• This section is for roleplays only.
    ALL interest checks/recruiting threads must go in the Recruit Here section.

    Please remember to credit artists when using works not your own.

Fandom The New Justice League/Young Justice: Operation Cerebrum CS

DankWaffles

Go Home, Go Bed
This fandom is strictly for Character customization, and Character Customization ONLY.


Character Guideline:


(include a picture of what they look like without their hero gear)


Full Name:


Alias:


Job:(if you're a JL member you need a job, if you're a YJ member, put student for this category and provide the grade as well)


Related FORMER heroes/heroines:(if applicable)


Team(Justice League or Young Justice?):


Alignment:


Age:


Birthdate:


Relationship status: (if applicable)


Sexuality:


Appearance:


Personality:


Hero Suit:


Casual Clothes:


Power(s):


Weakness(es):


Weapon(s):


Bio/History:


Other:


Theme:


Roleplay:



 
 
Last edited by a moderator:


Full Name: Theo Creed Allen


Alias: Sprint


Job: Student, 10th Grade


Related Hero: The Flash(Barry Allen, Great Grandfather), The Flash(Bart Allen, Grandfather)


Team: Young Justice


Alignment: Chaotic Good


Age: 16


Birthdate: March 8th, 2081


Relationship Status: Single


Sexuality: Bisexual


Appearance: Theo Allen stands at 5 feet and 11 inches, and weighs 140 pounds. He has emerald eyes and his hair is a nice light brown in the front, but gets darker in the back. He usually styles his hair forward and up, but not straight up and down. He is quite defined, muscle wise, and has a small scar on his left side.


Personality: Theo can be very stubborn. What he thinks about a situation or how to handle it, is the way it'll go. He can also be very caring for others and tries to rescue as many people as possible, but he acts as Judge, Jury and Executioner. Also, Theo will often ridicule his opponent during combat causing them to be very self-destructive, or irritated by Theo. Even though, Theo can travel faster then the regular human, he is known to be extremely impatient, since he is used to everything being fast.


Hero Suit: Theo has his grandfather's Kid Flash suit and tries to keep the suit nice and clean.



Note: The yellow on the suit would be a little darker


Casual Clothes: Theo would wear the following often.

cec898221848f2c7d61ee28f6b8349e0.jpg

 


Powers:


~Since Theo has a connection to the Speed Force, he is granted the following powers...~

  • Super-Speed: Theo is able to tap into the Speed Force allowing him to run at speeds higher then Human capacity. He is able to run on water and up buildings as long as he maintains a constant velocity as he goes up the building. His highest recorded speed is 587.55mph.
  • Super Agility: Theo's enhancement in bodily coordination, balance, and agility allow him to easily maneuver on falling debris and other objects, while at super speed.
  • Superhuman Strength: The Speed Force grants Theo the ability of superhuman strength, allowing him to carry another person, or an object, with ease. His highest achievement of strength comes in at about 211lbs.
  • Superhuman Stamina: Theo possesses vast endurance that is nearly impossible for non-metas. He is capable of running for up to 21 hours without getting exhausted even once.
  • Superhuman Reflexes: Due to Theo's enhanced perception of time, he is able to perceive events much slower if he chooses. This allows him to be aware of incoming objects and see the movement of another speedster.
  • Enhanced Mental Capabilities: Since Theo is a speedster, he is able to read at super speeds and can even think faster then any other human can.
  • Increased Perception: Theo possesses enhanced senses that allow him to perceive normally at super-speed, and the ability to alter his perceptions so that falling objects can appear to be standing still.
  • Intangibility: By vibrating his molecules at super speeds, Theo is able to pass through solid objects like air.
  • Accelerated Regeneration: Accelerating his healing factor while using the Speed Force to sustain him, he could heal from any injury instantly.
  • Speed Force Aura: Theo is surrounded by a "Speed Force Aura" which keeps him and anyone who is carried by him, safe from friction and airborne particulate matter.

Weaknesses: Theo may be able to run faster then almost everyone, but he does have a few weaknesses. These include...

  • Lack of, or too much of, Gravity
  • Being "cut off" from the Speed Force
  • Lack of Friction
  • Being poisoned
  • Being shot
  • His stubbornness will, sometimes, lead to a civilian or even himself being harmed
  • Being stabbed
  • Speed dampening serum

Weapons: Theo does not carry any weapons. Instead, he uses his bare fists and different types of Martial Arts. These include...

  • Taekwondo
  • Brazilian Jiu-Jitsu
  • Muay Thai
  • Judo
  • Karate

History: Theo was born to the parents of Ben Allen and Heather April on March 8th, 2081. Since his father had never obtained a connection to the Speed Force, Theo inherited the Speed Force instead. Although his father was upset with him, he helped Theo try to understand his power and cope with it. When he was 9, his father began to train him the ways of the Speed Force and taught him many self-defense and attack moves as well. But the most important lesson that Theo was taught, were the lessons on how to be a good person. But he could never understand it. The complexity of always smiling and playing the good guy must be boring at some time. Why did he have to follow the rules of the government and be an 'outstanding' citizen? At the beginning of high school, Theo found love. She was a girl who had a dark heritage though. And his mother and father quickly disapproved, so Theo stopped seeing her, upon his parent's demand. Later that year, Theo found out that it was difficult for his parents to have children so he was loved more then ever by them and he found it to be a privilege to be their son. When he reached 10th grade, Theo was gifted his grandfather's old Kid Flash suit and was given the alias of "Sprint", because, like his great grandfather Barry Allen, he would always run. Whether it be running away from danger or into it, he still ran.


