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Character Sheet
Name:
Nickname(s): If applicable
Age: 16-18
Gender:
Sexuality:
Year:
Discipline:
Roommate: TBA
Height:
Eyes:
Hair:
Mods:
Scars:
Likes: 4+
Dislikes: 4+
Habits:
Fears:
Vices: 4+
Virtues: 4+
Background: Two paragraph minimum
Other:
Horse Information
Show Name:
Barn Name:
Age:
Sex:
Breed:
Height:
Appearance:
Personality: One paragraph minimum
Nickname(s): If applicable
Age: 16-18
Gender:
Sexuality:
Year:
Discipline:
Roommate: TBA
Height:
Eyes:
Hair:
Mods:
Scars:
Likes: 4+
Dislikes: 4+
Habits:
Fears:
Vices: 4+
Virtues: 4+
Background: Two paragraph minimum
Other:
Horse Information
Show Name:
Barn Name:
Age:
Sex:
Breed:
Height:
Appearance:
Personality: One paragraph minimum
Disciplines
Reining - Reining horses perform a set pattern which emphasizes their responsiveness to and control by the rider. Flying lead changes, spinning turns, sliding stops and lengthening and shortening the stride are maneuvers required to exhibit the horse's ability to respond to the rider.
Cutting - In cutting competitions the horse separates a cow from the herd and keeps it from returning to the herd by anticipating and outmaneuvering its attempts to join the herd.
Gymkhana - Speed events are tests of the horse's agility and speed. Horses compete against the clock and the fastest time wins. Barrel racing is racing the horse around barrels set in a cloverleaf pattern. Pole bending is weaving the horse in and out of six tightly spaced poles. A stake race is running the horse in a figure 8 pattern around two poles. There are many other speed events for horses.
Dressage - Dressage is a competition that evaluates the horse’s training, responsiveness and obedience to the rider. A prescribed pattern of movements, which increases in difficulty the horse reaches higher levels of training, is used to evaluate the precision and smoothness of the pattern, the transitions between movements and horse’s obedience to and harmony with the rider.
Show Jumping - Show jumpers are horses that are specifically trained and talented at jumping large jumps within a specific time limit. The major criteria for show jumpers is to get over the jump without errors, such as refusing to jump or knocking down the jump, with the added difficulty of speed. Quality of gaits and manners are not considered. If there are several horses that have a ‘clear’ round, with no faults, the horse with the fastest time over the course will be named the winner.
Eventing - Eventing is an equestrian triathlon competition which was developed to test military horses. Horses first must exhibit their ability to respond to the rider through a dressage test. Then their speed, endurance and cross-country jumping ability are tested in an endurance phase. Finally, their stamina and jumping ability are evaluated in a final show jumping competition. Eventing is a rigorous test of the athleticism of the horse and rider, and is one of the equestrian events in the Summer Olympics.
Vaulting - Vaulters perform in an enclosed arena with soft footing. One team member called the longeur stands in the middle of the arena and holds a long lead, called the longe line, attached to the horse. The horse moves in a circle around the longeur at a walk, trot or canter, depending on the level of competition. The longeur is always in control of the horse, making vaulting much safer than trick riding.
Polo - A game played on horseback between two teams of four players each who use mallets with long, flexible handles to drive a wooden ball down a grass field and between two goal posts. It is the oldest of equestrian sports.
Cutting - In cutting competitions the horse separates a cow from the herd and keeps it from returning to the herd by anticipating and outmaneuvering its attempts to join the herd.
Gymkhana - Speed events are tests of the horse's agility and speed. Horses compete against the clock and the fastest time wins. Barrel racing is racing the horse around barrels set in a cloverleaf pattern. Pole bending is weaving the horse in and out of six tightly spaced poles. A stake race is running the horse in a figure 8 pattern around two poles. There are many other speed events for horses.
Dressage - Dressage is a competition that evaluates the horse’s training, responsiveness and obedience to the rider. A prescribed pattern of movements, which increases in difficulty the horse reaches higher levels of training, is used to evaluate the precision and smoothness of the pattern, the transitions between movements and horse’s obedience to and harmony with the rider.
Show Jumping - Show jumpers are horses that are specifically trained and talented at jumping large jumps within a specific time limit. The major criteria for show jumpers is to get over the jump without errors, such as refusing to jump or knocking down the jump, with the added difficulty of speed. Quality of gaits and manners are not considered. If there are several horses that have a ‘clear’ round, with no faults, the horse with the fastest time over the course will be named the winner.
Eventing - Eventing is an equestrian triathlon competition which was developed to test military horses. Horses first must exhibit their ability to respond to the rider through a dressage test. Then their speed, endurance and cross-country jumping ability are tested in an endurance phase. Finally, their stamina and jumping ability are evaluated in a final show jumping competition. Eventing is a rigorous test of the athleticism of the horse and rider, and is one of the equestrian events in the Summer Olympics.
Vaulting - Vaulters perform in an enclosed arena with soft footing. One team member called the longeur stands in the middle of the arena and holds a long lead, called the longe line, attached to the horse. The horse moves in a circle around the longeur at a walk, trot or canter, depending on the level of competition. The longeur is always in control of the horse, making vaulting much safer than trick riding.
