Selee-01
All according to my Scenario
Long ago, mankind lived in harmony. They sculpted towers of stone from the land, filled their weapons with the fire of the earth, drank deeply of the elemental magic that thrummed through the world. But when the greed of men overstepped the bounds of the natural order, defiling the rightful limits of their power, their magic rebounded onto them. Spells snapped like ten thousand chains, and a flood of destruction swept through the world.
The earth split, and its fiery blood spewed across the fertile fields. Black smoke mingled with the clouds, blackening heaven and quenching the sun. It rained acid, demon-glass, fire, and the onyx blood of monsters. Lightning and ice blasted the plains and mountains and cities of men. If humanity was to survive, they would need to unite and fight as one people.
And so they did. Humanity fled south, to the shores of the Endless Sea. There, warded by high mountains, and breathing air swept clean of corruption by the ocean breeze, mankind forged a new kingdom- the Principality of Arioch. Under the watchful eye of the mountains and stars, humanity fought back the darkness and a new Golden Age slowly but surely grew.
It has been five hundred years since those days of darkness and dread. Now, the Principality of Arioch enjoys a long and watchful peace... but it will not remain that way for long. Survivors of the Darkness are emerging from their caves in the storm-wracked North, and in the hungry dark they see the light of Arioch as a tempting prize.
You, as dragon-riders, the Ashen, are the best defense against the Northern threats. Riding fierce and formidable monsters, you are charged with defending the realm from raiders, reavers and would-be conquerors intent on snuffing out the light. Your mounts are fire-breathing, aggressive, stubborn beasts- gnarly, scaly, mean and hungry. No pretty show ponies are these, but ravenous fire-dragons who respect exactly one person: you. And even then, it’s a bit shaky. Sometimes dragons forget that they have a master and a task, and prefer to settle on the battlefield and start feasting on the blackened remains of horses and warriors.
___
I’m looking for about 3-5 players, capable of posting a good 2/3 paragraphs per post. They don’t have to be super long, but you should be decently literate.
This is a dark fantasy, and although it’s not going to be super gory it will have some gore and violence. It’ll be on the high end of PG-13. Mature topics may be touched upon. Your characters are teenage soldiers after all, and will already be familiar with blood and death- dragons do not always accept a would-be rider. Nor do they always accept a rider the first time they try.
And as for the dragons, as I’ve noted they’re of the darker and more vicious sort. They do have a psychic, telepathic link to their riders, but they don’t speak so much as press their animal conscious on their riders. They’re two-legged and two-winged, tough, armored, and although fire-breathing they aren’t 100% fireproof- they can be scorched by prolonged exposure to dragonfire. They’re mean bastards, and love food more than anything except maybe their rider.
___
Playable Dragon Breeds:
Whisperling: Light scout dragons, only 30/40 feet long and reliant on speed and agility to evade attacks. They’re lethally fast, but tend to lack in long-term endurance. More serpentine than other dragons. Tend to be high-strung and neurotic, but in battle this is a welcome trait- few dragons can sneak up on a Whisperling. Their razor-sharp horns and spikes can make even an armored Dreadnought bleed.
Strikejaw: The mid-range breed, typically 50/60 feet long, and the most traditional. These are the mainstay of the Ariochian dragon legions, a well-bred and stable breed which takes the most after the proportions of the wild dragon. Of the breeds, they tend to be the most tractable and obedient, but that’s not saying much. They have the most endurance of the dragons, and grow healthy and fast.
Scourgewing: The fiery, permanently-enraged terrors of the dragon legions. These dragons are no bigger than a Strikejaw in length, but are profoundly more vicious and aggressive. Their fires burn the hottest out of any dragon, and their ferocity is unmatched. In addition, these flaming demons are armored with greater capacity to withstand heat, but suffer from a lack of endurance. Their fireballs can melt towers and walls, earning these scourging beasts the moniker “siegebreaker dragons”. Their flames can reach hundreds of feet.
Venator: These 70/80 foot dragons are the preeminent dragon-killers of the dragon legions. Although only firing a small amount of flames, barely reaching a hundred feet in range, these dragons are built to hunt and kill other dragons. In the wild, this breed was known as cannibal dragons, or sometimes kingslayers, for their tendency to hunt other dragons- the so-called kings of the skies. Due to this cannibalistic nature, they cannot be kept in the same dragon pits as other species, and must be reared apart. However, prolonged acclimation to their fellows at least allows them to prioritize the enemy over their allies. Mostly.
Non-Playable Dragon Breeds:
Dreadnought: These colossal, 150/200 foot brutes are the largest of dragons. So huge are these beasts that they are almost never deployed, for their sheer size and volume of fire lays waste to friend and foe alike, and their formidable hunger exhausts the food supplies of armies. To see a Dreadnought take wing is to see the gods at war, for nothing can compare to a Dreadnought save perhaps a volcanic eruption or hurricane. To take down one of these brutes is to invoke a dozen Venators, or a hundred Whisperlings, for even mortal wounds cannot lay a Dreadnought low with any speed. They can rampage for days before falling, and their collapse would cause further destruction.
Firewyrms: Wingless dragons, these massive serpentine monsters are not ridden so much as aimed in the general direction of the enemy. Fundamentally wild animals, infant wyrms are taken and raised to obey orders, eventually taking on a howdah and striding across battlefields as living siege weapons. Spitting volcanic gouts of flame, these wyrms are the heaviest ground beasts used in warfare, and take an entire crew of men to direct.
