Lost Martian
Get in the robot!
In the world of Avideanne humanity has begun to cast away their supernatural beliefs, the age of magic finally beginning to pass on. However that is not to say that all things supernatural don’t still exist, however they’ve had to hide from the wider world. Existing in small communities within the rest of the human society, these last magical beings are just trying to exist in a world where the myths and legends are fading away.
One group of magic beings who are holding on against this changing world are the shape-shifters. Humans who had ancestors that mated with animal spirits of the Umbra, the spiritual realm just beyond the natural world, the shape-shifters have the ability to transform into an animal form, or even a mixed human and animal form. The shape-shifters were once a great power in Avideanne, commanding respect from both fellow magical beings and regular human alike. Now they are a shadow of their former power, existing only in the shadows.
There is a concerted effort in Avideanne to eliminate the last bits of magic. Known as the Inquisition, it’s a secret society that shields the wider public from the knowledge that magic still exists. While on one hand denying the existence of magic, they also do everything they can to stomp it out. No one is quite sure who exactly leads the Inquisition, though there are theories like Kings, merchant lords, or even the Church. But regardless of who is in command, the Inquisition is a powerful force that is attempting to change all of Avideanne.
Our story begins on the west coast of Durmain, a prosperous kingdom that is more technologically advanced than there neighbors. Despite the facade of progress, there is still a sizable population of magic beings existing just below the surface of society. This includes a clan of shape-shifters, one who just popped up on the radar of the Inquisition. Will these shape-shifters be able to survive in a world that is increasingly becoming not meant for them?
So I’ve played in shape-shifter roleplays before but never ran my own. That was until this idea started forming in my head. Set in an original fantasy world, this roleplay would focus on shape-shifters, so stuff like werewolves, werebears, or any other possible animal human combination. Born as humans, save their natural magical talent, shape-shifters gain the ability to shift around puberty, initially becoming their spirit animal, but eventually learning to become a mixed human animal form.
Each player will be a member of a shape-shifter clan hiding out in an advanced kingdom, trying to avoid the Inquisition. I’m pretty open on what animal each player is based on, with most animals from Earth being allowed, and I might even consider mythic creatures like gryphons and dragons, but that would be on a case to case basis.
I’m looking for a mid size group of about four to seven players. Right now I’m thinking I’ll allow two characters per player. So if you have any interest in a shape-shifter roleplay please feel free to post here to let me know. Also if you have any questions about the setting or character ideas, I’ll be happy to answer.
One group of magic beings who are holding on against this changing world are the shape-shifters. Humans who had ancestors that mated with animal spirits of the Umbra, the spiritual realm just beyond the natural world, the shape-shifters have the ability to transform into an animal form, or even a mixed human and animal form. The shape-shifters were once a great power in Avideanne, commanding respect from both fellow magical beings and regular human alike. Now they are a shadow of their former power, existing only in the shadows.
There is a concerted effort in Avideanne to eliminate the last bits of magic. Known as the Inquisition, it’s a secret society that shields the wider public from the knowledge that magic still exists. While on one hand denying the existence of magic, they also do everything they can to stomp it out. No one is quite sure who exactly leads the Inquisition, though there are theories like Kings, merchant lords, or even the Church. But regardless of who is in command, the Inquisition is a powerful force that is attempting to change all of Avideanne.
Our story begins on the west coast of Durmain, a prosperous kingdom that is more technologically advanced than there neighbors. Despite the facade of progress, there is still a sizable population of magic beings existing just below the surface of society. This includes a clan of shape-shifters, one who just popped up on the radar of the Inquisition. Will these shape-shifters be able to survive in a world that is increasingly becoming not meant for them?
So I’ve played in shape-shifter roleplays before but never ran my own. That was until this idea started forming in my head. Set in an original fantasy world, this roleplay would focus on shape-shifters, so stuff like werewolves, werebears, or any other possible animal human combination. Born as humans, save their natural magical talent, shape-shifters gain the ability to shift around puberty, initially becoming their spirit animal, but eventually learning to become a mixed human animal form.
Each player will be a member of a shape-shifter clan hiding out in an advanced kingdom, trying to avoid the Inquisition. I’m pretty open on what animal each player is based on, with most animals from Earth being allowed, and I might even consider mythic creatures like gryphons and dragons, but that would be on a case to case basis.
I’m looking for a mid size group of about four to seven players. Right now I’m thinking I’ll allow two characters per player. So if you have any interest in a shape-shifter roleplay please feel free to post here to let me know. Also if you have any questions about the setting or character ideas, I’ll be happy to answer.
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