The Plague

PieMoe

The Star Master
Name:


Appearance:(Describe and/or pic if you can, prefer link. Can be realistic or anime, just don't expect me to know what anime it's from :P )


Biography: (Describe what he's like now and a little bit of important history he had before the Fall)


Combat Stats: (Just in case things go horribly wrong, which they typically do in my schoolmate's DND. Just allocate 7 points to the base. You can gain more points as you train or perform feats that I see deserving of a point. After you get 8 points in a skill, any roll testing that skill will get a +1. 12 points will receive a +2, and every 6 points after that adds another +1.[Perhaps it might be a bit complicated...])

  • Strength: 4 (Typically means you can lift more, swing harder, and use force more effectively)
  • Agility: 4 (You run faster, you jump higher, you react better to sudden threats)
  • Intellect: 4 (You can discern situations better, you can sometimes ask the DM about a situation)
  • Stamina: 4 (You can take hits better, you can exert yourself longer, you can endure harsher conditions)
  • Charisma: 4 (You have more fluent speech, you can better convince someone to do something)


Equipment: (Bulleted List Pls? I'd prefer you don't have pics for these, who knows what sorta filters I have on my school's proxy ;p)


(Remove the parenthesis in your character sheet, any questions can be asked in OOC)
 
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Name: Kenneth Macdonal


Appearance: Deep-set black eyes. Thick brown hair, kept in a mullet style. Thick beard/mustache covering most of his lower face. Tall and slightly toned. Skin has a light tan from the sun.


Biography: Kenneth Macdonal was a person of industry before the Fall, managed a factory in northern Nevada. He enjoys getting his hands rough, be it in manual labor or in the gym boxing. When the Fall was happening, he and his wife Susan were late to leave the town outside his factory. They got in their car with a pair of quickly prepared bug-out bags. They didn't carry much, a few medical kits, a dozen cans of food, a couple books, and six bottles of water. They also had various boxes of goods in the back, most from their home but a few boxes came from the factory. During their fleeing, Kenneth's wife told him to pull over. She got out of the car and puked on the roadside. A driver behind them was more than eager to leave the city, and in their haste, had swerved to the side of Kenneth's car, killing Susan. As her body flew off the road, Kenneth sat there in disbelief. He chased the car for a while, but decided it wasn't worth it. He proceeded to follow the road until he found the Q-town of Lingson. He was assigned a house and moved in, soon finding a task sorting the stockpile


Combat Stats:

  • Strength: 7
  • Agility: 4
  • Intellect: 5
  • Stamina: 6
  • Charisma: 5


Equipment:

  • Sledgehammer
  • Hiker's Backpack (holding Bottled Water, Lighter, and Canned Peas)
  • Picture of Susan (Brunette, large lips, adorned in blue track jacket)
 
Name: Davis Butler


Appearance: Short bleach-blonde hair, dark blue eyes, honey-colored skin, 5"1, and weighs 120 lbs.


Biography:


Before: Before the Fall, Davis was paranoid of touching people. He was always a clean freak. Always washing his hands, never touching people. He took it so far that he would wear gloves while eating. But while he was a clean freak, he was kind. He would kill himself to save another. But he did have anger issues.


After: Now during the Fall, his clean freak state started to wear off, but he is still wary of the dangers of touching people. He still would kill himself to save another, and still has his anger issues.


Combat Stats:

  • Strength: 2 (Typically means you can lift more, swing harder, and use force more effectively)
  • Agility: 4 (You run faster, you jump higher, you react better to sudden threats)
  • Intellect: 6 (You can discern situations better, you can sometimes ask the DM about a situation)
  • Stamina: 3 (You can take hits better, you can exert yourself longer, you can endure harsher conditions)
  • Charisma: 7 (You have more fluent speech, you can better convince someone to do something)


Equipment:


A large bag, filled with: Water (x10), Cans of food (x11)


2 pockets, 1 with a Survival Knife in it, the other w/ a phone


Name: Karen Butler


Appearance: Long brown hair, dark blue eyes, little less tan than her father, Davis, 5"3, 100 lbs.


Biography: Has amnesia. Trying to recover


Personality: Kind, but will ask why and hesitate to do stuff that she's told, gets angry easily, but isn't that harsh


Combat Stats:

  • Strength: 5 (Typically means you can lift more, swing harder, and use force more effectively)
  • Agility: 7 (You run faster, you jump higher, you react better to sudden threats)
  • Intellect: 6 (You can discern situations better, you can sometimes ask the DM about a situation)
  • Stamina: 2 (You can take hits better, you can exert yourself longer, you can endure harsher conditions)
  • Charisma: 4 (You have more fluent speech, you can better convince someone to do something)


Equipment: Picture of father, phone, bag filled with a tent and sleeping bags
 
Name: Payton McCall


Appearance:

large.jpg





Short dark brown hair, grey eyes, rather pale, a scar on the left side of her neck(accidents happen), 5'9 and weighs at about 126


Biography: When Payton left home, she used up all her college savings to open a small garage with a few of her friends, business was slow, but at least now she could afford breakfast, lunch and dinner. But the fall had to come and ruin it, thank god she spent most of the summer in high school watching apocalypse related movies and shows, she did pretty good helping others out of town.


Combat Stats:

  • Strength: 3
  • Agility: 6
  • Intellect: 5
  • Stamina: 6
  • Charisma:5


Equipment:

  • Traveling backpack
  • Med kit
  • Paper clip (comes in handy when she unlocks houses)
  • A few packs of jerky and dried fruits
  • Water filtration bottle (it filters! Can't do nothing without it)
  • A flashlight and some batteries.
 
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Davis Butler: Approved


Karen Butler: Approved, with a notice that the phone will not be too functional.


Payton McCall: Approved, with a quick clarification asking, is the torch a "flashlight" or a "stick on fire"? Assuming the batteries are for said object, I could probably assume the answer.
 
Name: Ella Craft


Appearance: Short and with an elegant form and stride, she keeps herself neat when she can. Brown eyes and rugged, short, black hair. Her face is slightly disfigured on one side from a raised, veinlike scar erupting from her neck and branching out up her neck, cheek, and mouth. Her usual attire is something warm - a large hoodie and cargo pants with high boots. If the weather becomes too hot, then underneath she does have a tanktop.


Biography: Before The Fall, she was a simple retail clerk and brilliant college student trying to make her way through life and struggled to appreciate what she had. But, you can't truly appreciate something until it's gone. Her single mother was killed by looters in their own home, and everything had been stolen from her other than the clothes on her back. Now, her life, accomplishments, and belongings are truly recognized as precious.


Combat Stats:

  • Strength: 2
  • Agility: 5 (without baseball bat) 2 (with baseball bat)
  • Intellect: 6
  • Stamina: 5
  • Charisma: 5


Equipment:

  • Lightweight backpack (water canteen, small flashlight, antiseptic and gauze, fishing line)
  • Heavy baseball bat, with long rusty nails hammered in herself
  • Extra knife (usually hidden in her boot)


If there's anything else that I should add in or something that doesn't look quite right (I'm not very good at the whole combat stats...) then please let me know!
 
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Good mate, just jump in somewhere. And it's okay about the combat stats. Hopefully they don't become too major a deal.
 

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