Other:


Theo's lightning(trail) color is:





Theo also knows basic parkour skills/moves.


Theme:


OR


















 
 
Last edited by a moderator:
Beckham "Beck"  DesLaurie


"Magi"


Cx1YQGKW8AErhkE.jpg



Job: college student (sophomore in college)


Related FORMER heroes/heroines: John Zatara (great-grandfather), Zatanna Zatara (grandmother) if that's works 


Team(Justice League or Young Justice?): young justice 


Alignment: good


Age: 19


Birthdate: October 31, 2078


Relationship status: single


Sexuality: bisexual


Personality:


Beckham is a very intellectually gifted young man, in high school he took all the languages he could and continues to take Latin and Italian. He is also a very adventourus individual, when he isn't studying or at work me is off doing something that most kids wish they could do. He only has his parents to tha k for that. He did grow up on the wealthier side of the street so that has helped. But he isn't a snob or a rock about his money. He is in fact very kind and caring. Putting others before himself must to make sure they are mentally okay. His money is a privilege and he doesn't want to waste it, even though he doesn't have to worry about it. 


Hero Suit: obviously he is not the old man, nor does he look like him.
b06baa8a89396dea5550012eb069c8c0.jpg



Casual Clothes:
y.jpg



Thai is what he can be seen wearing most days, well something similar to it. 


Power(s): 


Beckham's control over all of these is limited to his spells. His spells are always performed by saying words backwards, something that he thought was gonna be very difficult to master. But it must be I. His genes becuse he picked it up instantly when his grandma explained everything when his magic started to manifest. 


Pyrokinesis- generation and control over fire,


Aerokinesis- generation and control over air,


Cryokinesis- generation and control over ice,


Hydrokinesis- control over water,


Geokinesis- control over earth,


Chlorokinesis- control over plant


Thermokinesis- control over the temperature, allows for him to stay warm in the coldest of places


Like his grandmother and grand father he also has wide range of other spell based powers. Like flight, and slight weather control. So far he is limited on lower powered spells because he is on the new side to his ability, but over time he hope to become as strong as his grandmother. 


Weakness(es):


Like his grandmother, his spells take a lot of concentration. And when he is saying the spell that is when he is at his most vulnerable. He mnemonic incantations limit him, because for him his spells if not completed also have some dangerous outcome. He also has a weakness to those of higher level magic capabilities. If he is to go up against someone who is stronger then him it will not end well. 


Weapon(s):


Magic Wand- When his powers started manifest his grandmother gave him a magic wand that allowed for his magic to be grounded and concentrated instead of uncontrolled and unpredictable. But now when fighting he uses it to shoot basic blast of magic that an incantation is not needed for 


Hat/bracelet- another gift from his grand.other when his powers manifested was a magicians top hat, which his grandmother had imbued with magic that allowed him to travel to and from places he has been. When he first learned one of his transmogification spells, he and his grandmother worked to gather to transform it into a bracelet he wears. It has special proerties that allow him to travel to and from with a simple thought. But like most of his spells and capabilities allow he can only do it if he isn't doing another spell. 


Shadowcrest- while not being equipment, shadow quest is where he spends a lot of his time. Whethr it be for reading spell tomes or practicing his powers. His grandmother allows him to use it, as well as leaving it to him in her will for when she passed away. 


Bio/History:


Like mentioned before Beckham didn't have a normal upbringing. Being a child of wealthy parents gave him and edge in the world that others will never have. But it wasn't everything to beckham. When he was younger he spent his time with his grandmother, who was always at his house. They cooked together they played board games together. He valued his relationship with his grandmother over his parent who were never around. 


For a while, his dad thought he was lucky, He thought that the homo magi Magic gene had skipped his and his children's generation. Hoping that his children wouldn't be pulled into that world. But infortunat he was wrong, when the manifestation of Beckham's powers destroyed the poolhouse while he was out laying in the son, they got Zatanna to bind his youngest sons powers out of fear for his safety, but they couldn't with Beckham because it could have killed him, since then Beckham has trained with is grandmother in better controlling his powers. 


Other:
 

Full Name: morgan fisher 


Alias: Aqua trident 


Job:(if you're a JL member you need a job, if you're a YJ member, put student for this category and provide the grade as well) young justice. Grade 11th 


Related FORMER heroes/heroines:(if applicable) aquaman


Team(Justice League or Young Justice?): young justice 


Alignment: good 


Age: 17 


Birthdate: 7/4/99


Relationship status: (if applicable) single 


Sexuality: straight


 964B87A6-3751-4451-A87F-A9543A0D100A-1931-000002E4BF43F194_tmp.jpg


 


Personality: Sarcastic but means well, kind, protective 8284A671-275D-478C-9166-A9CBF6CF51B6-1931-000002E5C1AA001E_tmp.jpg


Hero Suit:


Casual Clothes:4DB44869-42B6-4784-85EA-EB3A1C131796-1931-000002E57E3B4B18_tmp.png


 


 


Power(s): ability to talk to sea creatures


ability to control water and take the form of water 


breathe underwater 


Weakness(es): fire and harming the ones she loves 


Weapon(s):3669D4CD-BB66-45AA-9062-3E65C343A379-1931-000002E93135281F_tmp.png


 


Bio/History: morgan comes from the kingdom of atlantica and is the niece of aqua man and her parents died from murder.  She lives freely and inherited her fathers tritent when he passed gaining full control of water at her leisure. She visits the above world because she looks like a common person but has the problem with being to attactive because it draws attention.She joined the justice league at age 15 hoping she could make a difference and be accepted no matter what she was and could make friends. She made friends along the way and gained skills and leadership. One problem when she goes above is once she gets water on her she becomes water and she has to wait for it to wear off when she dries.  


Other: she struggles with concealing her powers 
 

I just have 2 questions. Is she born in 1999 or 2099? I ask that question because the story does take place in the year 2097, and if she was born in 1999 she wouldn't be 17, unless she had/has a "disease" that prevents her from aging, but if she was born in 2099, then that also wouldn't add up since the story takes place in 2097. Also, in your bio, it says that she joined the Justice League at 15, but at the beginning it says she's on the Young Justice team. Which one is it? (not trying to sound rude. it was the best way I could word what I was thinking)
 
andrew_garfield_by_choas_overlord_joe-d2ys9sv.jpg


Full Name:


Matthew Virgil Brown


Alias:


Hat Trick


Job:


Teaching Assistant


Team:


Young Justice


Alignment:


Lawful Good


Age: 20


Birthdate: 11/30


Relationship status: Girlfriend Unaware of his Identity


Sexuality: Heterosexual


Hero Suit:


Kagetane_H.png


Casual Clothes:


express-red-fleece-small-lion-zip-up-hoodie-product-1-20007223-0-530772357-normal.jpeg


Power(s):


Spatial Manipulation: Can create small wormholes and teleport short distances. Can also access pocket dimensions


Time Map: Has a map of various spatial anomalies imprinted on his brain


Weakness(es):


Cannot teleport great distances/groups of people without great exhaustion


Cannot use power in a magical space


Can be shut down entirely by EMP


Weapon(s):


Fists


Cast Iron Walking Stick


Bio/History:


Matthew was a by the books, rather unassuming aide to an advanced physicist who was fascinated by wormholes. He had graduated top of his class in high school, and was considered a prodigy in theoretical spatial dynamics. During an experiment both Matthew and his employer were sucked through a wormhole the doctor had created for study. The incomplete wormhole had no end point, and continued to cycle the two around for what seemed like ages inside itself, bathing the two of them in strange cosmic radiation. Eventually the wormhole spat out Matthew back onto the floor of the lab, with the doctor nowhere to be found. Matthew later discovered that due to his time in the wormhole he could himself generate small ones, and if he focused he could open them across the room for a very long reach. Dressing in rather gaudy clothing, he took to the streets to experiment with his powers on street thugs, where he was promptly picked up by the league before he could cause anyone too much trouble.


Other: First and foremost has to conceal his identity from his S/O
 

original_zpsq7uucwln.jpg


Full Name: Souma Yae


Alias: (The) Black Dragon (Ninja)


Job: Student, 11th grade


Related FORMER heroes/heroines: None, (at least no canon ones) but his entire family (consisting of three older brothers, one older sister, a mother and a father) are unaffiliated local heroes. The most famous of any of them is Lady Yae, his mother, but she has since gone missing. All his siblings go by the same hero alias; (Color) Dragon Ninja, so he tends to drop the "ninja" part from his own title as if it was a given.


Team: Young Justice


Alignment: Neutral Good


Age: 17


Birth date: April 9th, 2080


Relationship Status: Single


Appearance: Outside of costume, he wears a Japanese noh mask of a fox. He has a few others, (and several duplicates...) but never seems to wear any other mask except as decorations on his backpack. A large portion of his clothing references pop culture, both Japanese and American, and he carries around a dull wooden katana everywhere. Hiding it in various places when he isn't allowed to carry one around. He openly wears bandages and other evidence of damage he takes during hero work, as well as his sword in order to make people believe that he gets into fights often. (Which he actually does) He also wears two sets of earrings and hangs a pocket watch around his neck. The pocket watch doubles as a phone, (including flashlight and camera functionality) a knife, a lockpick, a skeleton key, a bottle opener, a lighter, two types of screwdrivers, and a laser pointer.


Personality: Lighthearted and humorous, Souma has a tendency to lapse into Japanese or Engrish just to mess with people, and any time he speaks, he does so with a heavy Japanese accent despite speaking flawless English in-costume. Due to this, he often comes off as unapproachable. He tends to be abrasive, sarcastic, and brutally honest, but he's generally friendly and overall easy to get along with. Somewhat excitable, to the extent of being a little rash, and always has a witty comeback.


Hero Suit: A bit of an odd duck, Souma doesn't wear any disguises while he's in-costume, despite being a ninja. Instead, he disguises himself outside of costume, though it's more fitting to say that not wearing a mask is his way of disguising himself. His hero suit consists of a simple black garb with a few accessories (scarf, belt, knee pads, arm guards) made to hide weaponry and provide a measure of protection. Despite not using an accent in-costume, not using a katana like he does outside of costume and removing his earrings in-costume, he still carries around his pocket watch, just not openly.


kuryoku_zpsyixyjax7.png



Power(s): Imbued with the power of the black dragon;

  • Smoke Breath: Capable of exhaling black smokescreens.
  • Enhanced Physique: When willed, Souma can enhance his own physique, and does so whenever in-costume. His highest achievement in strength is 280 lbs, and he can keep up a sprint at around 20 mph.
  • One With the Shadows: Souma is capable of melding into shadows, becoming invisible, intangible, and moving at a speed akin to teleportation. This can only be maintained while staying within shadows. He cannot exhale smoke while in this state, and he cannot apply this ability to only part of himself. He can launch himself from the shadows at a speed of around 62 mph and negate momentum with this ability.
  • Spirit of the Black Dragon: Capable of summoning forth the black dragon out from the shadows. (as well as returning it there)
  • It's a dragon: The black dragon itself is strong enough to move tons easily, and can breathe smoke as well.
  • Banishment: Anything eaten by the black dragon is removed from this world and placed in an identical one, where all sentient life is invisible, intangible, and cannot be interacted with. As well, the affected can't affect the world they are put it in any way. They essentially become ghosts. If they put themselves in front of a moving car, they would be pushed out of the way or crushed by it like wind, and if they got hurt or died because of it, they would simply regenerate to their original state moments later. It is truly a hellish place without age or joy. The only one capable of leaving is Souma and those he wills to leave it.
  • Blessing of the Dragon: Dragon saliva has healing properties. It can stop a wound from bleeding and prevent it from getting any worse, but otherwise its effect is slow, taking a day or three to close the wound up, depending on the wound's severity.

Ninjutsu Arts: Having been trained under his father, Souma knows several Ninja techniques;

  • Ninjutsu Art of Duplication: Create clones of Souma. (Max 4 additional ones) Damage will destroy them, and damage to Souma will destroy all clones.
  • Ninjutsu Art of Decoy: Souma switches places with another person or object. Substituted things bear the visage of Souma for a moment.
  • Ninjutsu Art of Beast Transformation: Souma temporarily transforms into an animal. Generally not worth the energy in a combative context, and he needs to have seen a living animal to transform into it, but it is useful for stealth, escape and infiltration... and swimming fast I guess.
  • Ninjutsu Art of Shadow Sealing: Possible when Souma has surrounded a target in kunai or has stabbed a fifth kunai into their shadow. (Minimum 5 for either method) Targets become stuck in-between the world Souma's dragon can banish them to and the real world, anchoring them in place and preventing them (or their shadow) from moving or attacking anything. If the lighting changes, they will be dragged so that their shadows remain stabbed, though two light sources of adequate distance away can free them from the second method of sealing. All of the Dragon Ninjas are capable of this, though only Souma is able to visit the world they are binded to, and only Souma is able to escape this technique.
  • Ninjutsu Art of Gathering Shadows: Each Dragon Ninja has developed their own unique ability and this one is Souma's. Souma can bend the shadows of others at will. By binding the shadows of others to his own, he can force them to mimic any movements he performs. Primarily a stalling technique, but rather difficult to keep up for more than an hour. If he tries to combine this ability with the black dragon, he needs to release his hold on someone for the Dragon to move them. In this manner, he can protect or threaten those he affects, as they cannot move or get hurt without Souma moving or getting hurt as well, but are also moved and hurt by whatever moves or hurts Souma.

Weakness(es):

  • If you somehow force his smoke breath back in, he will not be able to breathe it like air.
  • His shadow-creating smokescreens can be blown away by strong winds.
  • The black dragon needs to be directed (at least with gestures) in order to not behave like a regular animal. This includes who to attack and who not to banish, who's an ally, and who's an enemy.
  • While it is a secret, if Souma were to die, everyone he has banished will be brought back to the real world.
  • Dragon healing is slow.
  • Ninjutsu Arts are all somewhat stamina-intensive.

Weapon(s):

  • Three hidden blades in the arm guards of either hand.
  • An assortment of kunai, throwing stars and daggers hidden in various places in his outfit.
  • A small blow gun and blowdart, for when it's really needed. Carries two poisons; both knock the target out, but one is lethal.
  • His pocket watch, hanging around his neck on a chain.

Bio/History: The youngest in one of the few remaining families that still practices ninja arts, Souma is the heir to the spirit of the black dragon, just as his elder siblings before him were heir to the spirits of the other dragons. Souma was born in Fuefuki, Japan, and spent his younger years there. Besides daily training and the constant concern of being exposed as a member of the Yae family before he was ready, Souma had a relatively ordinary childhood. Well, he did, until his mother vanished one day after saving the world from the impending apocalypse of the week. Since she worked alone, there was very little to go off of to find her, and she is, as of now, presumed dead.


 


It is around this time that Souma started wearing a mask. His siblings got him fake doctor's notes, and as news spread of his mother, most people thought that he had been in a horrible accident and had some type of disfigurement beneath the mask. Not that he was a social butterfly previously, but wearing the mask, he became a loner. All the same, the family was splitting up. His father didn't like living in a place that reminded him of his wife, and intended to open up a Dojo in Nepal. The eldest son, the Blue Dragon, inherited the house from his father and stayed in Japan. The second oldest, the Red Dragon, sought to go where the need for heroism was greater, and is currently living in China. The second youngest, Souma's sister, the White Dragon, decided to move to America to search for their mother, Lady Yae, even if only to find her body. Souma was given the choice to follow any of them, and he chose to follow his sister to America.


