• This section is for roleplays only.
    ALL interest checks/recruiting threads must go in the Recruit Here section.

    Please remember to credit artists when using works not your own.

Fantasy The Twelve Vessels Characters

Main
Here
OOC
Here
Lore
Here
Character Sheet - Elmas Civillian:

Name: Dayn Rowhas

Age: 57

Birthplace: Elmas Slums

Position: Civilian

Gender: Male

Personality: No nonsense, no funny business, Dayn has strict rules and is harsh on rule breakers. He is brusque, rude, and often crabby, but can be known to shower praise on those who do well. He is quick to anger and quick to judge, looking down at those who disagree with him as morons or idiots. This is no way to get a high status in Elmas however, and he knows how to twist people to get what he wants out of them. Two faced would be the perfect term to describe him, as he flatters and is suave with those he needs to get good with. He doesn't waste pleasantries- instead he uses them to their full efficiency, acutely aware when he's pushing too far. He always has a plan, some endgame that's never apparent until it's already in motion. Any plan but his plan is the wrong plan, and he's clever enough that his plans actually work, which doesn't help his ego.

Appearance: At 6'3" (1.9 m) 194 lbs (87.5 kg), he's a rather impressive man. He's obviously not as in shape as he was in his prime, but you can tell from a distance that he's still fairly toned. He wears a thick leather cuirass over a mail jacket, with leather greaves and boots over linen pants. He has a thumb length brown beard that's mostly gray, and his head is cleanly shaven. Everything about him screams "stocky", with his angular face and square shoulders- even his hands and ears don't have noticeable curves. His arms are bare and muscular, and he wears a simple cloak with a golden flask, the mark of a higher class.

Ever since he was a kid, he ran a tight ship. He had the neighborhood kids selling anything they could to make a profit, and had the sticky fingered ones stealing product to sell, his brother included. He gained a reputation quickly, and he was careful. Nothing was ever pinned on him, because nothing could be traced back to him. Once he gained the support of a inquisitive Noble, interested in skills, he started gaining influence exponentially. At age 27, he was running the largest criminal organization in Elmas. At age 30, he was running the only criminal organization in Elmas. When he was 32, he had his fingers in the pockets of almost every noble in Elmas, and indirect influence on those he didn't.

At around the same time, his brother fell in love. His brother had always had a... heart, Dayn would put it. He was always getting in the way of Dayn's plots, and that was before he had a wife. As Dayn predicted, he became even more of an annoyance, always wanting to better the country, to help those in need. But he wasn't doing it for a reason, he was just doing it to be nice.

So Dayn did what any reasonable man would and killed him.

Not with his own hands, of course not! He had some of his "loyal" men do it and pinned it on the Miners. Also not personally, but you should be understanding that by this point. He was 34 by this point, but the stress of his "work" had aged him to the mentality of a cranky old man who was done with life. When he found out his sister-in-law had, too, passed away, he feigned sadness and closed himself away from his mother, the last of his family, paying no mind to his niece without a parent. And without the annoying burr that was his brother, his business entered an age of prosperity that he thought not possible, and Elmas' economy boomed. Eventually, he found himself in a position where he no longer needed to hide in shadows, and began to work with both the Miners and The Court. Dayn was immensely prideful that the Rowhas name, which he was now the almost sole proprietor of, was equivalent in status to that of say, the Haylock family, or the Traesm family. Elmas became a utopia. No more stealing, no more backstabbing, no more crime.

At least for the rich and compliant.

For the poor, life still sucked, for lack of a better term. Oh sure, care packages came from the "heroes" of Elmas, the Good Bandits. Anyone with half a brain saw through these, they were simple PR. The last time anything substantial had come was a few weeks before the death of the Rowhas boy. But they settled, what else could they do? The merchants held all the power, and the nobles held all the merchants. They couldn't even turn to crime, or be mysteriously struck down. And so they sat, barely making due. An object in motion stays in motion unless acted on by an unbalanced force, and for an eight year old girl, that's exactly what happened.

You see, at the age of fourty-two Dayn was getting worried about what would happen when he passed away. To his business, at least. So he abducted his niece with promises of a good life and stability while he arranged for her grandmother- his mother to be poisoned. Problem solved, he could raise her to take over when he was done.

Except she was a stubborn uncontrollable free spirit.

He had been too late, if you want to indoctrinate a kid into a cult you either do it early or hope they're stupid. Well, Evelyn was a brilliant girl by all accounts and she was old enough to remember stories her grandmother had told her about. Apparently dear old granny had made his brother out to be some kind of damned hero. Fantastic. But out of some sense of guilt or hope that she might still be useful, he trained her and raised her, and maybe even loved her, just a little.