The earth split, and its fiery blood spewed across the fertile fields. Black smoke mingled with the clouds, blackening heaven and quenching the sun. It rained acid, demon-glass, fire, and the onyx blood of monsters. Lightning and ice blasted the plains and mountains and cities of men. If humanity was to survive, they would need to unite and fight as one people.
And so they did. Humanity fled south, to the shores of the Endless Sea. There, warded by high mountains, and breathing air swept clean of corruption by the ocean breeze, mankind forged a new kingdom- the Principality of Arioch. Under the watchful eye of the mountains and stars, humanity fought back the darkness and a new Golden Age slowly but surely grew.
It has been five hundred years since those days of darkness and dread. Now, the Principality of Arioch enjoys a long and watchful peace... but it will not remain that way for long. Survivors of the Darkness are emerging from their caves in the storm-wracked North, and in the hungry dark they see the light of Arioch as a tempting prize.
You, as dragon-riders, the Ashen, are the best defense against the Northern threats. Riding fierce and formidable monsters, you are charged with defending the realm from raiders, reavers and would-be conquerors intent on snuffing out the light. Your mounts are fire-breathing, aggressive, stubborn beasts- gnarly, scaly, mean and hungry. No pretty show ponies are these, but ravenous fire-dragons who respect exactly one person: you. And even then, it’s a bit shaky. Sometimes dragons forget that they have a master and a task, and prefer to settle on the battlefield and start feasting on the blackened remains of horses and warriors.
___
I’m looking for about 3-5 players, capable of posting a good 2/3 paragraphs per post. They don’t have to be super long, but you should be decently literate.
This is a dark fantasy, and although it’s not going to be super gory it will have some gore and violence. It’ll be on the high end of PG-13. Mature topics may be touched upon. Your characters are teenage soldiers after all, and will already be familiar with blood and death- dragons do not always accept a would-be rider. Nor do they always accept a rider the first time they try.
And as for the dragons, as I’ve noted they’re of the darker and more vicious sort. They do have a psychic, telepathic link to their riders, but they don’t speak so much as press their animal conscious on their riders. They’re two-legged and two-winged, tough, armored, and although fire-breathing they aren’t 100% fireproof- they can be scorched by prolonged exposure to dragonfire. They’re mean bastards, and love food more than anything except maybe their rider.
___
Playable Dragon Breeds:
Whisperling: Light scout dragons, only 30/40 feet long and reliant on speed and agility to evade attacks. They’re lethally fast, but tend to lack in long-term endurance. More serpentine than other dragons. Tend to be high-strung and neurotic, but in battle this is a welcome trait- few dragons can sneak up on a Whisperling. Their razor-sharp horns and spikes can make even an armored Dreadnought bleed.
Strikejaw: The mid-range breed, typically 50/60 feet long, and the most traditional. These are the mainstay of the Ariochian dragon legions, a well-bred and stable breed which takes the most after the proportions of the wild dragon. Of the breeds, they tend to be the most tractable and obedient, but that’s not saying much. They have the most endurance of the dragons, and grow healthy and fast.
Scourgewing: The fiery, permanently-enraged terrors of the dragon legions. These dragons are no bigger than a Strikejaw in length, but are profoundly more vicious and aggressive. Their fires burn the hottest out of any dragon, and their ferocity is unmatched. In addition, these flaming demons are armored with greater capacity to withstand heat, but suffer from a lack of endurance. Their fireballs can melt towers and walls, earning these scourging beasts the moniker “siegebreaker dragons”. Their flames can reach hundreds of feet.
Venator: These 70/80 foot dragons are the preeminent dragon-killers of the dragon legions. Although only firing a small amount of flames, barely reaching a hundred feet in range, these dragons are built to hunt and kill other dragons. In the wild, this breed was known as cannibal dragons, or sometimes kingslayers, for their tendency to hunt other dragons- the so-called kings of the skies. Due to this cannibalistic nature, they cannot be kept in the same dragon pits as other species, and must be reared apart. However, prolonged acclimation to their fellows at least allows them to prioritize the enemy over their allies. Mostly.
Non-Playable Dragon Breeds:
Dreadnought: These colossal, 150/200 foot brutes are the largest of dragons. So huge are these beasts that they are almost never deployed, for their sheer size and volume of fire lays waste to friend and foe alike, and their formidable hunger exhausts the food supplies of armies. To see a Dreadnought take wing is to see the gods at war, for nothing can compare to a Dreadnought save perhaps a volcanic eruption or hurricane. To take down one of these brutes is to invoke a dozen Venators, or a hundred Whisperlings, for even mortal wounds cannot lay a Dreadnought low with any speed. They can rampage for days before falling, and their collapse would cause further destruction.
Firewyrms: Wingless dragons, these massive serpentine monsters are not ridden so much as aimed in the general direction of the enemy. Fundamentally wild animals, infant wyrms are taken and raised to obey orders, eventually taking on a howdah and striding across battlefields as living siege weapons. Spitting volcanic gouts of flame, these wyrms are the heaviest ground beasts used in warfare, and take an entire crew of men to direct.
Last edited: