xAlter
Something Wicked This Way Comes
Name:
Azem of the Amesha Spenta
Gender:
Male
Age:
26
Role:
Wanderer
Nicknames/Aliases:
The Shepard of Shadows, The Shadowbringer, Reclaimer of Magic
Likes:
> Myths, legends, and stories of old.
> Coffee. Anything to keep him awake really.
> Magical experimentation, using the souls and latent energy of those he has "liberated".
> Cooking. He enjoys it and laments he may have been a chef had he not chosen this path.
Dislikes:
> Remembering the events that made him who he is
> The nobles and governing bodies of the world
> Inorganization and indecisiveness
Biography:
"My mother used to tell me stories of how magic was never theirs. They perverted the gift our ancestors gave them, turned it into weapons of war and destruction. Magic was our right! We used it to heal, to help, to live! Magic was a way to bring about a better life for all! For peace! We didn't use it for archaic means such as battle! And then, they killed her! They cast us out of our home, destroyed the life I had known and loved! My goal is to take that magic back from those who are unworthy, to reclaim my birthright. It is my right and my duty. No one, NO ONE, will get in my way. First, it was just about setting right the wrongs of the past. Then it became personal."
The last survivor of the Amesha Spenta, Azem is the last scion of those who still followed the old ways. The Amesha Spenta were a group of seven nomadic tribes who, despite the long history of the kingdoms, remember the beginning. Their history passed down through stories, songs, and poetry, was the foundation on which the world was built on. They knew the truth of Magic's gift, the origin of the Impetus of Creation, and how it all began. However, some factions did not appreciate the spreading of what was considered "heretical" teachings. They hunted down the tribes and executed them for spreading lies and dissent. They killed everyone last one... or so they thought.
Hidden away during the hunts, Azem was spared from meeting his end. Whether he would bless or curse his luck, he still hasn't decided. Part of him is thankful, as he would get a chance for vengeance, but another part wishes he would've just died with the rest of his family. Nothing was done to bring his people's murderers to justice, and it ate away at his core. Consumed with regret, fear, anger, and hate, Azem would study and research his family's long history. If there was a way to give the people magic, there would be a way to take it back. After all, why should the gift his ancestors gave to be used to cause sorrow? Finding the answer, Azem would perform forbidden rituals to gain this ability, to take away a person's magic. They never deserved the first in the first place.
As he traveled with his twisted justice in mind, Azem would encounter other nomadic groups, small villages and towns, and other travelers. Signs of injustice or unworthiness signaled to him what he must do. He would form ties with the people, and then, betray them. He would take the magic they had shown away, and if they rebelled or fought back, killing wasn't the furthest option; it was the first. Harnessing the life energy of those dying souls, Azem would use it to make himself stronger, reclaiming the fragmented power of his birthright. Due to this Azem has gained the monitor of Shadowbringer, as he casts shadows wherever he goes.
During his travels, Azem learned of a countess who, for better or worse, had a goal of world domination. She was a woman who was feared, and if made an enemy, it would be a major setback. He set himself on a mission to gain her trust, offering her his help. He would need allies if he would fulfill his goal, and what better to help them someone who was also wronged by those around them?
Strengths:
> Reliable - Azem is a keeper of his word. Shall he give his word, he shall keep it until the bargain is finished. Only backstabbing when he was stabbed first, many find the trust of Azem is a valuable thing to have.
> Observant - Able to discern more than the average person, this is one of the main things that keeps him alive.
> Cunning - At first glance, Azem is a young, well-mannered man. He does not come off as a villain, and this more often than not leads to a person's downfall at his hands.
> Focused - Although he may not seem it, Azem is still very much focused on his own, singular goal.
Weaknesses:
> Mentally Unstable - Azem has a skewed view of the world and what is right and wrong. He is prone to randomness caused by trauma in his past he refuses to speak of.
> Revenge Driven - Azem has a singular end goal, and while it is one of his strengths, it is also one of his weaknesses.
> Sadistic - He might not seem it, but Azem does enjoy the suffering of others, specifically those that have harmed or impeded him in some way.
Magical Abilities:
> Impetus of Creation - Azem is able to manipulate the magical abilities of others or himself and augment them in certain ways. He is able to transform existing abilities into others, strengthen them, or even weaken them. To completely take a person's ability to use magic, is a lengthy process that cannot be interrupted. Augmenting his own or another's magic is easier and less time-consuming. If Azem has taken another's ability to use magic, he is able to use whatever magical ability that person held himself. While he has no mastery over one single magic, this allows him to be a Jack-of-All-Trades. Of course, many people are lead to believe that this is just a form of mimicry or magical enhancement.
> Spenta Armaiti - Due to his relation to the originators of magic, Azem is able to use magical energy as a solid construct, which takes the appearance of golden fire. This energy, while looking like flames, carries none of the properties of fire. This is mainly used to emulate the 6-winged figures of the old originators of magic in the old tales.
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