Until he had a dilemma. She was incredibly useful yet incredibly stubborn. Even at the age of twenty-three she hadn't been caught committing a burglary, but had committed countless. She had a knack for remaining unnoticed and unseen, and a knack for getting on his nerves. She wouldn't kill. She wouldn't steal from those who she claimed "didn't deserve it" (read: nice people). She wouldn't even rough people up if she could avoid it. But if she felt she could allow herself to do something there really wasn't anything to stop her. It was beyond infuriating, to come so close to perfection, yet to have perfection laugh in your face.

So he had her doing the missions no one else could, no one else would even attempt. With time, she would fail too.

For the noncompliant nobles, well, they weren't nobles for long. And with every noble that fell, Dayn's influence spread further and grew stronger. Soon, his influence would spread outside of Elmas, unless, something happened to stop him...

Strengths:
  • Silver Tongue. He can persuade almost anyone to do almost anything. Only the most stalwart of wills at bulwarks of minds can resist his persuasion.
  • Lackeys. He has a lot of people backing him up, with almost any skillet he requires. Especially in Elmas, you do not want to piss him off.
  • Resources. His net worth is around the highest in Elmas, if not all of Juvela. Most of it is tied up in assets, but that's how you want it as a 'reformed' crimelord.
Weakness:
  • Secret Keeper. He has a ton of secrets, many potentially harmful if they were to get out. He is almost always stressed and the mental strain of keeping certain secrets with certain people and remembering who knows what is stressful to the point of bodily harm.
  • Age. He's old. His body is old. Medicine is pretty good for the rich but it still isn't great, he has aching bones and low energy.
  • Temper. He is quick to anger if he doesn't get his way, and is one of those people where it's not the big things, it's all the little things that add up, one by one, until he explodes.
Weapons: Sharp and light edged-rapier concealed in a cane. Long and skinny, yet surprisingly flexible. Mainly to give people a false sense of confidence.
 
Name: Kynia May

Age: 20

Birthplace: Mzia

Position: Miner, Position of Master BlackSmith

Gender: Female

Personality: Before, She was just a normal girl. Normal family. Kind, Nice and was a girl who was amazed by interesting things. Things such as Ava's creations.

Now that she's how she is now....She has around 3 personalities.

Normal: In her sane state, She's her normal self. Intelligent, Kind, Emotive and....Sane. She's very interested in Ava's creations, although she's mostly better than her in creating offensive inventions.

Broken: In her broken state, She only has 50% of her sanity. She usually starts twitching, giggling and seeing things. She can still think right.....more or less. She can still remember to press her stone in this state.

Insane: In her insane state, All of her sanity has been lost. She starts laughing maniacally at random, stuff usually explodes, things end up broken and she can't tell friend from foe. She sometimes attacks people who try to help her.

Appearance:
0515181954[1].jpg
Like actually.
It's big.
Made her myself.
Her pupils glow in the dark.


History:
Kynia was just a normal girl. From Mzia, From a normal family. She lived a normal life. When she was older, she got interested in inventions, inspired by the great inventress, Ava. She went in search for the The Pickaxe, hoping to meet her and possibly work for the miners. She had brought a map and compass but lost it in an attack at night. While on her trip, she stumbled across a great crater in the ground. Filled with amazing looking contraptions. Unfortunately, when she got close, a piece of ground below her broke off and she went tumbling towards the bottom. Thankfully, she landed just fine but....the contraptions weren't exactly happy she was there. Whatever those things were, they attacked Kynia. They left her fatally wounded in her torso, broke both of her arms and left her bloody and beaten on the floor. She was going to die but right before she passed out from blood loss, a mysterious figure loomed over her.

She later awoke in a bedroom that was not her own. She woke up and felt really different. She looked in the mirror and noticed that her eyes looked completely different. Her sclera was completely black and her eyes were a neon green, which glowed in the dark. She had detachable arms up to her elbow which in her left hand held a cannon and in her right, a sword. She also had a lot of bandages on her body, mostly on her torso. She also had a necklace with a glowing blue stone in the center. She was going to remove her bandages when she found a note detailing what happened to her. Her saviour was just like her, or at least how she is now. She was made part machine to save her life. The bandages were there to cover up the mechanical part of her. She still had a heart and everything, the metal part was just placed there to protect it and other vital organs. Her eyes were changed to she could see better. Better than most normal humans. She also felt more intelligent than before. And her bracelet was there to protect something very very important. Her sanity, but it wasn't 100% effective. Whenever she felt like she was losing herself, she would have to press it. It would play a smooth tune and would calm her down. The reason why she felt smarter was because she had a machine hooked up to her. A machine that would give 'signals' to the brain and give it more knowledge. But...it wasn't without risk. This was the reason she was given the bracelet. The machine caused most people to slowly lose their sanity, until they're only insane inventors, lustful to learn more. Her saviour also had this condition in a moment of clarity, knew he had to save her. The note ended with whoever saved her saying that they were going to disappear. Permanently.

