Pheleps Ragarin was not a happy man, but you couldn’t tell by looking at him. He seemed to be a man without a care in the world, calmly sipping at a mug of the local brew. His companions, however, showed enough of their ire that the other customers of the hostel wordlessly rose and made more room around their table. The tall, broad-shouldered man in the heavy cloak and the shaved head looked daggers at his companions. “We missed them by minutes. Minutes! Signs of them were all over. Somehow they knew we were coming and they left just before we arrived.â€
A woman with bright green hair violently shakes her head. “There is no way we were seen. Someone must have tipped them off.†“What are you saying? One of us? We are all sworn to kill anathema, not let them go! How dare you –“
Ragarin speaks for the first time with his quiet voice, “No one tipped them off. They left on their own.†All eyes turn to him. “What makes you say that, Ragarin?†“Simple. They came here searching for something. After hitting all the savants in the area and spending time at the various libraries, they found what they were looking for and left, conveniently just before we were about to strike. We just need to track their trail, find out what they now know, and then we will have them.â€
Elsewhere in Creation…
An early morning chill still hangs on the air as the Circle approaches the gates of Great Forks. After months of being on the run from the Wyld Hunt, you are on the verge of being able to stop running and stand and fight. An ancient cache of weapons was hidden away in the area in the First Age, buried and forgotten, but traces of memories linger in your Exaltations enough to give you the clues you needed to look in the right places. Now, you have narrowed down your search area. You have the choice of either spending the next several years searching for the cache, or find the one man that has actually been to the site, Dexter Hax. You know his last place of residence was at Great Forks, so now all you need to do is find him, and convince him by one means or another to guide you to the cache.
The city gates stand open, and already the morning traffic making its way in and out of the city starts to crowd the street. Where do you go from here?
A woman with bright green hair violently shakes her head. “There is no way we were seen. Someone must have tipped them off.†“What are you saying? One of us? We are all sworn to kill anathema, not let them go! How dare you –“
Ragarin speaks for the first time with his quiet voice, “No one tipped them off. They left on their own.†All eyes turn to him. “What makes you say that, Ragarin?†“Simple. They came here searching for something. After hitting all the savants in the area and spending time at the various libraries, they found what they were looking for and left, conveniently just before we were about to strike. We just need to track their trail, find out what they now know, and then we will have them.â€
Elsewhere in Creation…
An early morning chill still hangs on the air as the Circle approaches the gates of Great Forks. After months of being on the run from the Wyld Hunt, you are on the verge of being able to stop running and stand and fight. An ancient cache of weapons was hidden away in the area in the First Age, buried and forgotten, but traces of memories linger in your Exaltations enough to give you the clues you needed to look in the right places. Now, you have narrowed down your search area. You have the choice of either spending the next several years searching for the cache, or find the one man that has actually been to the site, Dexter Hax. You know his last place of residence was at Great Forks, so now all you need to do is find him, and convince him by one means or another to guide you to the cache.
The city gates stand open, and already the morning traffic making its way in and out of the city starts to crowd the street. Where do you go from here?