 


While his sister got a headstart on learning English, Souma still had some English classes in Japan, and spoke perfect English by the end of middle school. When Souma finally got to high school in America, re-presenting his fake doctors notes to his new teachers, (and principals) he started to get bullied and got into fights frequently. While he generally started the fights and won them, his abrasive personality and absurd attire made it a common thing. Around this time, he made his debut as a hero, alongside his sister. Originally, he was just going to wear a different mask, like all of his brothers and sister, but he decided he didn't like it and just went without a mask, like his mother did. (The only one who did, notably) Once his face was exposed to the media, his sister didn't really have a choice but to go along with it. Instead, she gets on his case about keeping his mask on outside of costume.


 


He would hide the wounds he received from hero work by bringing a fake sword (katana-styled) to school. He figured it would also help keep his disguise, since he doesn't actually use katanas. he wasn't so much of a moody loner as he was before, and after making several friends, it stopped happening. He never stopped bringing his sword to school though, keeping his reputation as a delinquent to the teachers and faculty. As time went on, he was eventually scouted by Young Justice, which he figures would be a good place to do hero work and contribute to the search for their mother, something he has up until now largely been a detriment to, despite what his sister would tell him.


Theme:


 

 




 
 
Last edited by a moderator:
best_for_superboy_by_conner_kent_kon_el-d5eizum.jpg



Full Name: Caleb "Kale" Kent


Alias: Invincible (Caleb does not feel he warrants the name Superboy or man)


Job: Student, 12th Grade - Big Belly Burger, Part-Time Cook


Related Hero: Clark Kent // Superman (Great Grandfather), Jon Kent // Superboy/man (Grandfather), Conner Kent // Superboy/man (Adoptive Grandfather)


Team: Young Justice


Alignment: Chaotic Good


Age: 18


Birthdate: July 4th, 2080


Relationship Status: Single


Sexuality: Heterosexual


Appearance: Caleb stands at five feet ten inches and is clearly very muscular. The teenager has dark blue eyes that are wrongly complimented by his slightly darker skin tone. Caleb bears dark brown hair, not more than medium cut which is somewhat spiky.


Personality: At first sight Caleb appears as somebody of solitary, calmed down, detached and free-and-easy, even apathetic. He always looks vaguely put to sleep, arrives always late to the meetings/appointments, ever finding phony excuses to justify itself. Though lazy by nature, Caleb has a rare intellect that consistently allows him to prevail in combat. The responsibilities that these successes leave him with cause him frequent annoyance, but he gladly accepts them so that he may be of service to his fellow students, and to prove himself to his allies.


Hero Suit: Caleb was succesfully able to create his own superhero costume with help of S.T.A.R. Labs, different from that of his predecessors and quite significally, displays no "S."


latest



Note: The suit is equipped with a function that makes the whole thing turn black for a period of eight hours maximum before it has to revert to the yellow.


Casual Clothes: WIP


Powers:


Kryptonian Physiology

  • Super-Speed: Caleb is able to run at superhuman speeds, surpassing the normal human body by alot. This makes him a formidable foe when running with an average speed of 502m/h..
  • Superhuman Strength: As an effect of being kryptonian, Caleb is able to lift/throw/attack with a great force, using this both defensively as well as offensively. His strength on average is 2035 lbs.
  • Superhuman Stamina: Caleb is not fond of getting tired and is able to stay functionning for at least 24 hours before giving in to his various bodily needs.
  • Accelerated Regeneration: Due to being of kryptonian descent, Caleb's healing is far superior than the average man. Wounds that take years to heal usually take weeks and so on. Lacerated limbs are also something that can be healed while being a kryptonian.
  • Heat Vision: Another gift of being kryptonian, Caleb has a focused heat vision, coming from his eyes that shoot out concentrated heat, burning at about 1000-1200 degrees farenheit.
  • Freeze Breath: Caleb is able to blow forceful winds from his mouth, chilling his opponents upon contact. The winds are a solid -1000 degrees farenheit on average and are mostly used in a five to ten metre radius.
  • Nigh Invulnerability: Caleb's body is very durable, counting all his organs, bones, tissue etc. He is one of the most resilient heroes in training on the planet and can reflect high caliber bullets and sustain energy attacks with little to no damage.
  • X-Ray Vision: His vision already advanced, Caleb is able to see through all materials and can even locate where a car is when standing behind twelve office buildings.
  • Enhanced Hearing: Caleb's hearing is far better than that of average and can hear very high decibels up to three miles away.

Weaknesses: 

  • Kryptonite: A kryptonian's worst enemy, kryptonite dampens their ability as well as causes pain on the alien.
  • Lead: Lead walls or materials cannot be seen through by kryptonians.
  • Poison: Kryptonians can still be affected by poisons though it's not very common.

Weapons: Caleb is not a user of weapons but rather...

  • A skilled MMA fighter.



History: 


Caleb grew up in Kansas, Texas. The third and only full kyrptonian child of Margot and Charles Kent, Caleb's household was packed with chaos, stunts and even more chaos. His two older sisters, Lisa and Lucy acted more like older brothers towards Caleb and would often purple nurple, nuggie or wet willy Caleb as a kid. Due to them all being kryptonian though, they were all well aware of their abilities and having to conceal them for the time being.


As a kid, Caleb admired his father, Charles who was the Superman at the time. How he always entered a battle with a smile on his face, winking back at the civilians as if promising their loved ones would be back safely. He'd always dreamed of being like his father-- he knew one day he'd have to.


In his school carreer, Caleb was an extraordinary student. Not the smartest in his grade though managed to average a solid A or B which seemed to please his parents. His sschool life was like any other students' school life and not much different from the other teens.


