Adventurers Needed: Track and Reseal a Curse
Eilredareth Velwyn seeks the aid of a few adventurers, in a crucial task. A large black wolf, cursed by a shattered relic from my collection, roams freely. The wolf unknowingly feeds the curse by the day. If it isn't dealt with quickly, the curse will consume him and take over his physical body. Allowing a wicked spirit a physical body to do as it pleases. While the wolf is a man that has been cursed, it is unclear how much of the man is left within. Non-Lethal methods would be preferred, however the safety of myself and the adventurers I've hired does come first.
All willing to undertake this mission are asked to gather on the night of the full moon in the Moonlit Grove of the Deep Forest. There, you will be provided further details and guidance. Payment will be dispensed through the adventurers' guild upon successful completion of the task.
Eilredareth Velwyn seeks the aid of a few adventurers, in a crucial task. A large black wolf, cursed by a shattered relic from my collection, roams freely. The wolf unknowingly feeds the curse by the day. If it isn't dealt with quickly, the curse will consume him and take over his physical body. Allowing a wicked spirit a physical body to do as it pleases. While the wolf is a man that has been cursed, it is unclear how much of the man is left within. Non-Lethal methods would be preferred, however the safety of myself and the adventurers I've hired does come first.
All willing to undertake this mission are asked to gather on the night of the full moon in the Moonlit Grove of the Deep Forest. There, you will be provided further details and guidance. Payment will be dispensed through the adventurers' guild upon successful completion of the task.
Moonlight Grove
Near the northwestern border of the See of Chaeron sprawled a forest, vast and deep as the ocean's abyss. Within its shaded embrace, creatures unknown to mortal eyes lurked beneath the shadowed canopy. The mysteries of this enigmatic woodland ran deep, and yet, amidst its leafy depths lay a grove where the canopy thinned, allowing the night sky to cast dancing starlight and moonlight upon the forest floor. The air there was cool and crisp, carrying the faint scent of moss and wildflowers, and the distant call of nocturnal creatures added a haunting melody to the night.
In this enchanted grove, the trees held a peculiar secret. To the wandering eye, strange artifacts appeared to be entwined and grown over by the trees, as if nature herself had claimed them. One such curiosity was a mechanismβa pair of wheels linked by a chain with a seat between them. The trunk of a mighty oak had enveloped the metal bars, securing the artifact in place. The trees amidst this grove seemed to have an eclectic myriad of artifacts claimed: statues entangled in ivy, glittering weapons radiating arcane energies, and ancient relics all melding seamlessly with the woodland. Each item hummed with a faint, mysterious energy, inviting closer inspection but hinting at unknown dangers.
As one ventured deeper into this wondrous grove, entire bookshelves appeared, twisted and nestled within the trunks and roots of the trees, each lined with dusty tomes whispering secrets of the past. Some books glowed faintly, their titles written in long-forgotten languages, while others seemed to murmur softly as if eager to share their ancient knowledge. Standing amidst this extraordinary collection was a tall, lean figure. To the discerning eye, she was unmistakably an elf, with long, pointed ears and near-translucent skin that glowed faintly in the moonlight. Her hair, the color of ivory, flowed down her back, and her silver eyes shimmered like twin moons.
Eilredareth Velwyn moved gracefully from tree to tree, tapping her chin thoughtfully as she surveyed the artifacts. In her delicate hands, she held a small book, meticulously checking off items as if conducting an inventory. Each step she took seemed to resonate with the forest, as if she and the trees shared an ancient, unspoken bond. Occasionally, she paused, her eyes narrowing as if sensing an unseen presence or disturbance.
As she reached the heart of the grove, a rustling sound caught her attention. From the underbrush, a small chipmunk scurried forth, its eyes bright and inquisitive. Eilredareth knelt gracefully, a gentle smile spreading across her lips.
"Ah, there you are, my little friend," she murmured softly, her voice like a gentle breeze through the leaves. "Have you seen any travelers yet? Our guests should be arriving soon, and I need you to guide them here to the center of the grove."
The chipmunk chittered in response, its tiny paws twitching. Ellarya nodded as if understanding every word. "Thank you. I trust you'll lead them safely."
$"Oh... Let it go, Tahm. It's not going to hurt us,"$ Asuka spoke from his side. She extended a single wing to the side, as if to stretch it out in the moonlight, craning her long neck to run her beak along the pearlescent plumage. When she looked at the little chipmunk again, she gave a soft cooing noise, as if to soothe the creature. Tahmuras sighed frustratedly, though he lifted his paw from the little creature.
$"You don't know that, Asuka. We're in the Fae See. This could be an illusion to lead us to some magical plant so it can eat us!"$ Despite his words, the fox released the chipmunk, and instead returned to searching for a path.
$"Surely not...This is not so dangerous a place as that Tahm. You'll excite Amice."$ She cooed softly, glancing back at their charge. The chipmunk squeaked, watching the two speak to each other. Then as if somewhat exasperated, it began to wave its tiny arms and point towards a path that appeared to be mostly cleared. Once the chipmunk was satisfied that the pair had acknowledged the path, it scampered off again, running through the forest to find any lost or wandering adventurers and lead them to Eilredareth.
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