Yeah, riding sucks.
Captain Hesperus
Captain Hesperus
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What would you like to do? Reloading a crossbow only takes so long... no need to roll for initiative, but you'll all have about a combat round's worth of time to act if you so wish.
SilanonOOC attempting a Stealth roll to go into hiding at a +8 to the roll, along with trying a Perception roll at +3 to spot any attackers
EDIT: Stealth ended up as a 13, but I got a 22 on my Perception check.
Aysik is close enough for you to hear the impact of the bolt against steel, but you don't have Rodrik's familiarity to say that it was a crossbow, per se. Could've been any kind of projectile for all you know.What does the rest of the party hear? Do they hear the sounds of crossbow fire?
Let's go with precisely one combat round - sorry for not being precise right away. One spell, one ability, some running - in Amber's case, I'd say that the stealth roll is the more important one, unless someone convinces me otherwise.Question #2. Is "about a combat turn's worth of time" enough to use one skill or ability or spell or two?
In standard Pathfinder, a PC can use one skill/spell/ability for one combat turn. It's the "about" that has me asking.
Go get 'em, tiger! 8DA series of curse words flow through Aysik's head, but all that manages to emerge is a wordless growl as he shifts his stance to face towards the source of the bolt. Moving quickly, he charges forward, jinking erratically as he goes to make himself a harder target to track on as he looks for the shooter.
So say we all!Thanks for the heads-up, Sil, and remember - your depression is lying to you!
I think you're one heck of a guy! 8D
Fijit agrees and, barring unforeseen distractions, will do so on her next turn. This turn she's using her Perception check."Uh, okay!" Dreamy takes one look at Thomas running off and then another look at Fijit on horseback and one more to whomever or whatever is trying to kill Aysik. What was a Champion of Desna to do? Oh! Maybe this?
Her blue eyes flashing with fire, Dreamy calls to her gnomish buddy. "Hey Fijit! Stick with me and we'll give whatever's trying to hurt Aysik a taste of Paladin Power and Alchemist Awesomeness... or something like that." Dreamy remounts and takes off directly after whatever is taking on Aysik.
Silanon Kaerri
Dreamy is taking her 5-foot step to remount her horse and then using a Double Move to try to find and reach Aysik's opponent. That should take her 100 feet in one Round.
Since Fijit never dismounted and is also riding a horse (as opposed to a pony), she should be able to follow suit on her next turn?
Heya Sil! You are correct.Consider two numbers:
10+BAB+Wisdom
10+ Sense motives
I believe that no one has either one at 17 or higher, but let me know if I'm incorrect. Of course, those numbers have absolutely nothing to do with what happens.