As he grew older, Caleb decided he'd have to don a costume of his own. During the school break, Caleb began to spend nights at S.T.A.R. Labs with his father's friend, the Flash (not Barry Allen). He was able to construct his own costume and wear it before going out and doing some superheroing on his own. His father and him teamed for six months, not sharing his secret identity with his father before the Superman decided it'd be best to investigate this new vigilante. Caleb spilled it and was forced to join the Young Justice instead, somewhere where he could be supervised.


Other:


Theme:


f0dc0bf15dc54119a3ec21d65e3596b0.jpg
 
Last edited by a moderator:
BTW, I did update, well not update but, I did give my character a theme song(I did not make it myself). Also, we need at least 2 more characters and we can start the RP.
 
Last edited by a moderator:
[SIZE=10.5pt]Full Name: [/SIZE][SIZE=10.5pt]Daisuke Minamoto[/SIZE]


[SIZE=10.5pt]Alias: Godstorm/Rajin [/SIZE][SIZE=10.5pt](formally translated it would be God of lightning or storms, but in the USA the CIA and NSA calls him Godstorm)[/SIZE]


[SIZE=10.5pt]Job: [/SIZE][SIZE=10.5pt]Young justice[/SIZE]


[SIZE=10.5pt]Related FORMER heroes/heroines: [/SIZE][SIZE=10.5pt]None[/SIZE]


[SIZE=10.5pt]Team(Justice League or Young Justice?): [/SIZE][SIZE=10.5pt] Unaligned (but later joins the [/SIZE][SIZE=10.5pt]Young Justice) / 11th grade of High School[/SIZE][SIZE=10.5pt] [/SIZE][SIZE=10.5pt](Japanese school system)[/SIZE]


[SIZE=10.5pt]Alignment: [/SIZE][SIZE=10.5pt]Lawful neutral[/SIZE]


[SIZE=10.5pt]Age: [/SIZE][SIZE=10.5pt]16[/SIZE]


[SIZE=10.5pt]Birthdate: [/SIZE][SIZE=10.5pt]11/09[/SIZE]


[SIZE=10.5pt]Relationship status: [/SIZE][SIZE=10.5pt]Bethroted[/SIZE]


[SIZE=10.5pt]Sexuality: [/SIZE][SIZE=10.5pt]straight[/SIZE]


[SIZE=10.5pt]Appearance: [/SIZE]


 

[SIZE=10.5pt]
takashi_komuro___hotd_by_kiefer_ramius-d6dj2pf.jpg
[/SIZE]

 


[SIZE=10.5pt]Personality:[/SIZE]


[SIZE=10pt]As Daisuke he is polite, good mannered but distant, like is expected of a boy raised in a rich and important family, but due to the fact that he doesn’t have empathy his manners tend to be too formal or weird in certain occasions. Besides, by his strict education he tends to take things very seriously, to avoid unnecessary conflicts.[/SIZE]


[SIZE=10pt] [/SIZE]


[SIZE=10pt]Though, by the same reasons his conservative education infused some racism in him, leading him to distrust westerners (Caucasians, particularly), of course, as it is politically incorrect he doesn’t comment about it.[/SIZE]


[SIZE=10pt] [/SIZE]


[SIZE=10pt]In the daily life, he doesn’t have particular interests, like hobbies or a favorite food like most people of his clan, usually they still have preferences for something but is mostly the result of the routine or the reminiscences of his lost emotions rather than actual interest.[/SIZE]


[SIZE=10pt] [/SIZE]


[SIZE=10pt]As Shadow he is a man of few words, taking his fights as matter of life and death, ignoring any other considerations (the safety of civilians, superheros or villains for instance), by his training and previous experience however he usually remains calm and prefer to prepare plan or tactics in advance before confronting the enemy.[/SIZE]


[SIZE=10pt] [/SIZE]


[SIZE=10pt]As Daisuke or Shadow of the lightning, although he is very indifferent to others, the exception is the care of his “subordinates”; and the fear to disappoint or being disapproved by his grandfather.[/SIZE]


[SIZE=10.5pt]Hero Suit:[/SIZE]


 



 



darker_than_black___under_the_rain_by_darknes953-d5uwto9.png





 


[SIZE=10.5pt]Casual Clothes:[/SIZE]


[SIZE=10.5pt]Power(s):[/SIZE]

  • [SIZE=10.5pt]Electrokinesis ([/SIZE][SIZE=10pt]Lightning/electricity manipulation) or “the breath of the dragon”. This ability allows him to throw lightnings and also to create electrical storms[/SIZE]
  • Enhanced strength and resilient body or “dragon scales” (super resilient body).
  • [SIZE=10pt]Enhanced vision or Ryugan (dragon eye).[/SIZE]
  • [SIZE=10pt]Enhanced speed or the “footprints of the lightning” (not a speedster but still pretty fast).[/SIZE]
  • "Lightning soul" : capable to turn himself into lightning and reappear in other place
  •  







[SIZE=10.5pt]Weakness(es):[/SIZE]


[SIZE=10.5pt]His powers has a time limit, if surpassed may cause physical damage on him[/SIZE]


[SIZE=10.5pt]Weak against long ranged attacks or attacks from the air[/SIZE]


[SIZE=10.5pt]Weapon(s):[/SIZE]


[SIZE=10pt]A long wire, which allows the wire to anchor to any object that it wraps around (main weapon), kotachis, shurikens, smoke/light bombs[/SIZE]


[SIZE=10.5pt]Bio/History:[/SIZE]


