[The End is Nigh] Abstract Thought

[QUOTE="Seeker of the End]God help you if I get command over a fight scene... I'm going to make you work for it. MWAHAHAHA!!

[/QUOTE]
Hmm.........
 
[QUOTE="Seeker of the End]God help you if I get command over a fight scene... I'm going to make you work for it. MWAHAHAHA!!

[/QUOTE]
/Looks at the ongoing fights....


*evilgrin*


Captain Hesperus
 
Let's just say that if any of you don't have surprise negators or PDs, you're going to be spending the rest of next scene HEALING.


I have no qualms reducing you down to your last health level, at all. I may not be able to actually kill you, but that sure won't stop me from TRYING.
 
Uh. I have a perfect, but no surprise negater... suppose I should probably summon a stomach bottle bug for the aforesaid healing then.
 
Perhaps it would be good to scale your combat plans to the statements made by the STs when the game was being created. Many characters were created with combat as secondary or tertiary concerns.
 
What action? My whole range of options was taken away with "Haha! They're intangible despite it not being the case in the Underworld! :D "
 
Just write me out. If you're trying to beat up the players despite it having been said to be a spare-combat game, I have no interest in playing in it.
 
Shoot WHAT? She has no range.


Just write me out. I'm tired of long delays followed by finding out that there was a bait-and-switch involved in the game design.
 

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