Dominae Abstergo
New Member
Please make sure you are clear with what is acceptable and what is not, which is found in our Roleplay's General information.
Positions:
First Mate (1/1)
Cartographer (1/1)
Technicians and/or Navigators (2/2)
Medic (1/1)
Mercenaries (Filled)
IMPORTANT NOTE:
The Dame's crew has been filled. Though the crew itself is now closed for sign-ups, we will take certain positions. If you wish to create an ICPU officer, antagonist, or competing pirate, you must message me first so I can fill you in on the details of doing-so.
Please include this information for your character:
Age (Relative to human years):
Homeworld:
Gender (If applicable):
Race/Species:
Personality:
Appearance:
Skills:
Occupation (if any):
Biographical Info (a short summary of who they are, history, ect). Please make sure to go over the world information and the rules!
An image may be included (and is encouraged) but please limit it to one.
Read more about this role play...
Age: 104 (28 in human equivalent)
Homeworld: Zhisny
Gender (If applicable): Female
Race/Species: Atmarakch
Personality: Ruthless, loyal, stern. Expects only the best from her crew, and accepts their short lifespans. Slow to trust, but will protect her friends with her life. Desires a large amount of wealth and prosperity, and will do anything to get it. While she believes in a dog-eat-dog galaxy, she does not murder. Tazira does not consider herself a cutthroat, but an opportunist. She is confident in her abilities, and does not accept rule-breakers aboard her ship. Punishments have been known to be quite harsh (jettisoning crew from the cargo bay and poisoning have been a common occurrence), so it is best to stay within the boundaries she has set out. Ship-mates who follow her rules and lead, however, will have a trustworthy, defensive friend. If you are kind to Tazira, she will return it tenfold.
Appearance: Red hair, blue and violet eyes, grey skin. Scaled, and approximately 6 ft tall (182 cm).
Skills: Piloting, marksmanship, persuasion. Charismatic and social, Tazira is well known for her ability to coerce and create an element of surprise. Sadly, her pirating actions are now common knowledge, and it is harder to convince travelers that she is peacefaring.
Occupation: Captain of the Third Dame, pirate vessel.
History: A product of her native planet's destruction, Tazira moved with her people to the inhospitable neighboring planet of Zhisny. After a difficult upbringing in the inevitable slums of the barren world, she joined the original pirate crews that stole wealth from the ICPU and the Empire. When this was not enough, Tazira left these vessels and used the money she earned to buy her own ship, the Dame. While the first, and second, editions of this ship were destroyed, her name is infamous on many planets, and her name is widespread. She used the last of her profits from the failed ships to rebuild, and the Third Dame was christened. This time, Tazira is determined to keep her wealth.
Atmarakch species info:
A reptilian race, their lifespans are much longer than most mammalian types. The longest living of this race was recorded at 498 years, though the average life is closer to 425. Atmarakch are clawed, scaled, and are able to see well in the dark. While they do well in high heat, which is why they are suitable for planets such as Zhisny or Mawale, they are cold blooded and sensitive to low temperatures. While on frozen or snow covered planets, they need to wear warming gear to prevent their heart rate from slowing down and entering induced sleep.
There are three sexes in the Atmarakch race. Female, Male, and Carrier. The sex ratio is Carrier 2: Female 1: Male 1, meaning for every pair of male and female there are two carriers. To reproduce quickly, the male and female pair breed to create an egg with a gestation period of only 3 Earth months, which is given to the carrier to be raised as their own. Because of this, there is often no parental ties between the male and female Atmarakch and their genetic children, though the carriers have an intense sense of responsibility towards the young. This system does mean that the population increases rapidly during breeding season, which is generally around the warmest seasons of the year.
The male Atmarakch possess tails with a spear like point, traditionally to defend from predators, but are now more of a show of strength. By contrast, the females are not tailed, but possess a neurotoxin in their saliva that paralyzes by activating pain receptors in their enemy's body. The species believes this was made to ward of unwanted advances from males, who would soon find the females difficult to approach, should they risk getting bitten. The carriers, who are sterile and cannot reproduce, have both the tail and neurotoxin, as well as a frilled crest upon their heads to indicate their sex. All sexes of the Atmarakch are of equal height and strength.
Their home planet, Hershara, was destroyed by marauding Danestat vessels. While a portion of the population was able to evacuate, much of it perished when the planet's core split. The survivors moved to the close, empty neighboring planet of Zhisny, where they began to rebuild. An inhospitable planet with a limited amount of resources, it was not the best environment, but the Atmarakch adapted and were able to scratch out a meager lifestyle on the harsh world.
Positions:
First Mate (1/1)
Cartographer (1/1)
Technicians and/or Navigators (2/2)
Medic (1/1)
Mercenaries (Filled)
IMPORTANT NOTE:
The Dame's crew has been filled. Though the crew itself is now closed for sign-ups, we will take certain positions. If you wish to create an ICPU officer, antagonist, or competing pirate, you must message me first so I can fill you in on the details of doing-so.
Please include this information for your character:
Age (Relative to human years):
Homeworld:
Gender (If applicable):
Race/Species:
Personality:
Appearance:
Skills:
Occupation (if any):
Biographical Info (a short summary of who they are, history, ect). Please make sure to go over the world information and the rules!
An image may be included (and is encouraged) but please limit it to one.
Read more about this role play...
Ulili Tazira
Age: 104 (28 in human equivalent)
Homeworld: Zhisny
Gender (If applicable): Female
Race/Species: Atmarakch
Personality: Ruthless, loyal, stern. Expects only the best from her crew, and accepts their short lifespans. Slow to trust, but will protect her friends with her life. Desires a large amount of wealth and prosperity, and will do anything to get it. While she believes in a dog-eat-dog galaxy, she does not murder. Tazira does not consider herself a cutthroat, but an opportunist. She is confident in her abilities, and does not accept rule-breakers aboard her ship. Punishments have been known to be quite harsh (jettisoning crew from the cargo bay and poisoning have been a common occurrence), so it is best to stay within the boundaries she has set out. Ship-mates who follow her rules and lead, however, will have a trustworthy, defensive friend. If you are kind to Tazira, she will return it tenfold.
Appearance: Red hair, blue and violet eyes, grey skin. Scaled, and approximately 6 ft tall (182 cm).
Skills: Piloting, marksmanship, persuasion. Charismatic and social, Tazira is well known for her ability to coerce and create an element of surprise. Sadly, her pirating actions are now common knowledge, and it is harder to convince travelers that she is peacefaring.
Occupation: Captain of the Third Dame, pirate vessel.
History: A product of her native planet's destruction, Tazira moved with her people to the inhospitable neighboring planet of Zhisny. After a difficult upbringing in the inevitable slums of the barren world, she joined the original pirate crews that stole wealth from the ICPU and the Empire. When this was not enough, Tazira left these vessels and used the money she earned to buy her own ship, the Dame. While the first, and second, editions of this ship were destroyed, her name is infamous on many planets, and her name is widespread. She used the last of her profits from the failed ships to rebuild, and the Third Dame was christened. This time, Tazira is determined to keep her wealth.
Atmarakch species info:
A reptilian race, their lifespans are much longer than most mammalian types. The longest living of this race was recorded at 498 years, though the average life is closer to 425. Atmarakch are clawed, scaled, and are able to see well in the dark. While they do well in high heat, which is why they are suitable for planets such as Zhisny or Mawale, they are cold blooded and sensitive to low temperatures. While on frozen or snow covered planets, they need to wear warming gear to prevent their heart rate from slowing down and entering induced sleep.
There are three sexes in the Atmarakch race. Female, Male, and Carrier. The sex ratio is Carrier 2: Female 1: Male 1, meaning for every pair of male and female there are two carriers. To reproduce quickly, the male and female pair breed to create an egg with a gestation period of only 3 Earth months, which is given to the carrier to be raised as their own. Because of this, there is often no parental ties between the male and female Atmarakch and their genetic children, though the carriers have an intense sense of responsibility towards the young. This system does mean that the population increases rapidly during breeding season, which is generally around the warmest seasons of the year.
The male Atmarakch possess tails with a spear like point, traditionally to defend from predators, but are now more of a show of strength. By contrast, the females are not tailed, but possess a neurotoxin in their saliva that paralyzes by activating pain receptors in their enemy's body. The species believes this was made to ward of unwanted advances from males, who would soon find the females difficult to approach, should they risk getting bitten. The carriers, who are sterile and cannot reproduce, have both the tail and neurotoxin, as well as a frilled crest upon their heads to indicate their sex. All sexes of the Atmarakch are of equal height and strength.
Their home planet, Hershara, was destroyed by marauding Danestat vessels. While a portion of the population was able to evacuate, much of it perished when the planet's core split. The survivors moved to the close, empty neighboring planet of Zhisny, where they began to rebuild. An inhospitable planet with a limited amount of resources, it was not the best environment, but the Atmarakch adapted and were able to scratch out a meager lifestyle on the harsh world.
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