She was mad. Why would this man do that. She didn't want to have the possiblity of becoming an insane freak.
She was ready to crumple the paper but decided if it ever had to come to that, it would be wise to keep it with her. In case anybody found her in a bad mental state.


She left the room and found herself in the middle of the forest. She was bewildered. She was confused, but she continued her journey to the Pickaxe after picking up her stuff and grabbing a map and compass that was left behind and left the small house.

2 weeks later. The worst happened and the machine indeed cause her to slowly lose sanity. She didn't think it would affect her this much. She hadn't slept for 3 days. She was twitching. She was seeing things. She was giggling like an insane person. She lost everything she had. All of it destroyed in her moments of insanity. She was inside a cave, a small cave but it was enough to shelter her from the rain storm outside. She had run out of food. She had no water. She was going to die.

Footsteps. A large man, seeking shelter from the heavy rain outside, entered the cave. This man....was Gallien. He was alone. To Kynia, maybe he was an traveller, or an adventurer, or maybe a test subject, but it didn't matter to her. She was lost in all of her insanity and giggling. Her jacket was on the floor, with a piece of paper sticking out of it's pocket. Gallien picked it up and read it. After reading it, Gallien gave the her a look of sadness, but also a look of determination. A determination to help her. He walked up to her, turning her around. She had an insane look on her face. Gallien closed his eyes and pressed the stone on her bracelet. Suddenly, a soothing tune started playing. Kynia slowly, but surely, stopped giggling. Her expression changing. It went from insane, to normal, to suprise and then finally, to sadness. She realized what had happend to her. She didn't want for that to happen again. She hugged Gallien and repeatedly said "Kill me"

"I don't.....want to be like that....again..."

Gallien paused and looked at her. He obviously refused and said that he would help her. He vowed to not let that happen to her again. Kynia, with tears in her eyes, looked up at Gallien, before passing out. Gallien knew he couldn't just wait out the rain with her so he headed back to where he had come.

After a few weeks, Gallien discovered that Kynia had a special talent. A special talent to invent and to make armour/weapons. Her talent almost rivaled that of Ava's, but Kynia's were more about offense. Kynia was given the position of Master Blacksmith, and given a large room to forge armour and weapons. With Kynia's armour and weapons, many lives have been saved, many soldiers were left unwounded and many enemies left powerless against them.

Kynia found out that with rest, she could regain all of her sanity, but she couldn't remain sane for the rest of the day. Her sanity was only temporary. Through out the day she would start going bit by bit, more insane. Pressing the stone would help her return to normal, but it would become less and less effective the more it got pressed.
With Ava's help, they managed to create a failsafe for Kynia for when she was going insane.
It was in the shape of the gear. It went around her Upper arm. In each of the teeth, there would be a small capsule filled with a very strong sedative. It would knock out Kynia for 2 hours, the exact time she had to wait for it to be usable again. It wasn't perfect though. Sometimes the sedative just wouldn't work for some reason. Kynia said that it was probably due to her half mechanic body. In times like this, she would need for someone to help her and press the stone for her.
She needed to be manually put to sleep, because the sedative only lasted 2 hours and her insanity prevents her from sleeping normally.


Strengths:
-Part Machine

Since she's part machine, she doesn't get tired from activities such as fighting, forging or running.
She also can't feel pain in her arms as they're entirely detachable.


-25/20 vision

Due to her mechanical alterations, she can see better than the normal human eye. She can see farther away and see things in more detail.

-Smarts

She has vast knowledge on how to create offensive inventions and how to forge good armours and weapons.

Weakness:

-Insanity

Over time, she loses sanity. If it wasn't for the sedatives, she be completely insane by the end of the day, and with each press of the button, she loses her sanity faster. It's only a temporary solution.

-Sedatives

Due to her problem, sedatives get injected into her whenever the machine detects that she's going insane.
This could be a major problem in battle, as she could just randomly be knocked out in the middle of a fight.


-Dependent

She's dependent on other people. She depends on people to refill the capsules at the end of the day. She depends on being manually put to sleep. She depends on people to press her stone if the failsafe fails.

Weapons: Detachable arms.
Left: Cannon that fires bullets.
Right: Sword

Additional Information: The green part of her eyes glow in the dark.
She refuses to remove her bandages because even with only her eyes and arms, most people mistake her for a monster or one of Ava's creations and she hates it.
She idolizes Gallien and Ava.
She has a small tank right above the weapons on her arms. The tank collects blood from her body and can spill it out of a tube near the weapon, which can fool the enemy into thinking they actually cut her arm off.
The weapons she has are retractable.
 

Users who are viewing this thread

Back
Top