[SIZE=10pt]Daisuke was born in the Minamoto clan, which was cursed after what they called “the rebellion against Heaven”, and by his ancestor’s sin they lost the ability to feel empathy or strong emotions (joy, sadness, anger and similar) with other human beings.[/SIZE]


[SIZE=10pt] [/SIZE]


[SIZE=10pt]To accomplish that mission, dreaming about being released of the curse one day, the Minamoto are trained in martial arts and the use of their supernatural powers (the control of the lightining/electricity) to protect and recover artifacts with mystical powers and eliminate anyone who interferes in that mission.[/SIZE]


[SIZE=10pt] [/SIZE]


[SIZE=10pt]Daisuke as the elder son of the principal family and heir of the clan has been raised and trained since his childhood through a strict and harsh discipline. As his mother died some days after his birth and his father is considered dead since many years ago, much of his education had been supervised by his grandfather.[/SIZE]


[SIZE=10pt] [/SIZE]


[SIZE=10pt]But he wasn´t always a cold boy, during his childhood he was a regular kid, who enjoyed cartoons and playing football with his friends, but as he became a teenager his psychological change slowly started as his supernatural powers raised.[/SIZE]


[SIZE=10pt] [/SIZE]


[SIZE=10pt]Daisuke is an outstanding kenjutsuka and dominates the lightning powers of his clan and had dealt with fights with supernatural beings and the recovery of ancient artifacts, in the underground world the Minamoto is famous by its worldwide intelligence network masked under the alias of the “Shadow of the Dragon” which was waged a secret war against the CIA and other agencies during decades, being considered as a terrorist organization and is rumored that  [/SIZE]was contacted by the Light to support them in its plan with the Reach.


[SIZE=10pt]But that’s old stories if not mere rumors, and now Daisuke had been sent to the USA to be part of the Young Justice team, tough as much of the decisions of his Clan, the reasons for this act of good will remain in the shadows.[/SIZE]


[SIZE=10pt] [/SIZE]


[SIZE=10pt] [/SIZE]


[SIZE=10.5pt]Other:[/SIZE]


He can’t get drunk and his hands are always cold. The CIA considers he is simply infiltrating the Young Justice, and distrust him enough to plan an “unfortunate accident” for him.
 
Last edited by a moderator:


Hysan Dax


Alias: Sentinel


 


Gender: Male


Age: Eighteen


DoB: July 20th


Sexuality: Homosexual


 


Job: Senior Student, 12th Grade


Team: Young Justice


Alignment: True Neutral / Unaligned


Relationship status: Happily in one.


 


 


Appearance:


Hysan has wavy toffee hair; he tends to run his fingers through it and somehow makes it straight in the process. He possesses deep cerulean eyes - one lighter than the other, only visible depending on lighting conditions; his left eye is a brighter shade than his right is, lending a disorienting aura to his gaze. He stands at 6'0" (though he'll say he's 5'12" for kicks) and weighs around 160 lbs. And there are two pictures in this CS that you can navigate to if it's still unclear.


 


Personality:


Hysan is a fun-loving extrovert to the very core of his being; people-oriented and outgoing, his tendency to socialise and ability to connect and relate on several levels to others allows him to quickly make and retain friendships. While it may be his social magnetism in which people are drawn to him originally, a basic underlying friendliness and his willingness to listen to his fellow human beings is what keeps them within close proximity to Hysan; his interest in serving others and his purely emotional nature instead of engaging in superfluous mannerisms inexplicably binds him with the rest of humanity, and that is exactly where he wants to be - he has no complaints. Hysan is an open book into which he absorbs other people's emotional psyches and draws them into its blank pages with permanent ink - he's so insanely skilled at shoving aside his own feelings to make room for that of others, that he loses track of his own. He often finds it hard to differentiate between his emotions and those of external origin; being so, he is gullible and easily manipulated due to his tendency to believe the best of everyone he meets. However, no matter what faces him, he somehow always finds the time to help another person, get those entangled within his far-reaching influence included, to have fun and enjoy life in the moment. In Hysan, there is a sweet, lovable boy interested in the well-being of others over his own, and who will devote his undying loyalty to the few he sincerely trusts.


 


But on the outside, for those who don't know him, his endless layers of personality may seem somewhat... diluted, almost superficial. He has a tough exterior persona, one that can take a lot of crap and still move on without lingering on the situation at hand, whereas internally he's struggling to recover from whatever was said that wounded his sensitive emotions. Even so, he considers other people a defence mechanism - he can hold multiple other people's emotions and drown himself in those instead of focusing on his own, which is why he prefers collaborative settings instead of individual ones where he has time to think and sulk - hence why having a roommate is right up the alley for someone like him. It's a downward spiral, one he caused. If he's completely honest with himself, one of the reasons why he bottles external emotions up inside of himself is because he wishes he wasn't himself - that he was someone else, and that mirroring the feelings of someone else would somehow change him. And it never has, and it never will, but he keeps trying with an almost childlike hope. His insecurities are so developed that they are raging under the surface at all times, ready to up and smack him in the face with a dose of reality at all times, and so he acts if he isn't affected by anything, fears nothing - but only those he opens up to will realise how damaged he really is, and how much of a codependency he's built up over years and years of being the one depended on.


 


 


Hero Suit: He'll maybe don a hoodie and fingerless gloves, but other than that he prefers normal clothes over signature hero attire. He's not too showy.


