess. In fact, he actually tends to avoid praise and attention, calling it "annoying".


HISTORY
TBA


COMBAT DATA
PRIMARY CLASS

Alchemist


SECONDARY CLASS
Engineer


ALCHEMY OVERVIEW - "THE ETERNAL FLAME"
Being an Alchemist, Mars' obsession with the Eternal Flames illuminating his hometown of Pyr has manifested into Alchemy that allows him to create his own powerful flames. Mars' flames have a vibrant, bright red color and burn hot, making him a formidable opponent and a nightmare for Gigapods.


Instrument/Alchemy/Entoman Utilization
While he can manipulate his fire freely, Mars prefers to fight by engulfing his fists and feet with flames, engaging in torturous, blazing hot close-quarters combat with opponents and saving his blasts of fire for more difficult fights.

Of course, being able to manipulate fire, Mars' alchemy has a myriad of other applications outside of combat. He can create flare signals, act as a human lantern in dark caverns, heat up food and water, and so on.


OTHER ITEMS
Mars is also an Engineer, but much to his frustration, his Instrument is not yet complete. Alchemy was always his strong suit, after all!

Of course, Mars carries all of his Exterminator equipment with him when on the job.


MISC
TBA
 
wip <3

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GENERAL INFO
NAME. vesper luna d'angelo

GENDER. nonbinary || she/they

AGE. twenty-four

DATE OF BIRTH. 12/24

RANK. team member

TEAM. i dunno. team gunnar? anything. something.


APPEARANCE
HEIGHT. 5'0 (152cm)
WEIGHT. 100lbs (45kg)
HAIR COLOR. blue
EYE COLOR. magenta

APPEARANCE DESCRIPTION.
vesper is slender and sinewy; her wiry build gives her a quick and agile grace. her skin is pale, almost porcelain, contrasting sharply with her vivid blue hair that she typically wears in two long braids. shorter, choppy bangs frame her heart-shaped face in messy layers.

her eyes are large and expressive- a bright magenta hue that gives her gaze an almost otherworldly allure. high cheekbones, a small, slightly upturned nose, and delicate features lend her a doll-like appearance—though this is contrasted by her tough, almost haunted expressions. one of the many notable things about her appearance would have to be the stylized cloud tattoos that decorate her skin.

vepser's style leans towards grunge/punk, but she's comfortable in just about anything. her left middle finger is mechanical; a replacement after an accident in her youth.


PERSONALITY.
vesper is a wild card guided by instincts that seem to change with the wind. her moral compass is more a suggestion than a rule, and she lives by impulse, often diving into situations without a thought for what might come next. this unpredictability isn't always rooted in carelessness—sometimes it's just the consequences that rarely cross her mind. her friends know her as both a loyal companion and a whirlwind, someone who's surprisingly attentive to them yet impossible to predict. vesper is observant in her own way, reading people's moods with ease and offering her undivided attention when it's someone she cares about, even if her advice isn't always... sound.

outside her circle, though, vesper's softer edges harden. authority figures, in particular, find her frustrating as she rarely gives them the time of day. she lives by her own rules and resists anything that feels too confining, often with a defiant shrug. in group situations, her commitment depends entirely on who is involved. if it's her friends, she'll stick by them through anything, but with strangers or people she doesn't trust, she'll prioritize her own well-being without a second thought.

at heart, vesper is a mix of charm and chaos, creativity and stubbornness. she'll bring laughter and energy to any room, and while her recklessness can sometimes put others on edge, those who know her understand that her loyalty runs deep—when she chooses you, she's there for you. just don't expect her to play by anyone's rules but her own.


HISTORY.
Tell us about your past!


COMBAT DATA
PRIMARY CLASS.
entoman

SECONDARY CLASS.
engineer

ENTOMAN OVERVIEW. - "moth"
Give us some info about your character's class! What does their Instrument look like? What kind of Alchemy do they use? What's their Phylum Select?

Instrument/Alchemy/Entoman Utilization.
How does your character utilize their class? How do they engage in combat with others? Are there any applications outside of combat?


OTHER ITEMS.
Is your character an Alchemist/Entoman that also uses an Instrument? Do they carry any other items on them?


MISC.
You can put whatever extra information you want here. Likes/Dislikes, Relationships, etc. The world is yours!
 
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