[The End is Nigh] Abstract Thought

I posted an idea regarding the languages a couple pages back. Also some discussion on whether we want to run a city starts a couple pages back.
 
MrSerious said:
dammit Feantari's Abyssal PC is almost identical (in abilities and charms) to mine :/ . What Abyssal castes are not taken?
It's really easy to answer that for yourself. You just filter the characters by abyssals. Also would have been easy to see the concept I was putting together as it was similarly floating around. But, to answer your question, daybreak and moonshadow.
 
I should also add that similar characters aren't really a problem unless they seem like the same personality. Heck look at Oneos and Ananthas. Two similar slayer concepts when you look at the mechanics, but they are completely different as characters.
 
Feantari said:
I should also add that similar characters aren't really a problem unless they seem like the same personality. Heck look at Oneos and Ananthas. Two similar slayer concepts when you look at the mechanics, but they are completely different as characters.
I second, third, and forth this. Just because its the same class/caste/type doesn't mean the character will be the same. This game is huge. More often than not you'll need to differentiate with something other than caste.
 
Languages in Sidereal thread isn't a problem because they are forced to learn Old Realm during their training.


I will follow up on the same caste/different character concept. It isn't that hard to be done. There are only 5 castes, so overlap will happen, and since your abilities are based on the caste you are in, many of the feats will be from the same ability lines. So it becomes the personality that differentiates the characters more than the mechanics. Now, to people of the same caste playing dashing pirate captains might be a bit more overlap than I would be happy with. But, even then, we saw Pirates of the Caribbean and could probably admit that Barbosa and Jack Sparrow were different enough even based on the same concept.
 
All this talk about pirates makes me miss my old pirate exalted game and my good ol rascal drunk pirate Black Arrow, now if only someone would decide to run a western based game... :rolleyes:
 
I might do that some day. The West has always been my favorite Direction.


Edit: Also, weird question. Once Chapter One ends, are we going to be allowed to make "Side Adventure" threads on our own, with mod approval?
 
[QUOTE="Unbridled Originality]I might do that some day. The West has always been my favorite Direction.
Edit: Also, weird question. Once Chapter One ends, are we going to be allowed to make "Side Adventure" threads on our own, with mod approval?

[/QUOTE]
Possibly.
 
[QUOTE="Unbridled Originality]I might do that some day. The West has always been my favorite Direction.
Edit: Also, weird question. Once Chapter One ends, are we going to be allowed to make "Side Adventure" threads on our own, with mod approval?

[/QUOTE]
Aye? WHy not just join Feantari and Hunger as a Western Abyssal? :P
 
[QUOTE="Thief of Words]Aye? WHy not just join Feantari and Hunger as a Western Abyssal? :P

[/QUOTE]
But Solar! Also, I like not having my limbs bitten off. :P
 
Not really planning anything here, but is playing an apostate alchemical allowed?


Granted that wouldn't really fit with the alchemical group...maybe abyssals @_@
 
Wizard, Wlf, how likely is it that the different groups cross paths?


On that note, how do people feel about PvP? 'cause some of us have mutually exclusive goals from the others.
 
I dislike PvP in general. I mean I suck at it, a one hour old baby could out PvP me! xD Now... with that said I'm not gonna jump ship or avoid PvP situations, if it makes sense, fits the deal then I'm cool with it. I just know that such events makes people cross with other peeps.
 
When opposing players have a proper understanding on the matter of the conflict at hand and everyone can agree on an outcome as long as it's fun for all the involved, PvP can be very entertaining, sadly not a lot of people can move past a "my character is better so you suck" mentality.
 
[QUOTE="Lord-Leafar]

sadly not a lot of people can move past a "my character is better so you suck" mentality.

[/QUOTE]
This is why I've sworn off freeform RPing forever.
 
[QUOTE="Lord-Leafar]When opposing players have a proper understanding on the matter of the conflict at hand and everyone can agree on an outcome as long as it's fun for all the involved, PvP can be very entertaining, sadly not a lot of people can move past a "my character is better so you suck" mentality.

[/QUOTE]
I think doing a little OOCly agreement goes a loooong way. At the tabletop I had a martial artist infernal who was the immovable object versus the unstoppable force of martial artists sidereal and our DM (who loves PvP) threw us at each other too many times. Because we had fun with out stalemate of him being unable to harm me and I being unable to hit him. we just had fun with the our little match ups and an agreement that if the dice went poorly and I beat him I'd let him go (A good opponent is hard to find after all!) and if he beat me he'd go a little easy to let me escape with my infernal key.


Granted given the fairly important plotline going on here players might not be able to afford a silly arrangement like that, but I still thinking reaching some type of agreement OOCly will make any PvP events much more enjoyable. :/
 
JayTee said:
This is why I've sworn off freeform RPing forever.
You get it in systemic rp too. Leafar's comment fits those too.


But yeah, I'm with a lot of the others in the thread. I'm not pro-pvp. Just thinking of the possibility makes me slip into paranoia, because I put effort and affection into making my characters.
 

Users who are viewing this thread

Back
Top