SilverFeathers
Ruler of the Sky
Wait, I'm so sorry, for some reason I thought I was waiting for Blyke to post before I should post. I'll get up a post today if I can!
Clearly I got too caught up with all the pirate lord lore stuff smh
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It's not disallowed, in fact there's someone doing a solo quest at the moment so it should be fine.Is solo adventuring allowed? Ex: Single Character takes on Quest and then proceeds to info dump a novel's worth of Adventure.
The only caveat if a character wants to go on a quest that's above their rank is they have to make sure they have someone of an equavalent level in the party. It'd be risky of course, but I don't want people to miss out on quests just because they chose a newer character :')The way the ranking system works and how Quest acquisition works there is likely to be cases where you have characters that are too low rank to go on the current Quest that most of the rest of the group are on.
It's a mix between low and high fantasy, depending on the characters and type of quest. Some people prefer magic with spell incantations and symbols, while others like grittier fights with less magic. I don't mind either so I leave it up to the players. It has somewhat of a game-y system with the attributes and affinities, but it's not super strict (so yes, lightning bolts would be possible, but it's not the only way to utilise a lightning affinity).Other questions I have relate to General scale and scope of powers. The RP is cited as being a low Fantasy game. If a character has lightning affinity and therefore capable of lightning attacks, how well does that fit in a low fantasy setting? Are they capable of conjuring lightning from Heaven to Smite an entire group of enemies? Or is it much more limited and controled in use?
Whoops, I double checked the quest board there is the 'one rank above your own' restriction still on there. I'll probably remove it, since it would suck to miss out on a quest on account of being too low a rankThe way the ranking system works and how Quest acquisition works there is likely to be cases where you have characters that are too low rank to go on the current Quest that most of the rest of the group are on.
Taking on multiple quests at once is no problem. Sometimes there can be multiple objectives in a single region that can be done together, but the 'timey-wimey' stuff is probably a no-go. Would be too difficult to manage the order.Can a single character go on multiple adventures at the same time? They either narratively take on multiple quests to accomplish in a single outing or they multi thread/timey wimey stuff so they are posting for 2 or more things at the same time assuming one adventure happened at a different time to the other.
The power scale is still quite flexible. I added the attributes more recently so I'm waiting to see how they play out before adding too much based on them, but mostly they're scaled in relation to other characters. Eg, Jim's fireballs are going to be a lot less powerful if he's a copper rank with an intelligence of ten, as opposed to Jim being a gold rank with an intelligence of 300. Once a character gets to about 100 in an attribute I'd consider them at an intermediate level, so I wouldn't be expecting the type of magic that has meteors falling from the sky.is there a scale or description of power for the setting to give a general idea of how the stats or abilities are balanced in the world?
I usually move the quest description to the completed tab with a note of which characters participated, but that's usually done when the players decide the mission is over.Can anyone dictate a quest has been completed or is there a gm/narrator playing the world and letting you know when missions are accomplished?