4Tank1Dog
Steel Wall
Each adventurer must pass through a magical barrier-in order to do so, they must be stripped of most of their belongings. They can only carry essentials-weapons, armor, utility items, etc. They can, however, find and use items within the Citadel.
Adventurers that are too powerful-such as being invulnerable-will not be permitted into the Citadel.
Be creative on what your adventurer is equipped with! Anything from staffs to guns to swords are completely allowed!
Template
Name:
Age:
Gender+Sexuality:
Species:
Motivation:
Backstory:
Personality:
Powers:
Weapons\Armor:
Special items:
Extras:
Adventurers that are too powerful-such as being invulnerable-will not be permitted into the Citadel.
Be creative on what your adventurer is equipped with! Anything from staffs to guns to swords are completely allowed!
Template
Name:
Age:
Gender+Sexuality:
Species:
Motivation:
Backstory:
Personality:
Powers:
Weapons\Armor:
Special items:
Extras:
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