 


Casual Clothes: A simple T-shirt, patterned or plain, jeans or basketball shorts, and running shoes along with a simple hat or beanie are his go-to's. There's nothing really special about how he normally dresses himself.


 


Power(s):


Ergo-Flyrokinesis - the ability to generate and manipulate force fields at will. He uses this quite frequently in both offence and defence, either using his ability as support for other people around him or using the shields to disrupt his opponent. The shields are made of energy pulled from his surroundings, sometimes fueled by the number of people with him or his own raw emotion; however, with every shield he puts out, it drains him, and using his power too much can lead to detrimental situations.


 


Dimensiokinesis - the ability to splinter and manipulate dimensions. This uses a lot of energy, but he appreciates the power because one, it looks cool; and two, it is anther versatile ability he can use to his advantage. He can force others into the dimensions he creates if he maneuvers himself just right, or he can step through a few dimensions and pop out somewhere completely different from where he'd originally started - a slow version of teleportation.


 


Ergo-Pathokinesis - the ability to manipulate emotional energy. Having attuned himself to the fine nuances of the human psyche, it's relatively easy to twist other people's emotions into what he wants them to be - a behind-the-scenes package that can deliver a huge punch. The emotions he can insert is anything from ecstasy to terror, though the effects are usually much harder to throw off if he's feeling it himself.
 


Weakness(es):


Any weapons that have energy signatures stronger than the ones he creates can puncture through his shields, which in itself causes him pain, as his force fields are an extension of him. Therefore, weapons of the electromagnetic category can instantly level the playing field.


 


When he's in someone's mind, it's a literal tug-of-war between his influence and the target's; if by some stroke of luck they're able to force him out, then the built-up emotions will backfire, either causing him pain or the effects of whatever emotion it was he was trying to insert.


 


Weapon(s):


Whatever he can make with his energy reserves, really. Bows, swords, throwing knives, you name it. The bigger the weapon, though, the more energy it absorbs.


 


 


Bio/History:


Born on July 20th, the month of the Cancer zodiac sign (which aptly fits him) to his parents Mathias and Rhoma Dax, Hysan was quiet- uncannily so, to a point where said parents were worried. But eventually, they deduced that it was mostly due to a desire for independence. As a baby, he rarely cried, instead depriving himself of everything that it was he required instead of showing weakness. And so he grew up in this manner, allowing himself to be hurt, neglected, and eventually bullied because of his tendency to become a punching bag for anyone who needed or wanted it, a sponge to soak up his environment and hold it in until he squeezed it out, to absorb something else right back up again. He hated it - hated himself - but never showed it, continuing through life with a straight face, never making so much as a sound of complaint when he could control it.


 


As the years progressed and he advanced on to intermediary, than high school, his powers began to manifest - in near synchronous correlation with his circumstances, since at times all he wished for was a shield against reality, and he got it - indirectly. But, having been advised by his metahuman parents to not show these powers and heeding their advice, he continued to go through high school with reluctance. Later, as his pathokinetic ability became prevalent in a particularly difficult few days for him, and his dimensiokinetic power in a fit of restrained emotion finding release, he began isolating himself from those his age, in fear of attracting further attention for his obvious supernatural potential; however, this detachment led to a downward spiral, in which he began stealing and getting into fights as a sort of outlet. Needless to say, the Young Justice program eventually located him and (forcefully) invited him to join it; and he still refuses to talk about his past, as it's too painful for him to remember.


 


Other: He loves cats and is allergic to peanut butter.


 


Theme: If I can find one, then I'll be insanely lucky.
 
Last edited by a moderator:
Is it sad that my Hysan has an NPC boyfriend that I'm going to manage just so I can kill him and kick the plot around? XD
 
Full Name: Keir Destler


Alias: Malice


Job: 


Team(Justice League or Young Justice?): Rebels


Alignment: Chaotic Evil


Age: 18


Birthdate: Augest 2nd


Relationship status: Single


Sexuality: Homosexual


Appearance:
Human Malice.jpg


Personality: Keir is a crazy psychopath who's lives and breathes trying to have fun, which usually results in shooting someone in the head and watching the fireworks explode from the other side of their skull or blowing something up because he needed better lighting for a selfie. 


Hero Suit: Just wears his casual clothes


Casual Clothes:
 


Human Malice.jpg

Power(s):
~ Enhanced strength, speed, endurance, and senses
~His intellect and brain functions work at near speedster speeds.
~Home made tech he uses.


Weakness(es):
~While he is intelligent he is still insane and loves fun more than anything and this can often be used against him.
~Also anything that cripples meta humans ruins his mental abilities
~His twin pistols need to recharge after a time


Weapon(s):
~An arsenal of bombs and various guns.
~Homemade Gadgets including a short range teleport he has inbuilt into his collar.
~Also homemade twin pistols which shoot a concentrated energy bolt which disintegrates organic matter and inorganic matter alike


Bio/History: A few years ago Keir was a meta human flying through school, unaware of the genes in his system enhancing his brain functions. He started getting bored of regular school work and turned to other methods of enjoyment, invention, sex, robbery, and drugs. When a new drug hit the streets, said to give you the rush of a lifetime he had to have some, and some more, and more and more and more until it drove him insane. Nowadays he spends his time scheming how to get the best laugh out of life and getting on the nerves of the now late Green Arrow. 


Theme: 








 
 
Last edited by a moderator:

Users who are viewing this thread

Back
Top