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Fandom The Elder Scrolls: Landfall CS

Karcen

Ten Thousand Club
here is the CS for the RP feel free to add bbcode and rearrange but please make it mobile friendly.

Name:
Age:
Gender:
Race:
Combat style:
Major skills 3:
Minor skills 3:
Appearance:
Armor:
Weapons:
Short bio:
Patron: any deities that have taken a shine to your character.
 
Name: Alaistar Renoux

Age: 26

Gender: Male

Race: Breton

Combat style: Heavy weapons (Greatswords, and aetherium bolt thrower)

Major skills 3:
Smithing
Enchanting
Tonal Architecture

Minor skills 3:
Heavy Armour
2 handed weapons blades
Invention

Appearance:
20190915101831_1.jpg20190915101921_1.jpg

Armor: Lorkhanallid-Aetherium Plate

Weapons: Aetherium Powered Greatsword, Aetherium Bolt Caster


Bio: Alaistar was born into one of the few human noble houses on Masser since the exodus. While many of the nobility live below the surface in the safty of the caverns with the Tribunal, House Renoux and a select few other stalwart houses have built cities on the surface of the large moon protecting the subterreanian denizens from the threats above.

Alaistar was a born prodigy. Born to a Master Shadow Mage and a Master warrior, it was only a matter of time when his ability to use tonal architecture bloomed. This happened at a mere age 10. Seeing the asset he would be to both the house and the tribunal, his parents sent him away to the capital to learn under the masters of the obscure art all the while honing his abilities in enchanting and smithing, while keeping up with his martial training.

After 10 years of study, Alaistar not only quickly mastered his power, he advanced it, aiding in the creation of fantastic works. for the next 6 years he remained on the surface in the city of New Stormhaven, standing sentinel over one of the many entrances to the subterranean.

Faction/affiliation: Noble of House Renoux

Patron deities: Hermaeus Mora, Sotha Sil
 
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Name: Saevnonth Nesae
Age: ???
Gender: Female
Race: Daedric Demiprince
Combat style: Quick damage dealer
Major skills 3: Destruction, Enchantment, One handed fighting.
Minor skills 3: Conjuration, Speech, Heavy armor.
Saevnonth.PNG
Armor: Daedric Armor
Weapons: Enchanted Daedric sword
Short bio: wip
Patron: Mehrunes Dagon
 
Name: Dar'Nazaymar
Age: 23
Gender: Male
Race: Suthay-Raht Khajiit
Combat style: Ranged. Quick Close Combat
Major skills:
-Sneak
-Archery
-Lock-picking
Minor skills:
-Alchemy
-Small Blades
-Athletics
Appearance:
- Standing around 5'9'' , slim with a decently strong physique that would not hinder agility but allow him to stand on his one in short bouts of close combat. Snow leopard pattern of fur paining darker colors of black, dark grays, and white. Deep purple eyes.
Armor: Ebony Mail
Weapons:
-Bow of Shadows
-Small Blades
Bio: Raised by his parents who were Merchants and taught to hunt from his father and taught bits of Alchemy from his mother learning to make things for self defense and survive with very little to ones name. One day father and mother were taken to be slaves somewhere and he was left alone with his basic bow and some mixes of herbs to keep himself feed. over time he grew and took his skill his parents taught him and became the stealth thief and killer he became today joining what he needed to survive.
Faction/affiliation: Loosely Theives Guild; Boethiah & Nocturnal
 
Name: Kelkemeriil XII Larethor
Age: 85
Gender: Male
Race: Altmer
Combat style: Fast Mystic Archer

Major skills 3:
Archery
Mysticism
Alteration

Minor skills 3:
Acrobatics
Athletics
Illusion

Appearance: In Man's age he would seem to be about 20. He is tall standing about 6'10" with a reasonably limber and small build. He has long braided platinum hair and bright blue eyes upon his clear warm golden skin. He has a strong jawline to his characteristically Altmeri angular face with a scar on the left side of his top lip.

Armor: ornate, ancient, well preserved robes of the Larethor Family that are blue and gold. And platinum band with 3 rubies upon it.
Weapons: a Glass Bow and Elven dagger

Bio: Ever since the exodus his once great and credited family was forced into a position of relative poverty they were reduced to surviving and barely scraping by in the rocks of Masser. But the family was still proud, the Larethors did all they could to ensure the education of the the young in their family and give them as good of an opportunity as possible. They even created a small settlement within the side of one of Masser's craters that housed what remained of their family. Over time their settlement has grown letting in Mer and Betmer who would want to live there. Only within the past 50 years has the hamlet begun to sprawl into a village with more and more predominantly Altmeri families joining in. But with the lack of any barriers, save the craters natural lip, Jodehold has been subject to a few disasters and is at the mercy of the surface. Kelkemeriil was harshly affected by one of the disasters which took his father away from him as well as many within the village.

His father taught him most of what he knows about magic with his mother, Pysmia, teaching him how the more physical of his talents especially his proficiency with a Bow. Most importantly his parents had distilled in him the two perspectives of his peoples, his father taught him the perspective of the old ways and his mother that of the new. In his life he worshiped 5 figures devoutly, first of Phynaster who he saw as the hero god of his people, secondly Auri-El the old god of his people, thirdly Magnus the aspect of magic, fourth Jephre god of the forest and of stories, and Xarxes the god of ancestry and forbidden knowledge. After the death of his father, Kelkimeriil fell deep within his faith using it to bolster himself and drive him even further and at the young age of 50 he headed out of Jodehold to seek out more practitioners of the faith. It was there he found men and mer alike slandering the name of the Altmeri peoples, and even some decently well off Altmer within the settlements of the moon slandering the name and ancestors of his family. After years of this and seeing how many Mer live harsh and punishing lives he vowed to himself and the gods two things, the first was to see his family name respected once again, and the second was to reunite the Altmeri people and restore them to their former glory.

For the past 20 plus years Kelkimeriil had fought his way across the surface to save many Altmeri families, and some of the other mer races, and always led them back to Jodehold in order to try and help them. Bolstering the villages numbers and helping to strengthen it as well as the peoples within it. A few months back when helping an Altmeri family Kelkimeriil received a vision from Phynaster who had given Kelimeriil his blessing as well as his ring devoid of the curse of vanishing that had been put upon it and bound it to Kelkimeriil until his death. From then on Kelkimeriil's fire had burned hotter than ever before and he went forward to fulfill his promises, especially now knowing he had even more time to get what he needed done, done.

Patron: Phynaster
 
Name: Lolvrelv Kanaeth of house Jaroon
Age: 250
Gender: female
Race: Dunmer
Combat style:
Major skills 3: Alteration, hand to hand, speech
Minor skills 3: athletics, one hand, restoration
Appearance:
59ac03844142a9a898476578c2d21a26.jpg
Armor:
38164-1-1373475815.jpg
Weapons: none
Short bio: Lolvrelv is the daughter of a branch family of the Jaroon family which is directly related to almalexia making her a noble in the domain of the tribunal. Still Lolvrelv herself has been something of an enigmatic figure seemingly not always having been there yet all her records check out to prove any story she claims. What she claims to have been her life isn't truly that important the life of a noble is the same matter the race petty politics and power struggles among the tribunal temple and their families. Lolvrelv would become a devotee of Vivec at some point and become more closely associated with him than Almalexia.

Patron: Vivec Almalexia
 

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