Age: 26
Race: Vanharen human
Home City: Serahaz
Class: Black Seer
Appearance: Brielle has long raven black hair which falls just below her shoulders. Her eyes are equally dark, and her ruby red lips contrasts starkly with her pale alabaster skin. She stands at about 5ft 6 and is of fairly slim built.
Equipment: When travelling, Brielle dons a forest green leather bodice and breaches, over which she wears a black cloak, tied at her collar with ribbons. She carries a simple Ghastwood dagger, traveling supplies, a pouch of herbs for her magic, and her Seer's leather-bound tome.
Brielle is no fighter, despite the fact that her training as a Black Seer allows her to empower her fists with Seer Fire and hurl green flames at her enemies. Having the ability to do something does not mean one is good at it! HAH!
Background: Brielle was born the oldest out of only two children to the Blightwood family. The Blightwoods rose to fame as the 13th most powerful house in the Deadlands, earning her then grandfather a seat as one of the ruling Lords. After her grandfather's passing, Brielle's father (who was the older of two sons) took on the mantle as Lord of Blightwood Manor. Unbeknownst to him, his younger brother harbored a deep seated jealousy for his rise in status.
When she came of age, against her father's wishes, Brielle left her home to seek out a Black Seer willing to teach her the ways of the Argenon, the River of Life. After leaving home for half a decade, Brielle finally returns back to Blightwood manor to find out that a great tragedy has befallen her family.
. . | . .
appearance || outfit
name: harp sela
age: 29
race: heaten`hua
home city: nomad in the lorn drylands
class: stringmaster
appearance: harp's visage is constructed of sharp angles and high cheekbones. his eyes are dark and often calculating, and his lips are usually curved in a condescending smile. clumps of dark brown hair are often hidden beneath his hood, and the small bit of facial hair on his chin and upper lip is concealed by the mask of his trade.
equipment: having traveled with his troop for some time, harp has little in terms of personal possessions. however, just because he serves as menial entertainment doesn't mean he refuses to keep around some personal protection. because of the ever-present threat of the wretched, he always keeps a dagger hidden beneath the folds of his clothing and a curved scythe strapped to his back while traveling. additionally, he has a bag full of preserved body parts that he often uses for performing, as well as the very outfit he tends to wear most of the time.
background: harp was born in one of the nomadic tribes that wander the lorn drylands, living with his extended family and learning his father's trade when he could. living this rough life gave his a sense of wonder when he finally visited the vast cities of serahaz and farrowdown, which his family performed in when they could. and yet, this different world was not attractive to him; everything was so much crueler and twisted, and made harp relieved when he finally returned to the deserts, which were always the same.
but the sands do change, and when harp next visited the cities, he found them so much more welcoming and exotic than he had before. attracted by the adventurous lifestyles, he left his tribe and joined a larger, more entertainment-oriented group that allowed him to widely tour the Deadlands. and yet, after several years of running the same routine, harp found himself bored by the same crowds and the same responses. thus, he left the group with a hearty farewell and traveled to the three dragons tavern, hoping to hone in on his combat skills more strongly and explore that which the world had to offer.
appearance || outfit
name: harp sela
age: 29
race: heaten`hua
home city: nomad in the lorn drylands
class: stringmaster
appearance: harp's visage is constructed of sharp angles and high cheekbones. his eyes are dark and often calculating, and his lips are usually curved in a condescending smile. clumps of dark brown hair are often hidden beneath his hood, and the small bit of facial hair on his chin and upper lip is concealed by the mask of his trade.
equipment: having traveled with his troop for some time, harp has little in terms of personal possessions. however, just because he serves as menial entertainment doesn't mean he refuses to keep around some personal protection. because of the ever-present threat of the wretched, he always keeps a dagger hidden beneath the folds of his clothing and a curved scythe strapped to his back while traveling. additionally, he has a bag full of preserved body parts that he often uses for performing, as well as the very outfit he tends to wear most of the time.
background: harp was born in one of the nomadic tribes that wander the lorn drylands, living with his extended family and learning his father's trade when he could. living this rough life gave his a sense of wonder when he finally visited the vast cities of serahaz and farrowdown, which his family performed in when they could. and yet, this different world was not attractive to him; everything was so much crueler and twisted, and made harp relieved when he finally returned to the deserts, which were always the same.
but the sands do change, and when harp next visited the cities, he found them so much more welcoming and exotic than he had before. attracted by the adventurous lifestyles, he left his tribe and joined a larger, more entertainment-oriented group that allowed him to widely tour the Deadlands. and yet, after several years of running the same routine, harp found himself bored by the same crowds and the same responses. thus, he left the group with a hearty farewell and traveled to the three dragons tavern, hoping to hone in on his combat skills more strongly and explore that which the world had to offer.
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