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Fantasy The Five Kingdoms - The Fall of Sarthenfall - OOC

Should we timeskip...

  • The rest of the game and jump to the two month timeskip?

  • Skip over the next round and play the last round

  • Don’t skip at all, and play all rounds?


Results are only viewable after voting.
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A summary of the roleplay so far:
For madame moiselle madame moiselle

After Aria(the very tough, formidable Northern princess) tracked her cousin, Azalea(a very brash, fiery and scarred Midland princess) down to an desolate tavern in the Northern forests, whom, along with several others, including the rest of the royals, Aurelie(a very timid princess of the west), Cale(nobody knows his heritage, and he’s the bastard prince of Lorenthia), and Annabel(the eastern princess, though she is in denial herself of being a princess, and nobody knows who she really is, growing up on the harsh streets in the Eastern kingdom, she’s a gang leader of a gang that supposedly did some good and something something). Along with the royals were Angie(a women posing as a man, a knight and protector paid to keep Cale safe) And Raymond(a mischevious, cocky and curious thief, and younger brother to the rebellion leader.

After they all meet up at the tavern, they agree, considering Aria is familiar with the rebellions location, to travel together the next morning. The next day, the group sets out, led by Aria, to the encampment. Which lay in the woods, surrounded by thick trees and mountains, The group is met with a soldier, informing them the rebellion leader had passed just short of two days earlier. Then Baxter(a very serious, firm and newly promoted rebellion leader) greets Aria and the new arrivals, and in the process is reunited with his younger brother Raymond. A very sexist General, Nathanial, greets the group as well, and after repeatedly goading the girls, claiming women had no place fighting, was squarely boxed in the face by Azalea. After matters are settled, the group splits up the find their new sleeping tents, with Annabel and her gang sharing one, Cale and Angie sharing their own individual tents, and Azalea, Aurelia and Aria sleeping in Aria’s tent.

The group eats and then parts to sleep, awoken at 6AM for their own personal screenings held by Aria and Baxter, who screen each person individually, asking them questions and assigning them their own roles, along with the physical examination (shirts removed only). After all the newcomers are questioned, Baxter enforced a capture the flag game to test how those act in action, and for a test of their abilities.

Baxter’s team (Raymond, Angie(known as Angelo) and Aurelie) go against Aria’s team (Azalea, Annabel, and Cale). Aria and Baxter watch the game from afar while the six play for three rounds, Aria’s team wins the first, but Baxter’s team wins the other two.

Two months later, the rebellion has grown into numbers of two-hundred at least, fighting ongoing for territories with Shades. Morale is high. One particular day, (one that’s coming to an end currently), there’s a feast coming up, a party to keep morale high thrown by Azalea. In the morning, around 11 AM, Azalea and Raymond sneak into the General’s tent seperatly, Raymond’s intention to play a prank, and Azalea to snoop for secrets, both meeting each other in the tent, Azalea in her snooping, discovers an ancient journal with a long, ancient language she doesn’t understand. She steals the journal, and both Raymond and Azalea escape under the noses of soldiers as they flee the tent, and nearly caught by Baxter, annoyed at a suspected prank. Meanwhile, the rest of the group tends to their assigned jobs, with Cale working on his not quite finished “Armorcracker”. Azalea and Raymond begin taking a walk for the monastery when a scream eruptes through the camp.

Azalea confronts Soris in the dining hall tent, surrounded by a crowd of confused civilians and soldiers. Soris has killed a mother and takes a child, then Azalea captive to draw the crowds attention before exposing his identity to all, revealing himself to be the Mad King that was supposed to be dead 200 years prior. Chaos is then unleashed upon the encampment when Shades attack, along with two Shade Lords summoned by Soris himself. Soris disappears, but not before leaving Azalea with a parting gift, and taking her necklace, and items as well.

The Shades overwhelm the encampment, and the rebellion is forced to flee using a secret tunnel behind the monastery. Most of the rebellion makes it, but some don’t, including Raymond, the last to enter with Azalea, but at the last moment seals the tunnels off, and shuts himself outside with the Shades, saving the rebellion, but nearly killing himself in the process. The rebellion follows Baxter’s guidance and has fled into their new base, an abandoned but intact castle high in the snowy northern mountains. The group settles down, and the injured are tended to.

Meanwhile, Raymond flees for his life into the wilderness, where he stumbles into Pricsilla, a Lorenthian engineer, and related to Cale, who assists him as he falls unconscious, hosting him unto her horse, just as Ivanna, another woman stumbles unto the pair, first demanding the horse, but the bedrugdingly agreeing to find the rebellion encampment with Priscilla to find shelter and return Raymond. The three find the castle, and Raymond has just been brought into the castle, being given medical attention now, while Ivanna finds some warmth in the castle by a fireplace and speaks to a relieved Baxter, glad to have his brother safely returned. Priscilla reunites with Cale, and Angelo (Angie) wishes for a drink after delivering Priscilla to her brother.

Azalea sleeps a fitful sleep, annnnnnd I’m not sure what’s going on with Annabel and Aurelie at the moment since they haven’t posted in a bit.



ANYWAY I THINK THATS IT.

Whew.

So much typing.
“Angie wishes for a drink” is incredibly accurate
 
It's now 2019 14 minutes ago.

Oh god I'm remembering the first dragon I ever got to see in dnd.

*Shivers* Nox.
 

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