Polo - A game played on horseback between two teams of four players each who use mallets with long, flexible handles to drive a wooden ball down a grass field and between two goal posts. It is the oldest of equestrian sports.
coded by social
Name:
Nickname(s): If applicable
Age: 16-18
Gender:
Sexuality:
Year:
Discipline:
Height:
Eyes:
Hair:
Mods:
Scars:
Likes: 4+
Dislikes: 4+
Habits:
Fears:
Vices: 4+
Virtues: 4+
Background: Two paragraph minimum
Other:
Horse Information
Show Name:
Barn Name:
Age:
Sex:
Breed:
Height:
Appearance:
Personality: One paragraph minimum
Reining - Reining horses perform a set pattern which emphasizes their responsiveness to and control by the rider. Flying lead changes, spinning turns, sliding stops and lengthening and shortening the stride are maneuvers required to exhibit the horse's ability to respond to the rider.
Cutting - In cutting competitions the horse separates a cow from the herd and keeps it from returning to the herd by anticipating and outmaneuvering its attempts to join the herd.
Gymkhana - Speed events are tests of the horse's agility and speed. Horses compete against the clock and the fastest time wins. Barrel racing is racing the horse around barrels set in a cloverleaf pattern. Pole bending is weaving the horse in and out of six tightly spaced poles. A stake race is running the horse in a figure 8 pattern around two poles. There are many other speed events for horses.
Dressage - Dressage is a competition that evaluates the horse’s training, responsiveness and obedience to the rider. A prescribed pattern of movements, which increases in difficulty the horse reaches higher levels of training, is used to evaluate the precision and smoothness of the pattern, the transitions between movements and horse’s obedience to and harmony with the rider.
Show Jumping - Show jumpers are horses that are specifically trained and talented at jumping large jumps within a specific time limit. The major criteria for show jumpers is to get over the jump without errors, such as refusing to jump or knocking down the jump, with the added difficulty of speed. Quality of gaits and manners are not considered. If there are several horses that have a ‘clear’ round, with no faults, the horse with the fastest time over the course will be named the winner.
Eventing - Eventing is an equestrian triathlon competition which was developed to test military horses. Horses first must exhibit their ability to respond to the rider through a dressage test. Then their speed, endurance and cross-country jumping ability are tested in an endurance phase. Finally, their stamina and jumping ability are evaluated in a final show jumping competition. Eventing is a rigorous test of the athleticism of the horse and rider, and is one of the equestrian events in the Summer Olympics.
Vaulting - Vaulters perform in an enclosed arena with soft footing. One team member called the longeur stands in the middle of the arena and holds a long lead, called the longe line, attached to the horse. The horse moves in a circle around the longeur at a walk, trot or canter, depending on the level of competition. The longeur is always in control of the horse, making vaulting much safer than trick riding.
Polo - A game played on horseback between two teams of four players each who use mallets with long, flexible handles to drive a wooden ball down a grass field and between two goal posts. It is the oldest of equestrian sports.
Nickname(s): If applicable
Age: 16-18
Gender:
Sexuality:
Year:
Discipline:
Height:
Eyes:
Hair:
Mods:
Scars:
Likes: 4+
Dislikes: 4+
Habits:
Fears:
Vices: 4+
Virtues: 4+
Background: Two paragraph minimum
Other:
Horse Information
Show Name:
Barn Name:
Age:
Sex:
Breed:
Height:
Appearance:
Personality: One paragraph minimum
Reining - Reining horses perform a set pattern which emphasizes their responsiveness to and control by the rider. Flying lead changes, spinning turns, sliding stops and lengthening and shortening the stride are maneuvers required to exhibit the horse's ability to respond to the rider.
Cutting - In cutting competitions the horse separates a cow from the herd and keeps it from returning to the herd by anticipating and outmaneuvering its attempts to join the herd.
Gymkhana - Speed events are tests of the horse's agility and speed. Horses compete against the clock and the fastest time wins. Barrel racing is racing the horse around barrels set in a cloverleaf pattern. Pole bending is weaving the horse in and out of six tightly spaced poles. A stake race is running the horse in a figure 8 pattern around two poles. There are many other speed events for horses.
Dressage - Dressage is a competition that evaluates the horse’s training, responsiveness and obedience to the rider. A prescribed pattern of movements, which increases in difficulty the horse reaches higher levels of training, is used to evaluate the precision and smoothness of the pattern, the transitions between movements and horse’s obedience to and harmony with the rider.
Show Jumping - Show jumpers are horses that are specifically trained and talented at jumping large jumps within a specific time limit. The major criteria for show jumpers is to get over the jump without errors, such as refusing to jump or knocking down the jump, with the added difficulty of speed. Quality of gaits and manners are not considered. If there are several horses that have a ‘clear’ round, with no faults, the horse with the fastest time over the course will be named the winner.
Eventing - Eventing is an equestrian triathlon competition which was developed to test military horses. Horses first must exhibit their ability to respond to the rider through a dressage test. Then their speed, endurance and cross-country jumping ability are tested in an endurance phase. Finally, their stamina and jumping ability are evaluated in a final show jumping competition. Eventing is a rigorous test of the athleticism of the horse and rider, and is one of the equestrian events in the Summer Olympics.
Vaulting - Vaulters perform in an enclosed arena with soft footing. One team member called the longeur stands in the middle of the arena and holds a long lead, called the longe line, attached to the horse. The horse moves in a circle around the longeur at a walk, trot or canter, depending on the level of competition. The longeur is always in control of the horse, making vaulting much safer than trick riding.
Polo - A game played on horseback between two teams of four players each who use mallets with long, flexible handles to drive a wooden ball down a grass field and between two goal posts. It is the oldest of equestrian sports.
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